If everyone thought like you, we wouldn't have a metagame. or good teams running around. or voltturn. or any tactic that ends up with tons of usage because it's GOOD. OU is filled with steels for a reason and that's because most steels are very powerful. also, about pokemon not deserving to be OU? usage makes them OU. if they weren't good enough to be used a lot, they wouldn't be OU. however, they are.
by your logic, anything with a weakness to a relatively common type shouldn't be used. and as for fire moves always KOing under rain, ferrothorn lives some fire attacks outside of rain. scizor can actually take an hp fire from a celebi and not go down (albeit rarely). and under rain, bulky steels don't really care about your 2x damage. they can just sit there and take it. or, um, switch to one of those water-type pokemon that rain will always be carrying and scald/hydropump/surf your fire-type to death.
1) forry plays a completely different role to ferrothorn, being able to spin away hazards while ferro can actually stall/wall things.
2) steels are GOOD.
3) no skarm would ever stay in vs infernape, physical or not.
4) again, steels are good. however, you see quite a few dragons around OU, and steel resists dragon. steels aren't making certain types worse, it's just that most steels are good enough to have the usage to be OU.
EDIT: 400th post yay
You have some good points here, yes a fire type won't last against a water type (normally, speed and moveset can change that outcome though). Yeah I get that steels are good, However I still feel as though they outclass each other. No forretress has ever lasted long enough to get more than 2 layers of entry hazards up against me, while ferrothorns will actually last and do something. That's why I think it's outclassed by ferrothorn, though their are reasons to use forretress over ferrothorn (lack of fighting weakness, spinning) I still feel as though it's largely outclassed. I'm just going to get to the list because I dont want to repeat myself to much (I know it's going to happen)
1) already stated this in the above paragraph, yes they do separate things, but in personal experience one seems to outclass the other.
2) I'm not trying to say they aren't, I just don't feel as though they are as good as people think they are.
3) People have tried that against me, they might not have been the best, but they thought it was a good idea
4) steels have the only resistance to dragon, and that's why I feel their are so many running around Ou. And now their are steels in Ou to combat steels
congrats on the post, now onto zachmac...
1) Actually, Ferrothorn and Forretress have different roles. How many ferrothorns carry more then one hazard? I usually just see stealth rock or spikes, but never both, and it can't use leech seed with both either. I've seen and even used a Forretress with nothing but SR/Spikes/Toxic Spikes/Rapid Spin and no actual attacking moves.
2) Okay, but that's because there are a lot of good steel types. They find themselves with lots of resistances, and steel is just about the only type you can expect to take a Dragon's outrage. I don't think having 20% of the OU metagame beings steels types matters too much anyway. I mean, it doesn't have a negative effect or anything.
3) Hahahahaha, you're hilarious. That is a joke, right?
No skarmory in there right mind would even stay in on an Infernape they know is physical. Even with that defense, STAB flare blitz will still be a lot of damage.
4) Let's see, in OU we've got water(multiple), fire(a few) and grass(Celebi, Virizion, Breloom). Check. Electric? That's 4. Psychic. 5. Dark. 6. Fighting. 7. Flying. 8. Ground. 9. Dragon. 10. Ghost. 11. Poison. 12. Heck, we even have a couple bugs. 13. Ice. Just mamoswine, but ice is a terrible typing even without steel. 14. Normal. 15. Rock. 16. Add steel, and we have 17 out of 17 types in OU. I don't see how OU lacks variety in types, then.
1) I'll repeat myself here; I find ferrothorn much better for my previously stated reasons, it lives for a while and can get hazard up
2) I feel as though it's to focused on steels is all, but your right, it could be because of the dragons. And psychics. I wonder what a dragonless metagame would look like...
3) as stated before, some people try, maybe out of desperation, but I don't know (I haven't ran infernape in a while)
4) my complaint is the sheer amount of steels, I'd like to see more of the other types, but that probably won't happen
I'm feeling like people don't think I know how tiering works. So I'm just going to double check; Ou, uu, ru, and nu depend on usage, and uber, bl and bl2 depend on just outclassing stuff, am I right or wrong here?
Forgot to quote eaglehawk: yes you might be right, it might just be the dragons, I think I used that argument somewhere on this post, it's a good one