I predict this Thread leading to the extinction of kittens, because anyone who visits this Thread is going to go on a kitten-killing rampage after reading it.
OK, neither of you two have the right to insult 0mastar's team. First off, neither of you have anything over him, your teams are both flat-out failing. And second, 0mastar knows what he's doing. He's been Competitive Battling for months, years maybe, and knows a lot more than the two of you combined.
Gregus, if you knew anything, you'd know the point of an RMT Thread is to rate a single person's team, not compare them. Otherwise, would not the title of this forum be InGame Compare My Team?
Wayne: You're not one to comment on 0mastar's spelling when you can't tell the different between the "your"s.
The best move on your Scizor is Swords Dance, and that's the only thing you should keep. Fury Cutter fails because you're dead by the time you begin doing decent damage. Silver Wind>Cutter. Slash fails because there are so many better options with so many better side effects. Baton Pass>Slash. And lastly, Cut. For InGame, you need it, but if you want to actually do something to your opponents, Steel Wing.
Alakazam: You already have Psychic, what are trying to do with Psybeam? Ice Punch. Recover works on most Pokémon, but Alakazam is just to be killed by everything anyway, so it won't get the chance to restore health. Thunderpunch. Shadow Ball doesn't work because Alakazam's Sp. Attack is inifinitely better than its Attack, meaning whatever you're trying to Shadow Ball is going to take more damage from a STABed Psychic anyway. Fire Punch or Calm Mind for the last slot.
Flygon: Look at its Base Stats, its Attack is a lot better than its Special. Quick Attack over Flamethrower, Rock Slide over Fly, and Aerial Ace over Crunch.
Snorlax: No. Belly Drum isn't going to do anything except make it twice as easy for your foe to kill you. Snorlax may have high Special Defense and HP, but will it matter if you can't survive to make use of it? Use Curse, Snorlax doesn't need Speed, it'll boost its Attack, and make it less vulnerable to Physical Attacks. Shadow Ball or Earthquake over Rollout. It's the same case as with Scizor, you'll only start doing decent damage when you're about to die, whereas these two attacks will always hurt a lot no matter how far in you are. Keep Rest, BUT DO NOT USE CHESTO BERRY. It's a waste of time to Rest once and keep going, because you'll need to Rest more than once and then you can't wake up instantly because the Berry's already been used. Use Leftovers, because then whatever hurts it in its sleep will just get healed by Leftovers. Body Slam's a good idea, but you can also use Return if you want.
Blaziken: Probably the best in your Team right now, but it still needs work. Earthquake over Dig, Earthquake is the same Type but hits a lot harder, and Dig is just an invitation for your foe to set up/switch. Overheat or Flamethrower, choose one and delete the other, because you won't need them both. Swords Dance or Rock Slide over one of them.
Blastoise: Blegh. OK, first off,
NEVER EVER USE HYDRO CANNON, BLAST BURN, FRENZY PLANT, OR HYPER BEAM. They are useless, and a waste of space that you could be using to do something worthwhile. Ice Beam and Surf rock, so keep those. I guess Mirror Coat over Hydro Cannon, and something over Bite. Blastoise is really useless, so ditch it for a better Water Type, like Swampert or Suicune.
~*CB*~
The 8th Champion