Because most leads and if not the lead a support pokemon will carry it. SR collectively racks up more damage than any more move that takes one turn to set up.
Maybe in OU, in UU and NU it's not as common.
Because most leads and if not the lead a support pokemon will carry it. SR collectively racks up more damage than any more move that takes one turn to set up.
I have no clue where you play UU and NU but it's just as common there
the most common leads either stop SR or carry SR.
I have no clue where you play UU and NU but it's just as common there
It's not a contradiction in the slightest, the leads are focused on either stopping entry hazards or setting them up. One can usually tell when a lead will be carrying rocks or not in UU, which is what I was referring to.
I've had some success in UU with a Rapid Spinning Hitmonlee. 9 times out of 10, my opponent has no clue Lee can even learn Rapid Spin and rarely switches to a spin blocker. Then I easily blow away their entry hazards and do some damage. And even if someone switches in a spin blocker, I've got Sucker Punch to punish 'em (except Spiritomb, but Stone Edge will handle a weakened one). I find it a pretty nice UU offensive spinner.
Interesting concept. What set do you run?
pinsirIt's kinda common in UU, but moreso rare in NU. Armaldo is the only Pokemon that can really use it.