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Still can't think of clever RMT titles

kaos186

Well-Known Member
Gengar @ focus sash
Nature: modest
252 speed / 252 sp atk

Shadow Ball
W-o-W
Hypnosis
Dream Eater

Starmie @ focus sash
Nature: modest
252 speed / sp atk

Surf
Thunderbolt
Ice Beam
Recover

Weavile @ choice band
Nature: Jolly
252 speed / 252 atk

Night Slash
Ice Punch
Brick Break
Pursuit

These next three I'm still debating about who to use

Ninjask @ leftovers
Nature: Jolly
252 speed / 100 def / 152 sp def

Subsitute
Agility
Swords Dance
Baton Pass

Metagross @ focus sash (he gets baton passed to in most cases)
252 atk / 100 def / 152 sp def

Skarmory @ leftovers
Nature: Bold
252 health / 100 def / 152 sp def

Roar
Spikes
???????
?????

Suicune @ leftovers
Nature bold
Not sure about EVs

??????
??????
??????
??????

Garchomp @ anti confuse berry
Nature: adamant
252 speed / 252 atk

EQ
Fire Fang
Crunch
Outrage

And maybe a snorlax as a wall he needs nature moveset and EVs though

Help me!
 

1 w1nged @ngel

Fire spike FTW
1. Never use dream eater and hypnosis. NEVER.
There is a huge chance of your opponent waking up, which would ruin your dream eater, when you can teach it psychic for 10 less damage

Gengar@lefties
W-o-W
Shadow ball
Energy ball
Psychic

Or

Gengar@choice specs
Shadow ball
Energy ball
psychic
T-bolt/sludge bomb

2. Garchomp=wants swords dance or a choice band.

3. Suicune@leftovers
Surf
Calm mind
Ice beam
Mirror coat

4. Skarm
Roar
spikes
toxic
drill peck

Classic skarm moveset

The rest seem good
 
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