1. Nattorei @ leftovers
rough skin, sassy
252 hp, 108 def, 148spdef
power whip
spikes
stealth rock
gyro ball
SR lead and spikes if possible.
---
2. shandera @ ???
flash fire, timid
252 spatk, 252 spd, 4def
calm mind
flamethrower
substitute
enery ball
Sub -> Calm Mind (x2 if can) -> Flamethrower or Energyball
---
3. Kurimugan @ (that helmet thing)
rough skin, adamant
252 atk, 252spd, 4def
dragon claw
fire fang
glare
earthquake
I've tried this out on random matches and i'm at 2W:6L atm.
All the teams I versed had Garchomp and/or Salamence, which is proving a bit of a problem.
Usually I manage to switchout to shandera before a fireblast, but I still end up losing.
I'm thinking also of having dragon tail on kurimugan instead of claw, to keep forcing them in and out of SR/Spikes.
rough skin, sassy
252 hp, 108 def, 148spdef
power whip
spikes
stealth rock
gyro ball
SR lead and spikes if possible.
---
2. shandera @ ???
flash fire, timid
252 spatk, 252 spd, 4def
calm mind
flamethrower
substitute
enery ball
Sub -> Calm Mind (x2 if can) -> Flamethrower or Energyball
---
3. Kurimugan @ (that helmet thing)
rough skin, adamant
252 atk, 252spd, 4def
dragon claw
fire fang
glare
earthquake
I've tried this out on random matches and i'm at 2W:6L atm.
All the teams I versed had Garchomp and/or Salamence, which is proving a bit of a problem.
Usually I manage to switchout to shandera before a fireblast, but I still end up losing.
I'm thinking also of having dragon tail on kurimugan instead of claw, to keep forcing them in and out of SR/Spikes.