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SoulSilver Teams

meismadatyou

Johto League Master
Battle Tower Team:
Vaporeon:
-Surf
-Substitute
-Hyperbeam
-Ice Beam
Jolteon
-Thunderbolt
-Shadow Ball
-Charge Beam
-Iron Tail
Flareon
-Flamethrower/Fire Blast
-Hidden Power
-Giga Impact
-Double Team
(These three plus the next two will be my competetive team)
Umbreon
-Psychic
-Assurance
-Hypnosis
-Dream Eater
Leafeon( I don't know about this Leafeon as i only plan on using this pokemon to raise stats and baton pass them to another pokemon.)
-Baton Pass
-Swords Dance
-Energy Ball
-Iron Tail
 

floatzel98

→ s o a r i n g
Yeah, i wish people at least wrote stuff like what the teams for in-general and any special requirements the have for it.
 

meismadatyou

Johto League Master
I would like it to be, but i'm probably going to switch out Leafeon for anything else
 

Aura Sensei™

User Title
Here:

Jolteon @Lum Berry
Modest Nature
~Thunderbolt
~Shadow Ball
~Agility
~Thunder Wave

Thunder Wave for some nice paralyzing,Agility to skyrocket your speed,and the other two give good coverage.

Vaporeon @Leftovers
Bold Nature
~Surf
~Ice Beam
~Toxic
~Protect/Substitute

Simple.Toxi-Stalling.
 

Kays

Lati-twins <3
Well it won't do as well as others, but it can still be effective for some rounds. EV and IV stats are very important in the Battle Tower. Perfect max IV preferably.

1. Espeon @Choice Scarf
Ability: Synchronize
Nature: Bold / Impish
EV: 252 HP, 252 Defense, 6 Speed
~ Trick
~ Yawn
~ Flash
~ Charm

Definitely one of the faster Eeveelutions. Access to Trick, Flash, and Charm are great moves to have in the Battle Tower. Be sure to Trick first turn or else, you will waste a turn with Choice Scarf forcing you to use Trick. After you lock the opponent into using that one move, choose the move that is right. If it is a physical move, use Charm. Special move, use Flash or Yawn. Morning Sun is a decent option if you need to heal. The bad news is that Espeon has no move like Thunder Wave to dispel the effects of Choice Scarf. Use Yawn to put it to sleep so Vaporeon and Leafeon can have some setup time.


2. Vaporeon @Leftovers
Ability: Water Absorb
Nature: Bold
EV: 252 HP, 128 Defense, 128 Speed
~ Baton Pass
~ Acid Armor / Heal Bell
~ Substitute
~ Icy Wind

Vaporeon works good decently after Espeon and if the opponent's lead is not a Grass or Electric type. Acid Armor to raise her Defense. Substitute to make sure that your opponent cannot status Vaporeon. And if Jolteon's Trick Choice Scarf, you probably want to just use Substitute, then Heal Bell and use Icy Wind to hope in dispelling Choice Scarf. After that, Baton Pass to Leafeon, passing over Substitute. Acid Armor is nice too if you can time Yawn with Espeon. If not, Heal Bell.


3. Leafeon @Life Orb
Ability: Leaf Guard
Nature: Jolly
EV: 6 HP, 252 Attack, 252 Speed
~ Swords Dance
~ Leaf Blade
~ Double-Edge / Return
~ Synthesis

An attacker. She is under-appreciated, but she has decent speed with great Attack power and very high Defense. Power up with Swords Dance and sweep.


I think it's decent. Shame that it only has ONE attacker, but there's not a whole lot that we can do. Leafeon should hope to get in 3 Swords Dance. Another problem is that none of the Eeveelutions are immune to Thunder Wave, Will-O-Wisp (Flareon sucks), or Toxic. This makes it hard to set up properly (and necessary to have Vaporeon).

Lastly, don't run a Toxic stall team. You will LOSE in the Battle Tower. Especially with no recovery moves and it has no effect on Steel- or Poison-type Pokemon.


Hope this helps.
 

Bigheaded

King of the Wooper
Kays espeon is perfect for battle tower.

I would probably choose something else for the vaporeon, for it's not doing anything for the team except baton passing defense boosts where leafeon is already fairly defensive.

Although sadly, i'm not sure there's many better solutions.
One of them may be to use jolteon:

Jolteon @Wise Glasses/lum berry
Modest Nature
~Thunderbolt
~Shadow Ball
~Agility
~hidden power fire

Taken from salamance's but seeing it's sweeping, you shouldnt need the TWave.

The other choice imo would be
umbreon:
EV's: SpD, HP
Nature: Careful
Item: Lum berry/leftovers
~Curse
~Payback
~Wish/moonlight
~last resort

After a few curses, this thing will shrug off physical attacks and it will already be resistant to special moves.
Might take a while to kill steels though, such as skarmony.

So Kays leafeon + espeon and i think either of my suggestions would work better than the vaporeon.
 

Bigheaded

King of the Wooper
What will you do if Espeon managed to Trick Thunder Wave, Will-O-Wisp, or Toxic? Any of that would not be good for Leafeon.

Well, the solution for Twave would be simple, let it use up all it's PP, a bit of a long method but it guarentees success.
For either of WoW/Toxic, it's a good question. I'd probably suggest using flash, the accuracy on both isn't perfect to start with.
With the leafeon, it can probably survive in toxic anyway, seeing it can KO 3 pokemon in a row pretty quick and only need 2 SD's. Leafeon can also manage in WoW, the attack reduction will be overcome by 3x swords dances.
Could use substitute on Jolteon/umbreon.

The other way of dealing with it, would be to use umbreon and replace wish/moonlight with rest. This would then mean he can take any status. In fact i would say that solution is better than using moonlight/wish anyway. The only problem then would be focus blast's. Even then, a 31 IV in Hp/spd + 252 EV's give him 202 hp and 200 spD, so can tank an alakazams focus blast and reply with a payback.

EV's: SpD, HP
Nature: Careful
Item: Lum berry/leftovers
~Curse
~Payback
~Rest
~Last Resort/Guard Swap (if you are worried about special attacks)
 

Kays

Lati-twins <3
Stalling out Thunder Wave is a bad idea. It's a lot of turns and it will kill most of your setup time. Leafeon needs those 3x Swords Dance in order to sweep. 2x is decent, but won't do OHKO to Steel-types. So unless you count the number of turns left, you may be able to get in 3x Swords Dance. Otherwise, the Struggle will kill your opponent before you finish the 3rd Swords Dance (accounting for your loss of a turn after you switch in).

While WoW and Toxic can be lowered on accuracy, it can still hit. And +3 Swords Dance takes 4 turns to execute (minus one for switching in). So that's a quite some turns to hit Leafeon just once. Toxic isn't good if there are Steel-types in the opponent's party. Leafeon may need a 2HKO for them. And more time for Toxic to kill you. WoW is dangerous. It turns a +3 to a +1.5. That will make Leafeon useless and unable to do anything against Steel-types or any high Defense Pokemon.

Moreover, passing a Substitute can ensure that Leafeon is never OHKO. And extra Defense can't hurt since Steel-type Pokemon are generally physical.

That Umbreon can tank those status hits, but the point isn't to tank hits. It's to give Leafeon time to set up.
 

Bigheaded

King of the Wooper
Stalling out Thunder Wave is a bad idea. It's a lot of turns and it will kill most of your setup time. Leafeon needs those 3x Swords Dance in order to sweep. 2x is decent, but won't do OHKO to Steel-types. So unless you count the number of turns left, you may be able to get in 3x Swords Dance. Otherwise, the Struggle will kill your opponent before you finish the 3rd Swords Dance (accounting for your loss of a turn after you switch in).

While WoW and Toxic can be lowered on accuracy, it can still hit. And +3 Swords Dance takes 4 turns to execute (minus one for switching in). So that's a quite some turns to hit Leafeon just once. Toxic isn't good if there are Steel-types in the opponent's party. Leafeon may need a 2HKO for them. And more time for Toxic to kill you. WoW is dangerous. It turns a +3 to a +1.5. That will make Leafeon useless and unable to do anything against Steel-types or any high Defense Pokemon.

Moreover, passing a Substitute can ensure that Leafeon is never OHKO. And extra Defense can't hurt since Steel-type Pokemon are generally physical.

That Umbreon can tank those status hits, but the point isn't to tank hits. It's to give Leafeon time to set up.

erm, you will find the umbreon i suggested when set up with 4 or more curses, will be able to kick the crap out of anything.
About the maximum damage it can take is from special attacks, which is capped at about 70 from lucario using focus blast so a 3HKO (my maths may be wrong). It takes sod all from all physical attacks such as machamp crosschop.
only slightly worrying things are critical hits for iirc they can bypass the defense boosts?

Your idea: 2 setup pokemon 1 attack.
My idea: 1 setup pokemon, 2 attack pokemon. Choose which one is best for the situation. For umbreon is able to deal with special attacks much better than leafeon can, whilst leafeon is probably better at setting up against physical attacks.


I think your idea is great, i'm just worried about them managing to KO leafeon, which to be fair, probably isn't that hard. For after the leafeon is down he has nothing.
 

Kays

Lati-twins <3
Yes, Critical Hits in the Battle Tower is insane. They can Critical Hit almost every other turn (on average) if you let them hit you. And a +6 Umbreon won't do a thing against it.
 
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