KnightofRawr
Don't underestimate
.:Super Metal:.
I'm on a run of trying to make solid teams based around all 17 types, here is my second type to focus on, SteelSkarmory (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 164 SDef / 92 Spd
Impish Nature (+Def, -SAtk)
- Roost
- Brave Bird
- Spikes
- Stealth Rock
This guy is my main lead, he sets out Spikes and Stealth Rock against the other team and can Taunt any other leads into being ineffective. It's ability Sturdy can keep it alive to make at least one move if the other Pokemon is faster.
Doryuuzu (M) @ Balloon
Trait: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Swords Dance
- Earthquake
- Rock Slide
- X-Scissor
This guy is a sold physical attacker, he can take out fire type threats against my team while also staying strong against Psychic types and Dark types. His balloon keeps him safe from most first hit ground attacks.
Magnezone @ Balloon
Trait: Magnet Pull
EVs: 204 HP / 252 SAtk / 52 Spd
Modest Nature (+SAtk, -Atk)
- Charge Beam
- Hidden Power [Fire]
- Volt Change
- Substitute
This guy is a Special attacker. His fire hidden power will take out the grass and bug types if we ever come in contact with any. His balloon is needed greatly for it eliminated first hit Ground Moves.
Lucario (M) @ Expert Belt
Trait: Inner Focus
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Aura Sphere
- Nasty Plot
- Shadow Ball
- Hidden Power [Rock]
My Special Sweeper, his fighting type was needed to take down rock types and annoying Normal types like Blissey.
Heatran (M) @ Balloon
Trait: Flash Fire
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Earth Power
- Fire Blast
- Hidden Power [Electric]
- Dragon Pulse
Scizor (M) @ Choice Band
Trait: Technician
EVs: 248 HP / 252 Atk / 8 Spd
Adamant Nature (+Atk, -SAtk)
- U-turn
- Bullet Punch
- Superpower
- Night Slash
As you can see my team is built around sweeping and not much support or walls. I'm not sure how to improve it but it does not seem to do that well in battles. Help me?
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