If there's one weather I love, it's sand. And if there's one playstyle I like, it's... not stall. But I wasn't having success with a Hyper Offensive Sand Team, so I decided to go the other route!
Hippowdon@Leftovers
Nature: Impish
Ability: Sand Stream
EV Spread: 252 HP/ 252 Def/ 4 Att
Moveset:
Earthquake
Stealth Rock
Roar
Slack Off
My Sand lead. He's a bit more defensive than Tyranitar, so that's why I chose Hippowdon. Impish Nature + 252 EV's in both HP and Defense = one bulky son of a gun. Leftovers is for recovery reasons. Stealth Rock and Roar are for phasing damage, which always helps in the long run of a battle. Slack Off is a reliable recovery move, and keeps Hippowdon alive throughout the game if I'm having a weather battle with a Ninetails or Politoed.
Jirachi@Leftovers
Nature: Jolly
Ability: Serene Grace
EV Spread: 252 HP/ 80 Att/ 176 Spe
Moveset:
Iron Head
Thunder Wave
Fire Punch
Substitute
The Hax Master. Thunder Wave and Serene Grace Iron Head are a huge annoyance for an opponent. If they ever do break through, I have a 101 HP sub up, because of 252 EV's invested in HP. 80 Attack EV's let Jirachi hit hard, and 176 Speed EV's plus Jolly nature keep it fast. Leftovers for recovery, and Fire Punch for coverage.
Skarmory@Leftovers
Nature: Impish
Ability: Sturdy
EV Spread: 252 HP/ 252 Def/ 4 SpD
Moveset:
Spikes
Whirlwind
Brave Bird
Roost
The standard Spiker set. Impish and Defensive EV's get you 416 Defense. Wow. 252 HP for overall bulk. Spikes for entry hazards, and Whirlwind for more phazing damage. Roost and Leftovers for recovery, and Brave Bird makes me not be a sitting duck.
Gliscor@Toxic Orb
Nature: Impish
Ability: Poison Heal
EV Spread: 252 HP/ 88 Def/ 168 Spe
Moveset:
Earthquake
Ice Fang
Swords Dance
Protect
The physical sweeper of my team. The EV's in HP and Defense make this guy take hits like a tank. Impish nature helps too. Toxic Orb and Poison Heal help me recover HP better than Leftovers, and Protect is there for a free heal. Swords Dance doubles my already good attack, and makes the STAB Earthquake something to watch out for. Ice Fang to counter Flying types, and Air Balloon users.
Reuniclus@Leftovers
Nature: Bold
Ability: Magic Guard
EV Spread: 252 HP/ 252 Def/ 4 SpD
Moveset:
Calm Mind
Psyshock
Focus Blast
Recover
The special sweeper of my team. EV's in HP and Def, plus Bold nature so it can take hits from the physical side of the spectrum. Calm Mind to boost the special stats to incredibly high levels. Psyshock>Psychic so I don't lose Calm Mind battles. Focus Blast for coverage, and Recover for... recovering. Magic Guard prevents Sandstorm damgae, entry hazard damage, and burn/poison damage. Great ability.
Dusclops@Eviolite
Nature: Sassy
Ability: Pressure
EV Spread: 252 SpA/ 252 SpD/ 4 Def
Moveset:
Will-O-Wisp
Hex
Pain Split
Night Shade
Wasn't sure what to do with the last slot, so I came up with something on my own. Pain Split and no EV's in HP for recovery. Sassy nature, Special Defense EV's, and Eviolite makes for an extremely bulky Pokemon. Will-O-Wisp to cover the physical side of defense, and 252 EV's in Special Attack make Hex hit harder. Night Shade for guaranteed 100 damage.
Hope you like the team! Please rate!
Hippowdon@Leftovers
Nature: Impish
Ability: Sand Stream
EV Spread: 252 HP/ 252 Def/ 4 Att
Moveset:
Earthquake
Stealth Rock
Roar
Slack Off
My Sand lead. He's a bit more defensive than Tyranitar, so that's why I chose Hippowdon. Impish Nature + 252 EV's in both HP and Defense = one bulky son of a gun. Leftovers is for recovery reasons. Stealth Rock and Roar are for phasing damage, which always helps in the long run of a battle. Slack Off is a reliable recovery move, and keeps Hippowdon alive throughout the game if I'm having a weather battle with a Ninetails or Politoed.
Jirachi@Leftovers
Nature: Jolly
Ability: Serene Grace
EV Spread: 252 HP/ 80 Att/ 176 Spe
Moveset:
Iron Head
Thunder Wave
Fire Punch
Substitute
The Hax Master. Thunder Wave and Serene Grace Iron Head are a huge annoyance for an opponent. If they ever do break through, I have a 101 HP sub up, because of 252 EV's invested in HP. 80 Attack EV's let Jirachi hit hard, and 176 Speed EV's plus Jolly nature keep it fast. Leftovers for recovery, and Fire Punch for coverage.
Skarmory@Leftovers
Nature: Impish
Ability: Sturdy
EV Spread: 252 HP/ 252 Def/ 4 SpD
Moveset:
Spikes
Whirlwind
Brave Bird
Roost
The standard Spiker set. Impish and Defensive EV's get you 416 Defense. Wow. 252 HP for overall bulk. Spikes for entry hazards, and Whirlwind for more phazing damage. Roost and Leftovers for recovery, and Brave Bird makes me not be a sitting duck.
Gliscor@Toxic Orb
Nature: Impish
Ability: Poison Heal
EV Spread: 252 HP/ 88 Def/ 168 Spe
Moveset:
Earthquake
Ice Fang
Swords Dance
Protect
The physical sweeper of my team. The EV's in HP and Defense make this guy take hits like a tank. Impish nature helps too. Toxic Orb and Poison Heal help me recover HP better than Leftovers, and Protect is there for a free heal. Swords Dance doubles my already good attack, and makes the STAB Earthquake something to watch out for. Ice Fang to counter Flying types, and Air Balloon users.
Reuniclus@Leftovers
Nature: Bold
Ability: Magic Guard
EV Spread: 252 HP/ 252 Def/ 4 SpD
Moveset:
Calm Mind
Psyshock
Focus Blast
Recover
The special sweeper of my team. EV's in HP and Def, plus Bold nature so it can take hits from the physical side of the spectrum. Calm Mind to boost the special stats to incredibly high levels. Psyshock>Psychic so I don't lose Calm Mind battles. Focus Blast for coverage, and Recover for... recovering. Magic Guard prevents Sandstorm damgae, entry hazard damage, and burn/poison damage. Great ability.
Dusclops@Eviolite
Nature: Sassy
Ability: Pressure
EV Spread: 252 SpA/ 252 SpD/ 4 Def
Moveset:
Will-O-Wisp
Hex
Pain Split
Night Shade
Wasn't sure what to do with the last slot, so I came up with something on my own. Pain Split and no EV's in HP for recovery. Sassy nature, Special Defense EV's, and Eviolite makes for an extremely bulky Pokemon. Will-O-Wisp to cover the physical side of defense, and 252 EV's in Special Attack make Hex hit harder. Night Shade for guaranteed 100 damage.
Hope you like the team! Please rate!