L
Le Rayquaza Made Of Quartz
Guest
Come on! I mean, who has never trained a Shedinja and nearly commit suicide in frustration?! There are so many ways to kill a Shedinja like:
1. First of all, Super Effective hits. A Bug and Ghost type will have many weaknesses: fire, rock, ghost(always kills me grrrrr!), dark, any others?
2. Confuse- ALWAYS hits himself DAMN!
3. Poison- T_T
4. Cont. no. 1, Astonish kills me the most, followed by Swagger, and then poisonpowder. The moves that kill Shedinja appear frustratingly common.
5. I called my Shedinja 1-Hit Kill, since there is no space for 1-Hit Get Killed.
On the other hand, it can be rewarding to train Shedinja. If you bring in a Shedinja into the battle, it is either Live and Kill Them All, or Die Instantly,
the latter being 70% taking effect. In battle frontier, always carry an anti-Shedinja move or you might have to resort to confusion and poison(burn if you are very lucky-will o' wisp) to win and if not then tough luck- does not limit to just Greta the Arena Tycoon mind.
If you bring in a Shedinja, You will most definitely be biting your fingernails in a battle, while in Battle Frontier, if they use him, you will be like PHEW LUCKY I BROUGHT MY *insert move* or AAAAAAAAARRRGH LOST MY RECORD the moment you see him.
I love Shedinja Battle mode(20%) and hate him for 80%. Still I train him just to get the best effects out of the Wonder Guard. What do you think?
1. First of all, Super Effective hits. A Bug and Ghost type will have many weaknesses: fire, rock, ghost(always kills me grrrrr!), dark, any others?
2. Confuse- ALWAYS hits himself DAMN!
3. Poison- T_T
4. Cont. no. 1, Astonish kills me the most, followed by Swagger, and then poisonpowder. The moves that kill Shedinja appear frustratingly common.
5. I called my Shedinja 1-Hit Kill, since there is no space for 1-Hit Get Killed.
On the other hand, it can be rewarding to train Shedinja. If you bring in a Shedinja into the battle, it is either Live and Kill Them All, or Die Instantly,
the latter being 70% taking effect. In battle frontier, always carry an anti-Shedinja move or you might have to resort to confusion and poison(burn if you are very lucky-will o' wisp) to win and if not then tough luck- does not limit to just Greta the Arena Tycoon mind.
If you bring in a Shedinja, You will most definitely be biting your fingernails in a battle, while in Battle Frontier, if they use him, you will be like PHEW LUCKY I BROUGHT MY *insert move* or AAAAAAAAARRRGH LOST MY RECORD the moment you see him.
I love Shedinja Battle mode(20%) and hate him for 80%. Still I train him just to get the best effects out of the Wonder Guard. What do you think?