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Rate my team

Imawesome

New Member
can you rate my pokemon platinum team? i nead some help deciding on some moves and weather its a good team over all or not. so my team is...

1) Alakazam holding kings rock
-Psychic
-Shadow Ball
-Energy Ball
-Charge Beam


im thinking of replacing Charge beam with thunderbolt so that it has all power and and accuracy electric move


2)Leafeon holding quick claw
-Leaf Blade
-Arial Ace
-Sunny Day
-Synthesis

sunny day for his Leafguard ability and to raise Synthesis's recovery amount. Leafeon also absorbs Earthquake (known by Heracross and Salamence) very well


3)Togekiss holding focus band
-Aura Sphere
-Psychic
-Extreme Spead
-Air Slash

Airslash for stab and critical hits and Extreme Spead for first hits


4)Salamence holding wide lens
-Draco Meteor
-Fire Blast
-Earthquake
-Aqua Tail

Wide Lens since earthquake is the only thing that has 100% accuracy. I was thinking of swiching out fire blast for heat wave


5)Blissey holding leftovers
-Shockwave
-Attract
-Double Team
-Softboil

this ones given me lots of problems, alright i was thinnking about toxic, or ice beam being thrown in their instead of Shockwave since it wont hit ground types. Where should toxic go?


6)Heracross holding Razor Claw
-Close Combat
-Mega Horn
-Earthquake
-Night Slash

Manely for offence he should pack a punch

this is a double battle team and pokemon 1 and 2 would be battling together and so on like that. any items or moves that should be changed im fine with the pokemon so i dont want to hear that a pokemon isnt good enough or powerfull enough
 
Last edited by a moderator:
You're in the wrong section. You want the RMT section if you want a team rated. *moves thread*
 

Noctourniquet

∆∆∆
^ Thanks for adding in those spaces, Sapphire.

can you rate my pokemon platinum team? i nead some help deciding on some moves and weather its a good team over all or not. so my team is...

1) Alakazam holding Life Orb
-Psychic
-Shadow Ball
-Focus Blast
-Energy Ball / Signal Beam

Very similar to what you were using before, really, except that it now has much more firepower. I would suggest a Choice Specs set, but they normally require Trick which is hopeless outside of the Battle Tower. Focus Blast is in there for added coverage, especially against Dark and Steel. In the last slot, you could wither stick with Energy Ball or run Signal Beam instead, for a more reliable way than Signal Beam of dealing with Dark Types.

2)Leafeon holding Leftovers
-Leaf Blade
-X-Scissor
-Baton Pass / Roar / Return / Substitute
-Swords Dance

With a few Swords Dances up, this thing can sweep pretty well. X-Scissor adds coverage, but the third slot is up to you. If you run Baton Pass, you can turn Heracross and Salamence into absolute monsters if you have a couple of Dances up. Roar is there in case you meet something you have no hope of killing, such as Skamory, for example. It also stops the opponent's setup really well and reveals what you're up against. Return is for more coverage, although it doesn't really help you that much alongside Leaf Blade and X-Scissor. Finally, Substitute will buy you time to set up with your SDs. In any case, Leftovers is the preferred item because it will help keep you alive while setting up, especially with Substitute in play.

3)Togekiss holding Leftovers
-Aura Sphere
-Nasty Plot
-Substitute / Roost
-Air Slash

SubNP Togekiss is a monster after a few turns. Its usage is simple; Come in, sub up, NP a bit, and then Sweep ftw. I dropped Psychic because it's a pretty horrible move in general without STAB due to poor coverage, and I dropped Extremespeed because of Togekiss' abysmal attack. Together, Air Slash and Aura Sphere make a brilliant combo that is (IIRC) completely unresisted. On top of that, Air Slash's STAB will help a lot and the protection against Evasionhax from Aura Sphere will help you out more than you'd expect. The choice of Substitute or Roost is yours. Sub gives you a much easier time setting up, but Roost allows you to restore your HP instantly, should you need to.

4)Salamence holding wide lens
-Draco Meteor
-Fire Blast
-Earthquake
-Aqua Tail

Wide Lens since earthquake is the only thing that has 100% accuracy. I was thinking of swiching out fire blast for heat wave

I can't help you here. I can only suggest DDMence, as that is the only set which I've tried and I know works, but then this team would have a bit too much setup. I'll leave this to someone else.

5)Blissey holding leftovers
-Seismic Toss
-Protect
-Wish
-Toxic

This should do a bit better. Your original set took too long to set up, and the AI will just Hax you to death anyway. This should get you somewhere, especially since you wanted to use Toxic. Firstly, the obvious Toxic is in there because you wanted it, and it works with this set anyway. Wish + Protect is a great combo, and also helps out with the Toxistalling a lot. In addition, if another teammate needs it, the Wish can be passed to them and restore their health instead. Finally, Seismic Toss is in there to stop Steels from walling you and to speed up the Toxic process a bit. Although, you could run Flamethrower instead if you really wanted to, but I wouldn't.

6)Heracross holding Choice Scarf
-Close Combat
-Mega Horn
-Stone Edge
-Night Slash

That's all. The Choice Scarf turns you into a lethal Revenge Killer / Sweeper. Stone Edge > Earthquake because Fighting + Ground have pretty horrible coverage together. Not much to say, really.
There you go. Hope it helps. Give me feedback on anything you didn't like or didn't understand.
 
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Final

I Submit to No One
^ Alakazam doesn't learn Thunderbolt -_-
 

Noctourniquet

∆∆∆
^ *Checks*
Oops. My bad, I just assumed it could since the OP was talking about it, and it seemed like a move that Alakazam could learn. Edited. Thanks a lot for pointing that out :3
 
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weavileluver1

I've got the powah!
can you rate my pokemon platinum team? i nead some help deciding on some moves and weather its a good team over all or not. so my team is...

1) Alakazam holding kings rock
-Psychic
-Shadow Ball
-Energy Ball
-Charge Beam


im thinking of replacing Charge beam with thunderbolt so that it has all power and and accuracy electric move


2)Leafeon holding quick claw
-Leaf Blade
-Arial Ace
-Sunny Day
-Synthesis

sunny day for his Leafguard ability and to raise Synthesis's recovery amount. Leafeon also absorbs Earthquake (known by Heracross and Salamence) very well


3)Togekiss holding focus band
-Aura Sphere
-Psychic
-Roost
-Air Slash

Airslash for stab and critical hits and Extreme Spead for first hits
Roost is helpful for recovery when you consider Togekiss's weak defensive stats. Air Slash, Psychic and Aura Sphere pack enough of a punch w/o ExtremeSpeed helping.

4)Salamence holding Life Orb/Choice Band/Choice Specs
-Dragon Claw
-Fire Fang/Flamethrower
-Earthquake
-Aqua Tail

Wide Lens since earthquake is the only thing that has 100% accuracy. I was thinking of swiching out fire blast for heat wave
Dragon Claw for reliable STAB; Flamethrower for reliability also. Fire Fang is also an option via Move Relearner (I only made it an option if you want a physical Fire move) Finally, any of the listed items >> Wide Lens after the modifications suggested are taken into the equation.

5)Blissey holding leftovers
-Shockwave
-Attract/Toxic
-Ice Beam/Toxic
-Softboil

this ones given me lots of problems, alright i was thinnking about toxic, or ice beam being thrown in their instead of Shockwave since it wont hit ground types. Where should toxic go?
You don't really need Double Team; Ice Beam or Toxic is a better choice. Blissey is great for support and a special wall, but it needs to be able to defend itself too. If you want to keep Attract, BE MY GUEST. If you really want Toxic, replace Attract. My course of action would be Attract < Toxic and Ice Beam > Toxic/Double Team.


6)Heracross holding Expert Belt
-Close Combat
-Mega Horn
-Earthquake/Stone Edge/Rock Slide
-Aerial Ace

Manely for offence he should pack a punch
Megahorn and Night Slash serve essentially the same purpose; Aerial Ace deals with the Grass types that even out Megahorn with their dual typing and may be a better choice than Night Slash. It's the same thing with Close Combat and Earthquake; Stone Edge and Rock Slide are helpful against Flying types. However, in this case it isn't necessary, and Earthquake doesn't need to be replaced. You can do better than Razor Claw; Expert Belt powers up supereffective attacks, and with this great type coverage, it could really help.


this is a double battle team and pokemon 1 and 2 would be battling together and so on like that. any items or moves that should be changed im fine with the pokemon so i dont want to hear that a pokemon isnt good enough or powerfull enough

I hope I helped! :)
 

The Mighty Wurmple

Well-Known Member
Just a heads up, most special attacks aren't affected by King's Rock, none of your Alakazam's ones are either.
 
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