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RMT post E-4 training

Discussion in '5th Gen In-Game RMT' started by oak46, Apr 19, 2011.

  1. oak46

    oak46 Who am I?

    This is my team post E4 and I need a little assistance with some of them.
    I'm not much into walls and stalls and those types of things.
    I am not changing the EVs as they are always random for my in-game teams.
    The moves in parentheses are the ones I will be changing as I can.
    These are not for serious battling and I just want my team rated.

    Okay so here goes.

    :523: Zebstrika @ BrightPowder
    Nature: Serious
    Ability: Motor Drive
    -Flame Charge
    -Wild Charge

    :528: Swoobat @ Amulet Coin
    Nature: Brave
    Ability: Unaware
    -Calm Mind
    -Air Slash
    -Shadow Ball

    :560: Scrafty @ Quick Claw
    Nature: Bold
    Ability: Moxie
    -Brick Break
    -Strength (Rock Slide)
    -Dragon Claw

    :609: Chandelure @ Shell Bell
    Nature: Relaxed
    Ability: Flash Fire
    -Flame Burst (Flamethrower)
    -Memento (Energy Ball)
    -Shadow Ball

    :497: Serperior @ Scope Lens
    Nature: Quirky
    Ability: Overgrow
    -Dragon Tail
    -Leech Seed
    -Leaf Blade

    :516: Simipour @ (None)
    Nature: Quiet
    Ability: Gluttony
    -Blizzard (Ice Beam)

    So based on Criteria Above please RMT. (Changes/suggestions made are in bold)
    Last edited: Apr 20, 2011
  2. Zhanton

    Zhanton le quant-à-soi

    Return > Stomp on Zebstrika.

    Calm Mind > Return on Swoobat. Psychock is an option > Psychic as well, for psuedo-mixed.

    Dragon Dance > Dragon Claw and High Jump Kick > Brick Break on Scrafty. Rock Slide > Strength as well.

    -Calm Mind
    -Shadow Ball
    -Energy Ball
    Dual STAB and CM for boosts. Energy Ball for coverage.

    I'd personally go with Hone Claws or Acrobatics > Dig on Simipour because two-turn attacks are inadvisable and with Hone Claws at least Simipour's attack will be a bit better, or with Acrobatics you have more coverage and a strong-powered attack (with no item)
  3. oak46

    oak46 Who am I?

    I'll definitely use return instead on Zebstrika, looking at how it's max happiness makes it 102 base power.

    I think I'll stick with Psychic with the 10 extra base power on Swoobat, but CM would probably work better for her moveset.

    I'm not breeding for Dragon Dance as it's just my finisher team, and High Jump Kick just freaks me out with the gigantic recoil if I miss, which happens a lot (which is why I feel better with Brick Break). Rock Slide I'll consider though.

    I like the attacking moves for Chandelure, but I like using WoW for breaking some stronger teams apart.

    And Acrobatics would probably be best for Simipour, so I'll just throw the BrightPowder onto Swoobat or Zebstrika.
  4. Tsumiki

    Tsumiki Tsun Tsun~

    Then run Drain Punch over Brick Break. The Screens are seldom seen, and the recovery is nice with Scrafty's Bulky Nature. Consider Bulk Up for your Setup move.
  5. oak46

    oak46 Who am I?

    Again, not trying to breed for it. I'll consider Bulk Up though.

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