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[RMT] My 4th Gen Team Against the 5th Gen...Harshness welcome :p

Discussion in 'Older Gen RMT' started by FoReNZiiKz, Mar 31, 2011.

  1. FoReNZiiKz

    FoReNZiiKz New Member

    Hi, this is my first attempt at making a team for this Gen of battle. This is a team composed of pokemon from 4th Gen and under. I wanted to see how it would stack up against the new threats of the 5th Gen.

    Machamp @ Lum berry
    No guard
    252 hp 252 atk 4 spd
    -Dynamic punch
    -Bullet punch
    -Stone edge

    Was thinking to use as a lead because it has pretty good coverage and with no gaurd and dynamic punch it can give me early momentum while using bullet punch to revenge kill later.

    Dragonite@ Leftovers
    multi scale
    252 hp /56 speed/206 sp.D
    -Dragon tail
    -Light screen

    Good bulk with good support options and some staying power thanks to Roost. Again its nothing new but still can be effective

    Heatran@ life orb
    Flash fire
    Timid 4 hp 252 spA 252 spe
    -Fire blast
    -Stealth rocks
    -Earth power
    -Dragon pulse

    Here I can set up an entry hazard, hopefullt get in a flash fire with a successful prediction and switch.

    Zapdos @ Leftovers
    252 Spe 252 SpAtk 4 HP
    Ability: Pressure
    Timid Nature (+Spe -Atk)/ Modest Nature (+SpAtk -Atk)
    -Roost/volt charge
    -HP ice or grass
    -Heat Wave

    Breloom@ Toxic Orb
    Poison heal
    evs: 12 HP / 252 Atk / 244 Spe
    -Focus Punch
    -Seed Bomb

    Basic SubPunch set that everyone knows. Seed Bomb to hit bulky waters that could give me problems.

    Starmie@ Leftovers
    Natural Cure
    evs: 4 HP / 252 SpA / 252 Spe
    -Rapid Spin
    -Ice Beam

    Hits dragons hard, has recover for lasting longer. STAB surf and spin support

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