Dragonicwari
Artistically angry
So I was working on a new team and decided to make it a Lost Heroes team. I thought it might as well be, so here is how it happened;
Armaldo (M) @ Leftovers
Trait: Battle Armor
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature (+Def, -SAtk)
- Rapid Spin
- Stealth Rock
- Toxic
- Knock Off
As I said, he is my lost hero. He has respectable bulk that is great in a sandstorm, often letting me fire off all of his moves more than once before he get's KO'd. Knock off was the final decision to this set, but if I only had 1 move on him that would be it. Pokemon that I normally hate facing suddenly are useless on the oponents team. Chansey's eviolite? Gone, making them wish they had Blissey, this is also great for taking out choice users, walls that rely on leftovers, focus sashes, and my favorite, trick users. Once Armaldo's job has been completed he can even act as a status absorber and often a suicide switch.
Reptar (Tyranitar) (M) @ Lum Berry
Trait: Sand Stream
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Dragon Dance
- Stone Edge
- Crunch
- Ice Punch
Since I don't have to worry about a stealth rock user, making Tyranitar a physical sweeper was a much more interesting and fun choice. Most people don't expect this set which is the best part. Lum berry is so i can be burnt/paralyzed once and not care, and the moves are for stab. Dragon dance as you all know increases atk and spd stats. Ice punch give me coverage on gliscor and dragons that would otherwise KO T tar normally would have some difficulty with.
LokOutTagOut (Magnezone) @ Leftovers
Trait: Magnet Pull
EVs: 252 HP / 252 SAtk / 4 SDef
Modest Nature (+SAtk, -Atk)
- Substitute
- Charge Beam
- Hidden Power [Fire]
- Thunderbolt
I think this is pretty standard to be honest. It's a great Ferrothorn counter, since Hp Fire normally won't kill and I'll get a chance to the get a few sp atk boosts via charge beam. For those of you who don't know how to play this guy, I switch into a steel type that can't KO magnezone, sub up, then use hp fire or charge beam to boost my sp atk.
East Coast (Gastrodon-East) (F) @ Leftovers
Trait: Storm Drain
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature (+Def, -Atk)
- Recover
- Earth Power
- Scald
- Toxic
This is pretty standard I think as well, if it isn't it's pretty self explanitory. Earth power and scald are stab, toxic is for wearing down walls, and recover is recover. I have max defensive EV's because I wasn't in need of a special wall, and it tanks special attacks really well right now. This is pretty much my rain counter and it works really well.
Latias (Latios) (M) @ Choice Specs
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Draco Meteor
- Surf
- Hidden Power [Fire]
- Psyshock
Choice specs makes a lot of things that hope to be able to take a draco meteor unable to. Psyshock is for OHKO'ing Blissey, HP Fire hits Skarmory, Ferrothorn, and Scizors as well as other steel types. Surf is for Heatran.
Gallade (M) @ Leftovers
Trait: Steadfast
EVs: 240 HP / 40 Atk / 216 SDef / 12 Spd
Adamant Nature (+Atk, -SAtk)
- Bulk Up
- Drain Punch
- Ice Punch
- will o wisp
I straight up ripped this straight off smogon in hope it would KO something once every 7 matches. However nobody seems to expect this guy either and occasionally he takes 2 or 3 things out a game. Bulk up is for expected switches. Drain punch is stab and heals him. Leftovers nullifies the sandstorm. Ice punch is for flying types like Gliscorand Dragonite. Shadow sneak is for priority, which helps a lot.
So that's my team, it relies much upon surprise but even once they know what I'm doing they still seem to have difficulty countering it. In concluding;
Threatlist; If stealth rocks don't get up Volcarona can be difficult to take on once it starts to set up. Gyarados is as well if Gastrodon has been KO'd
I started looking for something fun, something interesting. Something no one would expect. At last my search brought me to Armaldo, a rock type with less weaknesses than most rock types and the ability to be offensive or defensive.
However Armaldo's special defense was sadly lacking. Sandstorm appeared to be the best answer, so I added Tyranitar.
Rock type moves are resisted by steels, and the easiest way to remove those steel types is Magnezone.
I expected Water types to be a problem so Gastrodon seemed to fit the team.
Special sweeping is always fun, especially since burn won't ruin your day. Latios seemed like a fun addition.
Now I needed something to resist ice types and punish opposing players Tyranitars. Their were a few other reasons why I added him, but Gallade was the final Pokemon to be added to this team.
However Armaldo's special defense was sadly lacking. Sandstorm appeared to be the best answer, so I added Tyranitar.
Rock type moves are resisted by steels, and the easiest way to remove those steel types is Magnezone.
I expected Water types to be a problem so Gastrodon seemed to fit the team.
Special sweeping is always fun, especially since burn won't ruin your day. Latios seemed like a fun addition.
Now I needed something to resist ice types and punish opposing players Tyranitars. Their were a few other reasons why I added him, but Gallade was the final Pokemon to be added to this team.
Armaldo (M) @ Leftovers
Trait: Battle Armor
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature (+Def, -SAtk)
- Rapid Spin
- Stealth Rock
- Toxic
- Knock Off
As I said, he is my lost hero. He has respectable bulk that is great in a sandstorm, often letting me fire off all of his moves more than once before he get's KO'd. Knock off was the final decision to this set, but if I only had 1 move on him that would be it. Pokemon that I normally hate facing suddenly are useless on the oponents team. Chansey's eviolite? Gone, making them wish they had Blissey, this is also great for taking out choice users, walls that rely on leftovers, focus sashes, and my favorite, trick users. Once Armaldo's job has been completed he can even act as a status absorber and often a suicide switch.
Reptar (Tyranitar) (M) @ Lum Berry
Trait: Sand Stream
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Dragon Dance
- Stone Edge
- Crunch
- Ice Punch
Since I don't have to worry about a stealth rock user, making Tyranitar a physical sweeper was a much more interesting and fun choice. Most people don't expect this set which is the best part. Lum berry is so i can be burnt/paralyzed once and not care, and the moves are for stab. Dragon dance as you all know increases atk and spd stats. Ice punch give me coverage on gliscor and dragons that would otherwise KO T tar normally would have some difficulty with.
LokOutTagOut (Magnezone) @ Leftovers
Trait: Magnet Pull
EVs: 252 HP / 252 SAtk / 4 SDef
Modest Nature (+SAtk, -Atk)
- Substitute
- Charge Beam
- Hidden Power [Fire]
- Thunderbolt
I think this is pretty standard to be honest. It's a great Ferrothorn counter, since Hp Fire normally won't kill and I'll get a chance to the get a few sp atk boosts via charge beam. For those of you who don't know how to play this guy, I switch into a steel type that can't KO magnezone, sub up, then use hp fire or charge beam to boost my sp atk.
East Coast (Gastrodon-East) (F) @ Leftovers
Trait: Storm Drain
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature (+Def, -Atk)
- Recover
- Earth Power
- Scald
- Toxic
This is pretty standard I think as well, if it isn't it's pretty self explanitory. Earth power and scald are stab, toxic is for wearing down walls, and recover is recover. I have max defensive EV's because I wasn't in need of a special wall, and it tanks special attacks really well right now. This is pretty much my rain counter and it works really well.
Latias (Latios) (M) @ Choice Specs
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Draco Meteor
- Surf
- Hidden Power [Fire]
- Psyshock
Choice specs makes a lot of things that hope to be able to take a draco meteor unable to. Psyshock is for OHKO'ing Blissey, HP Fire hits Skarmory, Ferrothorn, and Scizors as well as other steel types. Surf is for Heatran.
Gallade (M) @ Leftovers
Trait: Steadfast
EVs: 240 HP / 40 Atk / 216 SDef / 12 Spd
Adamant Nature (+Atk, -SAtk)
- Bulk Up
- Drain Punch
- Ice Punch
- will o wisp
I straight up ripped this straight off smogon in hope it would KO something once every 7 matches. However nobody seems to expect this guy either and occasionally he takes 2 or 3 things out a game. Bulk up is for expected switches. Drain punch is stab and heals him. Leftovers nullifies the sandstorm. Ice punch is for flying types like Gliscorand Dragonite. Shadow sneak is for priority, which helps a lot.
So that's my team, it relies much upon surprise but even once they know what I'm doing they still seem to have difficulty countering it. In concluding;
Threatlist; If stealth rocks don't get up Volcarona can be difficult to take on once it starts to set up. Gyarados is as well if Gastrodon has been KO'd
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