Zapdos @ Leftovers**Get Lost!
Trait: Pressure
EVs: 18 Def / 252 Spd / 240 SAtk
Modest Nature (+SAtk, -Atk)
- Baton Pass
- Hidden Power [Grass]
- Substitute
- Thunderbolt
Subs and passes. Simple
Flygon (F) @ Choice Band ** Save the Desert
Trait: Levitate
EVs: 252 Atk / 72 Def / 180 Spd / 4 SDef
Jolly Nature (+Spd, -SAtk)
- Earthquake
- Hidden Power [Bug]
- Fire Blast
- Rock Slide
OK, I want to see a DDTar stand up to this. Also covers electric types that has HP Grass
Skarmory (M) @ Leftovers ** Checkmate
Trait: Sturdy
EVs: 196 HP / 252 Def / 16 Spd / 44 SDef
Impish Nature (+Def, -SAtk)
- Hidden Power [Flying]
- Spikes
- Substitute
- Whirlwind
Sub because rest doesn't work as well as I expected, and he USUALLY has done most of his job once spikes are laid. Besides, Sub is there to get magneton switchin in and WW it off
Swampert (M) @ Leftovers ** Swamp monster
Trait: Torrent
EVs: 240 HP / 68 Atk / 140 Def / 60 SDef
Brave Nature (+Atk, -Spd)
- Earthquake
- Hidden Power [Bug]
- Ice Beam
- Mirror Coat
Surprise poke lol. HP Bug for Celebi as he makes a Celebi bait. Mirror Coat is fun. Covers electrics that has HP Ice
Snorlax (M) @ Leftovers ** Trampoline
Trait: Thick Fat
EVs: 204 HP / 44 Atk / 98 Def / 164 SDef
Careful Nature (+SDef, -SAtk)
- Curse
- Rest
- Return
- Shadow Ball
Busted
Tyranitar (M) @ Leftovers ** Total Lockdown
Trait: Sand Stream
EVs: 44 HP / 240 Atk / 16 Def / 176 Spd / 32 SDef
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Earthquake
- Rock Slide
- Taunt
DDTar rules
Trait: Pressure
EVs: 18 Def / 252 Spd / 240 SAtk
Modest Nature (+SAtk, -Atk)
- Baton Pass
- Hidden Power [Grass]
- Substitute
- Thunderbolt
Subs and passes. Simple
Flygon (F) @ Choice Band ** Save the Desert
Trait: Levitate
EVs: 252 Atk / 72 Def / 180 Spd / 4 SDef
Jolly Nature (+Spd, -SAtk)
- Earthquake
- Hidden Power [Bug]
- Fire Blast
- Rock Slide
OK, I want to see a DDTar stand up to this. Also covers electric types that has HP Grass
Skarmory (M) @ Leftovers ** Checkmate
Trait: Sturdy
EVs: 196 HP / 252 Def / 16 Spd / 44 SDef
Impish Nature (+Def, -SAtk)
- Hidden Power [Flying]
- Spikes
- Substitute
- Whirlwind
Sub because rest doesn't work as well as I expected, and he USUALLY has done most of his job once spikes are laid. Besides, Sub is there to get magneton switchin in and WW it off
Swampert (M) @ Leftovers ** Swamp monster
Trait: Torrent
EVs: 240 HP / 68 Atk / 140 Def / 60 SDef
Brave Nature (+Atk, -Spd)
- Earthquake
- Hidden Power [Bug]
- Ice Beam
- Mirror Coat
Surprise poke lol. HP Bug for Celebi as he makes a Celebi bait. Mirror Coat is fun. Covers electrics that has HP Ice
Snorlax (M) @ Leftovers ** Trampoline
Trait: Thick Fat
EVs: 204 HP / 44 Atk / 98 Def / 164 SDef
Careful Nature (+SDef, -SAtk)
- Curse
- Rest
- Return
- Shadow Ball
Busted
Tyranitar (M) @ Leftovers ** Total Lockdown
Trait: Sand Stream
EVs: 44 HP / 240 Atk / 16 Def / 176 Spd / 32 SDef
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Earthquake
- Rock Slide
- Taunt
DDTar rules