Hi all.
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Here is how I tend to associate all of villainous team leaders with the seven deadly sins including vanity, which could maybe hint at what Team Star's Leader will be about.
Giovanni - Greed; sees pokémon as tools for profit. Maxie and Archie - Gluttony; they each want something in excess, expanding the land and ocean respectively. Cyrus - Vanity; thinks himself perfect and wants to reshape the universe in his image. Ghetsis - Pride; deems himself as some sort of God, I think... Lysandre - Wrath; hates and seeks to destroy the current world. Guzma - Envy; in the anime at least, he is jealous of Kukui and wants to prove himself better than him by destroying his dream. Piers - Sloth; not bad, but lacks ambition and interest in making himself and his gym more renowned.
He was all about beauty, and he was vain to an extent, but Lysandre’s core trait was his hatred of most of humanity, and it was that hatred that primarily drove his actions. He didn’t see the world as beautiful; he saw potential beauty in it, muddied by the things he hated.
That said, as someone else noted, vanity is not in and of itself a deadly sin; it’s an interpretation of Pride, so that’s what I would give to Cyrus. Ghetsis is a clear choice for Lust (though in reality, he and Giovanni could each equally fit as either Greed or Lust).
Well at least for this list, I was only considering the Villain Team Leaders since those are usually guaranteed inclusions.
I included vanity mainly because of Persona 5; since all of the main bosses in that game are modelled after a deadly sin and vanity is included as its own; but I agree that it is mostly an extension of pride.
Considering the abundance of "leaks", and to avoid the other threads from being clogged with conjecture and spam, I think it's best to put all discussion about these things on this thread. All forum rules apply. -- LEAK COMPILATION (Keep checking back for updates) On July 13, 2022, someone...
I wish they’d just make all starters available in every Gen in some capacity. They make all Legendaries available for VGC each new generation and I’m sure a good chunk of people have one as their favorite Pokémon.
Both BDSP and PLA had a Day One Patch. Since they are the two most recent entries we can assume that there will be one for SV. On the other hand, both LGPE and SwSh did not need Day One Patches. So 50% of the main series games on the Switch needed an initial patch meaning this could go either way. Whichever is true, the game will undoubtedly receive a patch or two down the line.
As the first open world game from them I do expect a lot of bugs, I certainly would wait a month or two after release to start playing after the correction patches... If I had any self-control, so instead I'll just expect not to run into too many bugs and play on day one anyway
Day 1 patches should be expected now. These games are a lot more complicated, and there will be a lot of bugs that will be found and squashed between the code freeze for release to manufacturing (ie - putting it on physical carts) and release day.
There is no such thing as bug free software. Large codebases mean bugs. And as these games get more complicated, there will be more bugs that don't get caught during development. The priority will be placed on the game breaking bugs for the ones that do get caught.
If they waited for the game to be completely bug free, it would never get released.
It's not just game companies. Every software company does it. Microsoft, Google, Apple, pretty much any enterprise software company, open source projects...
Gen I was laden with bugs with quite a few being so bad that they’d completely ruin any game file if encountered. Yes the MissinNo glitch to get hundreds of Nuggets and instant Lv 100 Pokémon was fun to pull off but it still is an error within the games themselves. Every video/computer game that isn’t basic and simple like Solitaire or Minesweeper has at least one mistake in them.
It depends on how noticable bugs/glitchs are in a game if rendered unplayable by a game-breaking glitch on day one. That is incuseable for people that buy a game and expect it to function correctly. Minor bugs are not as much of an issue however, because those can be dealt with accordingly over time. If I buy a 60 + dollar game I expect it to work with minimal problems. The technology and the amount of people testing has surely increased since Gen 1 enough to warrent more checks.
If it requires computer coding it will have bugs. That’s part of coding, unfortunately. Even game patches could cause bugs. The Daybreak update for PLA caused a bug prevent players from receiving the shiny charm. There will never be a “bug free” computer/video game.
Gen I was laden with bugs with quite a few being so bad that they’d completely ruin any game file if encountered. Yes the MissinNo glitch to get hundreds of Nuggets and instant Lv 100 Pokémon was fun to pull off but it still is an error within the games themselves. Every video/computer game that isn’t basic and simple like Solitaire or Minesweeper has at least one mistake in them.
Even Solitaire and Minesweeper have bugs. They just aren’t easily exploited due to the simple programming. The original games are very well put together games for the time period they were released in. They just would never pass testing in today’s computer age.
Ofc every software has bugs, I know that cuz I am a Data & Algorithm Engineer =]
But if a game has too many of them pre release, it is beneficial to delay the game release to make more checks and fixes..
To minimize said bugs