G
Greek God
Guest
Ok i've posted my team before and this one is similar to the last one i posted but with different EV's and some pokemon and moves have been changed. Please note that i play with my favourite pokemon which arn't necessarily the best.
SKARMORY (M)
Careful Nature (+SP.Def -SP.Atk) EV's: 140 HP/80 Atk/38 Def/252 SP.Def
Toxic
Spikes
Roar
Drill Peck
Toxic the foe, then spike x3 then roar it away or finish it of with Drill Peck.
TYRANITAR (M)
Adamant Nature (+Atk -SP.Atk) EV's: 252 Atk/120 HP/64 SP.Def/64 Def
Dragon Dance
Aerial Ace
Earthquake
Rock Slide
After a few dragon dances, it should be strong enough to take down anything in one hit. Don't need Taunt since he can take out anything in one hit.
MILOTIC (F)
Bold Nature (+Def -Atk) EV's: 120 HP/252 Def/80 SP.Atk/58 SP.Def
Light Screen
Recover
Ice Beam
Surf
Ok, most of you would disagree with Light Screen and have Mirror Coat or Hypnosis instead. Well, Hypnosis doesn't hit enough for me and as for Mirror Coat, if you predict wrong you can waste turns and also with Milotic's high SP.Def it wouldn't do much damage back, also its technally the same as Light Screen but works in a different way. Mirror Coat gives back x2 damage (which isn't alot with Milotic's high SP.Def) but Light Screen 1/2's Special Attacks plus helps you partner in a double battle so its better. Also it kind of saves turns, you only need 1 turn to put up Light Screen and have the next 4turns to use other moves then it fades where as Mirror Coat you would have to keep using it.
BLAZIKEN (M)
Impish Nature (+Def -SP.Atk) EV's: 120 HP/150 Atk/120 Def/120 Sp.Def
Bulk Up
Rock Slide
Flamethrower
Brick Break
Bulk Up for obvious reasons. Flamethrower instead of overheat because of it being less accurate with lower PP and reducing your SP.Atk by 2 stages every turn. No need for Earthquake since Rock Slide and Brick Break covers everything plus stab.
GARDEVOIR (F)
Modest Nature (+SP.Atk -Atk) EV's: 128 HP/200 Def/120 SP.Atk/16 SP.Def
Calm Mind
Will-O-Wisp
Thunderbolt
Psychic
Calm Mind for obvious reasons. Thunderbolt and Psychic cover almost every pokemon and Will-O-Wisp to give it Defence and for the foe to loose HP while it CM's.
VENUSAUR(F)
Calm Nature (+SP.Def -Atk) EV's: 120 HP/128 Def/100 Sp.Atk/162 Sp.Def
Toxic
Attract
Leech Seed
Magical Leaf
Not actually sure about this one. Magical Leaf and Leech Seed definantly but not sure about the other 2. I was thinking of having Sludge Bomb because it poisons about 60% of the time for me and causes STAB damage, could also be combined with swords dance as well. But i don't know whats better, BADLY poison (toxic) or high chance of normal poison plus STAB damage (Slude Bomb).
SKARMORY (M)
Careful Nature (+SP.Def -SP.Atk) EV's: 140 HP/80 Atk/38 Def/252 SP.Def
Toxic
Spikes
Roar
Drill Peck
Toxic the foe, then spike x3 then roar it away or finish it of with Drill Peck.
TYRANITAR (M)
Adamant Nature (+Atk -SP.Atk) EV's: 252 Atk/120 HP/64 SP.Def/64 Def
Dragon Dance
Aerial Ace
Earthquake
Rock Slide
After a few dragon dances, it should be strong enough to take down anything in one hit. Don't need Taunt since he can take out anything in one hit.
MILOTIC (F)
Bold Nature (+Def -Atk) EV's: 120 HP/252 Def/80 SP.Atk/58 SP.Def
Light Screen
Recover
Ice Beam
Surf
Ok, most of you would disagree with Light Screen and have Mirror Coat or Hypnosis instead. Well, Hypnosis doesn't hit enough for me and as for Mirror Coat, if you predict wrong you can waste turns and also with Milotic's high SP.Def it wouldn't do much damage back, also its technally the same as Light Screen but works in a different way. Mirror Coat gives back x2 damage (which isn't alot with Milotic's high SP.Def) but Light Screen 1/2's Special Attacks plus helps you partner in a double battle so its better. Also it kind of saves turns, you only need 1 turn to put up Light Screen and have the next 4turns to use other moves then it fades where as Mirror Coat you would have to keep using it.
BLAZIKEN (M)
Impish Nature (+Def -SP.Atk) EV's: 120 HP/150 Atk/120 Def/120 Sp.Def
Bulk Up
Rock Slide
Flamethrower
Brick Break
Bulk Up for obvious reasons. Flamethrower instead of overheat because of it being less accurate with lower PP and reducing your SP.Atk by 2 stages every turn. No need for Earthquake since Rock Slide and Brick Break covers everything plus stab.
GARDEVOIR (F)
Modest Nature (+SP.Atk -Atk) EV's: 128 HP/200 Def/120 SP.Atk/16 SP.Def
Calm Mind
Will-O-Wisp
Thunderbolt
Psychic
Calm Mind for obvious reasons. Thunderbolt and Psychic cover almost every pokemon and Will-O-Wisp to give it Defence and for the foe to loose HP while it CM's.
VENUSAUR(F)
Calm Nature (+SP.Def -Atk) EV's: 120 HP/128 Def/100 Sp.Atk/162 Sp.Def
Toxic
Attract
Leech Seed
Magical Leaf
Not actually sure about this one. Magical Leaf and Leech Seed definantly but not sure about the other 2. I was thinking of having Sludge Bomb because it poisons about 60% of the time for me and causes STAB damage, could also be combined with swords dance as well. But i don't know whats better, BADLY poison (toxic) or high chance of normal poison plus STAB damage (Slude Bomb).
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