benjasuper
master of pain
Ok the new UU test has some good options in it , but I saw after a few tests that there’s a big amount of stealth rock weakness. I tried to take advantage of that .
team strength : different strategies possible , synergy , great type covering
team weaknesses: hates fast pokemon , spinners
here are the matchups for it :
-------------------------------------------------------------------------------------------------------------
Froslass (F) @ Lum Berry
Ability: Snow Cloak
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
froslass’ role: taunt/spiker
froslass’ moveset:
- Taunt : taunt works great on froslass cause of its high speed. This lead screws up uxie leads because they always will be slower then froslass
- Spikes : after I taunted the lead , most leads will switch out . that’s when I lay a layer of spikes
- Destiny Bond : if froslass is almost dead n I take the attacking poke with me
- Ice Beam : Stab ice beam hits hard if froslass survives the assaults
commentary: froslass is one of the best leads . its goal is to screw up uxie leads and put up some layers of spikes. I’m not planning to keep froslass for a long amount of time . he’s mend for laying spikes and if its possible take one poke down with it. I may change its ev’s a bit . I may switch the SP atk moves to Hp for making sure that there’s more spikes on the battlefield.
-------------------------------------------------------------------------------------------------------------
Rampardos (M) @ Leftovers
Ability: Mold Breaker
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
ramparados’ role : stealth rocker/ rock polish sweeper
ramparados’ moveset:
- Stealth Rock: its primary goal is to get Stealth Rock up . even without the scarf he’s fast enough to get the job done .
- Rock Polish : if he’s not able to get Stealth Rock up, I use this to boost his speed instead of the usual scarf ramparados.
- Earthquake: EQ hits hard . need I say more
- Stone Edge: Stab hard hitting move only troubled by low accuracy.
commentary: The return of ramparados to UU . long live the dinosaur. With one of the fastest rock types in the metagame its has to have a place in my team . SR is his primary move but if there’s a spinner he can use the polish set as well.
-------------------------------------------------------------------------------------------------------------
Arcanine (M) @ Choice Scarf
Ability: Flash Fire
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
arcanine’s role : roar abuser / scarf sweeper
arcanine’s moveset:
- Roar : I needed a fast roarer to make this strategy work . scarf arcanine was the first that came to my mind.
- Flare Blitz : If there happens to be a spinner flare blitz has STAB and a lot of power
- Extremespeed : I may change this but this is mostly for raikou who outspeeds this arcanine
- Thunder Fang: simply for type coverage
commentary: He’s fast ,so he can roar most pokes away before they even can do a thing to arcanine. He got a back up strategy in case there no spikes or stealth rock
-------------------------------------------------------------------------------------------------------------
Milotic (M) @ Leftovers
Ability: Marvel Scale
EVs: 148 HP/240 Def/120 SAtk
Bold nature (+Def, -Atk)
milotic’s role : Bulky water
arcanine’s moveset:
- Recover : for regaining health . probably the greatest success of milotic
- Ice Beam: type coverage so that grass types won’t bother me
- Toxic: for statusing the foe so the stalling will be better
- Surf: Stab , powerfull move ,primary attacking move
commentary: Milotic is ment for stalling . he’s probably broken but who cares I’m happy that people finally use him again. Reason why toxic>hypnosis is the platinium drop of accuracy
-------------------------------------------------------------------------------------------------------------
Torterra (M) @ Choice Band
Ability: Overgrow
EVs: 252 HP/252 Atk/4 Def
Adamant nature (+Atk, -SAtk)
torterra’s role : choice band sweeper
torterra’s moveset:
- Crunch: for hitting mismagius , torterra is my only option for hitting him super effective so
- Earthquake: Stab + powerfull ,I’ve said it before
- Wood Hammer: Stab , I think it OHKO’s raikou
- Rock Slide: for staraptor and honchkrow who switch in on torterra
commentary: torterra is a brilliant band sweeper , although it has a 4x ice weakness , if I predict right to a ice type its deadly for them .
-------------------------------------------------------------------------------------------------------------
Raikou @ Leftovers
Ability: Pressure
EVs: 4 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
raikou’s role : CM sweeper
raikou’s moveset:
- Calm Mind : for increasing the chance of OHKO’s on pokemon ;I use this a lot when the opponent switches
- Shadow Ball: for hitting ground neutral when cornered . its also a pretty good move
- Thunderbolt: Stab move + powerfull ( I say this a lot )
- Extrasensory: for grass/poisons who are very frequent in UU ; I might change this into a good HP
commentary: This beast ROCKs ; if the sr +spikes strategy works , after arcanine is finished I can Ohko all pokes with this . even without sr and spikes with calm mind only special walls are able to withstand this tiger
-------------------------------------------------------------------------------------------------------------
team synergy this team has great synergy , especcialy froslass ,ramparados,arcanine and raikou . if there’s no spinner on the opponents team (trust me I haven’t seen one once .) there’s little chance the opponent wins .Even without the sr and the spikes this team isprobably the best I made yet .
credits to
Pe2k for the sprites
arkeis for the pics
team strength : different strategies possible , synergy , great type covering
team weaknesses: hates fast pokemon , spinners
here are the matchups for it :
-------------------------------------------------------------------------------------------------------------
Froslass (F) @ Lum Berry
Ability: Snow Cloak
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
froslass’ role: taunt/spiker
froslass’ moveset:
- Taunt : taunt works great on froslass cause of its high speed. This lead screws up uxie leads because they always will be slower then froslass
- Spikes : after I taunted the lead , most leads will switch out . that’s when I lay a layer of spikes
- Destiny Bond : if froslass is almost dead n I take the attacking poke with me
- Ice Beam : Stab ice beam hits hard if froslass survives the assaults
commentary: froslass is one of the best leads . its goal is to screw up uxie leads and put up some layers of spikes. I’m not planning to keep froslass for a long amount of time . he’s mend for laying spikes and if its possible take one poke down with it. I may change its ev’s a bit . I may switch the SP atk moves to Hp for making sure that there’s more spikes on the battlefield.
-------------------------------------------------------------------------------------------------------------
Rampardos (M) @ Leftovers
Ability: Mold Breaker
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
ramparados’ role : stealth rocker/ rock polish sweeper
ramparados’ moveset:
- Stealth Rock: its primary goal is to get Stealth Rock up . even without the scarf he’s fast enough to get the job done .
- Rock Polish : if he’s not able to get Stealth Rock up, I use this to boost his speed instead of the usual scarf ramparados.
- Earthquake: EQ hits hard . need I say more
- Stone Edge: Stab hard hitting move only troubled by low accuracy.
commentary: The return of ramparados to UU . long live the dinosaur. With one of the fastest rock types in the metagame its has to have a place in my team . SR is his primary move but if there’s a spinner he can use the polish set as well.
-------------------------------------------------------------------------------------------------------------
Arcanine (M) @ Choice Scarf
Ability: Flash Fire
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
arcanine’s role : roar abuser / scarf sweeper
arcanine’s moveset:
- Roar : I needed a fast roarer to make this strategy work . scarf arcanine was the first that came to my mind.
- Flare Blitz : If there happens to be a spinner flare blitz has STAB and a lot of power
- Extremespeed : I may change this but this is mostly for raikou who outspeeds this arcanine
- Thunder Fang: simply for type coverage
commentary: He’s fast ,so he can roar most pokes away before they even can do a thing to arcanine. He got a back up strategy in case there no spikes or stealth rock
-------------------------------------------------------------------------------------------------------------
Milotic (M) @ Leftovers
Ability: Marvel Scale
EVs: 148 HP/240 Def/120 SAtk
Bold nature (+Def, -Atk)
milotic’s role : Bulky water
arcanine’s moveset:
- Recover : for regaining health . probably the greatest success of milotic
- Ice Beam: type coverage so that grass types won’t bother me
- Toxic: for statusing the foe so the stalling will be better
- Surf: Stab , powerfull move ,primary attacking move
commentary: Milotic is ment for stalling . he’s probably broken but who cares I’m happy that people finally use him again. Reason why toxic>hypnosis is the platinium drop of accuracy
-------------------------------------------------------------------------------------------------------------
Torterra (M) @ Choice Band
Ability: Overgrow
EVs: 252 HP/252 Atk/4 Def
Adamant nature (+Atk, -SAtk)
torterra’s role : choice band sweeper
torterra’s moveset:
- Crunch: for hitting mismagius , torterra is my only option for hitting him super effective so
- Earthquake: Stab + powerfull ,I’ve said it before
- Wood Hammer: Stab , I think it OHKO’s raikou
- Rock Slide: for staraptor and honchkrow who switch in on torterra
commentary: torterra is a brilliant band sweeper , although it has a 4x ice weakness , if I predict right to a ice type its deadly for them .
-------------------------------------------------------------------------------------------------------------
Raikou @ Leftovers
Ability: Pressure
EVs: 4 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
raikou’s role : CM sweeper
raikou’s moveset:
- Calm Mind : for increasing the chance of OHKO’s on pokemon ;I use this a lot when the opponent switches
- Shadow Ball: for hitting ground neutral when cornered . its also a pretty good move
- Thunderbolt: Stab move + powerfull ( I say this a lot )
- Extrasensory: for grass/poisons who are very frequent in UU ; I might change this into a good HP
commentary: This beast ROCKs ; if the sr +spikes strategy works , after arcanine is finished I can Ohko all pokes with this . even without sr and spikes with calm mind only special walls are able to withstand this tiger
-------------------------------------------------------------------------------------------------------------
team synergy this team has great synergy , especcialy froslass ,ramparados,arcanine and raikou . if there’s no spinner on the opponents team (trust me I haven’t seen one once .) there’s little chance the opponent wins .Even without the sr and the spikes this team isprobably the best I made yet .
credits to
Pe2k for the sprites
arkeis for the pics