dresden_88
Warden
hi guys, i figured i'd ask for some advice on my team. i've used it in a few pvp sessions with some friends with my in-game team and had a reasonable win/loss turn-out, and i am considering expanding to the local game shops for competitive purposes and making new friends. this was originally my in-game team and i've been grooming my team through extensive breeding, nature selection and EV training. does this team look like it might be up to par for competition or do i still have room to improve? i'm really new to any serious competitive play, but i'm open for all constructive opinions, be honest really, but please be nice about it
without further adieu, here is my team info;
{removed old team info}
Aerodactyl (F) @ Choice Band
Trait: Pressure
EVs: 252 Atk / 4 SAtk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Rock Slide
- Hidden Power [Flying]
- Fire Blast
Blissey (F) @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 252 Def / 4 SDef
Calm Nature (+SDef, -Atk)
- Aromatherapy
- Soft-Boiled
- Thunder Wave
- Seismic Toss
Cloyster (F) @ Leftovers
Trait: Shell Armor
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature (+SDef, -Atk)
- Rapid Spin
- Spikes
- Ice Beam
- Surf
Gardevoir (F) @ Leftovers
Trait: Synchronize
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Calm Mind
- Psychic
- Ice Punch
- Thunderbolt
Metagross @ Choice Band
Trait: Clear Body
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Explosion
- Meteor Mash
- Earthquake
- Sludge Bomb
Weezing (F) @ Leftovers
Trait: Levitate
EVs: 120 HP / 252 Def / 136 SDef
Impish Nature (+Def, -SAtk)
- Will-O-Wisp
- Sludge Bomb
- Pain Split
- Haze
[edit]
anyone paying attention might notice this team is starting to get more rotation than a set of tires xD
[edit2]
i've actually tested this team on TO and so far have had a win/lose of 2:2 (just tested online with more skilled players rather than with a GBA and link cable with a friend)
still interested in fine-tuning the team. one of the major issues i'm having is speed with my major attackers outside of aerodactyl.
Cheers!
Team Online W/L
------------------------
W:10 / L:3
without further adieu, here is my team info;
{removed old team info}
Aerodactyl (F) @ Choice Band
Trait: Pressure
EVs: 252 Atk / 4 SAtk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Rock Slide
- Hidden Power [Flying]
- Fire Blast
Blissey (F) @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 252 Def / 4 SDef
Calm Nature (+SDef, -Atk)
- Aromatherapy
- Soft-Boiled
- Thunder Wave
- Seismic Toss
Cloyster (F) @ Leftovers
Trait: Shell Armor
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature (+SDef, -Atk)
- Rapid Spin
- Spikes
- Ice Beam
- Surf
Gardevoir (F) @ Leftovers
Trait: Synchronize
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Calm Mind
- Psychic
- Ice Punch
- Thunderbolt
Metagross @ Choice Band
Trait: Clear Body
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Explosion
- Meteor Mash
- Earthquake
- Sludge Bomb
Weezing (F) @ Leftovers
Trait: Levitate
EVs: 120 HP / 252 Def / 136 SDef
Impish Nature (+Def, -SAtk)
- Will-O-Wisp
- Sludge Bomb
- Pain Split
- Haze
[edit]
anyone paying attention might notice this team is starting to get more rotation than a set of tires xD
[edit2]
i've actually tested this team on TO and so far have had a win/lose of 2:2 (just tested online with more skilled players rather than with a GBA and link cable with a friend)
still interested in fine-tuning the team. one of the major issues i'm having is speed with my major attackers outside of aerodactyl.
Cheers!
Team Online W/L
------------------------
W:10 / L:3
Last edited: