Hola amigos, this is probably my 5th or 6th RMT thread, although I haven't done a good one in a while. I actually made on last Sunday, no one commented, so I went back and changed it, which is what you are about to see now.
Note: I just made edits, all changes are underlined
First Look:
Roserade (Masquerade) @ Focus Sash
Natural Cure
4 Hp/ 252 Spe/ 252 SpAtk
Timid
-Sleep Powder
-Leaf Storm
-Toxic Spikes
-HP Fire
My lead. With my max speed I outrun most other leads, allowing me to set down Sleep Powder and two layers of Toxic Spikes. Even if I don't out run the opponet's lead (Heatran, Crobat, Ninjask) with focus Sash, I surrvive what would normally be a OHKO and still place my Sleep Powder with moderate success. With HP Fire I can take care of sleeping Bronzong and Metagross leads, and with Leaf Storm I can handle Tyranitar with a 2HKO or a 3HKO, depending on their set, and Swapmert with a OHKO. Natural Cure since Poison Point is a waste of an ability, seeing how I'm laying down Toxic Spikes anyway.
Salamence (Draco) @ Life Orb
Intimidate
82 Atk / 176 Spe/ 252 SpAtk
Rash
-Draco Meteor
-Roost
-Fire Blast
-Brick Break
The man who stole Porygon-Z's spot. This Old-Skool MixMence will hopefully provide the kills that Pory never did (although without the charisma.) Draco Meteor because I like quick KOs and I cannot lie. Roost since all that Lo recoil would eventually add up. Fire Blast for the damage and I don't really worry about accuracy. Brick Break because JRCxyz said so and I like to follow people blindly.
Metagross (Titan) @ Choice Band
Clear Body
252 HP/ 236 Atk/ 22 Df
Adamant
-Thunder Punch
-Explosion
-Meteor Mash
-Earthquake
My teams Physical attacker/Tank. Choice Band + STAB + Meteor Mash = death to all who appose me. While I hate being locked into one attack with the Choice items, I can't deny the absolute power that it brings. Thunder Punch for coverage over Gyrados, Starmie and the like. Earthquake for great type coverage, solid damage, and for pokemon that resist Steel (i.e. Empoleon) or when I catch a sleeping Heatran. He is easily the physically strongest of my Sandstorm Bulky Squad (Heatran, Metagross, and Swampert) and has ended many battles with Explosion. I save Explosion for when
a.) There's a pokemon that could sweep my entire team (like a Gyrados with 2 Dragon Dances)
b.) I'm about to win and don't want to bother waiting or
c.) A really annoying pokemon is disrupting my strategy (Blissey, Breloom, Machamp).
Heatran (Vesuvius) @ Choice Scarf
Flash Fire
4 Atk/ 252 Spe/ 252 SpAtk
Naive
-Dragon Pulse
-Explosion
-Fire Blast
-Earth Power
My second special sweeper. Whnever Roserade is expecting a fire attack, I switch him in and ride Fire Blast for a while. Dark Pulse to help me counter the most annoying pokemon ever that won't die from Explosion (aka Rotom). Earth power for taking on Tyranitar and enemy Heatrans. In fact, Vesuvius is my main Heatran counter because
1.) He will be as fast, if not faster
2.) when I switch in, it's almost always a fire attack
3.) They don't know the above two facts and they think the can take him.
I use Explosion for the same reasons as Metagross, except Heatran's faster, another bonus.
Swampert(Tsunami) @ Leftovers
Torrent
252 HP/ 4 Atk/ 252 Df
Impish
-Earthquake
-Stealth Rock
-Ice Beam
-Roar
Ladies and gentlemen, another 252/252/4 EV spread!! Swampert is the man who managed to beat Hippowdon out his spot. Stealth Rock for additional support after Toxic Spikes. Roar for whenever I'm stuck in a crappy matchup and want to get out (I'm looking at you Breloom). Earthquake for Damage purposes, it's my go to offense move. Ice Beam for additional Dragon coverage, and the occasional bug/ flying type.
Starmie (Orion) @ Leftovers
Natural Cure
Timid
136 HP/ 156 Df/ 216 Spe
-Thunderbolt
-Recover
-Rapid Spin
-Surf
My Rapid Spinner/ Support. I'm starting to thing Starmie has too many roles... Anyway, Starmie spins stupid stuff squarely southwards, safely stopping Stealth Rock and Spikes from screwing my team. Natural Cure so that if he gets poison when switching in (or any other status for that matter) he can wish it away like fairy dust. Surf because I figured I needed at least 1 attack, and Hydro Pump is too inaccurate. Recover since it's one of the best healing moves, and all walls need to heal.
Anyway, that's my team, I hope you liked it, and any feedback would be greatly appreciated.
Final Look:
Note: I just made edits, all changes are underlined
First Look:
Roserade (Masquerade) @ Focus Sash
Natural Cure
4 Hp/ 252 Spe/ 252 SpAtk
Timid
-Sleep Powder
-Leaf Storm
-Toxic Spikes
-HP Fire
My lead. With my max speed I outrun most other leads, allowing me to set down Sleep Powder and two layers of Toxic Spikes. Even if I don't out run the opponet's lead (Heatran, Crobat, Ninjask) with focus Sash, I surrvive what would normally be a OHKO and still place my Sleep Powder with moderate success. With HP Fire I can take care of sleeping Bronzong and Metagross leads, and with Leaf Storm I can handle Tyranitar with a 2HKO or a 3HKO, depending on their set, and Swapmert with a OHKO. Natural Cure since Poison Point is a waste of an ability, seeing how I'm laying down Toxic Spikes anyway.
Salamence (Draco) @ Life Orb
Intimidate
82 Atk / 176 Spe/ 252 SpAtk
Rash
-Draco Meteor
-Roost
-Fire Blast
-Brick Break
The man who stole Porygon-Z's spot. This Old-Skool MixMence will hopefully provide the kills that Pory never did (although without the charisma.) Draco Meteor because I like quick KOs and I cannot lie. Roost since all that Lo recoil would eventually add up. Fire Blast for the damage and I don't really worry about accuracy. Brick Break because JRCxyz said so and I like to follow people blindly.
Metagross (Titan) @ Choice Band
Clear Body
252 HP/ 236 Atk/ 22 Df
Adamant
-Thunder Punch
-Explosion
-Meteor Mash
-Earthquake
My teams Physical attacker/Tank. Choice Band + STAB + Meteor Mash = death to all who appose me. While I hate being locked into one attack with the Choice items, I can't deny the absolute power that it brings. Thunder Punch for coverage over Gyrados, Starmie and the like. Earthquake for great type coverage, solid damage, and for pokemon that resist Steel (i.e. Empoleon) or when I catch a sleeping Heatran. He is easily the physically strongest of my Sandstorm Bulky Squad (Heatran, Metagross, and Swampert) and has ended many battles with Explosion. I save Explosion for when
a.) There's a pokemon that could sweep my entire team (like a Gyrados with 2 Dragon Dances)
b.) I'm about to win and don't want to bother waiting or
c.) A really annoying pokemon is disrupting my strategy (Blissey, Breloom, Machamp).
Heatran (Vesuvius) @ Choice Scarf
Flash Fire
4 Atk/ 252 Spe/ 252 SpAtk
Naive
-Dragon Pulse
-Explosion
-Fire Blast
-Earth Power
My second special sweeper. Whnever Roserade is expecting a fire attack, I switch him in and ride Fire Blast for a while. Dark Pulse to help me counter the most annoying pokemon ever that won't die from Explosion (aka Rotom). Earth power for taking on Tyranitar and enemy Heatrans. In fact, Vesuvius is my main Heatran counter because
1.) He will be as fast, if not faster
2.) when I switch in, it's almost always a fire attack
3.) They don't know the above two facts and they think the can take him.
I use Explosion for the same reasons as Metagross, except Heatran's faster, another bonus.
Swampert(Tsunami) @ Leftovers
Torrent
252 HP/ 4 Atk/ 252 Df
Impish
-Earthquake
-Stealth Rock
-Ice Beam
-Roar
Ladies and gentlemen, another 252/252/4 EV spread!! Swampert is the man who managed to beat Hippowdon out his spot. Stealth Rock for additional support after Toxic Spikes. Roar for whenever I'm stuck in a crappy matchup and want to get out (I'm looking at you Breloom). Earthquake for Damage purposes, it's my go to offense move. Ice Beam for additional Dragon coverage, and the occasional bug/ flying type.
Starmie (Orion) @ Leftovers
Natural Cure
Timid
136 HP/ 156 Df/ 216 Spe
-Thunderbolt
-Recover
-Rapid Spin
-Surf
My Rapid Spinner/ Support. I'm starting to thing Starmie has too many roles... Anyway, Starmie spins stupid stuff squarely southwards, safely stopping Stealth Rock and Spikes from screwing my team. Natural Cure so that if he gets poison when switching in (or any other status for that matter) he can wish it away like fairy dust. Surf because I figured I needed at least 1 attack, and Hydro Pump is too inaccurate. Recover since it's one of the best healing moves, and all walls need to heal.
Anyway, that's my team, I hope you liked it, and any feedback would be greatly appreciated.
Final Look:
Last edited: