Jerichi:
Hmm, plot development… first off, I’m not going to give you your plot, because that would defeat the purpose of making an RP. It’s your story to create, and you need to find it for yourself or else nothing I suggest would do you justice. If it’s not your story, then you yourself wouldn’t know what should happen when as well.
But ideas, hrm… well, I like the Neo-Greek setting, but I have two different visions of what “Neo-Greece” would look like. In one world I see a complete re-enactment of Ancient Greece, where they don’t have electric outlets and the like. The second world is more futuristic, trying to use Greece as a model for an ideal city. Also, a common theme of Greek stories is a tyrannical/clumsy king, a city in peril or dispirited, and threat of impending doom at the hands of some omniscient figure. Some things to answer is “What is this world look like?” “What is the problem the world is facing?” “Who or what is causing this problem?” “How can this problem be solved?” Seeing as its Greece, you can have a lot of mythological beasts mucking things up—or even a wayward God.
Try working with it and feel free to put what you come up with here. ^_^
MalionX
OK, good skeletal structure, but as the adjective suggests your story as of right now is a bit too lean. From this point, I would suggest you start working on a plot to fit with the world and really work on description.
Let me pull a sentence and show you what I mean.
Worlds are brancing of, covering all aspects of culture, from video games to tv to comics to the internet...
Would be more interesting if it were something like
Sora knew the worlds stretched far, to many worlds that he never could imagine. But he could not fathom how vast these pathways reached. As he journeyed through the lands, he saw more worlds, more curiosities, and, as always, more friends. Ceaselessly he’d visit these worlds, searching for that part of himself he felt he lacked, but never finding it.
Later, in Traverse, Sora’s friends waited like he told them to. They tried going about their days like they did before meeting him, but knew that a bit of their heart disappeared with him. Hours crept, days crept, soon weeks crept by with no word from his friend. “We must find him…”
OK, you get the idea. The point is, its more then just allowing more worlds to go to, but having a story behind it which requires exploration of these worlds. Another big suggestion I would offer is to read
this and to try participating in an RP before trying to make one.
Jon Jen:
Some interesting ideas there, but I would like to see some ideas of how the RPG will be structured and what the story would be like. Honestly one of the nice things I like about RPGing is you could make an RP about babysitting a pack of rambunctious Pokebabies interesting if you know how to do it. ^_^
I really don’t know what you mean by a “Battle of Wits” as I haven’t read Deathnote all that well, so if you don’t mind giving me an example of what you mean, perhaps there is a way to make it work… also, a journeyish RP is… OK to start, but there really needs to be a plot which allows the RPers to experience a story more then “walk – fight – discuss – play – walk – fight – discuss – play.”
Put something with a little more content up, and we’ll work with it. ^_^