Following the successful creation of a Stall team i've kinda come to realize how cool and useful walls and stalling are. This isnt a stall team, just thought i'd say that. Heres another team that needs help, mainly with Slowbro's last slot so...please input would be really appreciated 
Machamp(m)@Life Orb
Impish (+def -satk)//Guts
252 HP/ 56 Atk/ 44 Def/ 156 Sdef
- Cross Chop
- Stone Edge
- Rest
- Sleep Talk
This fella was developed on one of my first competitive teams amd i've been trying to find somewhere to put him. So, when looking for an offensive ResTalking lead...look who i found! Resting activates Guts and since he's bulky he doesnt need speed very much so Adamant is in place for a huge power boost. Life Orb adds to the edge especially since he can Rest away any unpleasant Life Orb recoil -- aha! Ahem. Brick Break for a potent and reliable hit (high accuracy and god-like power when concidering ORB, GUTS and STAB with ADAMANT =p) Stone Edge handles any lead flyers and also late-game ones too, I was concidering EQ but then Gengar leads would wall him totally.
Forretress(m)@Leftovers**Physical Wall
Relaxed(+def -spd)//Sturdy
252 HP/ 96 Def/ 162 Sdef
- Toxic Spikes
- Rapid Spin
- Earthquake
- Gyro Ball
Standard physical wall. May replace him however for someone else, albiet who is beyond me.
Spikes hits the incoming pokes and allows even Forrey to deal out some KO's, whereas Rapid Spin protects my pokes from the same treatment (especially Salamence and Mamoswine). Earthquake has decent power and coverage whilst Gyro Ball is a potent STAB that many many pokes hate -- especially nippy foes like Weavile. However, I am wondering about Zap Cannon and if it could serve better > EQ or GyroBall -- then again, right now i'm wondering if Bronzong would better suited as a physical wall especially due to his Ground Immunity...
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Jirachi(-)@Leftovers**Special Wall
Calm(+sdef -atk)//Serene Grace
252 HP/ 252 Sdef/ 6 Def
- Wish
- Psychic
- Calm Mind
- Substitute
Ahhh...my new beloved. An awesome Special Wall and general team supporter. With correct prediction he can easily set up Max Calm Minds (done it several times) and although he can get walled by TTar and other Dark Types anything that isn't Dark Typed often suffers OHKO against Psychic. Jirachi likes subbing, then wishing and minding which when ordered correctly means he can take alot while he gathers his own defences -- coool.
Salamence(f)@Life Orb/Leftovers**Special Wisher
Modest(+satk-atk)//Intimidate
252 HP /184 Def/ 74 Satk
- Wish
- Flamethrower
- Draco Meteor
- Toxic
You'll either love or hate SpecsMence, with great coverage and great special attack potencial the Specs were made for her.
Slowbro(m)@Leftovers**Physical Wall
Bold (+def -atk)//Own Tempo
212 HP / 252 Def / 44 SpA
- Slack Off
- HP Electric
- Surf
- Yawn/Thunder Wave
A last minute substitution. I looked at the many Standard sets for Slowbro. Slack Off is a godsend for Slowbro and means he can stall and wall for a long while
HP Electric makes him a certifiable Gyarados counter, whereas Surf allows him to STAB other physical walls such as Rhyprieor and Gliscor -- not to mention the rascally Fire Monkey. The final slot is the only slot on the whle team thats undecided. Yawn is nice because it forces switches and finally Grass Knot. Grass Knot settles my fears of Don Shirt (Swampert), since as few know i'm a registered Pert-a-Phobe -- and Grass Knot would allow him to counter all forms of Pert.
Mamoswine(f)@Choice Band**Dragon and Bug Murderer
Adamant(+atk -satk)//Snow Cloak
200 HP/ 184 Def/ 126 Atk
- Ice Shard
- Earthquake
- Stone Edge
- Peck
...and finally -- my big girl! Mamoswine, is THE Dragon and Bug murderer. Adamant and Choice Band make her devastating with Ice Shard which bypasses her terrible speed. Earthquake when needed allows for a very strong STAB (with Band remember) and Stone Edge helps take down any Flyers whom Resist Ice, more commonly two/three legendary birds Moltres and Articuno, Charizard and Skarmory. Peck, although an odd last slot is all she has to offer...but it has the natural benefit of being able to OHKO Heracross and many other fighters to boot, so...it can't be too bad eh.
Comments and flames welcome, thanks in advance ^_^
Machamp(m)@Life Orb
Impish (+def -satk)//Guts
252 HP/ 56 Atk/ 44 Def/ 156 Sdef
- Cross Chop
- Stone Edge
- Rest
- Sleep Talk
This fella was developed on one of my first competitive teams amd i've been trying to find somewhere to put him. So, when looking for an offensive ResTalking lead...look who i found! Resting activates Guts and since he's bulky he doesnt need speed very much so Adamant is in place for a huge power boost. Life Orb adds to the edge especially since he can Rest away any unpleasant Life Orb recoil -- aha! Ahem. Brick Break for a potent and reliable hit (high accuracy and god-like power when concidering ORB, GUTS and STAB with ADAMANT =p) Stone Edge handles any lead flyers and also late-game ones too, I was concidering EQ but then Gengar leads would wall him totally.
Forretress(m)@Leftovers**Physical Wall
Relaxed(+def -spd)//Sturdy
252 HP/ 96 Def/ 162 Sdef
- Toxic Spikes
- Rapid Spin
- Earthquake
- Gyro Ball
Standard physical wall. May replace him however for someone else, albiet who is beyond me.
Spikes hits the incoming pokes and allows even Forrey to deal out some KO's, whereas Rapid Spin protects my pokes from the same treatment (especially Salamence and Mamoswine). Earthquake has decent power and coverage whilst Gyro Ball is a potent STAB that many many pokes hate -- especially nippy foes like Weavile. However, I am wondering about Zap Cannon and if it could serve better > EQ or GyroBall -- then again, right now i'm wondering if Bronzong would better suited as a physical wall especially due to his Ground Immunity...
Jirachi(-)@Leftovers**Special Wall
Calm(+sdef -atk)//Serene Grace
252 HP/ 252 Sdef/ 6 Def
- Wish
- Psychic
- Calm Mind
- Substitute
Ahhh...my new beloved. An awesome Special Wall and general team supporter. With correct prediction he can easily set up Max Calm Minds (done it several times) and although he can get walled by TTar and other Dark Types anything that isn't Dark Typed often suffers OHKO against Psychic. Jirachi likes subbing, then wishing and minding which when ordered correctly means he can take alot while he gathers his own defences -- coool.
Salamence(f)@Life Orb/Leftovers**Special Wisher
Modest(+satk-atk)//Intimidate
252 HP /184 Def/ 74 Satk
- Wish
- Flamethrower
- Draco Meteor
- Toxic
You'll either love or hate SpecsMence, with great coverage and great special attack potencial the Specs were made for her.
Slowbro(m)@Leftovers**Physical Wall
Bold (+def -atk)//Own Tempo
212 HP / 252 Def / 44 SpA
- Slack Off
- HP Electric
- Surf
- Yawn/Thunder Wave
A last minute substitution. I looked at the many Standard sets for Slowbro. Slack Off is a godsend for Slowbro and means he can stall and wall for a long while
Mamoswine(f)@Choice Band**Dragon and Bug Murderer
Adamant(+atk -satk)//Snow Cloak
200 HP/ 184 Def/ 126 Atk
- Ice Shard
- Earthquake
- Stone Edge
- Peck
...and finally -- my big girl! Mamoswine, is THE Dragon and Bug murderer. Adamant and Choice Band make her devastating with Ice Shard which bypasses her terrible speed. Earthquake when needed allows for a very strong STAB (with Band remember) and Stone Edge helps take down any Flyers whom Resist Ice, more commonly two/three legendary birds Moltres and Articuno, Charizard and Skarmory. Peck, although an odd last slot is all she has to offer...but it has the natural benefit of being able to OHKO Heracross and many other fighters to boot, so...it can't be too bad eh.
Comments and flames welcome, thanks in advance ^_^
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