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RMT Pathetic 2vs.2

Tazzler

Well-Known Member
Gengar (M) @ Lum Berry
Trait: Levitate
EVs: 200 Atk / 224 Spd / 86 SAtk
Mild Nature (+SAtk, -Def)
- Explosion
- Ice Punch
- Skill Swap
- Thunderbolt

Slaking (M) @ Leftovers
Trait: Truant
EVs: 6 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Bulk Up
- Earthquake
- Return
- Rock Slide

Gardevoir (M) @ Leftovers
Trait: Trace
EVs: 30 HP / 136 Def / 172 Spd / 172 SAtk
Modest Nature (+SAtk, -Atk)
- Calm Mind
- Icy Wind
- Psychic
- Thunderbolt

Jumpluff (M) @ Leftovers
Trait: Chlorophyll
EVs: 180 HP / 34 Def / 252 Spd / 44 SDef
Timid Nature (+Spd, -Atk)
- Encore
- Leech Seed
- Sleep Powder
- Toxic

Heracross (M) @ Leftovers
Trait: Guts
EVs: 140 HP / 252 Atk / 118 Spd
Adamant Nature (+Atk, -SAtk)
- Brick Break
- Megahorn
- Protect
- Rock Slide

Regirock @ Leftovers
Trait: Clear Body
EVs: 179 HP / 148 Atk / 143 Def / 40 SDef
Adamant Nature (+Atk, -SAtk)
- Curse
- Explosion
- Rock Slide
- Thunder Wave
 
D

DemonScythe

Guest
Tazzler+Janina said:
Gengar (M) @ Lum Berry
Trait: Levitate
EVs: 200 Atk / 224 Spd / 86 SAtk
Mild Nature (+SAtk, -Def)
- Destiny Bond/Swagger
- Ice Punch
- Skill Swap
- Thunderbolt

You can't just explode your gengar right on Slaking, Induce a wisp use Destinybond or something since your opponent always quickly tries to rid of the Ghosts..

Slaking (M) @ Lum/Shell
Trait: Truant
EVs: 6 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Bulk Up
- Earthquake
- Return
- Shadowball

Slaking's rockslide doesn't do enough to consider it its own move and gengar and clops are more problem to your team anyway. Tbh I never tried using this strategy so I'm not sure the average slaking can take :/

Gardevoir (M) @ Lum/Salac
Trait: Trace
EVs: 30 HP / 136 Def / 172 Spd / 172 SAtk
Modest Nature (+SAtk, -Atk)
- Calm Mind
- Protect
- Psychic
- Thunderbolt

Gardy seems nice, but Zapdos gets better SpDef along with EQ resist from your Slaking, I doubt the wind will ever be used so cover it with protect..

Jumpluff (M) @ Leftovers
Trait: Chlorophyll
EVs: 180 HP / 34 Def / 252 Spd / 44 SDef
Timid Nature (+Spd, -Atk)
- Encore
- Leech Seed
- Sleep Powder
- Toxic

Lum is everywhere your status will never get setup, use Aerodactly over this for Gyrados and ****...

Heracross (M) @ Salac Berry
Trait: Guts
EVs: rest in HP / 252 Atk / 264stat Spd
Adamant Nature (+Atk, -SAtk)
- Reversal
- Megahorn
- Endure
- Rock Slide/Swordsdance


get rid of the original and try to setup a reversal cross or else Aero and Mence will just instantly get rid of you..

Regirock @ Shell
Trait: Clear Body
EVs: 179 HP / 148 Atk / 143 Def / 40 SDef
Adamant Nature (+Atk, -SAtk)
- Curse
- Explosion
- Rock Slide
- Thunder Wave
Not something I would like with the many waters and earthquakes there is around, I would say Registeel but meh this can work
Keep in mind that when building a doubles team Shellbell gets more recover because it hits both pokemon and doing about 50% to each opponent recovers like 1/8 or a 1/6 from your whole life. Also in doubles you must have at least 3 pokemon that can Fly/Levitate and 3 that can protect since they are but the most crucial of defences..
 
Last edited by a moderator:

Tazzler

Well-Known Member
Gengar (M) @ Lum Berry
Trait: Levitate
EVs: 6 HP / 252 Spd / 252 SAtk
Timid Nature (+Spd, -Atk)
- Destiny Bond
- Ice Punch
- Skill Swap
- Thunderbolt

Slaking (M) @ Shell Bell
Trait: Truant
EVs: 6 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Bulk Up
- Earthquake
- Return
- Shadow Ball

Zapdos @ Lum Berry
Trait: Pressure
EVs: 6 HP / 252 Spd / 252 SAtk
Timid Nature (+Spd, -Atk)
- Thunderbolt
- Hidden Power [Ice]
- Light Screen
- Protect

Aerodactyl (M) @ Lum Berry
Trait: Pressure
EVs: 6 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Rock Slide
- Earthquake
- Protect
- Hidden Power [Flying]

Heracross (M) @ Leftovers
Trait: Swarm
EVs: 26 HP / 252 Atk / 232 Spd
Adamant Nature (+Atk, -SAtk)
- Reversal
- Megahorn
- Endure
- Rock Slide

Regirock @ Leftovers
Trait: Clear Body
EVs: 179 HP / 148 Atk / 143 Def / 40 SDef
Adamant Nature (+Atk, -SAtk)
- Curse
- Explosion
- Rock Slide
- Thunder Wave
 
D

DemonScythe

Guest
Tazzler+Janina said:
Gengar (M) @ Lum Berry
Trait: Levitate
EVs: 6 HP / 252 Spd / 252 SAtk
Timid Nature (+Spd, -Atk)
- Destiny Bond
- Ice Punch
- Skill Swap
- Thunderbolt

Slaking (M) @ Shell Bell
Trait: Truant
EVs: 6 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Bulk Up
- Earthquake
- Return
- Shadow Ball

I'm not sure if Jolly King ohko's Kingdra, but if it works for you..

Zapdos @ Lum Berry
Trait: Pressure
EVs: 6 HP / 252 Spd / 252 SAtk
Timid Nature (+Spd, -Atk)
- Thunderbolt
- Hidden Power [Ice]
- Light Screen
- Protect

Aerodactyl (M) @ Choice Band
Trait: Rock Head
EVs: 6 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Rock Slide
- Earthquake
- Double Edge
- Hidden Power [Flying]

If you're dactyl isn't going to support the team I would just make it CB since its rockslides HURT..

Heracross (M) @ Salac
Trait: Swarm
EVs: 26 HP / 252 Atk / 232 Spd
Adamant Nature (+Atk, -SAtk)
- Reversal
- Megahorn
- Endure
- Rock Slide/HPRock

Regirock @ Leftovers
Trait: Clear Body
EVs: 179 HP / 148 Atk / 143 Def / 40 SDef
Adamant Nature (+Atk, -SAtk)
- Curse
- Explosion
- Rock Slide
- Thunder Wave
When gengar uses Skillswap switch to Zapdos so it won't get killed if it has to Earthquake and help your King's poor SpDef with Lightscreen and with that setup you might just sweep my team :x
 

Desert_Rose

Amour toujours gagne
DemonScythe said:
When gengar uses Skillswap switch to Zapdos so it won't get killed if it has to Earthquake and help your King's poor SpDef with Lightscreen and with that setup you might just sweep my team :x

Gengar has Levitate....It won't get hit by Earthquake. And T+J, I don't see any water moves....Somehow, I think at least one pokemon should have a water-type move. I'm just not sure which pokemon would have a water move....
 

Tazzler

Well-Known Member
It won't have levitate when it uses skill swap.
 
D

DemonScythe

Guest
umm...
Gengar used Skill swap
Slaking received Levitate!
Gengar received Traunt!

the gengar is now Earthquake weak and if you keep it in it will die due to not being able to move and a new weakness. However if you switch it out the nature of the Gengar reverts back to Levitate when it is sent out again..

edit: beaten to it...
 
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