How about a golem with sturdy, rock poilsh, and weakness policy? Got swept by one on wifi.
How about a golem with sturdy, rock poilsh, and weakness policy? Got swept by one on wifi.
You guys are acting like needing to waste a moveset and a Pokemon slot on a Rapid Spinner/ Defogger is no biggie. It IS definitely an issue, regardless of whether everyone here is use to adding Starmie/ Tentacruel or whatever to their teams.
Defog is still a rarity, the only worthwhile Defog user (one that does not take SE damage from switch) in Gen 6 is ummmm no one? Gen 5 has Shiftry (pushing it) and Scizor.
While Gen 4 has Mew/Flygon/Empoleon from TM.
At any rate, adding a rapid spin user forces you to compensate for it in other areas. >.>
0 SpA (custom) Overheat vs. 224 HP / 32 SpD Skarmory: 302-356 (92.35 - 108.86%) -- 50% chance to OHKOhow about teaching talonflame overheat while the rest of its moves do physical damage... its really unexpected and could ohko a scizor and ferrothorn without the recoil
how about teaching talonflame overheat while the rest of its moves do physical damage... its really unexpected and could ohko a scizor and ferrothorn without the recoil
I wouldn't run HP Ice. With its new power nerf, it isn't as good of a coverage option on lower base stat Pokemon.Talonflame does have a mildly usable sp attack, but i`ld use a LO with it, something like
Talonflame@life orb
Naughty
252 attack/4 sp attack/ 252 speed
gale wing
-brave bird
-overheat / fire blast
-roost/swords dance/return/hp ice
-roost/swords dance/return/hp ice
Tho overall i feel it could be inferior to a physical set
I wouldn't run HP Ice. With its new power nerf, it isn't as good of a coverage option on lower base stat Pokemon.
Are you sure it doesn't get anything outside of Hidden Power or Special Fire moves?
its pretty viable with acrobatics
brave bird is in sync with sharp beak
sky attack is viable with power herb
rated matches ARE serious in the battle competition... more serious than random matches anyway
In any event, all in favor of moving on with this conversation due to the fact that the agreement of how viable Sash Talonflame is tends to be almost unanimous? Forcing you to forgo Brave Bird and Flare Blitz is a gimmicky strategy at best since they're such high-powered moves, and even Acrobatics sets have better alternatives that don't require you to be nearly obliterated to work.
...They're really not. You still see people trying to replicate Red's team, doing novelty monotype teams, doing generic in-game teams... Rated Matches are very accessible to anyone and doesn't really filter your opponents at all. The difference between Rated and Random is very miniscule.
In any event, all in favor of moving on with this conversation due to the fact that the agreement of how viable Sash Talonflame is tends to be almost unanimous? Forcing you to forgo Brave Bird and Flare Blitz is a gimmicky strategy at best since they're such high-powered moves, and even Acrobatics sets have better alternatives that don't require you to be nearly obliterated to work.
Agreed.
As for viable Talonflame sets outside of the SD one, I have discovered CB Talonflame to be an amazing revenger. I'd post BB calcs, but I'm too lazy.
Agreed.
As for viable Talonflame sets outside of the SD one, I have discovered CB Talonflame to be an amazing revenger. I'd post BB calcs, but I'm too lazy.
I could see that being viable not only as a Revenge Killer but also as a late-game cleaner. Once you get rid of the Steel and Rock types (or at least weaken them), there's not much to stop you from just spamming high-powered priority Brave Birds. Though given the nature of CB sets requiring a lot of switches, Defog/Spinner support would be mandatory, since Stealth Rock is always a threat, and you wouldn't be able to Roost.