Liltwick
Just your Sleepy FIzzy Mod
Alright, reposting plot, reigion, and characters as a refresher!
The Eevees that Bind
The Kyushu Region-
Credit to Avenger Angel
Rules!
Members
Vaporeon- Freya E. Yamamoto
Jolteon- Naois Alain Odwolfe Illias Salvatore "Nao"
Flareon- Tucker Finkle
Umbreon- Monica Fiorelli
Espeon- Andre Bellamy
Glaceon- Roxanna 'Roc' Freck
Leafeon- Isaac Casanova
Freya E. Yamamoto
Vaporeon
11:30 AM KST, Boat towards Luxaris City
Badges:0,Ribbons:0
Freya stepped out onto the deck of the boat, the wingulls above her made a sort of calming sense come over her. She looked over the ocean waters, and saw Mantine jump out and glide over the water with elegance and grace. She decided watching the ocean was getting a to melancholic, so Freya decided to get back to her room on the boat.
When she did get back to her room, as nothing interesting happens on these boats, she saw her Vaporeon, Mizumi, get up from the bed and greet her. It looked like she was reading a book, something she did regularly.
"Hey girl, how are you doing?" Freya asked in a soft tone of voice.
"Vaaaa Pore! Poreon~" Mizumi replied with glee as she jumped back to her book. She was an odd Pokemon, to say the least, but then again everything about Freya was odd, but she didn't mind it. She had gotten use to it by now, and only uses her powers when they're needed, or she zones out.
Thank Arceus I haven't zoned out yet on the boat... THat's normally a good sign, right? Though, people do say there is a calm before the storm... She thouhg ominiously as she untied the ribbon in her hair. It wasn't the same ribbon as the one in the ritual, but it was a carbon copy, to remind her of her old friends.
She shifted her glasses so she could see in the darker lighting of the room better, as she always had a problem with adjusting to light. She took off her bag, a memento given to her by one of her friends, and got out tarot cards. She normally gave herself readings when it was calm and quite, and especially when her powers haven't kicked in for a while.
She started laying out the cards, and she soon saw horror when they were placed down
Seven of Swords reversed is good... it gives out energy, but it is crossed over by the Five of cups, meaning that this is malicious energy. Whoever this reading effects, because now I know it will effect everyone, but many directed at the querent... They will be lost within there wealth and gluttony... such is the inverted Empress. The past is the Three of Pentacles, meaning hard work. Referencing to the work from the first to cards, I can see this hard work is not for good intent. The fifth card... is the Heirophant reversed. When working in tandem with the Empress reverse, everything is broken. Such an ominious omen, but this is only half way through. The future, is the Ten of Swords reversed, a disaster avoided, but for whom? If it's for the querent, this is really bad, but if it's not... Now, the querent themselves, Is the Chariot. High Willpower, Egotistical, and mental concentration, this is a dangerous person... THe environment is the Ten of Pentacles, wealth, but is it material, or mental? Hopes and fears is the Six of Cups reversed, the six of cups... Nostalgia? Does this person fear the past? Or do they hope for it to comeback... Lastly is the Ten of Cups, a teacher or provider. What is this out come supposed to be? It means someone learns something, and for them to become a role model. Does this mean!?
Freya quickly put her cards away and recorded the spread into her notebook. If such a thing was to happen, it would be catastrophic, but she had a feeling it wasn't something to worry about for now. She heard the ding for the boat to be docking, and got off.
12:00 PM KST, Luxaris City Docks
Freya stepped off the boat, and went through customs check. She was relieved that everything checked out okay, and stepped into the city docks. Here, she sort of stopped, and then looked down at Mizumi, who was following her.
"I can sense them Mizumi, everyone from the past is here, but I can also sense they've changed, some for the better, but others... for the worse." She told her Vaporeon, who gave her a happy smile.
"Come one Mizumi, let's try to find the Pokemon Center...." Freya sighed as she walked into the city.
The Eevees that Bind
Plot/Background Information:
Long ago, in a region far, far away were seven friends. These friends were nothing special, just regular kids going to Trainer's School, waiting for them to be able to go onto their journeys. They were very close, and all was well for a while. The laughed, danced, and played. Them they each learned that they were going to be separated, and didn't know how they would see each other again. When one of the friends, a young girl named Freya, got an Eevee for her Thirteenth birthday, and they then remembered something they read in school.
Twas' not the bond between seven, which lead light and chaos to plunge the world in strife and darkness once more. The each carried an Eevee with them, and it leads them to take action. This pact bind them stronger than any would imagine, all thanks to their Eevees. Seven who carried an Eevee each, they could recreate the pact, but with a terrible price. Tread carefully when thou want to redo this, as they might recreate the mistakes long ago.
Now, if you seven are brave enough, here is what must be required. Seven Eevees, a knife, a magic circle, ribbon, one red, blue, green, purple, black, yellow, and light blue. They would need to be in a quiet place, preferable the forest, or an abandoned shrine. When you are ready, make sure this is what you want…
If you still are rash enough to continue, or desperate, start off by erecting the magic circle, it should be big enough to fit seven people. Next, when that is done, pass the knife around, and prick your hand so a drop of blood falls onto the circle and your Eevee as well. Then place your Eevee in front of you, and tie one of the ribbons in front of you…
The children did what the instructions told them, and they soon saw a blinding blue light. When the scene was visible again, the circle and ribbons were gone, and in front of them were each of Eevee's evolutions. The seven parted ways, promising to meet each other again.
Each of them has done something good in their lives, from becoming a Professor, to a contest star, and a champion. They all specialized in the type their Eevee evolved into, and always look towards the day they see each other again.
Now, they each travel the region of Kyushu, not knowing they'll soon find each other, and more dangerous things lurk around corners. They all start heading towards Luxaris City, the Capitol of the region.
Long ago, in a region far, far away were seven friends. These friends were nothing special, just regular kids going to Trainer's School, waiting for them to be able to go onto their journeys. They were very close, and all was well for a while. The laughed, danced, and played. Them they each learned that they were going to be separated, and didn't know how they would see each other again. When one of the friends, a young girl named Freya, got an Eevee for her Thirteenth birthday, and they then remembered something they read in school.
Twas' not the bond between seven, which lead light and chaos to plunge the world in strife and darkness once more. The each carried an Eevee with them, and it leads them to take action. This pact bind them stronger than any would imagine, all thanks to their Eevees. Seven who carried an Eevee each, they could recreate the pact, but with a terrible price. Tread carefully when thou want to redo this, as they might recreate the mistakes long ago.
Now, if you seven are brave enough, here is what must be required. Seven Eevees, a knife, a magic circle, ribbon, one red, blue, green, purple, black, yellow, and light blue. They would need to be in a quiet place, preferable the forest, or an abandoned shrine. When you are ready, make sure this is what you want…
If you still are rash enough to continue, or desperate, start off by erecting the magic circle, it should be big enough to fit seven people. Next, when that is done, pass the knife around, and prick your hand so a drop of blood falls onto the circle and your Eevee as well. Then place your Eevee in front of you, and tie one of the ribbons in front of you…
The children did what the instructions told them, and they soon saw a blinding blue light. When the scene was visible again, the circle and ribbons were gone, and in front of them were each of Eevee's evolutions. The seven parted ways, promising to meet each other again.
Each of them has done something good in their lives, from becoming a Professor, to a contest star, and a champion. They all specialized in the type their Eevee evolved into, and always look towards the day they see each other again.
Now, they each travel the region of Kyushu, not knowing they'll soon find each other, and more dangerous things lurk around corners. They all start heading towards Luxaris City, the Capitol of the region.
The Kyushu Region-
The beginning of the region is Luxaris city, a city with many tall buildings, and is the size of Nimbasa city, the region around it is flowery fields and a few Cyprus trees. Then from the left of the city is route 401, and then up is route 402, both are lines with flowers and houses. Route 402 has a ranch. The north of that is Windrift Forest. A forest with high winds, almost no access to the sun, and its thorns and vines create a labyrinth. In the middles is Windrift town, the second gym, which is modeled on Foretree city from hoenn. The right part of the forest is covered in snow, and the left part is a giant maze of roses. Left of it is route 403, a small, open route leading to the Kyushu plains. The plains is a huge, grassy region. To the bottom exit of it is the safari zone, and in the middle is Petalli city, a city famous for all of the different flowers that grow there.
TO the top is a huge Elevation spike to the Frigi mountains, which contains a huge network of caves, and an underground lake. On a small outlook on the mountain is the Shoko Base, which is like an Indian cite, but with influences of the dark and night. At the top of the highest peak is the temporal shrine, the resting place of a great and powerful deity, and a portal to the other world. The Frigi mountains are naturally covered in ice. The route between the Kyushu plains and the Frigi mountains is route 404, and that has a mountainous structure. To the left of the Kyushu plains is route 405, which has dead trees and gravestones on it. It enters into the Lunar Graveyard, a place surrounded with broken graves, and an eternal night. It also has other common graveyard stuff in it. Inside of it is Corrosion, the small town that corrodes away at your insanity, and has a demonic Bell Tower that can be seen anywhere from the graveyard. To the south of the Lunar Graveyard is Route 406, which is a mixture of Desert and Graveyard. It then enters into the Shashimi desert, which is famous for its giant bones of water Pokémon, high rock structures, and quicksand pits.
To start where we left off, Oasis Outpost is a small outpost in the middle of the Shashimi Desert. It is next to an Oasis, and has Palm trees and the usual works there, including the gym. The route the exits out of the desert is route 407, a sea route with a bunch of underwater cliffs. This route is also known for its underwater Waterfall. It leads into Pearl Suites, the largest city in Kyushu. It has hotels, malls, boardwalks, piers, the Aquarium, and a gigantic Lighthouse. The city is made out of ivory, which was easily mined from the sea in Kyushu. It gives the city a luxurious glows, and making it visible from the Frigi Mountains under sunny conditions at night. North of it is Route 408, where the Safari Zone is located on, this route is more of a Tropical Rainforest route. The Clampearl tube, connects to the Pearl Reefs, a place where trainers can dive underwater to look for rare treasure and Pokémon. An underwater route exists there, called route 410, Which is lined with Coral, and leads to the Kyushu trench, a place where Many mysterious powers and presences are located . Route 409 is actually on the water, and has many little islands that connect it together to Pearl Suites. There it leads to Pearl Bay, where many small islands can be explored.
Now, route 411 is located to the right of Windrift forest, and is a sort of mountain path. It lead's onto a peak called "Trickster's bounty" Where many unnatural phenomena occur. To the south of the peaks it route 412, a sort of dry land route that leads into the Socliate Ruins. The Socliate ruins are a new discovery, and many routes and even a city has been built in the recent span of years. This has led to the creation of a tunnel to the small ocean area around the ruins. The tunnel is blocked by an ominous gate. Once inside the tunnel, trainers have the choice of going to the south, Route 413, or north, route 417. They're basically the same, just narrow water passage ways. To the south of route 413 is the Savior Trench, a much shallower and friendly trench then the Kyushu trench. To the right of that is route 414, a route with a bunch of water ores, and ends in a tunnel into Gearmound city, and underwater city of people who have lived isolated from Kyushu for thousands of years. The city is pretty advanced, with monochrome buildings and gears hovering around it.
TO the north of Gearmound city is route 415, which is a simple water route with nothing special. There is a Lagoon trainers can surface onto to restock equipment and heal, called Wallace's Lagoon, named after the Hoenn Champion who found it. Going back underwater, and to the left of Wallace's lagoon is route 416, which is a gigantic kelp forest. Then, an underwater volcano exists, called the Cone of Shellder, named after the variant that live on Slowbro's tales.
TO the north of Trickster's bounty is route 418, a mountainous canyon route, to the right is 419, a forest route, 420 is a coastal route, and 221 is a wasteland route. Route 422 is a route that looks very similar to how the Paralyzed World looked like in PMD2, which is where everything is all black, and rocks are floating. It even feels like it doesn’t belong in this world. At the south, is a place called Hell's Abyss. Its contents in unknown to man... but they say that nothing has ever returned from the Abyss, making it a very guarded place.
The three islands are off the coast of route 420, and can be reached by the route 423, a simple water route. the first and middle island is Honey Island, where a bunch of Combees and flowers can be found, and the scent of honey is dominant, the southern Island, access by a bridge, is Hibiscus Island, which is a ranch, and has flowers of its namesake all around it. The northern island, Orchid Island, is like a giant chess board, with everything in black and white
Victory road is located on the bottom of the flying Pokémon League, it has rooms from all the various environments of Kyushu. Then the Elite 4 and Champion reside in a type of Castle, where a trainer has to face the many dangers in the castle to reach them.
Note. All routes are in the 400's. It goes from 401-423.
A map is provided above.
TO the top is a huge Elevation spike to the Frigi mountains, which contains a huge network of caves, and an underground lake. On a small outlook on the mountain is the Shoko Base, which is like an Indian cite, but with influences of the dark and night. At the top of the highest peak is the temporal shrine, the resting place of a great and powerful deity, and a portal to the other world. The Frigi mountains are naturally covered in ice. The route between the Kyushu plains and the Frigi mountains is route 404, and that has a mountainous structure. To the left of the Kyushu plains is route 405, which has dead trees and gravestones on it. It enters into the Lunar Graveyard, a place surrounded with broken graves, and an eternal night. It also has other common graveyard stuff in it. Inside of it is Corrosion, the small town that corrodes away at your insanity, and has a demonic Bell Tower that can be seen anywhere from the graveyard. To the south of the Lunar Graveyard is Route 406, which is a mixture of Desert and Graveyard. It then enters into the Shashimi desert, which is famous for its giant bones of water Pokémon, high rock structures, and quicksand pits.
To start where we left off, Oasis Outpost is a small outpost in the middle of the Shashimi Desert. It is next to an Oasis, and has Palm trees and the usual works there, including the gym. The route the exits out of the desert is route 407, a sea route with a bunch of underwater cliffs. This route is also known for its underwater Waterfall. It leads into Pearl Suites, the largest city in Kyushu. It has hotels, malls, boardwalks, piers, the Aquarium, and a gigantic Lighthouse. The city is made out of ivory, which was easily mined from the sea in Kyushu. It gives the city a luxurious glows, and making it visible from the Frigi Mountains under sunny conditions at night. North of it is Route 408, where the Safari Zone is located on, this route is more of a Tropical Rainforest route. The Clampearl tube, connects to the Pearl Reefs, a place where trainers can dive underwater to look for rare treasure and Pokémon. An underwater route exists there, called route 410, Which is lined with Coral, and leads to the Kyushu trench, a place where Many mysterious powers and presences are located . Route 409 is actually on the water, and has many little islands that connect it together to Pearl Suites. There it leads to Pearl Bay, where many small islands can be explored.
Now, route 411 is located to the right of Windrift forest, and is a sort of mountain path. It lead's onto a peak called "Trickster's bounty" Where many unnatural phenomena occur. To the south of the peaks it route 412, a sort of dry land route that leads into the Socliate Ruins. The Socliate ruins are a new discovery, and many routes and even a city has been built in the recent span of years. This has led to the creation of a tunnel to the small ocean area around the ruins. The tunnel is blocked by an ominous gate. Once inside the tunnel, trainers have the choice of going to the south, Route 413, or north, route 417. They're basically the same, just narrow water passage ways. To the south of route 413 is the Savior Trench, a much shallower and friendly trench then the Kyushu trench. To the right of that is route 414, a route with a bunch of water ores, and ends in a tunnel into Gearmound city, and underwater city of people who have lived isolated from Kyushu for thousands of years. The city is pretty advanced, with monochrome buildings and gears hovering around it.
TO the north of Gearmound city is route 415, which is a simple water route with nothing special. There is a Lagoon trainers can surface onto to restock equipment and heal, called Wallace's Lagoon, named after the Hoenn Champion who found it. Going back underwater, and to the left of Wallace's lagoon is route 416, which is a gigantic kelp forest. Then, an underwater volcano exists, called the Cone of Shellder, named after the variant that live on Slowbro's tales.
TO the north of Trickster's bounty is route 418, a mountainous canyon route, to the right is 419, a forest route, 420 is a coastal route, and 221 is a wasteland route. Route 422 is a route that looks very similar to how the Paralyzed World looked like in PMD2, which is where everything is all black, and rocks are floating. It even feels like it doesn’t belong in this world. At the south, is a place called Hell's Abyss. Its contents in unknown to man... but they say that nothing has ever returned from the Abyss, making it a very guarded place.
The three islands are off the coast of route 420, and can be reached by the route 423, a simple water route. the first and middle island is Honey Island, where a bunch of Combees and flowers can be found, and the scent of honey is dominant, the southern Island, access by a bridge, is Hibiscus Island, which is a ranch, and has flowers of its namesake all around it. The northern island, Orchid Island, is like a giant chess board, with everything in black and white
Victory road is located on the bottom of the flying Pokémon League, it has rooms from all the various environments of Kyushu. Then the Elite 4 and Champion reside in a type of Castle, where a trainer has to face the many dangers in the castle to reach them.
Note. All routes are in the 400's. It goes from 401-423.
A map is provided above.
The region of Kyushu is special, as it has 12 Gym Leaders instead of 8, like most of the other regions have. To start off, we’ll go in chronological order of the Gym Leaders, there-type, and ace.
Gym 1- Luxaris
The inside of the gym looks like a factory, and the challengers have to traverse the deadly fires of the factory to get to the leader. The leader’s name is Coal, and he specializes in fire-types. His ace is Pignite
Gym 2- Windrift
The inside of this gym is an interesting, unique one. It features a puzzle of Zip-lines that challengers have to get through in order to challenge the leader, Aria. She is a specialist in the flying type, and her ace is Vespiquen
Gym 3- Petalli
This gym is a very tricky one, as it’s a harder Labyrinth of roses then the one in Windrift forest. It’s constantly changing, and the flowers themselves seem to be out to get you. The gym leader is Rosaline, and her specialty is the grass-type. Her ace is Roserade
Gym 4- Shoko
The gym is a very interesting and dangerous one. The gym itself is built into the darkest path in the entire Frigi mountains, and the challengers only have one candle to get through and try to survive this harsh underground. The gym leader is a man named Sebastian, who specializes in the dark type. His ace is Weavile.
Gym 5- Oasis
The Oasis gym is a pretty challenging gym, with having the traverse the Oasis of the town. Once to the center, one has to go through a quicksand pit until they reach the Gym Leader. He’s a laid-back sand surfer by the name of Terra. He specializes in the ground-type, and his ace is Swampert.
Gym 6- Pearl
The gym in the Pearl Suites is the town’s Aquarium. Trainers have to traverse through the myriad tanks and creatures living in them to reach the gym leader. The leader’s name is Aquina, and she loves the water type. Her ace is Gorebyss
Gym 7- Soclaite
The Soclaite gym is a pretty basic one. The Challengers just need to traverse the bone field, which has many bones that could fall and kill you at any second. The gym leader is Forrest, the younger brother of Brock. He is a rock-type specialist as well, and uses his Rypherior as his ace
Gym 8- Gearmound
The Gearmound gym is a very tricky one. Trainers have to traverse spinning gears, trenches, and electromagnetism to get to the gym leader and Mayor. His name is Nike, a steel specialist, and his ace is Klinklang
Gym 9- Honey
The Honey Island’s gym is most likely the wackiest out of all the gyms. The trainers have to traverse through giant walls of honey, pools of honey, and any other obstacle one could think of that’s made of honey. Not to mention the constants Combee swarms. They gym leader is the normal-type specialist Damien, and his ace is Ursaring
Gym 10 – Hibiscus
The hibiscus gym is really simple. The challenger just has to walk through a field of Hibiscus to the leader, but one has to be wary for the countless traps laid around the field. The gym leader is Lillian, the one in tune with bug-types, and her ace is Buterfree
Gym 11- Orchid
The Orchid Island Gym is a giant Chessboard, and it functions that way as well. The challenger and the Gym leader play a game of Chess, and whoever wins that will decide the rules of the actual battle. The leader is the mystifying Kai, and the only thing known about this chess master is that she specializes in Psychic-types. Her ace, if isn’t obvious, is Slowking.
Gym 12- Corrosion
The eerie bell tower of the town functions as the Pokémon gym. Trainers try to climb to the top to challenge the leader, but whenever the bell tolls… The gym leader is a mysterious little girl in touch with ghosts by the name of Alice, and her ace is Chandelure…
Gym 1- Luxaris
The inside of the gym looks like a factory, and the challengers have to traverse the deadly fires of the factory to get to the leader. The leader’s name is Coal, and he specializes in fire-types. His ace is Pignite
Gym 2- Windrift
The inside of this gym is an interesting, unique one. It features a puzzle of Zip-lines that challengers have to get through in order to challenge the leader, Aria. She is a specialist in the flying type, and her ace is Vespiquen
Gym 3- Petalli
This gym is a very tricky one, as it’s a harder Labyrinth of roses then the one in Windrift forest. It’s constantly changing, and the flowers themselves seem to be out to get you. The gym leader is Rosaline, and her specialty is the grass-type. Her ace is Roserade
Gym 4- Shoko
The gym is a very interesting and dangerous one. The gym itself is built into the darkest path in the entire Frigi mountains, and the challengers only have one candle to get through and try to survive this harsh underground. The gym leader is a man named Sebastian, who specializes in the dark type. His ace is Weavile.
Gym 5- Oasis
The Oasis gym is a pretty challenging gym, with having the traverse the Oasis of the town. Once to the center, one has to go through a quicksand pit until they reach the Gym Leader. He’s a laid-back sand surfer by the name of Terra. He specializes in the ground-type, and his ace is Swampert.
Gym 6- Pearl
The gym in the Pearl Suites is the town’s Aquarium. Trainers have to traverse through the myriad tanks and creatures living in them to reach the gym leader. The leader’s name is Aquina, and she loves the water type. Her ace is Gorebyss
Gym 7- Soclaite
The Soclaite gym is a pretty basic one. The Challengers just need to traverse the bone field, which has many bones that could fall and kill you at any second. The gym leader is Forrest, the younger brother of Brock. He is a rock-type specialist as well, and uses his Rypherior as his ace
Gym 8- Gearmound
The Gearmound gym is a very tricky one. Trainers have to traverse spinning gears, trenches, and electromagnetism to get to the gym leader and Mayor. His name is Nike, a steel specialist, and his ace is Klinklang
Gym 9- Honey
The Honey Island’s gym is most likely the wackiest out of all the gyms. The trainers have to traverse through giant walls of honey, pools of honey, and any other obstacle one could think of that’s made of honey. Not to mention the constants Combee swarms. They gym leader is the normal-type specialist Damien, and his ace is Ursaring
Gym 10 – Hibiscus
The hibiscus gym is really simple. The challenger just has to walk through a field of Hibiscus to the leader, but one has to be wary for the countless traps laid around the field. The gym leader is Lillian, the one in tune with bug-types, and her ace is Buterfree
Gym 11- Orchid
The Orchid Island Gym is a giant Chessboard, and it functions that way as well. The challenger and the Gym leader play a game of Chess, and whoever wins that will decide the rules of the actual battle. The leader is the mystifying Kai, and the only thing known about this chess master is that she specializes in Psychic-types. Her ace, if isn’t obvious, is Slowking.
Gym 12- Corrosion
The eerie bell tower of the town functions as the Pokémon gym. Trainers try to climb to the top to challenge the leader, but whenever the bell tolls… The gym leader is a mysterious little girl in touch with ghosts by the name of Alice, and her ace is Chandelure…
The E4 can’t be disclosed, but this will be constantly updated….
No Double Posts, this is a must
• Be descriptive, I want to know your characters and read over them
• First Come, First Serve. If you want a specific Eeveelution, I suggest reserving it (Vaporeon is already reserved)
• Start posts with the
1. (Character Name)
2. (Eveelution Chosen)
3. (Character's Location)
4. (Badges/Ribbons/XXX [Basically what your goal is] {I suggest doing the first two})
Format
• Please be kind and respectable to other players
• No Godmoding or Power Playing, it doesn't help when you do this. I will do this slightly for moving everyone's locations, but if I need to major do it, I'll PM you it. Also, you can take over NPCs, like Medics and Such. Also, the only NPCs you can't control are Evan and Alyssa
• If you try to change anything, I'll carve my mark into your hide, or kill your character off.
• Try to make your posts some-what long. This is a Role Play after all
• Have Fun!
• Note: The Boarding School region is unknown. So don’t say a specific region.
• Be descriptive, I want to know your characters and read over them
• First Come, First Serve. If you want a specific Eeveelution, I suggest reserving it (Vaporeon is already reserved)
• Start posts with the
1. (Character Name)
2. (Eveelution Chosen)
3. (Character's Location)
4. (Badges/Ribbons/XXX [Basically what your goal is] {I suggest doing the first two})
Format
• Please be kind and respectable to other players
• No Godmoding or Power Playing, it doesn't help when you do this. I will do this slightly for moving everyone's locations, but if I need to major do it, I'll PM you it. Also, you can take over NPCs, like Medics and Such. Also, the only NPCs you can't control are Evan and Alyssa
• If you try to change anything, I'll carve my mark into your hide, or kill your character off.
• Try to make your posts some-what long. This is a Role Play after all
• Have Fun!
• Note: The Boarding School region is unknown. So don’t say a specific region.
Members
Vaporeon- Freya E. Yamamoto
Jolteon- Naois Alain Odwolfe Illias Salvatore "Nao"
Flareon- Tucker Finkle
Umbreon- Monica Fiorelli
Espeon- Andre Bellamy
Glaceon- Roxanna 'Roc' Freck
Leafeon- Isaac Casanova
Freya E. Yamamoto
Vaporeon
11:30 AM KST, Boat towards Luxaris City
Badges:0,Ribbons:0
Freya stepped out onto the deck of the boat, the wingulls above her made a sort of calming sense come over her. She looked over the ocean waters, and saw Mantine jump out and glide over the water with elegance and grace. She decided watching the ocean was getting a to melancholic, so Freya decided to get back to her room on the boat.
When she did get back to her room, as nothing interesting happens on these boats, she saw her Vaporeon, Mizumi, get up from the bed and greet her. It looked like she was reading a book, something she did regularly.
"Hey girl, how are you doing?" Freya asked in a soft tone of voice.
"Vaaaa Pore! Poreon~" Mizumi replied with glee as she jumped back to her book. She was an odd Pokemon, to say the least, but then again everything about Freya was odd, but she didn't mind it. She had gotten use to it by now, and only uses her powers when they're needed, or she zones out.
Thank Arceus I haven't zoned out yet on the boat... THat's normally a good sign, right? Though, people do say there is a calm before the storm... She thouhg ominiously as she untied the ribbon in her hair. It wasn't the same ribbon as the one in the ritual, but it was a carbon copy, to remind her of her old friends.
She shifted her glasses so she could see in the darker lighting of the room better, as she always had a problem with adjusting to light. She took off her bag, a memento given to her by one of her friends, and got out tarot cards. She normally gave herself readings when it was calm and quite, and especially when her powers haven't kicked in for a while.
She started laying out the cards, and she soon saw horror when they were placed down
Seven of Swords reversed is good... it gives out energy, but it is crossed over by the Five of cups, meaning that this is malicious energy. Whoever this reading effects, because now I know it will effect everyone, but many directed at the querent... They will be lost within there wealth and gluttony... such is the inverted Empress. The past is the Three of Pentacles, meaning hard work. Referencing to the work from the first to cards, I can see this hard work is not for good intent. The fifth card... is the Heirophant reversed. When working in tandem with the Empress reverse, everything is broken. Such an ominious omen, but this is only half way through. The future, is the Ten of Swords reversed, a disaster avoided, but for whom? If it's for the querent, this is really bad, but if it's not... Now, the querent themselves, Is the Chariot. High Willpower, Egotistical, and mental concentration, this is a dangerous person... THe environment is the Ten of Pentacles, wealth, but is it material, or mental? Hopes and fears is the Six of Cups reversed, the six of cups... Nostalgia? Does this person fear the past? Or do they hope for it to comeback... Lastly is the Ten of Cups, a teacher or provider. What is this out come supposed to be? It means someone learns something, and for them to become a role model. Does this mean!?
Freya quickly put her cards away and recorded the spread into her notebook. If such a thing was to happen, it would be catastrophic, but she had a feeling it wasn't something to worry about for now. She heard the ding for the boat to be docking, and got off.
12:00 PM KST, Luxaris City Docks
Freya stepped off the boat, and went through customs check. She was relieved that everything checked out okay, and stepped into the city docks. Here, she sort of stopped, and then looked down at Mizumi, who was following her.
"I can sense them Mizumi, everyone from the past is here, but I can also sense they've changed, some for the better, but others... for the worse." She told her Vaporeon, who gave her a happy smile.
"Come one Mizumi, let's try to find the Pokemon Center...." Freya sighed as she walked into the city.