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Sonic

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Wes

Iblis Wings
SatSR is not at all a rails game. You control Sonic to the fullest, jump, attack move. How can that be a rails game?

I mean the fact you automatically move forward. What if I wanted to explore the area and take a look around? I sometimes do that in the other 3D games. I know you can go back but it really isn't that effective with the enivornment being restricted compared to the other game.

Look I just hope both games do well really. The Sonic series just needs ... recognition again. To be compared to Mario.
 
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I like Sonic's PS3 story more, it more be corney but what really can you do with a story in the Sonic universe, it seems compelling to say the least.
 

Korobooshi Kojiro

Funnnngaaaaa
You also have to consider, what was Sonic like back then?

Running super fast along a pretty-linear path advoiding obstacles and collecting rings, like the Wii version.
 
Right but this isn't 1991, the gamplay has evolved since than.
 

Wes

Iblis Wings
Like I said I just hope both games do well really. .

You also have to consider, what was Sonic like back then?

Running super fast along a pretty-linear path advoiding obstacles and collecting rings, like the Wii version.

Well then were moving backwards not forwards. Sonic can't just do the same thing over and over again. The series has to try new things and Sonic Adventure showed it could.

Basically Sonic the Hedgehog is Sonic Adventure on steroids.

Secret Rings is basically in a way Sonic Rush on steroids (Tension bar anyone?).

Take your pick.
 
That's Shadow the Hegehog were talkinga botu Sonic, why are you bringing that up in here?
 

Korobooshi Kojiro

Funnnngaaaaa
Because it was Sega trying to change things up, and make it more "realistic and mature" like Sonic 2006 seems to be.

And Shadow The Hedgehog in all extensive purposes is a Sonic game.
 
No it's not a Sonic game, it's a spinoff.

Like Super Princess Peach is a Mario title spinoff.
 

Wes

Iblis Wings
Because it was Sega trying to change things up, and make it more "realistic and mature" like Sonic 2006 seems to be.

At least there isn't any swearing or guns. Like I said Sega learn from their mistakes! Not always... but in this case the did! And I'm sure if they can still make quality titles like Phantasy Star Universe or Chromehounds they can pull it off with their mascot as well.
 
lol who are you to say what Sonic is and isn't suppose to be? His creater Yuji Naka said it's "what if Sonic were real" that's the theme of the game. It looks fun, fresh, and looking like Sonic Team is taking a risk.
He's a fan disagreeing with something about that which he likes, that's who he is, and that's what gives him ground to sya what he wants.

Although Kojiro's post also works a charm.

If you're looking at a more realistic view of Sonic the Hedgehog, then yes, I think it's acceptable to bring up what was the abysmal Shadow the Hedgehog. Spin off or otherwise, it is a take on a more realistic approach to the Sonic universe. Shadow unfortunatley fell to it's knees, so why they are persuing the realism is beyond me. It's brave new grounding, but I've yet to meet a true Sonic the Hedgehog fan who doesn't just want things like they used to be on the Genesis.

That being said, you're right, games should look into new areas. However, be realistic (lol), how the hell can a game about a Supersonic BLUE Hedgehog be realistic in, well, a realistic manner? It's chasing up the wrong tree if you ask me.
Right but this isn't 1991, the gamplay has evolved since than.
If you ask me, and the majority of people who were brought up playing Sonic the Hedgehog, then I think you can clarify that the gameplay has done the exact opposite of evolve, it devolved. This isn't 1991, no, but that is still no excuse to make games that, compared to the early years, are below standard.

The same thing happened to Mario, Crash Bandicoot, and even Spyro.

-Josh
 
He's a fan disagreeing with something about that which he likes, that's who he is, and that's what gives him ground to sya what he wants.

Although Kojiro's post also works a charm.

If you're looking at a more realistic view of Sonic the Hedgehog, then yes, I think it's acceptable to bring up what was the abysmal Shadow the Hedgehog. Spin off or otherwise, it is a take on a more realistic approach to the Sonic universe. Shadow unfortunatley fell to it's knees, so why they are persuing the realism is beyond me. It's brave new grounding, but I've yet to meet a true Sonic the Hedgehog fan who doesn't just want things like they used to be on the Genesis.

That being said, you're right, games should look into new areas. However, be realistic (lol), how the hell can a game about a Supersonic BLUE Hedgehog be realistic in, well, a realistic manner? It's chasing up the wrong tree if you ask me.

If you ask me, and the majority of people who were brought up playing Sonic the Hedgehog, then I think you can clarify that the gameplay has done the exact opposite of evolve, it devolved. This isn't 1991, no, but that is still no excuse to make games that, compared to the early years, are below standard.

The same thing happened to Mario, Crash Bandicoot, and even Spyro.

-Josh

Whatever there are so many holes in this arguement, but I choose not to even bother.
 
Certainly insinuating you have counter-arguements but not even explaining them one bit makes you a better debater.
The best part was when he just danced around my post, imo.

But that's just imo, YOU DON'T HAVE TO BOTHER, LOL MUDKIPS.

-Josh
 
He's a fan disagreeing with something about that which he likes, that's who he is, and that's what gives him ground to sya what he wants.

I see this arguement all over message boards what Sonic is and what it isn't and how the Wii's version is what it's suppose to be. The originals creator oversaw the production, and invisioned the idea himself "What if Sonic were real", I think he's safe to assume what is and what is not the Sonic series should be. However, Yuji Naka had nothing to do with the Wii version at all.

Although Kojiro's post also works a charm.

If you're looking at a more realistic view of Sonic the Hedgehog, then yes, I think it's acceptable to bring up what was the abysmal Shadow the Hedgehog.

How the hell was Shadow anything like this game? It had guns, swearing, and a storyline dealing with aliens...no it should not be brought up in this arguement. It wasn't in the Sonic the Hedgehog line...it's called Shadow the Hedgehog for a reason.

Spin off or otherwise, it is a take on a more realistic approach to the Sonic universe. Shadow unfortunatley fell to it's knees, so why they are persuing the realism is beyond me. It's brave new grounding, but I've yet to meet a true Sonic the Hedgehog fan who doesn't just want things like they used to be on the Genesis.

Hi i'm a true Sonic fan right here, and I love the direction it has taken. It's taken this approach since Sonic Adventure, and guess what Sonic Adventure 2: Battle was one of the few million seller titles on the cube, so I assume this "true Sonic" fandom is pretty small.

That being said, you're right, games should look into new areas. However, be realistic (lol), how the hell can a game about a Supersonic BLUE Hedgehog be realistic in, well, a realistic manner? It's chasing up the wrong tree if you ask me.

Ok it's a videogame, calm down. It's fantasy based. That's like saying why does any game feature realistic settings.



If you ask me, and the majority of people who were brought up playing Sonic the Hedgehog, then I think you can clarify that the gameplay has done the exact opposite of evolve, it devolved. This isn't 1991, no, but that is still no excuse to make games that, compared to the early years, are below standard.

Your opinoin, many people actually like the new style/gameplay.

The same thing happened to Mario, Crash Bandicoot, and even Spyro.

Again your opinion.

-Josh
 

Korobooshi Kojiro

Funnnngaaaaa
Bandicoot and Spyro are dead for the most part, anyone will say that. They switch designers every like year now, and they get poor reviews.

And, if Sega makes a realistic game like Shadow, it's not that farfecth'd they would do the same to a realistic game with Sonic.

EDIT: Plus, I'm sure Naka would be pleased with the direction of Rings.
 

Railith

Hero of Justice
oh yes since you've played it hands on I'm sure your making great comparions, when the trailers and every gameplay video thus far have showed it's nothing like shadow.

the only thing that's similar is shadows cars, and even then as show in videos it's optional, the gun theme is gone.
 
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