• Hi all. We have had reports of member's signatures being edited to include malicious content. You can rest assured this wasn't done by staff and we can find no indication that the forums themselves have been compromised.

    However, remember to keep your passwords secure. If you use similar logins on multiple sites, people and even bots may be able to access your account.

    We always recommend using unique passwords and enable two-factor authentication if possible. Make sure you are secure.
  • Be sure to join the discussion on our discord at: Discord.gg/serebii
  • If you're still waiting for the e-mail, be sure to check your junk/spam e-mail folders

Super Smash Brothers: Angels

NPC

sleep researcher
Blivsey said:
Could I ask that you take out the imprisoning bit from the History, though? I don't want to have to work out a convoluted way for Ganondorf to be let back out, if it's all the same. Also, Zelda was officially declared Queen shortly after Twilight Princess ended. So... yeah. Not a Princess anymore.

Did the changes. Sorry about that.
 

Cyber Robert

Shockingly Lovely
Name: Regulus/Bulzeeb (I prefer him being called Regulus)
Approximate Age: Unknown
Gender: Male
Game Series: Bomberman
Game Version: 64 and 64: The Second Attack

Description: http://images1.wikia.nocookie.net/bomberman/images/1/1c/Bulzeeb.PNG

Regulus is a bipedal creature called a Bomberman. Basically this means that he has two arms and two legs like a human, but his hands and feet are round and have no appendages. Also like other Bombermen, Regulus has a small part in the back of his head that sticks out, and at the end of this thing is another small circle. Regulus wears a black armor-like suit with a giant red V on the stomach area. He also wears a dark helmet which the glass up front extends over his entire head and down to his chin. He also has a white jet-like contraption on his back which allows him to fly.

Personality: Regulus is a very silent-type bomberman. His motives are only known by him. One motive is clear for sure though; Regulus wants to defeat Bomberman in battle because Bomberman bested him two other times whilest they have clashed with one another. Regulus also seems to be the type to win battles at any cost, even if it means he has to sacrifice his comrades to do so.

Regulus though is not completely heartless, as he will help others when he knows for sure that they need it, although he will often find an excuse that tries to explain his actions. Regulus is also loyal to whomever he calls his master (in 64 that was Altair another dark Bomberman). Regulus seems to prefer pride over anything else though; this is shown through several different ways including the time that he had changed his name because he believed it to be tainted by his defeat. He is also one of the few Bombermen who do not underestimate his/her opponent. Regulus is said to be the wisest and strongest of the Astral Knights (a group of Bombermen).

History: Regulus has a very mysterious history. He was born on Planet Bomber, on the unnamed moon to be more specific. He was found and raised by Rukifellth, the sole protector of the seven Elemental Stones. Soon, Regulus grew up and became one of these protectors of the seven Elemental Stones, the Shadow Stone was the one that he protected. His step-brothers/sisters, the other protectors, had the other Elemental stones to help them with their powers. Regulus soon grew bored of protecting this stone and decided to head off into the deep reaches of space, keeping the stone with him though.

Soon, Regulus found a space ship heading towards the Bomberman. He decided to sneak on board and rest until he was ready to leave. Regulus however was discovered by the ship's captain, Altair. Altair threatened to destroy Regulus for being a stowaway on the ship. Regulus just scoffed at the remark, then he sensed the power that Altair seemed to possess. Regulus asked to join Altair and his crew to heighten his power and skills. Altair at first laughed at the offer that Regulus had, but then he noticed the particular stone that Regulus held. Altair proposed a deal, if Regulus would part with his crystal, he is free to travel aboard Altair's ship. Regulus looked at the black crystal and without a second thought agreed to the proposal. He handed the Shadow Crystal to Altair, and the ship's captain led Regulus to a specific room. This room was nothing special, it had silver walls and floors. The only thing kept in this room was a large cube with a star pattern surrounding it. Altair explained that this cube was known as the Omni-Cube and that it could be used to convert the life of a planet to pure energy. He explained that the Cube, however, needed an alternative power source to use, Altair believed that this cube could use the Shadow Crystal to power up this device. Altair placed the crystal into the cube and suddenly the cube itself started to rotate. Altair and his crew, Regulus, Artimis (a red bomberwoman with golden hair), and Orion (a green bomberman) all went to take the life of other planets and use it as their own.

Soon, the crew landed on Regulus' home planet, Planet Bomber. A White Bomberman, known as Bomberman, was able to defeat the crew and was ready to take on Altair. Bomberman's partner, Sirius, had other plans though. Sirius took the Omni-cube that Altair had used, and was ready to take down anyone in his way. Bomberman and Regulus decided to team up and fight against Sirius and kill the Jet-like Bomberman. Regulus told Bomberman about how he was wanting power and glory, but it was all gone when Bomberman defeated him. Regulus told Bomberman that he would regain his honor by besting Bomberman later.

Regulus decided to go back to Rukifellth and his step-brothers/sisters, with Shadow Stone in hand. Rukifellth however was possessed by a demon called Sthertoth. Sthertoth had some sort of strange hypnotic powers that worked completely on his step-brothers/sisters, but not on Regulus himself. Regulus did have some side effects due to this power, most notable was his name change to Bulzeeb. Soon, Bulzeeb and Bomberman had another fight, but Bulzeeb decided to end the match and just give Bomberman the Shadow Crystal that he needed. Bulzeeb wanted to rematch bomberman once more, but was killed by his own boss. Bomberman was able to destroy this boss and soon all the Astral Knights (Regulus and his step-brothers/sisters) were all restored. Regulus had no memory of being named Bulzeeb, but he does remember his fight with Bomberman, Regulus still wishes to fight Bomberman and restore his honor, but first he needed to train.

Moveset:
Nightmare Slash: Regulus will do a quick rush to the direction he is facing, and if an opponent is unlucky enough to receive this attack, Regulus will grab the opponent and slash him four times, then do a flip-kick.

Summon Horror: Regulus will summon a dark bird-like creature that will fly straight from out in front of him. The bird may curve up or down depending on how much distance is between Regulus and his opponent, the farther an opponent is from Regulus, the more curve Horror can have.

Gravity Sphere: Regulus can bring forth a sphere of dark energy that will slowly come toward the closest opponent and deal dark damage. Not much damage is done by this, but they will cause an opponent to slow down if hit, and will allow Regulus the opportunity to finish them off quickly.

Bomb Creation: Regulus creates a bomb and it appears in his hands. Nothing else. How these are created are a mystery to even Regulus.

Bomb Kick: After Regulus creates a bomb he can set it to the ground and kick it. He can also kick any unexploded bomb created by him if it is already on the ground.

Bomb Throw: If Regulus has a bomb in his hands he can throw it. If he is running while throwing it, chances are it will fly straighter toward an opponent.

Bomb expansion: If Regulus is holding a bomb in his hands and is not moving or taking damage, the bomb's range and power will continually increase up to a maximum point. If the maximum point is reached then even Regulus may feel its sting, so even he has to steer clear of one of these, if Bomb expansion is used but then cancelled because of movement or damage, the bomb goes back to its original size.

Bomb diffusial grip: As long as Regulus is holding a bomb, it will not explode. The same applies to any bomb that Regulus picks up if it is unexploded.

Final Smash: Dark Illusion- Regulus will charge in a lot of dark energy then run at a straight line. Anyone unlucky enough to get caught in said line will be sent into a different dimension and then come out with a lot of damage done to them. Regulus finishes up this smash with a Nightmare Slash.
Weapons:
Bombs- Just standard bombs not much needed to say
Claws- these claws are able to allow some moderate damage using his slash moves or his Nightmare Slash
Dark Crystal- The very essence of Regulus himself. This specific crystal allows Regulus to utilize his dark energy moves.
 

RaZoR LeAf

Night Terror
I've edited my post now, sorry it took so long to get done, and I hope it's filled in a few missing gaps.

Any chance I can reserve Mario?
 

Xashlei

probably elsewhere
Name: Lloyd Irving
Approximate Age: 17
Gender: Male
Game Series: Tales of Symphonia
Game Version: Tales of Symphonia (GameCube)

Description: 1 2
He is a good, fairly tall height at 5”8, and still growing. Due to sword training and having to go a good distance to reach school each day, he is a bit muscular but not to the point that he would be “beefed up” or anything. His main battle asset is his speed, in running, slashing, etcetra. His skin is fair, and as for his hair and eyes they are a dark shade of burgundy. His hair kind of looks like it has been gelled up as curved spikes, swaying to his right side. Two thick bangs are also hanging out from the right front of his face. There are also likely some battle scars and bruises around his body, being a close-combat fighter.

Lloyd’s clothing is composed of a red jacket with a loose turtleneck collar, several white buttons, and a long scarf-like cloth stringing from the jacket’s neck. He wears gloves the same shade of red as his jacket, and on his left glove a golden metallic seal is patched on, holding a bright blue Exsphere. He wears tight black suspenders with leather straps shaping like a ‘Y’ on the back, fastened by buckles. Also Lloyd wears two belts that cross as an X-shape, a belt hold a maroon-colored sheath each for his swords. To finish his look he wears red boots with more buttons fastening it at the back, thick to stand the wear of running around often and jumping from high areas.
Personality:
Simpleminded and straightforward (or in some other cases just plain rash), Lloyd’s the type to do things first and ask questions later. In general, he’s very friendly, optimistic, and outgoing to even strangers, but other times deemed disrespectful since somehow he just can’t stay awake during long educational lessons. During times of trouble, he tends to be the one to pep talk the group, or if even he is feeling down, blames himself for the happenings but keeps a smile to make sure no one worries. Lately he has been more independent in his actions and thoughts, though always enjoys some good company.

He is often made fun of for lacking education in comparison to most of his party-mates, but Lloyd is not one to bear a grudge or retaliate. For people who he particularly dislikes, he becomes strongly defiant and defensive, not throwing petty insults, but strong striking ones. Even if he enjoys friendly spars now and then, he would avoid serious fights and debates with people if possible.
History:
Lloyd was raised by a dwarf in a forest by the name of Dirk, who claimed that he took him from his mother’s dying arms. He lived a fairly normal early life, going to school each day, learning more about blacksmithry, and talking to his good childhood friends Colette and Genis. In general times were hard for the land of Sylvarant, since Desians enslaved people outside his town (which made a non-aggression pact). There were rumors that they would abuse the people outside in several ways, and Lloyd was disgusted by them. It was only fueled further when they attempted to assassinate his friend Colette. You see, Colette is the Chosen, a person with the mana signature to fit their Goddess Martel. It is believed that the Chosen must undergo a long journey unlocking seals and transforming into an Angel, and finally destroying all the Desians who roamed Sylvarant. Lloyd presumed that was their reason, and in a sense backlashed at them by invading their grounds to save Genis’ friend Marble, a kindred old lady who would become an Exsphere host. The Desians didn’t take well to it, and attacked the village, setting houses on fire and killing several people. They also noticed Lloyd was in possession of an important Exsphere, and would pursue him at a later date, since they were losing that time. Lloyd was therefore blamed for the catastrophe, and shunned out of the village. Genis, his best friend, insisted to go with him, crying that it was his fault.

Eventually, the duo made it to the Chosen’s group, at the time composed of Colette, obviously, Raine, Genis’ older sister, and Kratos, a mysterious mercenary. They went on through the journey, also stumbling into Sheena, who attempted to assassinate Colette once for some reason. Going through the steps of Angel Transformation, Colette was in pain, and Lloyd worried about her. Apparently to become an Angel, she had to lose everything human about her: her sense of pain, sleepiness, flavor preferences, and eventually her emotions and memories. Once they were at the final step atop the Tower of Salvation, Lloyd halted it—he didn’t want Colette to go. Kratos turned against the group, revealing himself to be an Angel as well: their sole purpose to revive Martel, and actually were allied with the Desians. Getting away in time, Colette became a soulless puppet, and the next step Lloyd strived to get her spirit back.

Sheena assisted the group, feeling no danger in helping them anymore. She brought them to a Desian base, and using their Rheiards flew to Tethe’alla, what Lloyd always believed was the moon. After getting Colette's soul back via a Dwarven Seal (with really long and dreary missions that might bore you), Sheena explained to Lloyd how if the Chosen succeeded in restoring Sylvarant, Tethe’alla would suffer. That is why she stopped them, but now that it seemed impossible she had nothing against them.

It was an hourglass effect, so Tethe’alla was prospering while Sylvarant suffered. To solve this problem, Lloyd found a way to unite the worlds: helping Sheena form pacts with all the Summon Spirits for nature balance. And to finish, using the Eternal Sword to unite the worlds geogrophically and revive the Giant Kharlan Tree. In a way, he made up for Iselia burning down all that while back.

(CRAP I CUT OFF A LOT. Symphonia is such a long game, I decided to just cover the should-probably-knows.)
Moveset:
(Many of Lloyd’s moves are easy to attach as combos, and have higher levels. Also if Lloyd uses a Summon Spirit stone as an accessory, he can change the element of his attacks.)

Demon Fang – Sends out a wave of what looks like white fire from his blade. Can be used two times in a row, or added as a finishing move in a combo.

Sonic Thrust – Stabs the enemy with a sword, pushing them back.

Tiger Blade – Slashes upwards, then while in the air pushes the sword forward to slash again.

Sword Rain – Doing a sideway somersault and a twist, with a sword swing down things that appear to be long needles made of light slice the foe.

Beast – Charges at the foe with a blast of energy in an image of a lion’s face. Can stun opponents.

Tempest – Goes into a ball position as he jumps forward, holding his swords out to slash. Has a considerable distance, thus good for evading moves.

Rising Phoenix – Jumps into the air and on the way down the Twin Blades are pointed together to create the image of a burning phoenix’ beak.

Hi-Jump – As it says, Lloyd springs into the air at a far height.

Wall-hop – Just thought I’d say he’d probably be able to do this.
Final Smash:
Merging the Material Blades into the Eternal Sword, he extends wide crystallized wings colored like the Aurora Borealis, and flies up, then aiming his sword down, dives into the ground and shatters the terrain under the enemies’ feet. It’s powerful enough to leave them stunned, and since the sword controls space and nature violent trees could grow and damage the enemies further.

Weapons:
The Material Blades -
A pair of poweful weapons that are composed of Flamberge and the Vorpal Sword. Together, they craft the legendary weapon the Eternal Sword, which under normal circumstances no human would be able to equip.

Sample:
The wind was blowing gently, but the dust with that small stroke was unbelievable. As well as the heat—Lloyd at the time sincerely wished he was in Flanoir, where it always snowed. But he was not there, he was in Triet, the desert that was often dry. The sun seemed to never give him a break, and to make things worse Lloyd was headed for the direction where it set and the wind blew against him, so the bright light and the annoying sand would always get in the way of his sight. The swordsman decided to remove his red coat for a while, it was just impractical at the time. After some fumbling with his buckles and buttons, he removed his jacket to reveal that he was wearing a simple black shirt under. He folded the jacket hastily and stuffed it into the backpack he brought. At the moment, he was alone, exploring the world gathering Exspheres so they won’t hurt anyone else. He knelt to get his water jug in the bag, Lloyd twisted the cap quickly and drank. For his long travel in Triet, the water was just barely cold now. He sighed, but kept moving after he put the jug back in the bag.

“The mine should only be a few miles now.” He assured himself.

Step after step he trudged, it was relatively eventless. And all the while he wished that Genis had gone along. “Oh yeah, he was staying back in the Triet Inn since he got sick.” Lloyd covered his eyes from another ray of light. “Well he better get well soon… All this load on one person… ugh.” He moaned and then he stepped on something metallic. “…?” He paused, slowly looked below, seeing whatever it was gleam in the sun. Had a short wick poking out of it, so Lloyd immediately assumed it was a bomb. With a shrug he kept moving on to the Exsphere Mine—it would be dangerous to mess with an explosive.

After a short distance, the bomb slowly raised up from the sand, Lloyd unaware. It looked like a stick figure, just slightly chubbier. Red marks on the end of his limbs and to the front of its presumed face. Its eyes were like green beads, and below them was a pattern like a white mustache. It turned to Lloyd, staring. It was a Bombed.

Lloyd soon had this gut feeling he was being followed, he turned to the Bombed, which continued to stare. He drew a sword out, and cautiously started, "What do you want?" The Bombed didn't reply. A second later, it seemed the wick had spontaneously set itself on fire! It suddenly ran towards Lloyd, he in response backstepped and kept his left sword swinging forward, "Back, back...!" He yelled.

Then it blew up. Lloyd was thrown back a distance, on his bottom and now the front of his face was covered in remaining gunpowder. "So it was a bomb." He shook his head left and right swiftly to get off some of the ash, then brushed off the rest with his hands. He was fortunate that specific Bombed was not the strongest, and Irving did not suspect that it was a sign of invasion...
 
Last edited:

Handy?

It's that one guy
Oh, it totally slipped my mind that you're playing Twilight Princess Ganondorf. I was partial to toon Link because I'm already playing a fairly silent character, but I think I can make it work anyway. Have some Link.

Name: Link

Approximate Age: 17

Gender: Male

Game Series: The Legend of Zelda

Game Version: The Legend of Zelda: Twilight Princess

Description:

33016_Link_Twilight_Princess2_122_749lo.jpg


Note that, although that is how Link will look for the vast majority of the RPG, he will initially be dressed like this at the very beginning, and then change to the Hero's Garb once crap hits the fan.

Link is a man of stature typical for his age. His angled facial features, swooshy blonde hair and stunning blue eyes make him quite handsome. As a Hylian, the only defining feature that differentiates him from a human would be his pointed, elven ears, although these don't grant him superior hearing or any other peculiarity. He adorns them with silver studs.

As a peasant who has been doing manual labor throughout his life, Link is also in excellent physical condition and quite strong, for which he's perfectly capable of holding his own in battle. He's well-toned with a focus on the upper body, making him perfect for melee combat. He wears the Hero's Garb, an outfit that has become iconic of the series, being almost entirely green. It consists of a green tunic or long shirt that reaches down to about his knees, made of rough material and worn with age. Directly under it he wears a light piece of chain mail, which can be seen peeking out from under his sleeves and the bottom of the piece, protecting him from blades. Still under this he wears an off-white, coarse shirt and pants. His forearms are protected by tough leather guards; the same material that his boots are made of.

Link wears a leather strap across his torso which holds the Master Sword's sheath tightly to his back. The sheath itself is ornately decorated, sporting a lapizlazuli hue and fine gold details. From it emerges the Master Sword, legendary weapon of Hyrule's messiah. Its blade gleams at over three feet long, pulsating with the power concealed by it.

Personality:

Link is a man of--don't laugh--few words. His simple lifestyle has taught him that actions have greater worth, and nothing can be explained as well as it can be experienced. The country is a place of silent reflection and things that do not need to be said, for which he's severely put off by the overly verbose or people who don't just get to the point. Due to his tendency to remain silent he may come off as serious or even condescending, when in reality he's a very humble and simple man with a very black-and-white sense of justice, which masks the endless sense of dread that comes with having been through Hell.

The Triforce piece that Link holds is Courage, and perhaps that is the best single word to describe him. Link has a sort of drive and motivation that is rarely seen in today's age; he, a boy with a sword and a ridiculous hat, will trudge through millennial dungeons and face off against monstruosities several times larger and stronger than him--and emerge victorious. It's not that Link doesn't feel fear, but the Spirit of Power's influence lets him overcome his humanity and go beyond what would be considered probable. He'll go to extreme lengths to protect those he deems important to him, and to destroy those he deems to be a hazard. This brings us back to his extremely polarized perception of right and wrong; in this sense he is a hero of classic literature, endowed with the ability to immediately identify evil and strike it down without fuss. Perhaps this reveals a lack of complexity in his character and worldview, as the 'shades of grey' mentality doesn't really stick with him; you can be a good guy or you can be a bad guy, or you can get out of the way and let him do his damn job.

On a more day-to-day basis, Link is a helpful and charitable individual, as willing to crack a joke as the next person. He's also quite earnest, knowing what a real day of work is, and thus things that would discourage others may not phase him at all. Gaining his friendship is easy; gaining his trust is not.

History:

Link was a farm hand at the village of Ordon, a small settlement off the capital of Hyrule, living a fairly simple life. On a fateful day the village was seized by monsters, who carried off the village's children; Link, determined to save them, pursued the perpetrators, but encountered what appeared to be a strange, solidified haze that blocked him off from continuing. A shadow suddenly pulled him into the Twilight, and he suffered a transformation into a wolf. As it would turn out, the Twilight was a poison infesting Hyrule, transforming all victims into intangible souls; however, Link, as the prophesized Hero, took a different form, but was promptly knocked out and imprisoned.

Link broke out with the help of a mysterious, impish being named Midna, who apparently was connected to Princess Zelda, whose current whereabouts were unknown. Guiding Link as a wolf to the princess, she explained that she had gone into hiding after Twilight King Zant had usurped the throne and invaded Hyrule by defeating the guardian Light Spirits; his entrance into this world caused the Twilight to seep out, transforming people into ectoplasm.

Link set out to restore the Spirits, who in turn returned him to his human form and revealed his fate as the Hero of yore. Link agreed to carry this weight and helped Midna recover the Fused Shadows, relics containing useful magic--in return, Midna helped Link recover the lost village children.

The two seemed to be on the way to completing their quest when they were suddenly and inadvertedly attacked by Zant himself, who mortally wounded Midna and took the painstakingly-recovered Fused Shadows. Desperate, Link carried Midna to Zelda once again in order to have her healed, while Zelda explained that Link would need the legendary Master Sword in order to return to his original form. Link accomplished this and Midna guided him to the Mirror of Twilight, the only known link between the realm of the Twili and Hyrule. They soon discovered, however, that Zant shattered the Mirror on his way out, leaving them to recover the scattered pieces. In the process they discovered that the ancestral sorcerer and keeper of the Triforce piece of Power--Ganondorf--had been imprisoned in the Twilight Realm for over a century by the Sages, implying that he managed to make an escape thanks to Zant.

Restoring the Mirror of Twilight allowed the duo to travel into the Twilight Realm, but not before Midna found out that she is the true ruler of the Twili; she was usurped by Zant shortly before his rampage through Link's world. In the Twilight Realm they confronted the usurper king himself, who revealed that Ganondorf gave him the great power he now wielded in order to take Hyrule for him. A battle ensued where Link managed to defeat Zant, and Midna used the restored Fused Shadows to extinguish him completely.

Marching towards the final battle, now in Hyrule, Link and Midna found that Ganondorf has indeed succeeded thanks to Zant, and held Zelda under his magical grip. Helping the princess free herself from Ganondorf's possession, Link attempted to fight the sorcerer and put him down--Midna interrupted, teleporting him and Zelda outside of Hyrule Castle to take him down himself.

However, Hyrule Castle was destroyed, and Ganondorf rose apparently victorious, holding Midna's hollow helm. Enraged, Link rushed to battle Ganondorf himself, in a desperate struggle that ultimately resulted in Link's victory. In their gratitude, the Light Spirits revived Midna and restored her to her true form, in which she could access the Twilight Realm as absolute ruler of the Twili. Link and Midna shared a tearful goodbye; she returned to her own world and destroyed the Mirror of Twilight, severing the only link between them.

Link returned to a relatively peaceful life after the events of Twilight Princess, but maintains a close relationship with the now-Queen Zelda in case anything were to happen again. As far as Link knows, Midna rules over the Twilight and all is right with the world.

Moveset:

Link's strength lies in his immense hammerspace inventory of various weapons and tools, so his moveset is limited to close-combat techniques.

-- Spin Attack

Link holds his sheathed sword and stays in place, charging energy. When released, he spins around with his sword out, slashing all surrounding enemies. The longer time spent charging, the stronger the slash; a fully-charged Spin Attack is known as a Great Spin.

Link can also use this technique in midair to rise thanks to the spinning motion, but it doesn't cover much distance.

-- Shield Attack

For this technique, Link bashes the enemy with his shield instead. It's not nearly as strong as a sword strike, but the blunt force can often break the guard of an enemy, creating an opening for Link to exploit.

-- Helm Splitter

This attack can only be used against a stunned or otherwise incapacitated enemy, or one whose guard has been broken by "Shield Attack". Link leaps into the air and brings his sword down vertically in order to split the foe's head in two (ideally). The attack does quite a bit of damage and hurts just to watch, but the set-up is somewhat tricky.

Weapons:

Link has an infinite stock of these weapons unless otherwise noted.

-- Master Sword

The legendary Master Sword represents the Hero of Time's power, and is the only weapon effective against Ganondorf and his spawn. It is roughly three feet long, with a double-edged blade that gleams splendorously. It is especially effective against the impious of heart or those otherwise aligned with darkness, but cannot be used to strike down the innocent.

-- Hylian Shield

An elegant, metallic shield that serves well in close combat. It will absorb most blows with competent efficiency and can also be used to bash enemies with if necessary. It's kind of heavy, so Link can't use it too swiftly.

-- Gale Boomerang

A well-crafted, wooden boomerang endowed with the spirit of a wind fairy. The Gale Boomerang can be used to strike enemies or targets from afar, and its breezy pull can bring both enemies and items toward Link; however, the heavier they are, the less effective this will be. The Boomerang's strike isn't too damaging itself, so it's somewhat more of a utility weapon.

-- Hero's Bow

An ancient but finely-crafted bow used by a hero of yore. The bow's size and resistance are perfect for Link's size and strength, and he uses it quite adeptly and with considerable accuracy. The Hero's Bow is perfect for ranged combat, but it probably can't match up to hi-tech ranged weaponry, such as firearms.

-- Bombs

Link can produce spherical, dark blue bombs with long wicks on the top. As soon as Link takes out a bomb it is lit and cannot be put out; he has five or six seconds before it detonates. Link can throw a bomb to deal considerable damage or clear obstacles, but needs to watch out to not get blown up himself.

Bombs can be combined with arrows to create the aptly-named Bomb Arrows. By fitting a bomb onto the arrowhead, Link can shoot deadly long-distance projectiles which will explode upon impact.

-- Spinner

An ancient, flat, circular machine that seems to be a part of lost technology. Link rides it sort of like a circular skateboard or enlarged top. The Spinner's smooth surface and magical gravitational modulators allow Link to traverse rough terrain with relative ease, although he cannot float over water or through midair with this. Link can also use the Spinner to crash into enemies for some damage, or ride metallic tracks.

-- Empty Bottle

Self-explanatory. Empty bottles are apparently a rare commodity in Link's world, and he can use them to fill them up with anything that may be useful later on: water, milk, lantern oil, or faeries are only a few of the myriad of options. Link only carries one of these.

-- Clawshot

An ancient, gauntlet-like device from which a chain with a hook shoots out. Link can use the Clawshot to hang on to higher grappling points and reach normally inaccessible heights. The chain begins to quickly retracts as soon as the hook makes contact with a grappling point. I plan on having Link obtain a second Clawshot further into the RPG, turning this weapon into the Dual Clawshots.

Final Smash: Triforce Lock

Link casts powerful, arcane magic on a single target, provided by the Three Goddesses. The target becomes immobile, trapped within two glowing representations of the Triforce, while Link is endowed with superhuman power and uses it to deal a myriad of fast slashes at the helpless foe. His final strike breaks through the magic lock itself, sending the enemy flying.
Although I'm not particullary happy with the whole 'endless ammount', everything else seems in order. Accepted.

Sonic Battle,from the Sonic series

so far thats the only game hes appeared in though (he would count,right?)
Yes, he would be fine. Reserved.

To be honest I really don't know what to do with Trace since he is armless...just reserve me Baby Mario and Yoshi combo and just drop Trace
Fine. Reserved.

Name: Knuckles The Echidna
Approximate Age: 16
Gender: Male
Game Series:Sonic The Hedgehog
Game Version:Sonic Chronicles The Dark Brotherhood I guess.

Description: A red echidna with dreadlocks, and has purple eyes. He has red and yellow shoes with some kind of lego thingy ontop of them. Has white gloves with spikes on them. He also has a white crecent birthmark on his chest.
Personality: He's hard headed and shy around some girls. He is also quite independant and has a short temper. He is also somewhat Gullible.
History:He is the last of his tribe, but not the last of his kind. He has for a long time been the gaurdian of the master emerald, gaurding it on Angel Island, which used to be apart of the Mystic Ruins. When he first met Sonic, Eggman made him think he was his enemy and told him that he wanted to steal the emerald, so he believed him and had fought Sonic until eggman himslef stole the Master Emerlad. After that scenerio, Knuckles had been part of the Sonic gang.

Moveset:Uppercut
He plunges himself and his fists up ward, and then slowly falls to the groound due to his air trapping dreadlocks.
Spindash
The good ol' spindash. Rolls up into a ball, and goes wherever.
Quake Punch
Knuckles pounds the ground sending out a mini eartquake that can easily be avoided by a jump.
Power Punch ( I knnow I know. retarded name)
Knuckles sends out a harder punch than his basic moves.

Final Smash: Super Knuckles
I dont really know how this works for Knuckles, but he probably turns gold like Sonic and Shadow, and his abilities are maxed out, and he'll be almost able to attack anyone in his way, unless of coarse, they dodge somehow.
Weapons: None.

Sample: Knuckles The Echidna was of course taking care of the Master Emerald on Angel Island. " I wonder if any action will happen" He said. It hadnt been a while since he last went on an adventure with the gang. " But it doesn't matter if. As long as the Master Emerald is safe." He opened his closed eyes and looked up. He began noticing every day, the sun seemed to get dimmer and dimmer. He wondered. He got up and walked to a near by grape grove to get his favorite food. He picked a bunch of grapes and ate then. Soon after Knuckles had eaten them he heard a noise. He quickly ran back the the Master Emerald shrine. When he got there, the Master Emerald was gone.
Please don't use 'retarded' as an insult. Anyway, firstly, personality is two short. Needs to be two paragraphs, five sentances is. Appearence, same as personality unless you include a picture. History, same as personality also, but with a bit more detai. Regarding your final smash. There can't be a 'I don't really know' or 'probably'. It's a RP. It has to be something that's certain, and you need to describe it in detail. It could well be Super Knuckles, but in that case you have to describe it without terms such as 'probably'. Also, the sample is one big block, MUCH too far bellow the limit of the site.

Denied until improved.

Name: Regulus/Bulzeeb (I prefer him being called Regulus)
Approximate Age: Unknown
Gender: Male
Game Series: Bomberman
Game Version: 64 and 64: The Second Attack

Description: http://images1.wikia.nocookie.net/bomberman/images/1/1c/Bulzeeb.PNG

Regulus is a bipedal creature called a Bomberman. Basically this means that he has two arms and two legs like a human, but his hands and feet are round and have no appendages. Also like other Bombermen, Regulus has a small part in the back of his head that sticks out, and at the end of this thing is another small circle. Regulus wears a black armor-like suit with a giant red V on the stomach area. He also wears a dark helmet which the glass up front extends over his entire head and down to his chin. He also has a white jet-like contraption on his back which allows him to fly.

Personality: Regulus is a very silent-type bomberman. His motives are only known by him. One motive is clear for sure though; Regulus wants to defeat Bomberman in battle because Bomberman bested him two other times whilest they have clashed with one another. Regulus also seems to be the type to win battles at any cost, even if it means he has to sacrifice his comrades to do so.

Regulus though is not completely heartless, as he will help others when he knows for sure that they need it, although he will often find an excuse that tries to explain his actions. Regulus is also loyal to whomever he calls his master (in 64 that was Altair another dark Bomberman). Regulus seems to prefer pride over anything else though; this is shown through several different ways including the time that he had changed his name because he believed it to be tainted by his defeat. He is also one of the few Bombermen who do not underestimate his/her opponent. Regulus is said to be the wisest and strongest of the Astral Knights (a group of Bombermen).

History: Regulus has a very mysterious history. He was born on Planet Bomber, on the unnamed moon to be more specific. He was found and raised by Rukifellth, the sole protector of the seven Elemental Stones. Soon, Regulus grew up and became one of these protectors of the seven Elemental Stones, the Shadow Stone was the one that he protected. His step-brothers/sisters, the other protectors, had the other Elemental stones to help them with their powers. Regulus soon grew bored of protecting this stone and decided to head off into the deep reaches of space, keeping the stone with him though.

Soon, Regulus found a space ship heading towards the Bomberman. He decided to sneak on board and rest until he was ready to leave. Regulus however was discovered by the ship's captain, Altair. Altair threatened to destroy Regulus for being a stowaway on the ship. Regulus just scoffed at the remark, then he sensed the power that Altair seemed to possess. Regulus asked to join Altair and his crew to heighten his power and skills. Altair at first laughed at the offer that Regulus had, but then he noticed the particular stone that Regulus held. Altair proposed a deal, if Regulus would part with his crystal, he is free to travel aboard Altair's ship. Regulus looked at the black crystal and without a second thought agreed to the proposal. He handed the Shadow Crystal to Altair, and the ship's captain led Regulus to a specific room. This room was nothing special, it had silver walls and floors. The only thing kept in this room was a large cube with a star pattern surrounding it. Altair explained that this cube was known as the Omni-Cube and that it could be used to convert the life of a planet to pure energy. He explained that the Cube, however, needed an alternative power source to use, Altair believed that this cube could use the Shadow Crystal to power up this device. Altair placed the crystal into the cube and suddenly the cube itself started to rotate. Altair and his crew, Regulus, Artimis (a red bomberwoman with golden hair), and Orion (a green bomberman) all went to take the life of other planets and use it as their own.

Soon, the crew landed on Regulus' home planet, Planet Bomber. A White Bomberman, known as Bomberman, was able to defeat the crew and was ready to take on Altair. Bomberman's partner, Sirius, had other plans though. Sirius took the Omni-cube that Altair had used, and was ready to take down anyone in his way. Bomberman and Regulus decided to team up and fight against Sirius and kill the Jet-like Bomberman. Regulus told Bomberman about how he was wanting power and glory, but it was all gone when Bomberman defeated him. Regulus told Bomberman that he would regain his honor by besting Bomberman later.

Regulus decided to go back to Rukifellth and his step-brothers/sisters, with Shadow Stone in hand. Rukifellth however was possessed by a demon called Sthertoth. Sthertoth had some sort of strange hypnotic powers that worked completely on his step-brothers/sisters, but not on Regulus himself. Regulus did have some side effects due to this power, most notable was his name change to Bulzeeb. Soon, Bulzeeb and Bomberman had another fight, but Bulzeeb decided to end the match and just give Bomberman the Shadow Crystal that he needed. Bulzeeb wanted to rematch bomberman once more, but was killed by his own boss. Bomberman was able to destroy this boss and soon all the Astral Knights (Regulus and his step-brothers/sisters) were all restored. Regulus had no memory of being named Bulzeeb, but he does remember his fight with Bomberman, Regulus still wishes to fight Bomberman and restore his honor, but first he needed to train.

Moveset:
Nightmare Slash: Regulus will do a quick rush to the direction he is facing, and if an opponent is unlucky enough to receive this attack, Regulus will grab the opponent and slash him four times, then do a flip-kick.

Summon Horror: Regulus will summon a dark bird-like creature that will fly straight from out in front of him. The bird may curve up or down depending on how much distance is between Regulus and his opponent, the farther an opponent is from Regulus, the more curve Horror can have.

Gravity Sphere: Regulus can bring forth a sphere of dark energy that will slowly come toward the closest opponent and deal dark damage. Not much damage is done by this, but they will cause an opponent to slow down if hit, and will allow Regulus the opportunity to finish them off quickly.

Bomb Creation: Regulus creates a bomb and it appears in his hands. Nothing else. How these are created are a mystery to even Regulus.

Bomb Kick: After Regulus creates a bomb he can set it to the ground and kick it. He can also kick any unexploded bomb created by him if it is already on the ground.

Bomb Throw: If Regulus has a bomb in his hands he can throw it. If he is running while throwing it, chances are it will fly straighter toward an opponent.

Bomb expansion: If Regulus is holding a bomb in his hands and is not moving or taking damage, the bomb's range and power will continually increase up to a maximum point. If the maximum point is reached then even Regulus may feel its sting, so even he has to steer clear of one of these, if Bomb expansion is used but then cancelled because of movement or damage, the bomb goes back to its original size.

Bomb diffusial grip: As long as Regulus is holding a bomb, it will not explode. The same applies to any bomb that Regulus picks up if it is unexploded.

Final Smash: Dark Illusion- Regulus will charge in a lot of dark energy then run at a straight line. Anyone unlucky enough to get caught in said line will be sent into a different dimension and then come out with a lot of damage done to them. Regulus finishes up this smash with a Nightmare Slash.
Weapons:
Bombs- Just standard bombs not much needed to say
Claws- these claws are able to allow some moderate damage using his slash moves or his Nightmare Slash
Dark Crystal- The very essence of Regulus himself. This specific crystal allows Regulus to utilize his dark energy moves.
Summons will have to be limited of that bird thing, or cost a lot of energy. Other than that, Approved.

I've edited my post now, sorry it took so long to get done, and I hope it's filled in a few missing gaps.

Any chance I can reserve Mario?
Accepted
And Reserved.

I'll do the rest of the sign ups when I get home, I'm pressed for time.
 

Cyber Robert

Shockingly Lovely
Summons will have to be limited of that bird thing, or cost a lot of energy. Other than that, Approved.
that is all he can summon. Unless you're talking about his Gravity sphere as well. if you are my bad. Anyways, may I also reserve Sylux off of Metroid?
 

Parasite

ブラック☆スタ
Name: Lanky Kong

Approximate Age: 25

Gender: Male

Game Series: Donkey kong

Game Version: Donkey kong N64

Description:
http://www.gamespot.com/gamespot/features/video/dk_history/screens/lanky1.jpg

As would be expected with a Kong, Lanky is an ape. But unlike the rest of his friends Lanky is an Orangutan and makes use of it with his incredible reach. Lanky is covered (apart from his face, hands and feet) in orange fur that cow licks on the top of his head and has arms that are about a meter and a half long but can extend to quadruple that. He has small legs and medium sized feet, so he usually gets around by standing on his hands. Lanky has blue, round eyes that sit at the bottom of his mask (the dark brown bit above his mouth) and a long jaw with a red clown nose on top of it. Lanky prefers to wear cloths that stretch for is style of fighting and is clad in an undersized white shirt and blue overalls with yellow buttons. He looks out of shape, but he is completely the opposite and can swim under-water non-stop for hours with huge lungs. Lanky also has a patch on the back of his overalls and is about 4"3. Lanky is extremely agile, being able to dodge bullet fire at 20 meters (which also shows his reaction time), Like the rest of his family Lanky has something called 'Kong strength' an ability that all the Kongs have that enables them to defeat enemies easily with amazing moves and lift their body up trees. Lanky is also outstandingly nimble and can scale a cliff without even having to worry about falling off.

Personality:

By most peoples standards Lanky Kong is a disgrace to his family and shouldn't be called a Kong. To be honest with you Lanky is just being himself and doesn't care what others think. Lanky is a fun-loving trickster who loves playing pranks, monkeying around and pulling jokes. He could be considered eccentric although he's extremely laid-back and enjoys relaxing in the jungle than fighting kremlins (although he is willing to risk his life to save a friend in danger). Lanky loves the water, despite being an orangutan and can spend hours drifting in the water. As stated by many Lanky is fairly clever, although he doesn’t really show it out of battle. Lanky is a keen environmentalist, taking care not to litter the island which he lives on and takes good care of he other animals (except for the kremlins). Being a Kong Lanky has a few natural urges. Firstly he thoroughly enjoys fighting his nemesis' the kremlins, going out of his way to defeat them and any of their allies. Secondly Lanky loves lazing around, especially in trees and can often sleep for hours. Finally lanky has an insane desire for the golden tropical fruit, the banana. Lankys love of bananas is defiantly out of the ordinary and his favorite thing about his relative donkey is his impressive hoard of the fruit. Like the rest of his family Lanky can be easily persuaded with the rare golden banana to do others biding. Like I have mentioned Lanky loves the water and is a refined swimmer. He can move faster in the water than most olympic swimmers and can dive for at least ten minuets.

History:

"Left!" rasped a voice

"Right!" a voice responded

Two kremlins where standing at the helm of K.rool's latest machine, a giant metal statue of himself that was floating towards the incredible Donkey Kong island. They where arguing about the direction of which the should go, although neither of them knew a thing about navigation and with a huge crash they where suddenly stopped dead. Though every thing was not lost. They had landed just a few kilometers from Donkey Kong island and could continue their plans.

"Power up the Blast-o-Matic, target Kong Island. Fire when ready!" Yelled the might reptilian king. Although instead of a deafening explosion all that K.rool heard was a whimper. Obviously the machine wasn't working, and K.rool needed a distraction so donkey kong wouldn't attack. He knew exactly what to do. He would capture that apes friends and while he was rescuing them K.rool would fix his machine.
Lanky was born on Donkey kong Island with the rest of his family who were known as the Mankey Kongs. Lanky was a bit of an outcast as the Mankies where often going out, causing trouble and meeting up with Kremlins. Eventually his family was found out and were banished from the family, leaving him happy, but alone. Lanky teamed up with Donkey and the rest of his family but was kidnapped by K.rool, the evil crocodile king bent on destroying Kong Island and encaged in the desert. Eventually Donkey Kong came and found him. Lanky repaid him by helping Donkey defeat the evil crocodile lord and saving his Island from destruction.

Moveset:

Elastic arms: Lanky stretches out his arms and hits the opponent with a left, right, then double hit.

Orangstand: Lanky stands on his hands and moves at double speed.

Baboon Balloon: Lanky simply inflates himself, allowing him to fly.

Simian Slam: Lanky spins around in the air and slams down on his face, causing a shockwave that is fairly strong.

Plum Flurry: Lanky attacks from afar with his Plum shooter although in this attack he unloads the whole contents on the opponent.

Plum Snipe: Lanky uses baboon balloon to fly into the air then pulls out his Plum shooter and begins firing.

Orangsprint: Lanky does a handstand and runs at an incredible speed, knocking down foes or escaping from them.

Trombone Tremor: Lanky pulls out his Trombone and plays it, creating a musical sound wave that is of medium power.

Elastic Bombs: Lanky stretches out his arms while holding orange bombs. When he smacks the enemy the bombs explode
Swift Swimming: Lanky is able to plough through the water using his incredible arm strength, creating a small whirlpool.

Final Smash:

Bouncing Plum

Lanky inflates himself to the size of a boulder and begins bouncing around the field, crushing anyone in his path (he can be moved around b powerful blasts). When he has finished he bounced into the air and unloads the contents of his Plum shooter, the bullets of which are now strong enough to blast through steel with lanky’s inflated blow.

Weapons:

Plum Shooter: A weapon that looks like a long piece of hollow bamboo and acts like a Blow dart pipe, although with plums instead.

Trombone: An average trombone used to create sound waves.

Orange bomb: A grenade bomb that explodes when thrown.

Sample:

Lanky grazed his knuckles along the ground as he ambled along the seemingly endless beach, gazing at the rolling waves,
"It's been a while since I've seen anybody around here" He said to himself. Lanky was almost going to leave when he the unmistakable sound of kremlins. He smiled to himself as he jumped behind a cliff and waited. Once the kremlins where only about a meter away he threw himself out from the cliff, accidentally landing on the crocodiles,
"Well I was supposed to take you down using my plum shooter, but I suppose this works too" He said, laughing as he loped back down the beach. In the distance Lanky noticed a large figure. A smile curved up his face. The kremlins where back, and he was the only one fighting them.
 
Last edited:

Handy?

It's that one guy
Name: Lloyd Irving
Approximate Age: 17
Gender: Male
Game Series: Tales of Symphonia
Game Version: Tales of Symphonia (GameCube)

Description: 1 2
He is a good, fairly tall height at 5”8, and still growing. Due to sword training and having to go a good distance to reach school each day, he is a bit muscular but not to the point that he would be “beefed up” or anything. His main battle asset is his speed, in running, slashing, etcetra. His skin is fair, and as for his hair and eyes they are a dark shade of burgundy. His hair kind of looks like it has been gelled up as curved spikes, swaying to his right side. Two thick bangs are also hanging out from the right front of his face. There are also likely some battle scars and bruises around his body, being a close-combat fighter.

Lloyd’s clothing is composed of a red jacket with a loose turtleneck collar, several white buttons, and a long scarf-like cloth stringing from the jacket’s neck. He wears gloves the same shade of red as his jacket, and on his left glove a golden metallic seal is patched on, holding a bright blue Exsphere. He wears tight black suspenders with leather straps shaping like a ‘Y’ on the back, fastened by buckles. Also Lloyd wears two belts that cross as an X-shape, a belt hold a maroon-colored sheath each for his swords. To finish his look he wears red boots with more buttons fastening it at the back, thick to stand the wear of running around often and jumping from high areas.
Personality:
Simpleminded and straightforward (or in some other cases just plain rash), Lloyd’s the type to do things first and ask questions later. In general, he’s very friendly, optimistic, and outgoing to even strangers, but other times deemed disrespectful since somehow he just can’t stay awake during long educational lessons. During times of trouble, he tends to be the one to pep talk the group, or if even he is feeling down, blames himself for the happenings but keeps a smile to make sure no one worries. Lately he has been more independent in his actions and thoughts, though always enjoys some good company.

He is often made fun of for lacking education in comparison to most of his party-mates, but Lloyd is not one to bear a grudge or retaliate. For people who he particularly dislikes, he becomes strongly defiant and defensive, not throwing petty insults, but strong striking ones. Even if he enjoys friendly spars now and then, he would avoid serious fights and debates with people if possible.
History:
Lloyd was raised by a dwarf in a forest by the name of Dirk, who claimed that he took him from his mother’s dying arms. He lived a fairly normal early life, going to school each day, learning more about blacksmithry, and talking to his good childhood friends Colette and Genis. In general times were hard for the land of Sylvarant, since Desians enslaved people outside his town (which made a non-aggression pact). There were rumors that they would abuse the people outside in several ways, and Lloyd was disgusted by them. It was only fueled further when they attempted to assassinate his friend Colette. You see, Colette is the Chosen, a person with the mana signature to fit their Goddess Martel. It is believed that the Chosen must undergo a long journey unlocking seals and transforming into an Angel, and finally destroying all the Desians who roamed Sylvarant. Lloyd presumed that was their reason, and in a sense backlashed at them by invading their grounds to save Genis’ friend Marble, a kindred old lady who would become an Exsphere host. The Desians didn’t take well to it, and attacked the village, setting houses on fire and killing several people. They also noticed Lloyd was in possession of an important Exsphere, and would pursue him at a later date, since they were losing that time. Lloyd was therefore blamed for the catastrophe, and shunned out of the village. Genis, his best friend, insisted to go with him, crying that it was his fault.

Eventually, the duo made it to the Chosen’s group, at the time composed of Colette, obviously, Raine, Genis’ older sister, and Kratos, a mysterious mercenary. They went on through the journey, also stumbling into Sheena, who attempted to assassinate Colette once for some reason. Going through the steps of Angel Transformation, Colette was in pain, and Lloyd worried about her. Apparently to become an Angel, she had to lose everything human about her: her sense of pain, sleepiness, flavor preferences, and eventually her emotions and memories. Once they were at the final step atop the Tower of Salvation, Lloyd halted it—he didn’t want Colette to go. Kratos turned against the group, revealing himself to be an Angel as well: their sole purpose to revive Martel, and actually were allied with the Desians. Getting away in time, Colette became a soulless puppet, and the next step Lloyd strived to get her spirit back.

Sheena assisted the group, feeling no danger in helping them anymore. She brought them to a Desian base, and using their Rheiards flew to Tethe’alla, what Lloyd always believed was the moon. After getting Colette's soul back via a Dwarven Seal (with really long and dreary missions that might bore you), Sheena explained to Lloyd how if the Chosen succeeded in restoring Sylvarant, Tethe’alla would suffer. That is why she stopped them, but now that it seemed impossible she had nothing against them.

It was an hourglass effect, so Tethe’alla was prospering while Sylvarant suffered. To solve this problem, Lloyd found a way to unite the worlds: helping Sheena form pacts with all the Summon Spirits for nature balance. And to finish, using the Eternal Sword to unite the worlds geogrophically and revive the Giant Kharlan Tree. In a way, he made up for Iselia burning down all that while back.

(CRAP I CUT OFF A LOT. Symphonia is such a long game, I decided to just cover the should-probably-knows.)
Moveset:
(Many of Lloyd’s moves are easy to attach as combos, and have higher levels. Also if Lloyd uses a Summon Spirit stone as an accessory, he can change the element of his attacks.)

Demon Fang – Sends out a wave of what looks like white fire from his blade. Can be used two times in a row, or added as a finishing move in a combo.

Sonic Thrust – Stabs the enemy with a sword, pushing them back.

Tiger Blade – Slashes upwards, then while in the air pushes the sword forward to slash again.

Sword Rain – Doing a sideway somersault and a twist, with a sword swing down things that appear to be long needles made of light slice the foe.

Beast – Charges at the foe with a blast of energy in an image of a lion’s face. Can stun opponents.

Tempest – Goes into a ball position as he jumps forward, holding his swords out to slash. Has a considerable distance, thus good for evading moves.

Rising Phoenix – Jumps into the air and on the way down the Twin Blades are pointed together to create the image of a burning phoenix’ beak.

Hi-Jump – As it says, Lloyd springs into the air at a far height.

Wall-hop – Just thought I’d say he’d probably be able to do this.
Final Smash:
Merging the Material Blades into the Eternal Sword, he extends wide crystallized wings colored like the Aurora Borealis, and flies up, then aiming his sword down, dives into the ground and shatters the terrain under the enemies’ feet. It’s powerful enough to leave them stunned, and since the sword controls space and nature violent trees could grow and damage the enemies further.

Weapons:
The Material Blades -
A pair of poweful weapons that are composed of Flamberge and the Vorpal Sword. Together, they craft the legendary weapon the Eternal Sword, which under normal circumstances no human would be able to equip.

Sample:
The wind was blowing gently, but the dust with that small stroke was unbelievable. As well as the heat—Lloyd at the time sincerely wished he was in Flanoir, where it always snowed. But he was not there, he was in Triet, the desert that was often dry. The sun seemed to never give him a break, and to make things worse Lloyd was headed for the direction where it set and the wind blew against him, so the bright light and the annoying sand would always get in the way of his sight. The swordsman decided to remove his red coat for a while, it was just impractical at the time. After some fumbling with his buckles and buttons, he removed his jacket to reveal that he was wearing a simple black shirt under. He folded the jacket hastily and stuffed it into the backpack he brought. At the moment, he was alone, exploring the world gathering Exspheres so they won’t hurt anyone else. He knelt to get his water jug in the bag, Lloyd twisted the cap quickly and drank. For his long travel in Triet, the water was just barely cold now. He sighed, but kept moving after he put the jug back in the bag.

“The mine should only be a few miles now.” He assured himself.

Step after step he trudged, it was relatively eventless. And all the while he wished that Genis had gone along. “Oh yeah, he was staying back in the Triet Inn since he got sick.” Lloyd covered his eyes from another ray of light. “Well he better get well soon… All this load on one person… ugh.” He moaned and then he stepped on something metallic. “…?” He paused, slowly looked below, seeing whatever it was gleam in the sun. Had a short wick poking out of it, so Lloyd immediately assumed it was a bomb. With a shrug he kept moving on to the Exsphere Mine—it would be dangerous to mess with an explosive.

After a short distance, the bomb slowly raised up from the sand, Lloyd unaware. It looked like a stick figure, just slightly chubbier. Red marks on the end of his limbs and to the front of its presumed face. Its eyes were like green beads, and below them was a pattern like a white mustache. It turned to Lloyd, staring. It was a Bombed.

Lloyd soon had this gut feeling he was being followed, he turned to the Bombed, which continued to stare. He drew a sword out, and cautiously started, "What do you want?" The Bombed didn't reply. A second later, it seemed the wick had spontaneously set itself on fire! It suddenly ran towards Lloyd, he in response backstepped and kept his left sword swinging forward, "Back, back...!" He yelled.

Then it blew up. Lloyd was thrown back a distance, on his bottom and now the front of his face was covered in remaining gunpowder. "So it was a bomb." He shook his head left and right swiftly to get off some of the ash, then brushed off the rest with his hands. He was fortunate that specific Bombed was not the strongest, and Irving did not suspect that it was a sign of invasion...
Approved
that is all he can summon. Unless you're talking about his Gravity sphere as well. if you are my bad. Anyways, may I also reserve Sylux off of Metroid?
I meant make it so he doesn't summon it frequently, as summoning takes quite some energy. And yes, reserved.

Name: Lanky Kong

Approximate Age: 25

Gender: Male

Game Series: Donkey kong

Game Version: Donkey kong N64

Description:
http://www.gamespot.com/gamespot/features/video/dk_history/screens/lanky1.jpg

As would be expected with a Kong, Lanky is an ape. But unlike the rest of his friends Lanky is an Orangutan and makes use of it with his incredible reach. Lanky is covered (apart from his face, hands and feet) in orange fur that cow licks on the top of his head and has arms that are about a meter and a half long but can extend to quadruple that. He has small legs and medium sized feet, so he usually gets around by standing on his hands. Lanky has blue, round eyes that sit at the bottom of his mask (the dark brown bit above his mouth) and a long jaw with a red clown nose on top of it. Lanky prefers to wear cloths that stretch for is style of fighting and is clad in an undersized white shirt and blue overalls with yellow buttons. He looks out of shape, but he is completely the opposite and can swim under-water non-stop for hours with huge lungs. Lanky also has a patch on the back of his overalls and is about 4"3.

Personality:

By most peoples standards Lanky Kong is a disgrace to his family and shouldn't be called a Kong. To be honest with you Lanky is just being himself and doesn't care what others think. Lanky is a fun-loving trickster who loves playing pranks, monkeying around and pulling c. He could be considered eccentric although he's extremely laid-back and enjoys relaxing in the jungle than fighting kremlins (although he is willing to risk his life to save a friend in danger). Lanky loves the water, despite being an orangutan and can spend hours drifting in the water. As stated by many Lanky is fairly clever, although he doesn’t really show it out of battle.

History:

Lanky was born on Donkey kong Island with the rest of his family who were known as the Mankey Kongs. Lanky was a bit of an outcast as the Mankies where often going out, causing trouble and meeting up with Kremlins. Eventually his family was found out and were banished from the family, leaving him happy, but alone. Lanky teamed up with Donkey and the rest of his family but was kidnapped by K.rool, the evil crocodile king bent on destroying Kong Island and encaged in the desert. Eventually Donkey Kong came and found him. Lanky repaid him by helping Donkey defeat the evil crocodile lord.

Moveset:

Elastic arms: Lanky stretches out his arms and hits the opponent with a left, right, then double hit.

Orangstand: Lanky stands on his hands and moves at double speed.

Baboon Balloon: Lanky simply inflates himself, allowing him to fly.

Simian Slam: Lanky spins around in the air and slams down on his face, causing a shockwave that is fairly strong.

Plum Flurry: Lanky attacks from afar with his Plum shooter although in this attack he unloads the whole contents on the opponent.

Plum Snipe: Lanky uses baboon balloon to fly into the air then pulls out his Plum shooter and begins firing.

Orangsprint: Lanky does a handstand and runs at an incredible speed, knocking down foes or escaping from them.

Trombone Tremor: Lanky pulls out his Trombone and plays it, creating a musical sound wave that is of medium power.

Elastic Bombs: Lanky stretches out his arms while holding orange bombs. When he smacks the enemy the bombs explode
Swift Swimming: Lanky is able to plough through the water using his incredible arm strength, creating a small whirlpool.

Final Smash:

Bouncing Plum

Lanky inflates himself to the size of a boulder and begins bouncing around the field, crushing anyone in his path (he can be moved around b powerful blasts). When he has finished he bounced into the air and unloads the contents of his Plum shooter, the bullets of which are now strong enough to blast through steel with lanky’s inflated blow.

Weapons:

Plum Shooter: A weapon that looks like a long piece of hollow bamboo and acts like a Blow dart pipe, although with plums instead.

Trombone: An average trombone used to create sound waves.

Orange bomb: A grenade bomb that explodes when thrown.

Sample:

Lanky grazed his knuckles along the ground as he ambled along the seemingly endless beach, gazing at the rolling waves,
"It's been a while since I've seen anybody around here" He said to himself. Lanky was almost going to leave when he the unmistakable sound of kremlins. He smiled to himself as he jumped behind a cliff and waited. Once the kremlins where only about a meter away he threw himself out from the cliff, accidentally landing on the crocodiles,
"Well I was supposed to take you down using my plum shooter, but I suppose this works too" He said, laughing as he loped back down the beach.

(Not related)
Sora Nagaike breathed heavily after he threw his last kick at the cement pillar holding up his house. He smiled as he walked down to his kitchen. Sora pulled open the door of his fridge and grabbed out a bowl of leftovers from lasts nights dinner. He took his meal to microwave, set it for 5 minutes and walked to his window to pick some herbs.

He was just about to pick a spring of rosemary when he heard an unfamiliar flapping sound, kind of like wings beating. He looked into the sky and saw a grey-blue pigeon. It landed ungracefully on the edge of his herb garden and gave a grateful coo as Sora pulled the heavy looking scroll from his leg. He read it out in his mind,

Congratulations on your graduation, I hope you are worth the trouble, I am not here to be your friend, meet me by the Heads of the Hokage, at Seven Minutes past noon, today, if your late I won't train you.
-Reteka Siroshima, your Jonin.

Tai started to tremble and began turning a light shade of every color imaginable due to his unique skin. He closed the window sill a quickly ate his soup. He was so excited he nearly forgot his weapons pouch.

"I'm finally going to become a real ninja!" He yelled as he burt out his door and ran towards the hokage stone faces. He saw a girl with a mask and a guy with a half red and half black sword. He bowed to team members and said casually,

" Hey, I'm that zombie freak from the academy ", then walked over to is sensei and said politely,

'Good Morning sir, my name is Sora Nagaike"
Personality needs to be two paragraphs. History needs to be two paragraphs. And with the sample, what is that I don't even

Fix the sample, I don't actaully get what's going on... Is it like, Lanky has suddenly become a zombie freak who is receiving a letter? I'm slightly confused. Pending
 

.Wind.

Banned
(I was unsure how to type this with Baby Mario in it so I know I'll need to work on it but, I don't know where.)

Name: Baby Mario/ Yoshi
Approximate Age: 2/29
Gender: M/M
Game Series: Yoshi
Game Version: Yoshi Touch & Go
Description:http://upload.wikimedia.org/wikipedia/en/thumb/3/37/Yoshi.jpg/200px-Yoshi.jpg
BABY MARIO: He has a small red cap with the letter m in red writting. He has a large nose. He has a face with no facial hair. he has no shirt and no pants...just underwear.He has a small layer of brown hair but, you can't see it.
YOSHI: Yoshi, like all other Yoshis, has a large nose region, a row of red spines along his back, and a long sticky tongue. The green dinosaur typically wears orange shoes in recent games, but he originally wore brown shoes, and also red shoes in a few appearances. He always wears a saddle that others can use. Also Yoshi's underbelly is white.

Personality:

BABY MARIO: Baby Mario has been described as being mostly brave and courageous, such as when he constantly rescues Baby Luigi,but there are times when he is a crybaby. Unlike his older self, Baby Mario is not a silent protagonist and is actually very talkative. Baby Mario is also very energetic. He also seems to be very playful. He is also shown to be very speedy due to the fact that he is a Speed or Lightweight character.
YOSHI:Yoshi is an extremely friendly individual who always lends a helping hand to those in need. He is legendary hero and has more than once, saved his island, helped his friends, and defeated the evil King Bowser Koopa. Once Yoshi takes on a task, he stops at nothing until he completes it. Yoshi never backs down at defending his homeland and friends. He is also very courageous, allowing the green dinosaur to stand and fight enemies much larger than himself, including Yoob, a enlarged Bowser, Nep-Enuts, Tap-Tap the Golden, and the gigantic Baby Bowser. As a result of this courage, Yoshi often takes on a leadership position to the Yoshi clan, although Yoshi has no official political status
In fact, when Yoshi was offered a leadership position during the events of Super Mario RPG: Legend of the Seven Stars, the humble dinosaur declined the position. Like Mario, Yoshi has a large appetite, although Yoshi mostly eats fruits (mainly melons), but Yoshi will eat most anything including enemies (except peppers and certain inedible enemies).Yoshi also has bad chemistry with Magikoopa

History: BABY MARIO: At this point he has no history except he and Yoshi went to rescue baby Luigi many times and he has played various sports...this is his childhood, but Baby Mario obtained a hammer when saving old mushroom kingdom with mario, luigi and baby luigi. He still has that hammer which he carries with him.
YOSHI: Yoshi has lived all his life on Yoshi island. That's the place where he and baby mario saveed baby Luigi all of those times. Then, as time passed baby mario grew into Mario. So, he left the island with Luigi and with Yoshi. Now Yoshi helps Mario all the times he can by allowing Mario to ride on him to move quicker and defeat enemies faster, but before any of this...
Yoshi was born on Yoshi Island, his parents were Greg and Kayla Yoshi. As a child he loved to eat , run and flutter with all of the other yoshi kids. When he was about 16 his father took hinm out to eat shy guys, the thing he was never allowed to do. So, one day after his parents had died by an attack of the evil Baby Bowser, Yoshi was crying and walking in the forest at the age of 28. When a stork had dropped the Mario brothers and Luigi Mario was kidnapped by Kemak, an evil witch and bowser's adviser. So, when Yoshi caught the falling baby they went off together to save Baby Luigi.

Moveset:
Tongue: Yoshi grabs an enemy by his tongue and shawllows them whole, then they pop into an egg

Egg create:
Yoshi shallows a non-moving object and turns it into an egg that follows him (Up to 5 eggs)

Egg Throw:Baby Mario grabs an egg and throws it

Great flutter; Because of Baby Mario is on his back Yoshi is able to flutter really far

Baby Hammer: Baby Mario hops off of Yoshi and attacks the opponent with his hammer and then Yoshi quickly gets him back on.

Yoshi Hammer
: Yoshi swings his head at the eneimes. Hitting them with a force of a hammer.

Final Smash: Super Baby Mario + Yoshi Combo
Yoshi and Baby Mario get the effect from the star power-up in Yoshi touch and go. Baby Mario gets a cape and he throws stars everywhere and yoshi begins to shine and move fast
 

Parasite

ブラック☆スタ
I have added some things to my sign up. just tell me if I need more.
 

Cyber Robert

Shockingly Lovely
I decided to cancel my reservation of Sylux (mainly because I looked up the Metroid Timeline and it did not correspond with what I had planned for him), I apologize for the incovience it created but I did however make another character instead. I hope this is okay.

Name: TAC
Approximate Age: 16
Gender: Male
Game Series: Kirby
Game Version: Super Star (Ultra)

Description: http://images1.wikia.nocookie.net/kirby/en/images/thumb/c/cd/Tac.jpg/120px-Tac.jpg
TAC is shaped like a cat’s head with two hands and two feet, all four of which do not appear to be attached in any way to his body. His left hand has a yellow glove that has the potential to steal a copyable essence from an opponent. His almost entire body is covered in a black robe. The only holes in this robe are to show his eyes and the inside of his ears. His eyes are always squinted, making the appearance of being closed, and the skin around his eyes is tan. The inside of his ears are dark blue. TAC also carries a large green bag where he stores any and all valuable items that he has obtained (or stolen).

Whenever TAC uses his special glove to steal a copyable essence from an enemy he will become a close recolor of the foe he stole it from. If one does not pay attention to the shading and tint of a color, they will be fooled into believing that he is the original, except by the original himself. Once the copyable essence is knocked out by an opponent or dropped by TAC, he will return back to his normal self and he will not be able to recover that recolor until he steals another copyable essence from the same opponent or the same species of the opponent. TAC cannot copy multiple beings however. E.G. if he uses his glove on the Ice Climbers, he will only look like Popo not be both Ice climbers in separate bodies

Personality: TAC is a very sneaky type character. He likes to hide from others and wait until he is out of their sight. TAC is a very shy and quiet character whom stays in the background unless needed. TAC also does not like to fight, rather he’ll usually wait until his allies had tire out his opponents and then he’ll come in to help in the last minutes of a fight. Once he gets to know someone TAC will try to hide from them, but not because he’s shy, but because he will often pull pranks on others. TAC does prefer to be alone when it comes to walking or strolling, but when it comes to actual fighting, he’d rather have allies to help him.

TAC also has a greedy side to his personality. TAC will often look for valuable treasures and currency, and then take them by any non-violent means necessary. Often he uses his disembodied hand to reach anything large at a distance just out of reach of a person with an embodied hand. TAC will also often take a copyable essence whenever he can while stealing an item and make it seem as though the item was either recovered by the “owner” if discovered missing, or he can make a quick getaway without being discovered until too late. Whenever he does steal something, TAC will often try to find the nearest exit and relocate himself there. Whenever TAC copies a person, he does not copy their personality, although he often does get more confident and brash whenever he does copy someone, but that is usually because they are much more capable for fighting than TAC.

History: TAC grew up in a small village on Dream Land with several other TACs and bomb-like creatures called Bombers. TAC lived with his parents and older brother, the latter of which he shared a close bond with. TAC learned from his brother how to steal from others and not get easily caught. He also learned how to handle himself in the wilderness along side of his brother. TAC also loved each and every member of this village as though they were all his own family, even most of the Bombers were very friendly to TAC although their appearances were a bit scary. TAC eventually learned how to steal copyable essences from any enemies in order to use any power or ability that they had against them. After he mastered this ability, TAC felt that he was ready for the village’s annual Stealathon. The Stealathon was that the members of the village go into the world(s) and steal as many valuables as possible and return within three months. The one with the most valuables is known as the Master Thief of the Year and have his bag pattern engraved into the Wall of Fame, in which all the patterns are to be carved into whenever a successful year goes by. The Master Thief also leads the town as the sole government, because they believe that he is wise and strong enough to lead the village.

About one month prior to the SSB:A event, the older members of the village (including TAC and his older brother) left the village to begin the Stealathon. TAC at first travelled with his brother to another small village of Jukids. However, TAC and his brother underestimated the intelligence of its denizens. They easily captured TAC’s brother, but TAC was able to barely escape. He then tried teaming up with other TACs, but basically the same things happened over and over. TAC eventually decided to go solo and see how that played out. TAC finally caught some lucky breaks and was able to steal from town after town without even being caught. TAC decided that all these successful thievery was because he was on his own and was not as easily seen. TAC became a solo act and is still ongoing in the Stealathon to get the most valuable valuables.

Moveset:
Steal: Copy- TAC throws his glove toward an opponent and steals any copyable essences that they have. TAC then becomes a Re-color of the opponent and have their moveset, but TAC’s moveset (except for Master Copy and Copy Drop) are unable to activate.

Copy Drop- TAC transforms back to his usual self. The copyable ability becomes a gold coin. This gold coin can be used to reactivate any copy ability by any one who has the ability to copy except TAC. (The reason is because TAC would be too overpowered if he could do so imo.)

Steal: Items- TAC is able to throw his glove and steal any item from an opponent. (Note: This does not include in-game character items like Link’s Master Sword, but if say Link had a Beam Sword that could be stolen)

Cat Magnum- TAC is able to use his glove to do a medium distance punch. Although, he will not be able to steal any abilities with this move. TAC needs to charge for one second in order to use this and cannot move.

Stuff- TAC can place any items in his bag until needed. However, he cannot Stuff an item after it’s been released from a Stuff (unless the item is a valuable rather than a healing or attacking item)

Camoflauge- TAC's ninja robe and bag changes color to match the environment almost perfectly. However, the eye holes that TAC uses to see through is still visible.

Final Smash: Master Copy- TAC throws his glove into the air and it grows to the size of Master Hand from SSB. It still retains its yellow color. The Glove only has three attacks: Smash, Grab, and Punch. Smash is when the glove goes above an opponent and slams down in either a fist like fashion or with its palm facing down. Grab is basically just a standard grab. The glove will grab an opponent and start squeezing on them. Then, the glove will let go after three squeezes. Punch is when the glove charges towards an opponent in a fist fashion.

Weapons: His glove

Sample
TAC was travelling south through Whispy Woods after successfully stealing some weird looking statue that looked like a small orange round body with one eye, two arms, and two legs. He looked around the green background of the location he was in. After TAC decided the coast was clear, he reached into his bag and pulled out this trophy. He noticed a little dust had gathered in the golden circle that served as a base for the trophy. He took his hand and dusted it off, but soon the trophy glowed blinding yellow. TAC blocked the light from his eyes with his right hand, and after the glow stopped, he removed the hand from his sight. The trophy had disappeared and in its place was a creature resembling the Trophy itself. The only difference was that this one had no base and could move on its own.

Well that's no good. thought TAC to himself. This guy must've stolen the trophy that I was stealing. The creature looked at TAC and soon put on an angry face rather than a curious one. It's eye squinted as it looked toward TAC seemingly preparing for an attack of some sort. TAC instinctively responded by throwing his left glove at the foe and hitting it. A small coin appeared in the glove and after TAC's glove came straight back, his ninja robe glowed a mysterious white color. It shifted into the shape of the creature that stood before him.

"Hey you! Where's my king? I know you were helping that pink puffball to destroy him!" yelled the creature even though it had no mouth.

"What are you babbling about?" asked TAC. "Never mind, because you're going to tell me what you did with my trophy."

"Now what are you babbling about? I have no trophy," replied the creature. "I am Waddle Doo of the great Dedede empire. I will destroy you for treason against the great King Dedede." Waddle Doo started to charge toward TAC.

TAC immediately looked up to the sky and his one eye went in a straight line from up to down. A small whip-like Beam started to follow. The beam hit Waddle Doo and caused him to fall back. The Waddle Doo yelled, "Two can play at that game!" His eye started to glow a bright yellow.

TAC instinctively ran toward the waddle Doo then let energy come through his body and out his eye. Several blue spheres flew from this eye and started twirling clockwise in a whirlpool shape. The Waddle Doo was hit once more and the beam that he started to use also disappeared. TAC let another Whip Beam come out of his eye and caused the Waddle Doo to fall to the ground. The creature's body started to glow a bright yellow and the trophy reappeared where the Waddle Doo was laying down.

TAC changed back to normal with the coin in his right hand. He placed the coin and the trophy into his bag. He thought to himself, Note to self, do not touch the base of these trophies. He continued onward to see if he could find another town to steal more valuables from.
 
Last edited:

Shadow118

Active Member
Name: Emerl (a.k.a. Gizoid)
Approximate Age: 4,000 yrs.
Gender: Male
Game Series: Sonic
Game Version: Sonic Battle

Description:
Emerl.gif

Personality:
Emerl has a calm personality-he doesn’t talk much. He usually prefers defense,but will attack if either he or his allies are threatened. He usually finds power in numbers, thinking a person would have less of a chance winning if on their own instead of being in a group, he fights for freedom, and he would only kill an opponent if theres no other solution.


History:
He is an ancient weapon, known as the Gizoid, that was created over 4,000 years ago by the "Fourth Great Civilization," which he is responsible for the destruction of. Around fifty years ago, he was discovered by Professor Gerald Robotnik. Gerald attempted to nullify his destructive programming, but failed. In an attempt to curb it, he gave it the same qualities as his other creation, Shadow the Hedgehog, a "soul" based on that of Gerald's granddaughter, Maria Robotnik. Emerl establishes a link to anyone with great power, with those whose power is greater than his current master being favored, and remains loyal to that master until the link is broken. His greatest ability, Skill Copy, allows him to learn and mimic the personality traits, knowledge, and fighting abilities of others; he amplifies this copying ability by absorbing Chaos Emeralds. However, the Gizoid is prone to being overloaded by the power of the Emeralds or from absorbing too much data, in which case he goes on a mindless rampage

In the last fight, where Emerl fights Eggman and reveals his dark side when Eggman overloads him with energy causing him to revert back to his old programming as well as releasing all restraints on his power. He is about to destroy the world when Sonic comes and destroys him. Emerl tells everyone that he was thankful for meeting them, and how such good friends they were. Emerl mechanically combusts, and leaves an Emerald Shard behind as his remains. However, Sonic tells everyone that they will see him again someday.

Moveset: (under construction)

Chaos Nightmare- Using Chaos Control, he grinds his fists to distort space,to knock opponents away

Chaos Upper-Using Chaos Control,he grinds his fist to distort space to attack and knock opponents into the air

???-Emerls K.O. Technique awakened. Uses Chaos Control to triplicate himself and trap opponents into distorted space momentarily

Chaos Control: teleportation

Final Smash: Shadow Combo-Emerls K.O. Technique awakened. This combo attack was derived from Shadow's techniques

Final Smash #2:none

Weapons: Skill Copy System
 
Last edited:

Skillfulness

Well-Known Member
handymankg2: I got a quick question for my SU. I'm still attempting to get an SU as Tails, but I'm not sure which game version I want him from. I DON'T want it to be on Earth. I want the Tails that lived on Mobius. Also, that means Robotnik is NOT Eggman. I think the game versions in this criteria would be Sonic the Hedghog 2 or Sonic the Hedgehog 3. Now these games don't have any "moves" for the characters. They run and jump. Would this be okay to use as the game version? If so, I plan to improvise on the moveset, probably mirroring moves made by McLeodGaming's SSF2. I'm just asking for your input on this and permission to use the game version.
 

Handy?

It's that one guy
Game version just generally means the look of the character, rather than the moveset. The moveset can be from any game, or can be made up entirely. If your history portrays him as on Mobius, then he shall be.

I'll get to the sign ups soon; I've been busy. The RP itself will likely be posted on Saturday now, as I'll be busy tommorow. Rest assured, the RP has not been dropped.
 

Gold E Lox1

Elegent Power
Since I under thought my last reservation I can't use Godzilla. So I would like to reserve a spot as Sonic the Hedgehog from the Sonic series.
 
Last edited:

Cyber Robert

Shockingly Lovely
Well, I decided to imput a third character. This one is going to a villain if that's all right. I cannot see him fighting along side the Angels or the Heroes, is it okay if he fights on his own team? (kinda like what Dedede did on SSBB but actually evil rather than to make friends)
Name: Rahu
Approximate Age: ........over 9000!!!!! (seriously he’s really really really old)
Gender: None (although often referred to as male)
Game Series: Custom Robo
Game Version: Custom Robo 4

Description: Rahu is a custom robo, meaning he is bipedal, has two guns, and a larger gun-like contraption on his back. Rahu’s body does not have much outer protection, showing that the inside is made up of a lot of purple wires. Rahu also has a few red areas possibly indicating his organic parts. Rahu’s structure, or at least the parts that are not covered by these wires, is shown to silver/white and are most notable in his arms and legs, although the purple wiring seems to cover his most vital parts. Rahu’s head has two extensions originating from his head and going back in a curved form. One extension originates from the left side of his head; the other reaches the right.

Rahu also carries with him a variety of weapons that allow him to attack besides with just his hands and legs. Rahu carries two guns with him, one in each hand. The gun in his right hand is his standard gun; it looks like a white horseshoe with a purple left and right. It also has a small green area covering the top. His left-hand gun looks like an arm cannon that can shoot bombs. It is completely purple and has a small silver extension which serves as the barrel for the gun. His pod starts on his back. Then it splits to either side while ascending to where the barrels are. The end of the pod(s) is actually a large cylinder where the moving bombs are launched; this part of the pod is white just as his structure; however, the rest of the pod is purple like the wires covering Rahu’s body.

Personality: Rahu is one of the most soulless villains. He craves power and will by any means take it, even if it means to destroy everything in sight to get to it. Rahu also will rush into action whenever he senses a strong opponent (especially one stronger than himself) and attempt to destroy the opponent. Rahu also does not care about the life or strength that anyone has as long as he is able to take anything that he lacks, except for a heart.

Rahu’s primary goal though is to destroy all life everywhere, on any planet, in any corner, etc. Whenever Rahu senses that there is life nearby, he usually goes after the one with the most negative energy first. The reason is that negative energy is like the sweet nectar that attracts Rahu most of all. Thanks to being stuck in the Custom Robo body that he is in, Rahu will fight most if not all nearby robots, unless they are his allies; chances are, they’re not. Whenever close to being bested in battle, rather than continue fighting, Rahu will stop and attempt to run off before the final blow is struck. He will go to a secluded place and activate his dormant mode which will allow him to recover, but he also is unable to move.

History: Rahu was not always a Custom Robo. In fact, he was once an organic being. He still had the same programming as when he was a custom robo. Secondary function was take the power of others that he had killed, then use that power to evolve into a stronger version of Rahu. Primary function was to kill all life that ever existed. A disadvantage that the life forms on C-Planet was that Rahu was an invisible enemy (one that could not even be detected by radar or sonar). Rahu was still a physical being though, able to kill anyone with its sheer power. He was able to eliminate most of the life on this planet. He eventually went toward a small child playing with a toy called a Custom Robo. Rahu felt some power originating from this Custom Robo and tried to kill it. He merged with the robo however his soul couldn’t be released from it, and Rahu was completely visible to those fighting it now. They redeveloped the Custom Robos from children’s toys to actual weapons. The government also constructed a special device to erase the memories of its programming and cause Rahu to go into a permanent slumber or so they thought.

Thousands of years later, the planet still had very little life on it. The only life was contained in a large dome, and the only living beings were humans. No plants, no animals, no anything else survived the massacre that Rahu had created. The humans were able to survive using what little technology Rahu had left behind. Rahu awakened from that slumber enraged that he did not get a decent power lunch *bricked*. Rahu entered into the dome and once again started his killing spree. No one remembered Rahu though, because Rahu was completely forgot. The government felt that Rahu was just a minor detail needed to be scratched out, and that he would never return.

Anyways back to Rahu returning. Rahu was however detected by a small group of bandits called the Z-Syndicate. The leader of the Z-Syndicate wanted Rahu’s demise, however, his underlings, Osboro, Eliza, and Isabella, wanted Rahu for something else. The leader of the Z-Syndicate died by an unknown force. Before he died, he asked his only loyal underling, Sergei, to get his son to destroy Rahu. Sergei agreed, but decided to keep an eye on Osboro in case he were able to contain Rahu. Meanwhile, Z’s leader’s son had became a bounty hunter with a company called the Steel Hearts. The son was partnered up with two separate people also part of the Steel Hearts: a blond haired arrogant flirter named Harry, and a quiet, emotional blue haired girl named Marcia, whom btw is Sergei’s younger sister (also Sergei had been missing for years apparently).

Soon, Rahu and the three children had their first meeting, in a café where illegal tournaments had been held. The negative energy of greed and hatred drew in Rahu like bees to sweet nectar. He started to draw in the negative energy within the café, and when all energy was taken. He decided to leave his mark in the room by destroying everything in it. The three children saw the robo and questioned what it was. Harry told the Z boss’s son to beat Rahu because out of the three of them, Z boss’s son was the only one who could not make his own Holosseum (a place where Custom Robos fight). He took down Rahu easily, but Rahu also managed to escape and evolve into his second form. After a while, Rahu had evolved into his second form and went to a Chinese restaurant. There, a pink haired man named Evil defeated Rahu. Osboro siezed his opportunity and took Rahu for himself, Sergei was with Osboro at the time.

The trio, along with two members of the police squad exited the dome (Harry’s sister, Mira, and her partner, Roy). The trio themselves were surprised that there was a world outside the dome, because they were taught that nothing at all was on the other side, that it was the end of the world (location speaking). The heroes infiltrated the Z-syndicate’s hideout, where they faced off with Osboro. Right before this happened, Sergei revealed that he was not really following Osboro, but his boss’s orders. Osboro decided to try and use Rahu to destroy all three robo fighters, however, he did not account for the fact that Rahu was a sentient being, and that he would not be able to control Rahu. Rahu broke through Osboro’s control and flew off to evolve once more.

Sergei took the five heroes to the room and explained himself. He also revealed that the son of the Z boss was present. Now, the son himself did not know this secret his father held. Sergei continued to explain how Rahu had destroyed the world into nothing but just a round land mass with no life, except in the dome. He also explained about the memory erasure device, and that all of them were destroyed but one. It was a watch that Z boss gave his son before he disappeared. Sergei was trusted with the computer chip that activated its memory erasure function. The six of them traveled to Rahu’s hideout, a destroyed amusement park, more specifically at the end of a fun house. The trio (Harry, Marcia, and Z-boss’s son) eventually made it to Rahu where he had evolved yet again to the point where he was the strongest Custom robo of all. All three heroes had to defeat Rahu using the memory erasure device and their own Robos. Rahu was beaten and he flew off to take his loooong no lunch nap. Rahu rested on an abandoned planet, devolving back to his original robo form. He awoke with the rage and anger of knowing what happened to him. Now he sets off to not only find these three and kill them, but to complete his program.

Moveset:
Green Arrow- Rahu fires a green arrow towards an opponent. If it makes contact with an opponent it will split into several other arrows the same size and start going around the opponent, hitting any other enemies along the way.

Shadow Bomb- Rahu uses his left-handed gun to fire a small bomb. First he takes the time to aim where to land, then fire a small round projectile with two extensions sticking out the side. The bomb explodes immediately after landing on the ground (or wall); the resulting explosion is very very slow as it extends. It reaches its full area after two seconds, then after three seconds total, the explosion disappears.

Jet Run- Rahu uses his jets on the bottom of his feet to hover above the ground. He will constantly, but slowly, descend toward the ground whenever he uses this. In order to move forward or backward, Rahu does a running motion.

Charge- Rahu’s body glows a deep red and then he runs toward an opponent at top speed. While he’s red, Rahu is invincible; however there are a few drawbacks to this move as well. He is extremely and I mean extremely vulnerable right before and after the attack, he can only charge in one direction at a time, it only lasts for five footsteps, and he runs the risk of overloading his body if used too much.

Pod Blast- Rahu fires a small green pod with some red and blue wiring sticking out the back. This pod transports itself slowly by using two wheels underneath it. Whenever it hits a wall or an opponent it explodes damaging short range targets.

Power Extortion- After Rahu successfully Trophizes (kills) an opponent, he can extract their remaining power of the opponent to feed his hunger for power. This does not mean he steals their abilities or soul, he just steals whatever remnants of energy the opponent had released before being trophized. The opponent will not feel any different than what they had before the power extortion.

Final Smash: Rahu III - Rahu gets twice as big than his standard body size. He also gets a huge weapons upgrade. His standard gun can split separately after hitting a wall as well as the opponent while being used. The Bomb Gun’s explosion can now do some damage although not much. His pods now lock on to an opponent and home in until destroyed or the FS runs out. Also his standard attacks do 5-fold damage, meaning that Rahu is very much more powerful.

Weapons:
Standard Gun - can fire a large green arrow towards opponents that splits into smaller arrows after making contact, hitting any nearby allies of said opponent as well.
Bomb Gun- can fire a small bomb that causes a fairly small explosion. The explosion goes extremely slow and the small red ring it creates lasts for three seconds and can do a little bit of damage.
Pod- can fire two small pods that run in a straight line in front of Rahu, easily dodged.
 
Last edited:

Skillfulness

Well-Known Member
All right then! That makes it a lot easier! Thanks and I hope this SU is acceptable! (It's just in time too!) Oh! And since no one else seems to be reserving Kirby, could I? I want to try two characters and Kirby is amazing and hopefully available.

Name: Miles “Tails” Prower

Approximate Age: 8

Gender: Male

Game Series: Sonic the Hedgehog

Game Version: Sonic the Hedgehog 3

Description: http://cdn-www.cracked.com/articleimages/wong/annoyingg/tails1.jpg
Tails is a bipedal similarity to a fox. He can walk on two legs, only reaching about four feet, and speak English. His eyes are a sky blue color (not shown in picture description). He has yellow-orange fur covering most of his body. The exceptions are white, fluffier fur on his abdomen and around his mouth. He has two larger than average ears and small whips of wild hair on top of his head. He wears white socks and red sneakers, with the sneakers having white tips. On his hands, he has nearly spotless white gloves. Tails’ most diverse feature is the two tails he has, hence the nickname. They are also white at the tip.

Personality:
Both friendly and humble, Tails will do just about anything to help an innocent soul. He strives to be like his hero Sonic the Hedgehog, and once looked up to him as a complete role model. Ever since then, he’s started to branch off and gain his own heroism. More than just a sidekick, Tails has proven time and time again that he’s very capable of outsmarting their enemy, Robotnik, by example. He does lack confidence, however, and finds himself a bit intimidated in the face of danger or lightning. More often than not, Tails shows tremendous courage to fight away his fears, and charges headlong into battle.

He also has a tendency to talk a lot, down to the point where Sonic may start ignoring him, much to Tails annoyance. Sometimes he rambles to his enemies, and this may result in Tails awkwardly laying out his whole plan of action. He also annoys others with his overuse of "technobabble", which usually frustrates those around him, especially Knuckles. He's pretty clever, though, and an amazingly quick thinker.

History:
Tails’ history begins on West Side Island, a remote island on the planet Mobius and notably lush and green. He comes from the native people of West Side Island who used seven powerful stones, or Chaos Emeralds, to advance their civilization. This led them to greed which did not sound well to the gods, so they reclaimed to stones and sealed them. Tails was an outcast from this society because of his mutation causing two tails instead of the normal one. They teased him, calling him Tails instead of his given name Miles. Downcast, Tails left his home. Soon enough, he met Sonic the Hedgehog. Tails, too shy to approach instead followed Sonic. At first, Tails was ignored, but Sonic soon realized that he had no trouble keeping up and so he let it known that he knew Tails was following him. Tails succumbed and faced Sonic in the open. Sonic explained that a storm that day caused Sonics bi-plane, the Tornado, the crash on West Side Island. Sonic was exploring and attempting to find a way to fix his broken plane.

Tails told of his story, and instead of scorning it, Sonic thought Tails’ deformity was cool. He also found his mechanical skills handy and from then on adopted Tails as his sidekick. Tails plays the part well, having all the perks and downfalls of sidekicks. But why would he need to be a sidekick? Well, Sonics archenemy, Robotnik, was following him when he crashed as well on West Side Island. He was making attempts to take the Chaos Emeralds for evil purposes, mostly to refuel his ship. With the two teamed up, they stop him, but in doing so, discover a dark side to the Emeralds. The power consumes Sonic and lashes out at Tails. Tails cries out in fear and seems to break to power of ‘Super Sonic Chaos’ so he goes on to defeat Robotnik.

After reuniting, Sonic and Tails had peace for some time, but thought it best to search out Robotnik and make sure he wasn’t up to more trouble. His ship, the Death Egg, had landed on a floating island called the Floating Island. Knuckles the Echidna resides there, the last of an ancient race set to guard a set of Chaos Emeralds. Robotnik and his powers of deception trick Knuckles into thinking Sonic and Tails are the attempting to steal his emeralds. So now Sonic and Tails strive to stop Robotniks plan and hopefully turn around the thoughts of Knuckles.

Moveset:
~Spin Dash: Tails speed matched Sonic, so he learned to use some of Sonics moves. Tails will roll up and build up speed, then take off at super speed. Anything in the way will be demolished or take damage. Of course it’s not rip through walls speed, so strong enemies or brick walls will halt the attack.

~Fly: Flying is unique to Tails. To his two tails, he can take to the air in helicopter fashion. He spins the tails around like copter blades and it propels him into the air! Only for a limited time though, because like doing pull ups, its energy consuming. So Tails can fly for long distances at a moderate speed. If he goes faster, the distance will decrease and vice versa.

~Tail Whip: Tails can use his tails for other things. With his tails, he whips them around at full speed and whacks enemies with them. The faster he swings, the greater the damage. But, since Tails is not as strong as most, if he relies on power averse to speed, the harm will be less than is he swings fast. He can spin around to attack or use the muscles in his tails to hit. He gains more if he spins to attack.

~Hammer: One day while beating on some of Robotniks robot minions, Tails destroyed his first robot alone! He claimed the hammer it used as a weapon for his own. It's blue with orange sides and designs. When he uses it in battle, it's similar to how he attacks with his tails. With two hands, he either swings it like a bat, or spins 360 degrees. One differeance though, is he can bring the hammer down, not from the side. THIS method of attack is the most useful, opposed to spinning if he were attacking with his tails. If he swings it like a bat, it is also better. So the best strategy for using his hammer is the worst for using his tails (he still relies on speed averse to power).

~Mecha Arm: Tails fashioned an attachment weapon, what he calls the ‘Mecha Arm’. It fits on the arm with a small handle on the inside. Tails grabs the handle and while holding a button on the handle, a ball of energy charges. He can release the button to hold charge. When he presses it, whatever is charged will be shot out at whatever angle he points. The amount of charge is generally at five levels, the fifth level being the greatest charge. The more charge, the farther and more powerful the blast is and vice versa. Also note that if there is no charge, a small weak ball will go ten feet in front of him (So charge at three feet will make a medium ball of energy go thirty feet ahead).

Final Smash:
~The Tornado: Tails’ probably favorite machine would be Sonic’s Tornado! It’s a red biplane that Tails tinkers with and modifies to make it fit for battle. Although it belongs to Sonic, Tails is the unofficial pilot, considering someone has to pilot the plane while Sonic battles. The plane is equipped with machine like guns with a decent fifty foot range. With its gas tanks full, Tails can fly the plane for ten minutes… That is if he is simply flying it. Most times, he’s in battle and so might have to land to avoid complete destruction of the craft.

Weapons:
Mecha Arm, Hammer, and a toolbox. The toolbox has simple tools, no nail guns. He won’t always have his toolbox and won’t always use it as a weapon either. In fact, the last thing on his mind is using his hammer for self defense.

Sample:
“Badniks straight ahead, Sonic!” Tails exclaimed.

“No worries little buddy. One Sonic Spin and they’re toast!” said the cocky blue hedgehog, rolling into a ball to perform his Sonic Spin. His speed stored fully, he released all the stored energy, sending him headfirst towards several robotic minions. In a flash, all that was left was scraps of the metal cronies and Sonic, standing tall and smug as ever.

“Yeah! That was awesome! Can I handle the next group of badniks Sonic? I really think I can do it this time. I’ve been training a lot since I messed up the last time you let me, but I really think I’ve improved and can--”

“Alright Tails! You get the next batch of Robo’s metal junkies,” said Sonic, clearly annoyed. Tails pumped his fist in success behind him.

“Oh! I forgot to ask what zone we’re heading to. What zone are-- ”

“The Swamp Zone!” Sonic declared as the forest cleared and revealed miles of marsh. Sonic smirked when he heard Tails gulp beside him.
 
Last edited:

.Wind.

Banned
I began working on King Dedede but, I won't be able to start til monday or tuesday...so, I'll reserve him...
 

~Neon~

There was a child here. They're gone now.
It's not done, but I want to have it up here as I WRITE THE DAMN HISTORY AND SAMPLE.

Name: Claus and Lucas
Approximate Age: 13
Gender: Male
Game Series: Mother
Game Version: Mother 3

Description: Claus is a boy of small stature, not growing much physically past the age of 10. He stands at around 5’2” with a slightly chubby stature, but his clothes seem to make him appear taller and thinner. His hair is a particularly vibrant orange, and is usually brushed neatly except in one place atop his head where it sweeps up and to the side. His right eye is a soft green-blue, which now lacks its formerly bright and excited sparkle. His left eye is false, robotic, but looks rather similar to a normal eye sans the fact its iris is red and glows. His face in general would look like a cute little boy’s, but the eyes throw the whole thing off. His skin is very pale, but is starting to get a rosy tinge to his cheeks. His left arm is as normal as one can get, a stark difference to his right: It is a blaster, fixed onto his flesh just below the elbow. There are a few lights here and there on it, with the occasional button to determine the strength of the energy blast. A few cables links this to his back, upon which there is a metal panel with two mechanical wings attached. Claus can indeed fly, but not by flapping them: They behave more like a jetpack, despite their bat-like appearance. This is the extent of his external bionic modifications. For clothing, Claus dons a dark brown bomber jacket with the Pigmask symbol sown onto the breast. It is done up by two rows of golden buttons, and has a white fur collar. A leather belt is wrapped around his waist, which also holds the hilt of his sword. For pants, he wears dull orange jodhpurs, which have been tucked into his high leather boots. Occasionally, he wears his old, iconic mask-helmet, which is essentially a dull grey helmet with a visor over the left eye. This visor displays details on whatever he sees. He prefers not to wear it now that he has rediscovered his identity. Overall, he’s not a particularly intimidating figure, but you’d be best off avoiding him.

Lucas is, as far as fraternal twins go, the double of his older brother. He stands about an inch taller but this is rather trivial. His hair, instead of the ginger shade Claus sports, is a gentle golden-blond. It’s usually rather messy, and he has a very pronounced cowlick on the right side. His blue-green eyes are large and give a window into his painful past. His skin is more tanned than his brother’s, and his cheeks are red-tinged. He almost has the appearance of someone far less than his age. As far as he knows, Lucas has no prosthetic enhancements like his brother. He wears a very simple ensemble, consisting of a shirt, shorts, and a pair of red converse sneakers. His shirt is predominately yellow, with two red stripes slashing across the torso and one on each arm. His shorts are a pair of faded denim jeans. Around his neck is an old doorknob held on a leather thong, a reminder from his father.

Personality: Claus was originally a bright and cheery boy, always ready to rush headfirst into things he only half understands. This is not so anymore. He is now a quiet, analytical boy who tends not to show much emotion. He is calm in times of deep stress and possesses encyclopedia knowledge of many things. He can break into childish excitement once and a while, due to bad (*cough*) programming by one Doctor Andonuts. He tends to seem rather condescending, despite his overall lack of feelings; and generally brushes off teamwork (he doesn’t mind bodyguards though). There are a few things that cause Claus to break down mentally, some of which include omelets and sunflowers. He is amazingly loyal to those who have impressed him, and is fiercely dedicated to the end.

Lucas was once rather the crybaby. He was timid and always looked to his brother for help. No so anymore. He’s learnt to be braver and more social in order to deal with the hardships he and his father faced (mostly pressure to join the Pig Army, to buy a “Happy Box” and subsequently being struck by lightning on purpose). He’s still not the most daring of kids, but will fight for the right thing. He rather enjoys new experiences (providing he doesn’t get blown up) and has a kinship with most animals. He is a rather polite boy and tries to respect all adult figures he comes across. Lucas can be a little dense at times but is also very resourceful. He’s very humble and will allow anyone who wants it to take credit for things he did. He has a dislike for pigs and pig-like men.

History: Claus was born in Tazmily Village on the Nowhere island thirty minutes before his twin brother Lucas. They grew up farm boys, playing with their dog Boney, helping their father Flint with the sheep, and eating omelets when the day was over. They knew everyone in the village, and were generally well liked. The first ten years of the twins’ life were good ones.

Then came the painful next three. The boys and their mother Hinawa were visiting their grandfather, Alec. They stayed up in the cool mountain air for a few days, playing with large dinosaur-like creatures known as Dragos (which were surprisingly friendly). Eventually, it was time to leave. After a quick meal of omelets the family set off back to their home. It was a chilly evening, so naturally they noticed the rise in temperature as they entered the Sunshine Forest. As they were right in the middle of the forest, they learned all too late that the forest was ablaze.

The small family called out for help, and very soon they got it- or so they thought. One of the Dragos the twins played with over their vacation heard their cries and came over, but it was not as the boys remembered it. Half of its body was robotic, its one organic eye filled with rage. It set upon the boys and their mother. Hinawa was able to fend it off long enough for the boys to escape, but Claus looked back just in time to see the Drago’s strong jaws clamp around his mother. The twins ran for as long as their little legs would hold out, and then rested under an unburnt tree. It started raining soon afterwards.

An hour later the boys were dimly aware of being led to a camping ground, where the village members tended to them. All Lucas could do was to enquire about his mother, and Claus stayed perfectly silent. Several hours passed, and their father came to meet them. Lucas dimly acknowledged him, but Claus was as silent as ever. Soon their father was pulled away and told something, and this something obviously wasn’t good. Tessie, a nurse, covered their eyes and ears as Flint went absolutely berserk at the news of Hinawa’s death.

Moveset:
Claus
PK Thunder: Claus swings his sword and strikes the foe with lightning.
PK Flash: Claus attacks the enemy with an orange glow, which both hurts them and disorients them.
I Was A Toy, Too: Claus summons a Porky-Bot, which charges into the enemy and explodes.
Arm Cannon: Claus blasts his enemy with the cannon on his arm.
Light Blade: Claus strikes at the enemy with his sword.

Lucas
PK Fire: Lucas mentally sets his foe on fire, heck yeah.
PSI Magnet: Lucas absorbs all projectiles from directly in front, healing his brother and himself.
Rockin’ Out: Lucas turns his stick into a double bass and swings at his opponent. Why? POWER OF ROCK. Tonda gossa!
You Don’t Mess With The Bear-Tiger: Lucas attacks his enemy with two PSI-charged punches, the auras of which look like a bear and a tiger.

Final Smash: PK Love Double Omega: The boys let loose with a huge amount of their PSI, their heart’s feelings released in a damaging shockwave. It is almost like tendrils of coloured energy circling the two with a large radius.

Weapons: Claus’ arm cannon and his light blade, Lucas’ stick, and their psychic abilities.

Sample:
 
Top