E
ericstarkid
Guest
sorry but i am a complete noob at this
all i know is it takes away 1/4 of user's full HP and makes a decoy with the HP
lets say a 404 HP vaporeon is using Substitute and created a decoy of 101 HP
so this Vaporeon is immune to any status changing moves (i dont know if it would prevent those stat lowering moves, please tell me) as long as the decoy is in place
it can takes up to 101 HP, right? so if a seismic toss hits Vaporeon, the decoy will still stay with 1 HP. what happens next? if a seismic toss hits Vaporeon again, will the decoy take all the damage and disappear or will the attack inflict 99 damage on Vaporeon's HP after the decoy is gone?
what if one uses Substitute twice or more? can the user create more than one decoy to resist more attacks? or will there be only one decoy at most? then i assume the sacrificed HP will be added to the decoy also, which one is right?
thanks for explaining all this to this pathetic noob
if you have any more things to add about the move Substitute, it shall be appreciated
all i know is it takes away 1/4 of user's full HP and makes a decoy with the HP
lets say a 404 HP vaporeon is using Substitute and created a decoy of 101 HP
so this Vaporeon is immune to any status changing moves (i dont know if it would prevent those stat lowering moves, please tell me) as long as the decoy is in place
it can takes up to 101 HP, right? so if a seismic toss hits Vaporeon, the decoy will still stay with 1 HP. what happens next? if a seismic toss hits Vaporeon again, will the decoy take all the damage and disappear or will the attack inflict 99 damage on Vaporeon's HP after the decoy is gone?
what if one uses Substitute twice or more? can the user create more than one decoy to resist more attacks? or will there be only one decoy at most? then i assume the sacrificed HP will be added to the decoy also, which one is right?
thanks for explaining all this to this pathetic noob
if you have any more things to add about the move Substitute, it shall be appreciated