Yellow De Viridian Grove
Well-Known Member
Stalling is one of my favorite ways to battles. Requires little prediction (Which may be my downfall) and just makes the battle longer which provokes more ragequits, which makes laddering easier
Anyways, this includes rain, one of my favorite weathers. Rainstall is pretty fun and halves fire, but doubles water moves.
I have had issues with this team and I am trying to figure out if this is a issue with me or with the team. So, without further ado, my team
Politoed (M) @ Leftovers
Trait: Drizzle
EVs: 252 HP / 4 SAtk / 252 SDef
Sassy Nature (+SDef, -Spd)
- Protect
- Scald
- Encore
- Perish Song
This is my own set from my first rainstall team. It one of my favorite stalltoad set to use. He brings the much needed rain to this team. Protect lets him scout choiced pokemon, mainly Rotom-W. Scald is there to burn things like Rotom on the switch, Scizor, and other physical pokemon. Encore+Perish Song+Protect is an amazing combination. Encore a boosting move, Perish Song, then use Scald. Protect on the next turn and at the end of that turn their perish count will go to 1 and be forced to switch or die. It works really well and still out-speeds Reuniculas.
The Ev's are there to take special hits well. He is no way a wall, just being bulky. He can easily take a Scarfed Rotom-W's Volt-Switch (40%-48%) and hit the switch-in with a Scald (Mainly Scizor who is severely weakened bu a burn).
Synergy:
Electric: Gliscor
Grasss: None
Quagsire (M) @ Leftovers
Trait: Unaware
EVs: 248 HP / 252 Def / 8 SDef
Relaxed Nature (+Def, -Spd)
- Scald
- Earthquake
- Recover
- Toxic
Quagsire is good for stopping Set-up sweepers. With its ability, Unaware, it just ignores the boosts and can then fire off Scalds and Earthquakes to try and weaken the foe. Scald is used for the chance to burn the opponent and Earthquake is for Toxicroak and CMRachi. Recover is so Quagsire can heal up and take repeated hits. Toxic is for quickly killing foes hitting grass types on the switch.
Ev's are so Quagsire can handle most physical boosters and stall tehm with Toxic.
Synergy:
Grass: None
Dusknoir (M) @ Leftovers
Trait: Pressure
EVs: 252 HP / 252 SDef
Careful Nature (+SDef, -SAtk)
- Will-O-Wisp
- Pain Split
- Focus Punch
- Substitute
This, I feel, is my weakest link, but he does so much. He is my spin blocker, TTar lure, and burns Scizor and Ferrothorn so Gyarados's subs won't break. I want to add Shadow Sneak or Shadow Punch to help deal Starmie, who is a real threat to this team, but TTar is more popular. He is bulky though and adds a ghost type that isn't part water.... (Totally not singling out Jellicent)
He helps with Heatran. Focus Punch is a solid 2HKO and Fire Blast can't break my sub in the rain (19%-23%) unless a flash fire boost is acquired. Flash Fire boosted Lava Plume does (19%-23%) and also cannot break my sub ever. While Heatran isn't a threat, it is an example of his bulkiness and the power of Focus Punch.
I need help with this slot. He is nice, but, like I said, he seems like my weakest link. He is the only defensive spin-blocker that can burn, has reliablish recovery (which works well with Substitute) and is not part water. He is also a way to lure out TTar and kill it quickly, or weaken it early. He needs to be replace in my opinion, but do not know with who.
Synergy:
Ghost: None
Dark: None
Gliscor (M) @ Toxic Orb
Trait: Poison Heal
EVs: 252 HP / 184 Def / 72 Spd
Impish Nature (+Def, -SAtk)
- Protect
- Substitute
- Toxic
- Earthquake
SubProtect Gliscor is really amazing at stalling things out. If a Reuniculas comes in I can easily stall it out with Sub+Protect. Protect also allows Gliscor to scout out choiced pokemon and switch to the appropriate counter. Toxic allows him to stall things like types that Earthquake won't hit and also nails Rotom-W on the switch.
The Ev's are to make him Physically. Speed ev's are not too necessary as Lucario and Toxicroak are handled by Dusknoir and Gyardos.
Synergy:
Ice: Politoad
Water: Politoad, Gyarados
Chansey (F) @ Eviolite
Trait: Natural Cure
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Wish
- Heal Bell
- Stealth Rock/Protect
- Seismic Toss
My Special wall, WishPasser, and Cleric. She can easily takes special hits and can take a few weak physical hits too. Her HUGE Hp stat allows her to heal the rest of my team by at least 3/4 of their total hp. This also helps alleviate some hazard damage done by all the numerous switching. Heal Bell allows her to heal status on my team. It will occasionally affect Gliscor's Toxic Orb, but he generally has no problem getting it back up. She is my dedicated SR user as of now. I am tempter to try SV Gliscor with SR to help with Sand teams and give Chansey Protect, but I really like using Gliscor as a status absorber. Seismic Toss is so she can deal some damage and won't be taunt bait.
Ev's are so she can take weak physical hits better and to get the most beefy wish possible.
Synergy:
Fighting: Gliscor, Gyarados
Gyarados (M) @ Leftovers
Trait: Moxie
EVs: 80 HP / 224 Atk / 20 Def / 184 Spd
Adamant Nature (+Atk, -SAtk)
- Substitute
- Dragon Dance
- Waterfall
- Bounce
SubDDGyarados is an amazing cleaner. He can come up as the correct opponents are burned/paralyzed and setup with ease. Substitute helps with Rotom-W and helps Gyarados setup by protecting him from status and weakened hits. Waterfall is his main STAB move. It is rain boosted and after some boosts, hit really REALLY hard. Bounce hits foes like Ferrothorn and helps gain leftover recovery. Moxie is used over intimidate because it much better for cleaning up. A +1 attack boost is always welcomed when killing 3 or 4 things.
Synergy:
Electric: Gliscor, Quagsire
Rock: Quagsire
What this team has:
Mutiple ways to burn Ferrothorn and Scizor
Stealth Rocks
Cleaner
Spin Blocker
Cleric
Wish
Thanks for reading!
Anyways, this includes rain, one of my favorite weathers. Rainstall is pretty fun and halves fire, but doubles water moves.
I have had issues with this team and I am trying to figure out if this is a issue with me or with the team. So, without further ado, my team
Politoed (M) @ Leftovers
Trait: Drizzle
EVs: 252 HP / 4 SAtk / 252 SDef
Sassy Nature (+SDef, -Spd)
- Protect
- Scald
- Encore
- Perish Song
This is my own set from my first rainstall team. It one of my favorite stalltoad set to use. He brings the much needed rain to this team. Protect lets him scout choiced pokemon, mainly Rotom-W. Scald is there to burn things like Rotom on the switch, Scizor, and other physical pokemon. Encore+Perish Song+Protect is an amazing combination. Encore a boosting move, Perish Song, then use Scald. Protect on the next turn and at the end of that turn their perish count will go to 1 and be forced to switch or die. It works really well and still out-speeds Reuniculas.
The Ev's are there to take special hits well. He is no way a wall, just being bulky. He can easily take a Scarfed Rotom-W's Volt-Switch (40%-48%) and hit the switch-in with a Scald (Mainly Scizor who is severely weakened bu a burn).
Synergy:
Electric: Gliscor
Grasss: None
Quagsire (M) @ Leftovers
Trait: Unaware
EVs: 248 HP / 252 Def / 8 SDef
Relaxed Nature (+Def, -Spd)
- Scald
- Earthquake
- Recover
- Toxic
Quagsire is good for stopping Set-up sweepers. With its ability, Unaware, it just ignores the boosts and can then fire off Scalds and Earthquakes to try and weaken the foe. Scald is used for the chance to burn the opponent and Earthquake is for Toxicroak and CMRachi. Recover is so Quagsire can heal up and take repeated hits. Toxic is for quickly killing foes hitting grass types on the switch.
Ev's are so Quagsire can handle most physical boosters and stall tehm with Toxic.
Synergy:
Grass: None
Dusknoir (M) @ Leftovers
Trait: Pressure
EVs: 252 HP / 252 SDef
Careful Nature (+SDef, -SAtk)
- Will-O-Wisp
- Pain Split
- Focus Punch
- Substitute
This, I feel, is my weakest link, but he does so much. He is my spin blocker, TTar lure, and burns Scizor and Ferrothorn so Gyarados's subs won't break. I want to add Shadow Sneak or Shadow Punch to help deal Starmie, who is a real threat to this team, but TTar is more popular. He is bulky though and adds a ghost type that isn't part water.... (Totally not singling out Jellicent)
He helps with Heatran. Focus Punch is a solid 2HKO and Fire Blast can't break my sub in the rain (19%-23%) unless a flash fire boost is acquired. Flash Fire boosted Lava Plume does (19%-23%) and also cannot break my sub ever. While Heatran isn't a threat, it is an example of his bulkiness and the power of Focus Punch.
I need help with this slot. He is nice, but, like I said, he seems like my weakest link. He is the only defensive spin-blocker that can burn, has reliablish recovery (which works well with Substitute) and is not part water. He is also a way to lure out TTar and kill it quickly, or weaken it early. He needs to be replace in my opinion, but do not know with who.
Synergy:
Ghost: None
Dark: None
Gliscor (M) @ Toxic Orb
Trait: Poison Heal
EVs: 252 HP / 184 Def / 72 Spd
Impish Nature (+Def, -SAtk)
- Protect
- Substitute
- Toxic
- Earthquake
SubProtect Gliscor is really amazing at stalling things out. If a Reuniculas comes in I can easily stall it out with Sub+Protect. Protect also allows Gliscor to scout out choiced pokemon and switch to the appropriate counter. Toxic allows him to stall things like types that Earthquake won't hit and also nails Rotom-W on the switch.
The Ev's are to make him Physically. Speed ev's are not too necessary as Lucario and Toxicroak are handled by Dusknoir and Gyardos.
Synergy:
Ice: Politoad
Water: Politoad, Gyarados
Chansey (F) @ Eviolite
Trait: Natural Cure
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Wish
- Heal Bell
- Stealth Rock/Protect
- Seismic Toss
My Special wall, WishPasser, and Cleric. She can easily takes special hits and can take a few weak physical hits too. Her HUGE Hp stat allows her to heal the rest of my team by at least 3/4 of their total hp. This also helps alleviate some hazard damage done by all the numerous switching. Heal Bell allows her to heal status on my team. It will occasionally affect Gliscor's Toxic Orb, but he generally has no problem getting it back up. She is my dedicated SR user as of now. I am tempter to try SV Gliscor with SR to help with Sand teams and give Chansey Protect, but I really like using Gliscor as a status absorber. Seismic Toss is so she can deal some damage and won't be taunt bait.
Ev's are so she can take weak physical hits better and to get the most beefy wish possible.
Synergy:
Fighting: Gliscor, Gyarados
Gyarados (M) @ Leftovers
Trait: Moxie
EVs: 80 HP / 224 Atk / 20 Def / 184 Spd
Adamant Nature (+Atk, -SAtk)
- Substitute
- Dragon Dance
- Waterfall
- Bounce
SubDDGyarados is an amazing cleaner. He can come up as the correct opponents are burned/paralyzed and setup with ease. Substitute helps with Rotom-W and helps Gyarados setup by protecting him from status and weakened hits. Waterfall is his main STAB move. It is rain boosted and after some boosts, hit really REALLY hard. Bounce hits foes like Ferrothorn and helps gain leftover recovery. Moxie is used over intimidate because it much better for cleaning up. A +1 attack boost is always welcomed when killing 3 or 4 things.
Synergy:
Electric: Gliscor, Quagsire
Rock: Quagsire
What this team has:
Mutiple ways to burn Ferrothorn and Scizor
Stealth Rocks
Cleaner
Spin Blocker
Cleric
Wish
Thanks for reading!
Politoed (M) @ Leftovers
Trait: Drizzle
EVs: 252 HP / 4 SAtk / 252 SDef
Sassy Nature (+SDef, -Spd)
- Protect
- Scald
- Encore
- Perish Song
Quagsire (M) @ Leftovers
Trait: Unaware
EVs: 248 HP / 252 Def / 8 SDef
Relaxed Nature (+Def, -Spd)
- Scald
- Earthquake
- Recover
- Toxic
Dusknoir (M) @ Leftovers
Trait: Pressure
EVs: 252 HP / 252 SDef
Careful Nature (+SDef, -SAtk)
- Will-O-Wisp
- Pain Split
- Focus Punch
- Substitute
Chansey (F) @ Eviolite
Trait: Natural Cure
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Wish
- Heal Bell
- Stealth Rock
- Seismic Toss
Gliscor (M) @ Toxic Orb
Trait: Poison Heal
EVs: 252 HP / 184 Def / 72 Spd
Impish Nature (+Def, -SAtk)
- Protect
- Substitute
- Toxic
- Earthquake
Gyarados (M) @ Leftovers
Trait: Moxie
EVs: 80 HP / 224 Atk / 20 Def / 184 Spd
Adamant Nature (+Atk, -SAtk)
- Substitute
- Dragon Dance
- Waterfall
- Bounce
Trait: Drizzle
EVs: 252 HP / 4 SAtk / 252 SDef
Sassy Nature (+SDef, -Spd)
- Protect
- Scald
- Encore
- Perish Song
Quagsire (M) @ Leftovers
Trait: Unaware
EVs: 248 HP / 252 Def / 8 SDef
Relaxed Nature (+Def, -Spd)
- Scald
- Earthquake
- Recover
- Toxic
Dusknoir (M) @ Leftovers
Trait: Pressure
EVs: 252 HP / 252 SDef
Careful Nature (+SDef, -SAtk)
- Will-O-Wisp
- Pain Split
- Focus Punch
- Substitute
Chansey (F) @ Eviolite
Trait: Natural Cure
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Wish
- Heal Bell
- Stealth Rock
- Seismic Toss
Gliscor (M) @ Toxic Orb
Trait: Poison Heal
EVs: 252 HP / 184 Def / 72 Spd
Impish Nature (+Def, -SAtk)
- Protect
- Substitute
- Toxic
- Earthquake
Gyarados (M) @ Leftovers
Trait: Moxie
EVs: 80 HP / 224 Atk / 20 Def / 184 Spd
Adamant Nature (+Atk, -SAtk)
- Substitute
- Dragon Dance
- Waterfall
- Bounce
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