B
Brady09
Guest
The team I use for competitive purposes seems to be missing something.. How could I modify it for the better?
Here's a brief overview of my team, all Lv100 EDIT: I'll quit being lazy and give you the 411, but I'm not sure how I EV trained them. For the most part I believe I balanced out their EVs.
Kingdra (Hydra) @ Chesto berry (Special Sweeper)
Modest Nature, Swift Swim Ability
Hp: 288
Att: 190
Def: 227
S.Att: 276
S.Def: 250
Spd: 236
Surf
Ice Beam
Dragon Breath
Rest
Umbreon (Wretch) @ Leftovers (Wall/Tank)
Docile Nature, Synchronize Ability
Hp: 347
Att: 149
Def: 264
S.Att: 169
S.Def: 301
Spd: 164
Confuse Ray
Toxic
Double Team
Moonlight
Gardevoir (Unmei) @ Salac Berry (Special Sweeper)
Docile Nature, Trace Ability
Hp: 295
Att: 141
Def: 188
S.Att: 298
S.Def: 266
Spd: 211
Psychic
Thunderbolt
Calm Mind
Destiny Bond
Nidoking (Cerberus, I haven't thought of a great item for him.. Physical Sweeper)
Docile Nature, Poison Point Ability
Hp: 305
Att: 243
Def: 183
S.Att: 189
S.Def: 161
Spd: 232
Earthquake
Sludge Bomb
Megahorn/Shadowball
Hyper Beam (Had a lack of nice TMs..)
Machamp (Atrocious) @ Scope Lens (Physical Sweeper)
Quirkly Nature, Guts Ability
Hp: 295
Att: 358
Def: 184
S.Att: 137
S.Def: 177
Spd: 190
Cross Chop
Earthquake
Rock Slide
Bulk Up
Metagross (Helix) @ Shell Bell (Physical/Special Sweeper)
Docile Nature, Clear Body Ability
HP: 303
Att: 323
Def: 299
S.Att: 226
S.Def: 232
Spd: 193
Meteor Mash
Earthquake
Psychic
Agility
First off I was thinking of swapping Machamp out for something with slightly better defenses, and since nothing on my team is great against the hundreds of water types I was planning to swap Nidoking out for a Venusaur.
Here's a brief overview of my team, all Lv100 EDIT: I'll quit being lazy and give you the 411, but I'm not sure how I EV trained them. For the most part I believe I balanced out their EVs.
Kingdra (Hydra) @ Chesto berry (Special Sweeper)
Modest Nature, Swift Swim Ability
Hp: 288
Att: 190
Def: 227
S.Att: 276
S.Def: 250
Spd: 236
Surf
Ice Beam
Dragon Breath
Rest
Umbreon (Wretch) @ Leftovers (Wall/Tank)
Docile Nature, Synchronize Ability
Hp: 347
Att: 149
Def: 264
S.Att: 169
S.Def: 301
Spd: 164
Confuse Ray
Toxic
Double Team
Moonlight
Gardevoir (Unmei) @ Salac Berry (Special Sweeper)
Docile Nature, Trace Ability
Hp: 295
Att: 141
Def: 188
S.Att: 298
S.Def: 266
Spd: 211
Psychic
Thunderbolt
Calm Mind
Destiny Bond
Nidoking (Cerberus, I haven't thought of a great item for him.. Physical Sweeper)
Docile Nature, Poison Point Ability
Hp: 305
Att: 243
Def: 183
S.Att: 189
S.Def: 161
Spd: 232
Earthquake
Sludge Bomb
Megahorn/Shadowball
Hyper Beam (Had a lack of nice TMs..)
Machamp (Atrocious) @ Scope Lens (Physical Sweeper)
Quirkly Nature, Guts Ability
Hp: 295
Att: 358
Def: 184
S.Att: 137
S.Def: 177
Spd: 190
Cross Chop
Earthquake
Rock Slide
Bulk Up
Metagross (Helix) @ Shell Bell (Physical/Special Sweeper)
Docile Nature, Clear Body Ability
HP: 303
Att: 323
Def: 299
S.Att: 226
S.Def: 232
Spd: 193
Meteor Mash
Earthquake
Psychic
Agility
First off I was thinking of swapping Machamp out for something with slightly better defenses, and since nothing on my team is great against the hundreds of water types I was planning to swap Nidoking out for a Venusaur.
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