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revised team, feedback please

Ninjask @ Focus Sash
Jolly | Speed Boost
252 Attack, 252 Speed, 6 HP
- Swords Dance
- Baton Pass
- X-Scissor
- Protect

Infernape @ Life Orb
Jolly | Blaze
252 Attack, 252 Speed, 6 HP
- Swords Dance
- Flare Blitz
- Close Combat
- Thunderpunch

Marowak @ Thick Club
Jolly | Rock Head
252 Attack, 252 Speed, 6 HP
- Swords Dance
- Earthquake
- Double-Edge
- Fire Punch

Bronzong @ Leftovers
Relaxed | Levitate
252 HP, 129 Def, 129 Sp Def
- Trick Room
- Light Screen
- Gyro Ball
- Explosion

Snorlax @ Leftovers
Impish | Thick Fat
252 Sp Def, 129 Attack, 129 HP
- Curse
- Return
- Crunch
- Rest

Dragonite @ Lum Berry
Adamant | Inner Focus
252 Attack, 252 Speed, 6 HP
- Roost
- Dragon Dance
- Outrage
- Fire Punch
 
Ninjask: Sub over protect, so you can safely get the SD boosts, also lefties over focus sash to heal from the subs.

Infernape: No need for SD, cuz ninjask will give you the boosts. Also mixape is better:

Infernape @Focus Sash/ Life Orb
Naive/ Hasty
Blaze
-Flamethrower
-CC
-HP Ice
-Grass Knot

Marowak: Like ape, no need for SD. Stone Edge, Rock Slide and Brick Break all work in its place.

Bronzong: Why use trick room? Only use it if you're entire team revolves around it. Also, it works better as a lead, try this:

Bronzong @Lefties
Relaxed/ Sassy
Levitate
-Gyro Ball
-Hypnosis
-Light Screen/ Reflect/ Stealth Rock
-Explosion

Snorelax: Only use rest if you use sleep talk as well, put sleep talk over curse, or EQ over rest.

Dragonite: Use Aerial Ace over Roost to give you're team a hera counter (unless ape has already taken it out).
 
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