Eh, I have time to think about things when I'm delivering the newspaper. They'll get better now that I have something to focus my thoughtprocesses into other than plots to kill people---ahahahaha oh dear if it wasn't illegal I'd be such an axe-murderer or something
In addition to day and night's return, how about a season system? This's for sure been mentioned 5000 times before and probably simultaneously 10 times before, but you know. If I remember correctly, there was a Japan-exclusive version of Animal Crossing on the N64, and that was heavily calendar based-- this may as well be too-- I don't think it'd be too much of a memory issue, unless it's overcomplicated.
Basic idea; for some people, completing the Pokédex, especially in this instance, might just be an issue of trading over R/S/E/FR/LG/Colo/XD, getting some new prevo's, maybe trade with the other version--yeah it's a lot, but in the big picture aside from Mew, Celebi, Jirachi, and Deoxys, it's not too difficult a task, and can sometimes be done in a matter of a week or two, depending on respective game statuses. A seasonal system's main purpose would be to prolong the time it would take to complete the Pokédex-- some Pokémon only catchable in spring, some only in summer, some only in fall, winter-- if the game came out in fall in Japan, nobody there would be legally able to complete the Pokédex until the next summer!
This alone is quite interesting, and might provide some marketing opportunities, as websites might emphasize that now it's spring/summer/fall/winter, and the following Pokémon are now obtainable--hop to it! It might also be beneficial to animé tie-ins, so that the episode order is synced, so once the game's calendar decides it's now for example fall, fall-exclusives might begin to appear in the animé more often.
Additionally, some extra cities might be inaccessible during certain seasons, or others become available--a city might become blocked by an avalanche during winter, and since it'd melt away in the spring/summer, it then becomes accessible. In another instance, spring might cause floods in some areas due to melting snow, blocking off cities, as well as allowing you to surf this new body of water to an island, or create new capture opportunities. Some Pokémon might migrate to other areas, so that a bird-type near the north might leave the northern areas of the region, and fly to a more tropical area or forest in the southern region. And like some Pokémon in G/S often were sleeping in the trees, some Pokémon in caves that usually aren't there might appear as battlable over-world sprites, but they're hibernating, and already afflicted with a sleep condition.
Going back to cities, perhaps some attractions might be closed off at times--IE, if the season system was in Hoenn, Mt. Ember's little ski-lift thing would be inaccesible in the winter, or perhaps take you to a different level of the volcano suitable for skiing, and then sports mini-games would take place. And depending upon which season you play the game, villains of the game might have different plots, or have different parties/outfits, just like certain trainers might vanish at times-- you wouldn't see a bird trainer during the winter, for example. And before we decide Sunny Day would be in effect throughout summer, and Hail all through winter--certain routes might have certain weather conditions like the one RSE route always had rain, but the game might randomly decide whether that day would have high winds-- high winds might reduce accuracy of some projectile moves, and the intensity of the sunlight-- only if it was a hot day would it truly be Sunny Dayed.
More strategic battles would take place indoors like always, but this time for the sake of being able to override these alterations, and some gimmick trainer battles might revolve around Castform, etc. And like some animals change fur color to adapt to weather, some Pokémon might do the same-- IE Vulpix might turn white during winter, as a wild Pokémon-- not necessarily a shiny. A forest of Sudowoodo might become difficult to differentiate between tree and Pokémon in the spring and summer, but as the real trees change color and die off in fall and winter, they'd become more obvious-- Sudowoodo would tie in well with Bonsly, too--no? Wild grass types would be able to take advantage of some sort of a lower-powered Solarbeam in the summer, and perhaps have a lower HP in fall, to illustrate their temporary dying off, then dissapear altogether in the winter.
IVs and Natures appearance might variate depending on season-- high HP in winter to show Pokémon storying body fat to stay warm, and it might become more likely to see Lonely-natured Pokémon to demonstrate their solitary existance in the winter as they fend only for themselves. Spring, higher speeds, but typically lower IVs, while in Summer stats are typically at their highest--good since we all have summer vacation, right?
I think overall the main benefits would be the fact it would take longer to complete the Pokédex, battles might become more strategic as you realize Pokémon with certain moves might become ineffective since the weather conditions have turned against them, and people might want to restart the game and play in all four seasons to see how the story plays out depending on the weather.
Unless the Japanese have completely different seasons from North America, and the fact some areas might be screwed over if they don't have a summer vacation during the game's programmed summer (which I mentioned would be the time of highest stats, since most Pokémon reach full fruition before hibernating/migrating/'dying' in the fall), I think my idea is good-- you are obviously allowed to and may be very well inclined to argue otherwise.
In addition to day and night's return, how about a season system? This's for sure been mentioned 5000 times before and probably simultaneously 10 times before, but you know. If I remember correctly, there was a Japan-exclusive version of Animal Crossing on the N64, and that was heavily calendar based-- this may as well be too-- I don't think it'd be too much of a memory issue, unless it's overcomplicated.
Basic idea; for some people, completing the Pokédex, especially in this instance, might just be an issue of trading over R/S/E/FR/LG/Colo/XD, getting some new prevo's, maybe trade with the other version--yeah it's a lot, but in the big picture aside from Mew, Celebi, Jirachi, and Deoxys, it's not too difficult a task, and can sometimes be done in a matter of a week or two, depending on respective game statuses. A seasonal system's main purpose would be to prolong the time it would take to complete the Pokédex-- some Pokémon only catchable in spring, some only in summer, some only in fall, winter-- if the game came out in fall in Japan, nobody there would be legally able to complete the Pokédex until the next summer!
This alone is quite interesting, and might provide some marketing opportunities, as websites might emphasize that now it's spring/summer/fall/winter, and the following Pokémon are now obtainable--hop to it! It might also be beneficial to animé tie-ins, so that the episode order is synced, so once the game's calendar decides it's now for example fall, fall-exclusives might begin to appear in the animé more often.
Additionally, some extra cities might be inaccessible during certain seasons, or others become available--a city might become blocked by an avalanche during winter, and since it'd melt away in the spring/summer, it then becomes accessible. In another instance, spring might cause floods in some areas due to melting snow, blocking off cities, as well as allowing you to surf this new body of water to an island, or create new capture opportunities. Some Pokémon might migrate to other areas, so that a bird-type near the north might leave the northern areas of the region, and fly to a more tropical area or forest in the southern region. And like some Pokémon in G/S often were sleeping in the trees, some Pokémon in caves that usually aren't there might appear as battlable over-world sprites, but they're hibernating, and already afflicted with a sleep condition.
Going back to cities, perhaps some attractions might be closed off at times--IE, if the season system was in Hoenn, Mt. Ember's little ski-lift thing would be inaccesible in the winter, or perhaps take you to a different level of the volcano suitable for skiing, and then sports mini-games would take place. And depending upon which season you play the game, villains of the game might have different plots, or have different parties/outfits, just like certain trainers might vanish at times-- you wouldn't see a bird trainer during the winter, for example. And before we decide Sunny Day would be in effect throughout summer, and Hail all through winter--certain routes might have certain weather conditions like the one RSE route always had rain, but the game might randomly decide whether that day would have high winds-- high winds might reduce accuracy of some projectile moves, and the intensity of the sunlight-- only if it was a hot day would it truly be Sunny Dayed.
More strategic battles would take place indoors like always, but this time for the sake of being able to override these alterations, and some gimmick trainer battles might revolve around Castform, etc. And like some animals change fur color to adapt to weather, some Pokémon might do the same-- IE Vulpix might turn white during winter, as a wild Pokémon-- not necessarily a shiny. A forest of Sudowoodo might become difficult to differentiate between tree and Pokémon in the spring and summer, but as the real trees change color and die off in fall and winter, they'd become more obvious-- Sudowoodo would tie in well with Bonsly, too--no? Wild grass types would be able to take advantage of some sort of a lower-powered Solarbeam in the summer, and perhaps have a lower HP in fall, to illustrate their temporary dying off, then dissapear altogether in the winter.
IVs and Natures appearance might variate depending on season-- high HP in winter to show Pokémon storying body fat to stay warm, and it might become more likely to see Lonely-natured Pokémon to demonstrate their solitary existance in the winter as they fend only for themselves. Spring, higher speeds, but typically lower IVs, while in Summer stats are typically at their highest--good since we all have summer vacation, right?
I think overall the main benefits would be the fact it would take longer to complete the Pokédex, battles might become more strategic as you realize Pokémon with certain moves might become ineffective since the weather conditions have turned against them, and people might want to restart the game and play in all four seasons to see how the story plays out depending on the weather.
Unless the Japanese have completely different seasons from North America, and the fact some areas might be screwed over if they don't have a summer vacation during the game's programmed summer (which I mentioned would be the time of highest stats, since most Pokémon reach full fruition before hibernating/migrating/'dying' in the fall), I think my idea is good-- you are obviously allowed to and may be very well inclined to argue otherwise.