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Team Building Help Thread

Discussion in '6th Gen RMT' started by McDanger, Dec 4, 2013.

  1. venetrix

    venetrix Kaiju trainer

    Need help completing a team.

    Hey everyone, I'm trying to put a competitive team together using an offensive core that's served me pretty well in the Battle Maison and casual online battles. I'm having trouble finding a 6th though, so I thought I'd ask for advice.

    So the core I'm using at the moment is Assault Vest No Guard Machamp, Life Orb Scizor and (occasionally Mega) Gyarados. I've filled the team out with Choice Scarf Garchomp and Leftovers Calm Mind Slowbro. Full details in the spoilers:

    Machamp@Assault Vest
    Ability: No Guard
    EVs: 76/248/0/0/180/6
    Nature: Adamant
    Dynamicpunch, Knock Off, Stone Edge, Bullet Punch
    This is my lead. the idea is big, dumb and simple - pile on offensive pressure off the bat. The EV spread is something I put together from using basically the same build in older generations, when I was more careless about EV training and overcompensated for its special defence. That said, the hits this thing can tank are impressive - it'll survive an unboosted Xerneas Moonblast (though that's not a match I'd want to leave it in on). The idea is usually to go out in a blaze of glory and let either Scizor or Gyarados come in and set up on a weakened Pokemon, though it's been known to sweep unprepared teams on its own.

    Scizor @Life Orb
    Ability: Technician
    EVs: 26/252/0/0/12/220
    Nature: Adamant
    Bullet Punch, Bug Bite, Swords Dance, Superpower
    You all know what this is and how it works. The EVs are there to deal maximum damage and hit a friendly Stealth Rock HP number. I figured I could afford to lose a bit of speed since this set relies heavily on Bullet Punch anyway - depending on how this works out for me I might invest more heavily in special defense. This has great type synergy with Gyarados, and can usually come in on anything the big serpent can't.

    Gyarados @Gyaradosite
    Ability: Intimidate/Mold Breaker
    EVs: 88/252/0/0/0/170
    Nature: Adamant
    Waterfall, Crunch, Dragon Dance, Earthquake
    I've loved Gyarados since Gen 1, and the mind games you can play by waiting to Mega evolve it are great fun. Otherwise this set is pretty straightforward - big dumb damage with an EV spread ripped off directly from Smogon.

    Garchomp @Choice Scarf
    Ability: Sand Veil
    EVs: 6/252/0/0/0/252
    Nature: Jolly
    Earthquake, Dragon Claw, Poison Jab, Stone Edge
    This was my first addition, since my core can struggle against a late-game Mega Manectric if Gyarados is unboosted. I'm considering swapping out Dragon Claw for Outrage, but I don't like the idea of getting locked in (ironic on a Choice set, I know).

    Slowbro @Leftovers
    Ability: Regenerator
    Nature: Bold
    Scald, Psychic, Calm Mind, Slack Off
    Another problem I face is very physically bulky Pokemon, which Slowbro checks handily. This is the most recent addition I've made, and I haven't done much playtesting with it. I like the idea of giving it a Mega stone as well in order to keep my options open, but I'm not sure how much it'll miss the leftovers recovery.

    So that's where I've got to so far. I'm liking the way Slowbro's playing so far, but I'm not too sure about Garchomp - ideally I need a better answer to electric types that covers both Mega Manectric and Rotom-W, since I don't really have a decent answer to the latter other than sacrificing most of Gyarados' health to bring it down. I also have problems with stall and status, so I could do with Taunt and Heal Bell support without sacrificing Gyarados' coverage. Celebi would be a good fit, but I'd like to avoid using legends if I can.
  2. Requiem Aeternam

    Requiem Aeternam Dance like an eggplant!

    I'm not much of a competitive battler so I might not be much help but I think Meowstic-M is a good support Pokemon to have. It's the one I use on my Triples team. It has access to the Prankster ability as well as numerous helpful status and support moves like Thunder Wave, Safeguard, Light Screen, Reflect, Helping Hand, Heal Bell, Trick, Quick Guard, Toxic, Mean Look and Torment (no Taunt unfortunately) so it can be helpful in a lot of situations.

    Another Pokemon you could try is Whimsicott which also has a lot of support moves and Prankster. It can get access to a lot of the moves Meowstic-M can as well as others like Leech Seed, Encore, Taunt and Tailwind. Tailwind is very handy if you're playing Doubles or Triples (but I'm guessing your team is for singles?) as you can boost the speed of all your Pokemon and not have to rely on Garchomp's Choice Scarf. If you were to use Tailwind you could remove the Choice Scarf off Garchomp and replace it with another item, Rocky Helmet for example.

    Also, on Garchomp I'd personally get one with Rough Skin over Sand Veil. I'm not sure how common Sandstorm teams are currently but even then Sand Veil is very situational and relies a lot on luck. At least with Rough Skin you can cause extra damage to physical attackers, and potentially break Focus Sashes and cause decent damage to Mega Kangaskhan which is always a threatening Pokemon.

    Again, I'm not a competitive battler but these are some of the Pokemon I've found to be very helpful to me. Hope this helps :)
    Last edited: Jun 27, 2016
  3. Yellow De Viridian Grove

    Yellow De Viridian Grove Well-Known Member

    Last mon would probably be Hetran if you have one. You really want Rocks and she synergises well with Slowbro.
    You can look up some sets on Smogon if you want, but offensive SR is probably the best.

    Heatran @ Air Balloon
    Ability: Flash Fire
    EVs: 4 Def / 252 SpA / 252 Spe
    Timid Nature
    - Fire Blast
    - Earth Power
    - Flash Cannon
    - Stealth Rock
  4. Team Volt Grunt

    Team Volt Grunt Pokémon Collector

    So who are the Pokémon to look out for in the Sinnoh Classic?

    I'm guessing Cresselia and Garchomp will be prevalent, but who else?
  5. Hydrangea

    Hydrangea Waifu Material Staff Member Moderator

    Heatran, Togekiss, possibly Infernape.

    Honestly I'd love to see more crazy bulky Pachirisus and Drapion getting some love.
  6. EKZ1505

    EKZ1505 Well-Known Member

    You may need a Dark Void/Entrainment Moody Smeargle counter. It's dominating the testing ladder next to things like Cresselia.

    I think Heatran is banned if I remember correctly, but Infernape and especially Togekiss will be around.
  7. Smokin' weedle

    Smokin' weedle Well-Known Member

    Alright, here's my team. I'm not completely done with it, but could use any help i can get. Many of my pokemon lack items, becouse i always have a hard time deciding what to use exactly. They're not ev trained yet, so please tell how to spread those as well.

    Item: none
    Ability: overcoat
    Nature: brave
    - slash
    - x-scissor
    - poisen jab
    - iron head

    Escavalier is one of my main offences. Having good attack and defence stats, it's one of the very few pokemon whose low speed stat I'm willing to overlook. With STABs in iron head and x-scissor i can deal massive damage, whereas poisen jab has a poisen chance. Slash is just a move I haven't swapped yet.

    Item: none
    Ability: iron fist
    Nature: relaxed
    - thunder punch
    - fire punch
    - ice punch
    - sky uppercut

    Another great attacker. With a decent speed and good power, boosted by iron fist he can sweep decently. I never expect him to stay long, but he's there to deal some damage.

    Meowstic (m)
    Item: none
    Ability: infiltrator
    Nature: modest
    - trick
    - toxic
    - psychic
    - thunderbolt

    Meowstic is one of my 'surprise factors'. Rather then going all out offence as it's stats would show i use it to give items to pokemon that can't use them. When in danger i can still deal damage, or I can try to use toxic and swap to something bulkier.

    Item: razor claw
    Ability: sniper
    Nature: modest
    - focus energy
    - hydro pump
    - blizzard
    - ice beam

    Seadra might not be as good as kingdra, but i prefer it. Focus energy should boost the critical chances even further, but when i can't use it, i still have the razor claw boost to hope upon. This set is, aside from ice beam based on the set i used in pokemon red, and mayby it's not that good, but i just want it/

    Item: mawilite
    Ability: hyper cutter/ huge power
    Nature: brave
    - crunch
    - iron head
    - play rough
    - sucker punch

    My main sweeper. Thanks to sucker punch i can outspeed some major threats. With mega mawiles huge power any attack is massively damaging. With two powerfull STAB moves in iron head and play rough, it will damage by masses, if it has the chance to, becouse it's speed lets it down a bit.

    Ability: sturdy
    Nature: carefull
    - spikes
    - roar
    - night slash
    - slash

    My spike setter. I am far from done with this set (might be obvious), but it has roar to swap opponents into the spikes. I'm still not sure what to put in the last two moveslots, so any help there would be nice
  8. Cloud5001

    Cloud5001 Well-Known Member

    First off let me make this clear I don't care about compettive play, I play to have fun if I beat someone in an online battle great if not then I won't lose sleep over it. Second I pick pokemon based on the ones I like not the stats they have. A pokemon could be the weakest one in the game and I'd still give it a chance if I like it. With that said I'll show you my team for Xy

    Item: None
    Ability: Static
    Nature: Sassy
    -Brick Break
    - Electro Ball
    - Thunder

    One of many Pikachu's that I have, I know what people say about it but I don't care I find it to be very reliable and will always have one in my team.

    Item: None
    Ability: Speed Boost
    Nature: Impish
    -Flare Blitz
    -Sky Uppercut
    -Focus Blast
    -Fire Blast

    Blazekin is a badass and getting speed boost only helped that. I don't recall too many times where he fainted and like Pikachu he's always going to be on my main team.

    Ability: Pressure
    Nature: Jolly

    Oh how I love Mewtwo, ever since the first movie it's always been my favorite legendary, course it does'nt hurt that he'd be a major powerhouse anyway.

    Item: none
    Ability: LEvitate
    Nature: Jolly
    -Earth Power
    -Hyper Beam
    -Dragon Claw
    -Dragon Breathe.

    I usually go for pokemon who look adorable yet badass at the same time and Flygon fits that perfectly to me.

    Item: none
    Ability: Flame Body
    Nature: Hasty

    I friggin love this bird, when I first caught it I thought it would be a decent pokemon to have but I was blown away by how fast it can be. So not only did he stay on my main team for Kalos I usually have him start in a battle.

    Anyway that's my Xy team, I'll probably post my more current team from Aplha Sapphire sometime.
  9. Divine Retribution

    Divine Retribution Master of the freak show

    The fact that you only have 5 Pokemon isn't even the biggest problem with this team, even as far as in-game teams go. However since you said you only use Pokemon you like and you don't care what other people say, I'm not sure why you even bothered posting this. This is the RMT section, it's for getting constructive feedback on your teams, not showing them off. If you're not open to criticism posting a team here is useless.
  10. Cloud5001

    Cloud5001 Well-Known Member

    I forgot the other pokemon on my team I'll fix that, but I am open to criticisim it's just that I know most of them will be directed towards Pikachu in general and I'm sick of the complaints surronding him in the game
  11. Divine Retribution

    Divine Retribution Master of the freak show

    I don't think this is worth posting a whole new thread for so I'll post it here.

    This is an Ubers team I built in about 10 minutes last week. I basically never play Ubers and I wasn't expecting it to go far but so far it's carried me to a 1600 ELO with a W/L R of 35/6 (1800+ Glicko2). I'm not ready to make any serious changes to it or post a RMT just yet because I want to see where it peaks, but I'm trying to decide whether to keep Water Arceus as my Defogger or whether or not Rock Arceus would be better. Rock Arceus still takes on Mega Diancie well, as Earth Power doesn't OHKO while Judgment does quite a bit of damage, fares better against Ho-Oh, and can actually touch Primal Groudon. It also can deal some noticeable damage to Yveltal, who can also be a bit problematic as half my team stalemates with it.

    Water Arceus is a solid Defogger but without Toxic it can't check many of the things it usually checks, and if I drop Stealth Rock for Toxic, then I'm left without a reliable way to set my own Rocks.

    Groudon @ Red Orb
    Ability: Drought
    EVs: 168 HP / 252 Atk / 32 SpD / 52 Spe
    Adamant Nature
    - Rock Polish
    - Swords Dance
    - Earthquake
    - Stone Edge

    Lugia @ Leftovers
    Ability: Multiscale
    EVs: 248 HP / 176 Def / 80 SpD / 4 Spe
    Bold Nature
    IVs: 0 Atk
    - Toxic
    - Ice Beam
    - Roost
    - Whirlwind

    Chansey @ Eviolite
    Ability: Natural Cure
    EVs: 248 HP / 252 Def / 8 SpD
    Bold Nature
    IVs: 0 Atk
    - Seismic Toss
    - Thunder Wave
    - Soft-Boiled
    - Heal Bell

    Sableye @ Sablenite
    Ability: Prankster
    EVs: 248 HP / 252 Def / 8 SpD
    Bold Nature
    - Foul Play
    - Will-O-Wisp
    - Recover
    - Fake Out

    Arceus-Water @ Splash Plate
    Ability: Multitype
    EVs: 252 HP / 168 Def / 88 SpD
    Calm Nature
    IVs: 0 Atk
    - Judgment
    - Recover
    - Defog
    - Stealth Rock

    Xerneas @ Power Herb
    Ability: Fairy Aura
    EVs: 184 HP / 28 Def / 248 SpA / 48 Spe
    Modest Nature
    IVs: 0 Atk
    - Moonblast
    - Thunder
    - Focus Blast
    - Geomancy
    Last edited: Aug 18, 2016
  12. Ben Fisher

    Ben Fisher New Member

    Hi I'm new to pokemon forums and am looking for some team advice. The team I am making is PURELY for fun/battling my friends and I still need a sixth mon.
    My current team is:

    SP attack protean greninja
    Attack/tank dragonite
    poison heal/staller glyscor
    rotom wash ಠ‿↼
    physical tank/toxic spikes drapion

    what would best fit in my last spot? what should I change? thanks!
  13. ~Ace

    ~Ace i can show you how

    hi, perhaps a spinner like forretress may be a good addition to this team; it will provide you with rapid spin therefore enabling dragonite to get as much use of multiscale as possible and may offer some defensive synergy too

    Forretress @ Leftovers
    Ability: Sturdy
    EVs: 252 HP / 252 Def / 4 SpD
    Relaxed Nature
    - Rapid Spin
    - Stealth Rock
    - Volt Switch
    - Gyro Ball / Toxic

    I can't offer much advice on the team though since there's no sets provided, but this forretress set may be a nice last slot
  14. Zamin

    Zamin Well-Known Member

    Hey everybody, I am currently building a team for Battle Spot single matches, I do both free and rating battles. I have tried competitive battling before but I am still fairly new to it and getting to grips with everything.

    I occasionally dabble in other formats but as I am starting out I want to focus on single matches to begin with.

    I've currently just got ORAS and some older gen games (Black 2, White, Platinum, FireRed and Ruby) as my old 3DS was stolen last year along with X, Y and many other games.

    Therefore I am kinda restricted in what Pokemon I can use but I have managed to get some through trades, I also worry about receiving hacked Pokemon so I like to try and raise as many as I can by myself.

    Anyway, let's crack on with what Pokemon I currently have EV trained.


    Lanturn @ Leftovers
    Ability: Volt Absorb
    EVs: 40 HP / 216 Defence / 252 Special Defence
    Nature: Calm
    - Thunder Wave
    - Confuse Ray
    - Discharge
    - Surf

    I usually lead with this Pokemon. I encountered one in a wi-fi battle a few days ago and it had my team stumped so I decided to add it in. I like the Parafusion combo. I am thinking of changing Discharge for Volt Switch so that I can get a free switch in while still dealing damage. I basically want to use it to annoy the opponent and prevent them from attacking. It works in about half the battles I do, usually it is stumped by someone using Substitution or using something like a Ferrothorn.

    Also it's attacks aren't the strongest hitting which is a downside in certain situations, if I am against another wall or something.

    I've read on another forum that Rotom-W would be a better choice so I am thinking of breeding one up. I've just seen that it is obtainable on Platinum so I will catch it and transfer it up. My main reason for using Lanturn over Rotom-W was that it was easier to obtain.

    Garchomp @ Rocky Helmet
    Ability: Rough Skin
    EVs: 252 Attack / 252 Speed / 4 Defence
    Nature: Jolly
    - Earthquake
    - Dragon Claw
    - Swords Dance
    - Flamethrower

    I like the combination of Rocky Helmet and Rough Skin, it can end up dealing quite a lot in certain instances. I can't always fit in Swords Dance but when I do, it does provide a really good benefit. Dragon Claw is powerful and useful, Flamethrower is a move that I would maybe change as it doesn't always deal much damage.

    Garchomp normally delivers the bulk of the damage to opponents but it does get OHKO sometimes. I basically chose it as it is wildly popular and has great power. I didn't even like it before I started using Battle Spot but now I am rather fond of it.

    Mawile @ Mawilite
    Ability: Hyper Cutter / Huge Power (when Mega)
    EVs: 252 HP / 252 Attack / 4 Defence
    Nature: Adamant
    - Sucker Punch
    - Swords Dance
    - Iron Head
    - Play Rough

    The 90% chance of hitting of Play Rough can be really annoying when it fails but it seems to be the best fair option. Iron head is useful due to STAB. Sucker Punch is useful when it works but I am still getting to grips with it, it has really helped me on occasion.

    I use to lead with this Pokemon until I got Lanturn.

    Azumarill @ Assault Vest
    Ability: Thick Fat
    EVs: 252 HP / 252 Attack / 4 Special Defence
    Nature: Adamant
    - Aqua Jet
    - Waterfall
    - Play Rough
    - Superpower

    I don't really get many situations in which to use Superpower so I am questioning how useful it is. I also just realised that the ability is Thick Fat, I was aiming for a Huge Power but I must have been tired when it hatched, so that is something for me to change.

    I used to give this Pokemon leftovers so it could get some recovery but since adding Lanturn to the team, I shifted them over. I don't use this Pokemon as much now unless I see threats in the other team that it could be useful for, if they have a lot of fire Pokemon for example.

    - - - -

    That is my team as it stands at the moment.

    These are the Pokemon I would like to train up next:

    - Klefki
    - Aegislash
    - Talonflame
    - Froakie

    I would also like to add a Blissey or Kangaskhan but I already have a mega and I don't have an oval stone atm to evolve my Happiny. Also, these Pokemon are hard for me train up at the moment as the are only female

    Anyway, anyone got any advice for what I should add to my team?

    How can I alter it, to ensure my team is a powerhouse?
  15. Professor Maple

    Professor Maple Pokemon prof.


    Medicham@assult vest
    Baton pass
    Bulk up
    Calm mind
    Power up punch

    Bullet punch
    Brick break

    Crawdunt@choice specs
    Water pulse
    Razor shell

    Reiniculos@chesto berry
    Thunder punch

    Usarang@life orb
    Double edge
    Take down
    Belly drum

    Dragonite@draco plate
    Dragon breat
    Dragon rage
    Dragon claw

    Sorry I'm not good at EVs. Kinda new to this.
    Basicly medicham baton passes stats off to metagross.
    Than I use suicide usarang.
    Than when all else fails I use my dragonite.
  16. Smokin' weedle

    Smokin' weedle Well-Known Member

    Right, well, the first problem is medicham. Even with assault vest it's not in a good position to baton pass. It just doesn't have the bulk. Aside from that, assault vest will force you to use power up punch, as it blocks all status moves. Metagross seems decent for now, but you might need some better players for that. For crawdaunt, try different moves, right now a mon with resistance to water can completely destroy it. Reunicles is not a physical attacker in any way, so if you want to hurt opponents physically, use psyshock. It's item should be leftovers, and rest should be recover. Dragonite has the same problem as crawdaunt, not enough variation. Ursaring (i think you meant that) might get off two moves in this way, if he isn't taken down by anything.
  17. Professor Maple

    Professor Maple Pokemon prof.

    Thanks by the way.


    Mew@focus scarf
    Baton pass
    Bulk up
    Calm mind
    Charge beam

    Bullet punch
    Brick break

    Crawdunt@choice specs
    Sucker punch
    Nock off
    Razor shell

    Reiniculos@chesto berry

    Usarang@life orb
    Double edge
    Take down
    Belly drum

    Dragonite@draco plate
    Dragon breath
    Thunder punch
    Dragon claw

    I made some modifications.
    Last edited: Oct 2, 2016
  18. Smokin' weedle

    Smokin' weedle Well-Known Member

    Better, but mew should not run a choice item (unless you meant focus sash) crawduant wont have much use for choice specs now, so change bubblebeam to another physical move and give it focus band. Reinicles seems good. What abilities are you giving them?
  19. Professor Maple

    Professor Maple Pokemon prof.

    Meant focus sash.
    Reiniculos regenerator
    Mew synchronize
    Ursarang guts
    Dragonite multiscale
    crawdunt hyper cutter
    Metagross clear body
  20. Smokin' weedle

    Smokin' weedle Well-Known Member

    Might i ask what version you are playing?

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