I don't think that the "options" of which Gym leader to battle in previous generations were all that great, because it seemed like almost a mistake that the option was there at all considering that the levels of the leaders/area were set up in a linear fashion. I mean, you could very well skip Winona and head to Mossdeep, but... why. There wasn't really any point in letting you choose what order to fight certain leaders in because you just end up battling them at different levels to your own. The one time there
was a similar level with the leaders (the split in Johto after Morty), you were left battling horribly under-leveled Pokemon and trainers around the Gym's area. It might be a nice option if they bumped up the trainer's/leader's levels once you chose a path and defeated a certain Gym, but I'm not really that bothered by it. I'm fine battling them in a set order.
I do think that the games could do with less of a... shoved-through-a-tunnel sort of feel like Unova had. It was weird going straight on in a sort of circle because the region didn't feel very connected. I much preferred Sinnoh's design because it felt like you were properly exploring a region than just constantly moving forward. I know backtracking doesn't seem very important, but I think the various areas connecting up makes the region more interesting to explore. Places like Mauville and Jubilife City were interesting because there were different ways to go and you had to keep revisiting them. I liked going from Mauville to Verdanturf and through the Rusturf Tunnel to suddenly find yourself back at the first Gym and I'd like Kalos to be designed similar to that instead of Unova's bizarre circular pattern.
Unova also had the issue (
get it) of short routes, but that's more of a regional design problem rather than a linearity problem.
Profesco said:
Haha, "The Hoenn ocean is a great example of what would be real fun in Pokémon. Let's hope they don't do another one!" Nah, I know what you mean. The Hoenn ocean was fun to explore, even if you did end up wanting to empty the purse on Repels.
I thought I was the only one to enjoy Hoenn's ocean. I liked getting lost after going south from Mossdeep, and then suddenly stumbling upon the cute little Pacifidlog Town, or exploring all the underwater caves and seeing where you surface. I do see where Bolt the Cat is coming from though, it could have been made better if there were more islands scattered about to break up the monotony (almost like a tiny version of The Wind Waker!).
Nice to see you back, by the way. :>