This is a pretty standard team, consisting of mostly OU pokemon.
Gliscor @ Leftovers
Impish Nature
Hyper cutter
Earthquake
Stealth Rock
Roost
Stone Edge
EVs: 252 HP, 40 def, 216 SpD
My lead.
Slowbro @ Shell Bell (help on item?)
Bold Nature
Own Tempo
Ice Beam
Surf
Slack Off
Thunderwave
EVs: 252 HP/252 Def/ 4 SpD
Kind of an offensive/defensive wall, can annoy with thunder wave and heal with slack off, it has moves for killing.
Yanmega @ Petaya Berry
Modest Nature
Speed Boost
Substitute
Bug Buzz
Air Slash
Hypnosis
EVs: 252 Sp. Att, 252 SpD, 4 HP
It starts off with substitute, then uses it until Petaya Berry comes in effect.. It has hypnosis to out something to sleep. Bug Buzz and Air Slash have STAB, and Yanmega constantly gains speed so it can't be attacked first. I've had this set before, it works great.
Infernape @ Focus Sash
Jolly Nature
Blaze
Close Combat
Swords Dance
Fire Punch
Mach Punch/Stone Edge/Thunderpunch (help?)
EVs: 252 Att/252 SpD/ 4 HP
It uses Swords Dance, hangs onto Focus Sash in case it gets koed, and then just sweeps. Fire Punch and Close Combat have STAB and can deal great damage.
Gengar @ Life Orb
Timid Nature
Levitate
Protect
Sludge Bomb/Thunder Bolt?
Shadow Ball
Focus Blast/Thunder Bolt
EVs: 252 SpD/252 Sp.Att/4 HP
A straight forward sweeper, it has Protect so I can see what moves the oponnent uses, also revealing what Pokemon I should switch to in case Gengar dies. Sludge Bomb and Shadow Ball have STAB, and can deal a lot of damage, also with the help of Life Orb. I don't know if I should use Focus Blast or Thunder Bolt yet.
Togekiss @ ???
Calm Nature
Serene Grace
Air Slash
Thunder Wave
Roost
Aura Sphere
252 HP/ 4 Def/ 252 SpD
A Flinch-Togekiss. It has Air slash for STAB, and extra flinch. Thunder Wave also has a chance of Paralyzing the oponnent, also letting me attack first. I have Roost to heal, so Togekiss can heal and have protection from thunder for one turn. Aura Sphere never misses and can kill Steel-types.
Gliscor @ Leftovers
Impish Nature
Hyper cutter
Earthquake
Stealth Rock
Roost
Stone Edge
EVs: 252 HP, 40 def, 216 SpD
My lead.
Slowbro @ Shell Bell (help on item?)
Bold Nature
Own Tempo
Ice Beam
Surf
Slack Off
Thunderwave
EVs: 252 HP/252 Def/ 4 SpD
Kind of an offensive/defensive wall, can annoy with thunder wave and heal with slack off, it has moves for killing.
Yanmega @ Petaya Berry
Modest Nature
Speed Boost
Substitute
Bug Buzz
Air Slash
Hypnosis
EVs: 252 Sp. Att, 252 SpD, 4 HP
It starts off with substitute, then uses it until Petaya Berry comes in effect.. It has hypnosis to out something to sleep. Bug Buzz and Air Slash have STAB, and Yanmega constantly gains speed so it can't be attacked first. I've had this set before, it works great.
Infernape @ Focus Sash
Jolly Nature
Blaze
Close Combat
Swords Dance
Fire Punch
Mach Punch/Stone Edge/Thunderpunch (help?)
EVs: 252 Att/252 SpD/ 4 HP
It uses Swords Dance, hangs onto Focus Sash in case it gets koed, and then just sweeps. Fire Punch and Close Combat have STAB and can deal great damage.
Gengar @ Life Orb
Timid Nature
Levitate
Protect
Sludge Bomb/Thunder Bolt?
Shadow Ball
Focus Blast/Thunder Bolt
EVs: 252 SpD/252 Sp.Att/4 HP
A straight forward sweeper, it has Protect so I can see what moves the oponnent uses, also revealing what Pokemon I should switch to in case Gengar dies. Sludge Bomb and Shadow Ball have STAB, and can deal a lot of damage, also with the help of Life Orb. I don't know if I should use Focus Blast or Thunder Bolt yet.
Togekiss @ ???
Calm Nature
Serene Grace
Air Slash
Thunder Wave
Roost
Aura Sphere
252 HP/ 4 Def/ 252 SpD
A Flinch-Togekiss. It has Air slash for STAB, and extra flinch. Thunder Wave also has a chance of Paralyzing the oponnent, also letting me attack first. I have Roost to heal, so Togekiss can heal and have protection from thunder for one turn. Aura Sphere never misses and can kill Steel-types.