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Rate the colloseum team of Rayqualza!

R

Rayqualza

Guest
The team of Rayqualza:
lv.100 Raikou
attacks:
Thunderbolt
Earthquake
Hyper beam
Iron tail

lv.100 Pidgeot
attacks:
Wing attack
Steel wing
Fly
Swift

lv.100 Typhlosion
attacks:
Flamethrower
Flame Wheel
Earthquake
Thunderpunch

lv.100 Beedrill
attacks:
Agility
Twin needle
Aerial ace
Pin missile

lv.100 Gyrados
attacks:
Flamethrower
Ice beam
Hydro pump
Thunderbolt

lv.100 Armaldo
attacks:
Earthquake
Iron tail
Rock slide
Water pulse

Purified:35

please tell me what I should change and what I should put in and rate.
 
Rayqualza said:
The team of Rayqualza:
lv.100 Raikou
attacks:
Thunderbolt
Earthquake
Hyper beam
Iron tail

lv.100 Pidgeot
attacks:
Wing attack
Steel wing
Fly
Swift

lv.100 Typhlosion
attacks:
Flamethrower
Flame Wheel
Earthquake
Thunderpunch

lv.100 Beedrill
attacks:
Agility
Twin needle
Aerial ace
Pin missile

lv.100 Gyrados
attacks:
Flamethrower
Ice beam
Hydro pump
Thunderbolt

lv.100 Armaldo
attacks:
Earthquake
Iron tail
Rock slide
Water pulse

Purified:35

please tell me what I should change and what I should put in and rate.


only have gyarados know attack moves....ur move choices are terrible for him....no offense.....all his attacks depend on special attack and that's bad because he has low special attack
 

Yami Ryu

Well-Known Member
Rayqualza said:
The team of Rayqualza:
lv.100 Raikou
attacks:
Thunderbolt
Earthquake
Hyper beam
Iron tail

First off, Raikou can not legally learn Equake. Cheater.

I hate Raikou. Well not hate, dislike. It's not the greatest electric out there for one good reason most electric types are bad. Because of a limited move pool. This is why Zapdos and Lanturn are used so much. They're doubled up with types that help them in battle and have a wider move pool. Or are able to evade attacks that could KO Raikou, or KO attackers that Raikou can not take down.

You could go for;
Crunch
Thunder
Rain Dance
Reflect/Protect
item: Leftovers

Or

Thunderbolt/Thunder
Hidden Power water/ice/grass {normally I am now starting to hate Hidden power with how it's getting abused in the PotW, but Raikou needs this.}
Crunch
Filler/Thunder Wave/Roar/Protect/Rain Dance
Item: one of those +stat berries or Focus Lense(sp) or even Leftovers.

lv.100 Pidgeot
attacks:
Wing attack
Steel wing
Fly
Swift

Ditch Fly and Swift, in Colo there really is no need for Fly, and also Wing Attack if you have a few Aerial Ace TM's laying around. Maybe teach it Feather Dance and Toxic too.
Item: Lum Berry (cures all status effects)

lv.100 Typhlosion
attacks:
Flamethrower
Flame Wheel
Earthquake
Thunderpunch

Get rid of Flame Wheel, and Thunder Punch, because frankly it's stupid to keep a fire type out against a water type, and a stabbed fire move has a better chance of OHKOing a flying type than an attack weaker than flamethrower.

Maybe;

Brick Break
Earthquake
Overheat
Rock Slide/Aerial Ace
Item: White Powder or whatever that item is. It'll let you throw off two Overheats with only the penalty of one lowering of SP attack.

lv.100 Beedrill
attacks:
Agility
Twin needle
Aerial ace
Pin missile

Swords Dance
Sludge Bomb
Twin Needle
Brick Break/Aerial Ace
Item: Bright Powder/Quick Claw

Beedrill has a decent attack stat, and a poison type too. Use that to your advantage. Aerial Ace for other bugs, or Brick Break for Rock types/Shielders.


lv.100 Gyrados
attacks:
Flamethrower
Ice beam
Hydro pump
Thunderbolt

Nah-uh.

Dragon Dance
Equake
Body Slam/Return/Facade/Double Edge
Surf for stab/Ice Beam for dragons

lv.100 Armaldo
attacks:
Earthquake
Iron tail
Rock slide
Water pulse

Earthquake
Rock Slide
Swords Dance
Brick Break

There, now I hope this really does help you, and Tyranigross, you should be a little more informative when replying outside of what you did. Actually give a move set instead of just saying that about Gyarados, yes it does have a bad SP attack stat, but you don't help by not offering a good ms for it, or whatever.
 
D

DemonScythe

Guest
Rayqualza said:
lv.100 Raikou
attacks:
Thunderbolt
Crunch
CalmMind
Reflect/Substitute


lv.100 Typhlosion
attacks:
Flamethrower
Substitute/FocusPunch
Earthquake
Thunderpunch
Listen to the others for the rest..
Get rid of Flame Wheel, and Thunder Punch, because frankly it's stupid to keep a fire type out against a water type, and a stabbed fire move has a better chance of OHKOing a flying type than an attack weaker than flamethrower
ThunderPunch-Not with his good SpAtt, it be stupid not to have it
and its always fun for those Gyrados and Starmies..
 

Yami Ryu

Well-Known Member
DemonScythe said:
ThunderPunch-Not with his good SpAtt, it be stupid not to have it and its always fun for those Gyrados and Starmies..

I can see the possibility of maybe, OHKOing a Gyarados, and maybe Starmie. But I doubt anything else would fear a TPunch from a non electric type. And besides, this is Colosseum, there are no Starmies in it, there are Slowkings, Mantines, and several other water types that aren't OHKOed by TPunch, but could probably OHKO Typhlosion.
 
D

DemonScythe

Guest
Orre Colleseum is packed with them both..

T-punch is a last-type resort move against some water types or switch ins since he really has no counter for them and with Typhlosions SpAtt he can pretty much leave a 50% dent on a Milotic or something easing it up for someone else to finish it, not like Earthquake will be doing much anyways...
 
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Yami Ryu

Well-Known Member
It's still not the Starmies or Gyarados's that have to be watched out for, and even at such a dent, there's always the chance of a Swampert or Quagsire coming out. And even then, if the water type is faster than Typh, and gets in a stabbed surf or water spout, it's most likely gonna be a ohko, but basically the whole team could be owned by a swampert as there's no grass type attacks, so Thunder Punch isn't all that great, and even if it's not a swampert coming out, it could be a Lanturn, which can absorb Tpunch.. so yeah, it has it's good points and its bad points, but overall it comes down to what the thread maker needs the most.

Though Water type + Mirror Coat + TPunch = very hurt Typh.
 
Renegade said:
It's still not the Starmies or Gyarados's that have to be watched out for, and even at such a dent, there's always the chance of a Swampert or Quagsire coming out. And even then, if the water type is faster than Typh, and gets in a stabbed surf or water spout, it's most likely gonna be a ohko, but basically the whole team could be owned by a swampert as there's no grass type attacks, so Thunder Punch isn't all that great, and even if it's not a swampert coming out, it could be a Lanturn, which can absorb Tpunch.. so yeah, it has it's good points and its bad points, but overall it comes down to what the thread maker needs the most.

Though Water type + Mirror Coat + TPunch = very hurt Typh.


awwww i feel so unloved......anyone agree with me on my gyarados comments?
 

Yami Ryu

Well-Known Member
Tyranigross, you're spamming. Please, don't go off topic like that. You barely helped the person at all with your first comment. If any, and you don't add to the dicussion at all with your latest comment. Yes, most people know Gyarados has bad SP Attack, and better attack, if you're gonna say Gyarados should have all physical moves, you should also supply a MS(move set) with it. Not only does it help prevent you from spamming, it also helps you make a helpfull suggestion to the maker of the thread.

Edit: I also have two different pokemon suggestions;

Replace Armaldo and Raikou for Cradily and a psychic pokemon such as Medicham or something. Medi can become a BPasser or Choice Bander or whatever, even a sweeper for both psyh/special moves, while Cradily replaces Raikou and doesn't have asmuch of a pesky weakness to ground.

I think Cradily can learn Earthquake/Sludge Bomb/Solarbeam from TMs, and through breeding can learn Rock Slide/Mirror Coat/Recover. Making it an all around usefull pocket monster.
 
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Renegade said:
Tyranigross, you're spamming. Please, don't go off topic like that. You barely helped the person at all with your first comment. If any, and you don't add to the dicussion at all with your latest comment. Yes, most people know Gyarados has bad SP Attack, and better attack, if you're gonna say Gyarados should have all physical moves, you should also supply a MS(move set) with it. Not only does it help prevent you from spamming, it also helps you make a helpfull suggestion to the maker of the thread.

Edit: I also have two different pokemon suggestions;

Replace Armaldo and Raikou for Cradily and a psychic pokemon such as Medicham or something. Medi can become a BPasser or Choice Bander or whatever, even a sweeper for both psyh/special moves, while Cradily replaces Raikou and doesn't have asmuch of a pesky weakness to ground.

I think Cradily can learn Earthquake/Sludge Bomb/Solarbeam from TMs, and through breeding can learn Rock Slide/Mirror Coat/Recover. Making it an all around usefull pocket monster.


ok i will be helpful......movesets are:
gyarados:

earthquake
hydro pump/surf(i know it's SA but it's only one attack and it gets STAB.....)
aerial ace(he should be able to learn it)
definitely dragon dance

Raikou should know the following:

t-bolt
crunch
thunder wave
iron tail just so u might be able to deal some good damage to rock pokemon

then my moveset for Pidgeot
aerial ace
razor wind
featherdance
steel wing(also good defeating rock pokemon,as you obvioulsy know)

Beedrill seems ok

armaldo is also ok

typhlosion should know:
flamethrower
thunderpunch so he can deal some damage to water pokemon before getting ko'ed, or possibly get a critical hit and win, or just win regularily
fire punch(come on, you don't have to always stick to flamethrowers!)
earthquake, so he can deal some damage to rock pokemon too

yes that is my moveset, and i'm not the most knowledgeable about pokemon, but i get through it.....
 
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Renegade said:
I can see the possibility of maybe, OHKOing a Gyarados, and maybe Starmie. But I doubt anything else would fear a TPunch from a non electric type. And besides, this is Colosseum, there are no Starmies in it, there are Slowkings, Mantines, and several other water types that aren't OHKOed by TPunch, but could probably OHKO Typhlosion.

Mantine is OHKOEOed by a thunderpunch.His types are water and flying, Renegade.It's a quad weakness,which hopefully u know what that is, cuz u know more about pokemon than i do, but anyway, typhlosion should keep thunderpunch,because it is a good attack,and add that to his very good special attack and thunderpunch turns into a pretty powerful attack,which will most definitely OHKO mantine and gyarados and maybe starmie,so thunderpunch is actually a good move for typhlosion in my opinion
 

Yami Ryu

Well-Known Member
Tyranigross said:
Mantine is OHKOEOed by a thunderpunch.His types are water and flying, Renegade.It's a quad weakness,which hopefully u know what that is, cuz u know more about pokemon than i do, but anyway, typhlosion should keep thunderpunch,because it is a good attack,and add that to his very good special attack and thunderpunch turns into a pretty powerful attack,which will most definitely OHKO mantine and gyarados and maybe starmie,so thunderpunch is actually a good move for typhlosion in my opinion

Tyranigross don't double post, it's spamming also. And Mantine is not OHKOed by TPunch like Gyarados can be. Mantine has a little thing called UUBER SPECIAL DEFENCE. Meaning he can take a hit of thunder and still go on in battling.

Meaning if it Rain Dances that turn, and has Swift Swim. Typh is gone. While if he has a water pokemon with water absorb (Quagsire/Mantine/Lapras/Vaporeon), or a pokemon that has Thunder, they can hit Mantine with little danger he shouldn't keep Typh out there.

Also there's the fact that what if a Gyarados isn't OHKOed by TPunch, and pulls off a Dragondance, there's a chance it could become faster and with the added powerboost, it can pull off an EQuake that could OHKO Typh.

This is one reason why I don't like leaving Fire types out or giving them 'helpfull' techniques because of the fact water > fire, Thunder Punch isn't as powerfull as Thunderbolt, so yes it can do damage but thanks to no stab it can't do anything against a properly EV trained water pokemon, that already had a powerfull stat boost, like Mantine/Suicune/etc, or is dangerous to use against the ones that can learn Mirror Coat.

I'm not saying he should get rid of it now, it's just imho it's not worth the risk.
 
Renegade said:
Tyranigross don't double post, it's spamming also. And Mantine is not OHKOed by TPunch like Gyarados can be. Mantine has a little thing called UUBER SPECIAL DEFENCE. Meaning he can take a hit of thunder and still go on in battling.

Meaning if it Rain Dances that turn, and has Swift Swim. Typh is gone. While if he has a water pokemon with water absorb (Quagsire/Mantine/Lapras/Vaporeon), or a pokemon that has Thunder, they can hit Mantine with little danger he shouldn't keep Typh out there.

Also there's the fact that what if a Gyarados isn't OHKOed by TPunch, and pulls off a Dragondance, there's a chance it could become faster and with the added powerboost, it can pull off an EQuake that could OHKO Typh.

This is one reason why I don't like leaving Fire types out or giving them 'helpfull' techniques because of the fact water > fire, Thunder Punch isn't as powerfull as Thunderbolt, so yes it can do damage but thanks to no stab it can't do anything against a properly EV trained water pokemon, that already had a powerfull stat boost, like Mantine/Suicune/etc, or is dangerous to use against the ones that can learn Mirror Coat.

I'm not saying he should get rid of it now, it's just imho it's not worth the risk.

wrong.mantine is OHKO'ed by thunderpunch,even with his special defense being through the roof.also,look at mantine's special attack.not great,huh?it wouldn't OHKO typhlosion with that kind of special attack
 
D

DemonScythe

Guest
Renegade said:
Meaning if it Rain Dances that turn, and has Swift Swim. Typh is gone. While if he has a water pokemon with water absorb (Quagsire/Mantine/Lapras/Vaporeon), or a pokemon that has Thunder, they can hit Mantine with little danger he shouldn't keep Typholosion out there
That's what this whole deal we are talking is about, he doesn't have a pokemon to counter waters, so ThunderPunch is the best deal to soft it up
for his Raikou or Gyrados...
Also there's the fact that what if a Gyarados isn't OHKOed by TPunch, and pulls off a Dragondance, there's a chance it could become faster and with the added powerboost, it can pull off an EQuake that could OHKO Typh.
there's no need to worry about that, it has a 12% or Surviving the T-punch
This is one reason why I don't like leaving Fire types out or giving them 'helpfull' techniques because of the fact water > fire, Thunder Punch isn't as powerfull as Thunderbolt, so yes it can do damage but thanks to no stab it can't do anything against a properly EV trained water pokemon, that already had a powerfull stat boost, like Mantine/Suicune/etc, or is dangerous to use against the ones that can learn Mirror Coat.
Don't you mean you should stick with T-punch on Typloshion cause fire pokes have a very small move pool, and there is no good replacement? A Suicune or Milotic wouldn't mirrorcoat, they would automatically proceed to just Surf you to death, and if they aren't +SpAtt nature Typholosion can take one surf and give it enough to T-punch it again for a KO.
tyranigross said:
wrong.mantine is OHKO'ed by thunderpunch,even with his special defense being through the roof.also,look at mantine's special attack.not great,huh?it wouldn't OHKO typhlosion with that kind of special attack
nope she's right there. Mantine survives T-punch with at least 20% of his life and if it has RainDance it could sweep you good. Mantine could never Hurt Raikou though so a switch to him is for the best..
 
Renegade said:
Tyranigross don't double post, it's spamming also. And Mantine is not OHKOed by TPunch like Gyarados can be. Mantine has a little thing called UUBER SPECIAL DEFENCE. Meaning he can take a hit of thunder and still go on in battling.

Meaning if it Rain Dances that turn, and has Swift Swim. Typh is gone. While if he has a water pokemon with water absorb (Quagsire/Mantine/Lapras/Vaporeon), or a pokemon that has Thunder, they can hit Mantine with little danger he shouldn't keep Typh out there.

Also there's the fact that what if a Gyarados isn't OHKOed by TPunch, and pulls off a Dragondance, there's a chance it could become faster and with the added powerboost, it can pull off an EQuake that could OHKO Typh.

This is one reason why I don't like leaving Fire types out or giving them 'helpfull' techniques because of the fact water > fire, Thunder Punch isn't as powerfull as Thunderbolt, so yes it can do damage but thanks to no stab it can't do anything against a properly EV trained water pokemon, that already had a powerfull stat boost, like Mantine/Suicune/etc, or is dangerous to use against the ones that can learn Mirror Coat.

I'm not saying he should get rid of it now, it's just imho it's not worth the risk.

wrong there.again.i guess mantine could take a thunderpunch from typhlosion,but definitely not a thunder.(i don't think typhlosion can learn it anyway tho)

P.S. Talk about something else!!!!!!!!!!!!spam,spam,spam,just 1 other thing!!!!!no pokemon doesn't count.....boring life.....
 

haggis

jolteon can smile0_o
renegade said:
Thunderbolt/Thunder
Hidden Power water/ice/grass {normally I am now starting to hate Hidden power with how it's getting abused in the PotW, but Raikou needs this.}
Crunch
thunderdancing raikou fails at life-_________________________-
 

Yami Ryu

Well-Known Member
haggis said:
thunderdancing raikou fails at life-_________________________-

Then why not do what DemonScythe and I have done and actually post an MS to help the person and not spam -_- As I said before, Raikou, like MOST Electric types, has very few attack set options. As it's better to have a Timid/Modest one then an Adamant one as Iron Tail/Dig/etc for the psyichal attacks don't work well for Raikou.

DemonScythe: I can kinda see your point though, but I still would be iffy in letting Typh stay out XD anyways why not a comprimise then? Sunny Day/Thunder Punch/Over Heat/Rockslide|Earthquake and white powder?
 

Hoenir

overdog
X_x thunderpunch is good on typhlosion. I know it's stupid to have a fire vs water but if typhlosion is your last pokemon and you are fighting a water pokemon, take advantage of typhlosions uber speed stat and thunderpunch it like heck!
 
L

Lord Sonny XIXI

Guest
Actually, t-punch is for switch-ins. If you can kill the water type before you get killed, stay in and punch again. If you can't, switch out. Besides, its Typhlosion's only special move worth using other than fire blast, flamethrower, and hidden power. (fire blast and flamethrower shouldn't go on the same pokemon anyway.)
 
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