NO! NO! NO! NO! NO!
As pointed out before, it would make some Pokémon dead, and not just knocked out, literally dead! Keep them single-typed.
Dragon rage could be a possible double type naah too deadly.
It learns Sky Attack at level 78.No cos if Moltres used Sky Attack (I learns it right?)
That doesn't make any sense. Why should a move's type have anything to do with the pokemon using it? The move's nature by itself is what needs to be taken into account when considering what type it is. Only one or two singe-type moves depend on their user's type, so why should double-types?For instance, a simple move like Tail Whip. While it is a Normal type move, if used by a Steelix, would it be a Normal-Steel-Ground, while an Onix would be using a Normal-Rock-Ground?
No cos if Moltres used Sky Attack (I learns it right?) which we're saying is fire/flying against Parasect it would be 32 x2 stab x sunbonustofireattacks with a band and a bp'ed belly drum = ...
Could someone do calculations if the moltres was 1 and the parasect 100
I'm not sure if this has been mentioned before but I was thinking recently that seeing as there are double type pokemon that there should be double typed moves.
Lv1 Moltres with +Attack nature, 31 Attack IV and 252 Attack EVs, Sunny Day, Choice Band, and Belly Drum using Fire/Flying Sky Attack
against
Lv100 Parasect with -Defense nature, 0 Defense IV and 0 Defense EVs, with -6 Defense drop from 3 Screeches or something, with ability Dry Skin
= 352-416 HP damage. Lv100 Parasect's maximum HP is 324.
which means an always One-hit KO.
How the hell are you gonna get a max EVd lvl 1 Pokemon?
I like the idea, but I think that it would make battles too easy. Maybe if you could choose the type of some moves, but that would be more like having two moves share one moveset...