You have to remember however that the girls also get fan art for.....other reasons.
You say one innuendo "press a to pound" line and suddenly that side of the internet is all over you. Though we all know in that field, Lusamine is the queenYou have to remember however that the girls also get fan art for.....other reasons.
Wat !? Ok why this a sun and moon characters speculating thread have turned to into a lewd speculating thread ?You say one innuendo "press a to pound" line and suddenly that side of the internet is all over you. Though we all know in that field, Lusamine is the queen
I see them all staying in Alola to take on trial captain duties except LillieKiawe: He will probably be a trainer starting with Sinnoh or Johto or Kanto( no Hoenn please)
Lillie: She will either stay with family and be Ultra Guardian or she will set off her journey in Kanto
Mallow: She will be a cook in Alola
Lana: She will probably be trial captain
Sophocles: I don't know. Probably a trial captain or engineer.
I think TRio as of BW until today haven't been as annoying as they were in AG and DP? TRio in OS were fine I guess. Probably because they don't appear as much they they in AG/DP every episode and in OS they were tolerable. My ranking of TRio from the most enjoyable to least would be: BW > XY > SM > OS > AG > DP. DP's TRio were the most annoying ones, IMO.Not only that they're component battling-wise, in SM they actually won, then in one episode TRio would've won again, if Pikachu didn't learn Electroweb.While in DP they'd get one shot by Pikachu or other mon.
My problem with SM TR is that they're still not really relevant as antagonists. While they're fun as characters they don't really have any funny chemistry with the twerps (only Ultra Legends has really toyed with them having some humourous interactions) and while they have spouts of competence, it's never in a way that really forces a challenge like say, BW TR, where the twerps regularly had to fight them off in genuinely tense battles and earn their happy ending for a change. Hell such a thing could have evened out SM's low battle count.
Like you pointed out, anytime they put up a halfway decent fight, the twerps don't overcome it, Bewear or plot armour just always negates it, otherwise it's just standard total curb stomps even for the twerps who've seldom even battled before. I think the Alolan Meowth episode and the second mech battle with Misty were about the only times TR put up a persistent scheme and the twerps were forced to put in a reasonable amount of effort to unravel it with no interference in their favour, which isn't really enough to validate them as their main enemies. Getting stuff like Mimikyu or Z Moves has not helped them keep Ash and co on their toes more, it's just increased the amount of times they win by pure luck, otherwise the twerps barely acknowledge them as anything but jobbers and stock villains, which is a pretty boring dynamic. Even the token moments the two sides team up to spice it up are almost non-existent this series.
Say what you will about DP TR but they at least still had moments they worked as meaningful opponents for the twerps, such as Jessie being Dawn's legitimate contest rival, or the two sides clicking and having snarky banter more frequently. Even in spite of their poor battling they still had odd times they got in a few hits but the twerps still managed to overpower them with no plot armour, making it almost feel like a proper fight.
It is a shame because otherwise SM TR are pretty good, they have a more moderate role so they don't usually dilute the twerps' development, their personalities are spot on most of the time, and going back to HQ frequently and even having Matori get a role (if not a big one) helps them feel a bit more integral. I also like that, like Ash, they're being forced into a new premise and methodically trying to improvise to get an upper hand. They're actually trying to level grind for once. It's just not really amounting to anything because the twerps just kinda stonewall anything they do and refuse to play off of them, which stands out particularly in a series so revolved around comedic interactions.
I think in order to fix TR fully they actually have to put more attention into the actual 'twerps vs Team Rocket' dynamic, their presence has to offer SOMETHING worthwhile to the heroes' characters, even if it's just someone to get a funny rivalry out of like in the OS. Nowadays they almost exist as a reason to pad screen time and keep the twerps blander. When they appear they don't have to have personalities to drive the story, or put agency into boosting their Pokemon, they can just have TR gatecrash the episode and act as plot devices while they go on 'autopilot'. XY was particularly bad with this, especially since it was the one series they weren't mandated to appear every episode BUT STILL DID ANYWAY.
Team Rocket wasn't that bad in XY. I say if Team Rocket had less limitations of Bewear and Stufful then they could be better. If it was the XY version of Teaam Rocket they would have call there Pokemon into battle If Team Rocket where more like their Xy selves then they could steal Pokemon and leave without any problems. The Problem is that Team Rocket are not as aggressive as there were in Xy
But they still lost easily to trainers who could barely even battle in XY.
They started off okay in XY, but after a while the same problem arose; they didn't have much chemistry with the twerps and unlike in BW, the writers didn't often seem as invested thinking up ways for the twerps to fight them back, so plot armour moments usually took over opposed to proper fights, and after a while they just skipped the formalities and made them pushovers again. After a while I just would preferred something on SM's level where TR only interrupted sporadically and the twerps often got to drive episodes on their own and enhance their personalities rather than defeat a really really easy to beat bad guy in the most boring and repetitive of ways, but it was obvious that some of the twerps lack so much agency that they always need the plots dumbed down for them. Mallow is an SM example, she doesn't really have the experience to do good even handed battles, but they suck thinking up slice of life personal challenges for her as well, so to pad most of her episodes, plot armoured one sided TR beatdowns it is. It's that or, you know, develop her a personality.
I think this is as key a problem with TR, that to make them work as bad guys they need to make the good guys bounce off of them. Making a challenging bad guy is pointless if you can't think up a satisfying way for the heroes to beat that challenge, same for making a funny bad guy if the heroes just stand there poker faced refusing to respond to any of their gags. You could make TR the most ideal bad guys in the world and it wouldn't mean jack diddly squat if the twerps still were too bland to play off of that.
Team Rocket drags the anime down, along with Ash for me. I feel that they hold the other main characters back from getting proper screentime and development.