The Bro Squad
Hi peeps, you probably know who I am by this point, but if not, I'm Cloneblazer. I'm coming at you with my third Serebii RMT, this time with the Bro Squad, which was my main tournament team during the Two Life Tournament, and also my ladder team for a while. This team utilizes a UU Pokémon, known as Cofagrigus, mainly because I was originally planning on doing the Lost Heroes Challenge, but I kinda forgot :/
Anyways, heres the team at a glance:
So yeah, there it is. Onto the individual sets:
Brochacho (Landorus-Therian) (M) @ Leftovers
Ability: Intimidate
EVs: 248 HP / 172 Def / 88 Spd
Jolly Nature
- Stealth Rock
- Stone Edge/Knock Off
- Earthquake
- U-turn
So this is my lead. I really like Lando because he is able to not only set up Rocks, but U-Turn out for some chip damage to provide momentum. Along with intimidate, I am often able to find myself in a favorable position against most non ice or water physical attackers. The moveset is standard for pivot lando, and the EVs allow me to survive Thundurus’s HP Ice. I've been testing Stone Edge over Lando’s own HP Ice, but I'm getting mixed results, since Gliscor walls me otherwise.
Broseph (Pinsir) @ Pinsirite
Ability: Mold Breaker
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Quick Attack
- Earthquake
- Swords Dance
- Return
My mega, Pinsir. This guy is a beast, even when not mega evolved. There have been many times where I have been able to successfully lure in Rotom W and cripple it with Earthquake, which 2HKOs with Mold Breaker. Aside from that, I usually mega evolve him right away, as Aerialate Return 2HKOs most things that don’t resist it. Even when my opponent sends in Talonflame, I am able to survive a Brave Bird from full health and KO with Return, which shows how reliable this guy is. Quick Attack gives me priority, which allows me to hit things that are faster than me, such as Lati@s. Swords Dance is for when I am able to get him in safely with Lando, and boost on the switch.
Brofagrigus (Cofagrigus) @ Leftovers
Ability: Mummy
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature
- Will-O-Wisp
- Shadow Ball
- Pain Split
- Haze
The star of the team, Cofagrigus. Hit unigue ability, Mummy, allows me to handle many physical threats that rely on their abilities, such as Xard, Azumarill, and Talonflame. I went with a specially bulky spread to allow me to absorb those hits better, as a base 145 defense stat is godly. His HP stat is severely underwhelming, but that can somewhat be a plus if I can use Pain Split at the right time, which happens to be his only recovery. Will o Wisp allows me to burn the switch in, as smart players will want to have their Pokémon preserve their ability. Haze is here for when people try to get cheeky and set up on me, as well as acting as a stop to Baton Pass.
Brochacho (Thundurus) (M) @ Life Orb
Ability: Prankster
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Taunt
- Thunder Wave
- Thunderbolt
- Hidden Power [Ice]
I originally had a bulky Volcarona here, but after a suggestion and testing, I found that Thundurus works wonders for this team. He check or counters the birds that give this team trouble, which really helps me out. Prankster Thunder Wave allows me to cripple many faster threats that are not Electric or Ground types, which can allow my slower Pokemon to outspeed things they normally couldnt.
Brotein Shake (Conkeldurr) @ Assault Vest
Ability: Guts
EVs: 4 HP / 252 Atk / 252 SDef
Adamant Nature
- Drain Punch
- Mach Punch
- Knock Off
- Ice Punch
Conkeldurr serves two purposes to this team. One, to absorb status bar sleep, and two, defeat special attackers. The set is as standard as it gets, with the special defense EVs allowing me to hit a pseudo SpDef stat in the mid 300 with Assault Vest. Mach Punch is priority, while Drain Punch recovers HP. Knock Off cripples switch ins, as well as walls, allowing me to pseudo break stall. Ice punch is the best move for the third slot, as it hits most dragons for 4x damage, and KOs Lando and Gliscor.
Brotato Chip (Excadrill) @ Air Balloon
Ability: Mold Breaker
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature
- Earthquake
- Rapid Spin
- Iron Head
- Rock Slide
Finally, my spinner, Excadrill. Since defoggers really didn’t seem to fit with my team, I went for a spinner. Excadrill was my go to choice not only because hes a great offensive asset, but because he can beat all spinblockers 1 on 1 bar Gourgeist, who isn’t even common enough. Mold Breaker is key, as it allows me to hit Gengar on the switch, as well as Check Rotom W since I outspeed him. Rapid Spin is necessary, while Iron Head is STAB and allows me to hit fairies hard. Earthquake is mandatory and quite spammable since only true flying types are immune.
So there it is, The Bro Squad. I peaked at 1500 ELO on the ladder, and did quite well in Two Life. Criticism is appreciated, but please no flaming.
Changes are in Bold.
Hi peeps, you probably know who I am by this point, but if not, I'm Cloneblazer. I'm coming at you with my third Serebii RMT, this time with the Bro Squad, which was my main tournament team during the Two Life Tournament, and also my ladder team for a while. This team utilizes a UU Pokémon, known as Cofagrigus, mainly because I was originally planning on doing the Lost Heroes Challenge, but I kinda forgot :/
Anyways, heres the team at a glance:
So yeah, there it is. Onto the individual sets:
Brochacho (Landorus-Therian) (M) @ Leftovers
Ability: Intimidate
EVs: 248 HP / 172 Def / 88 Spd
Jolly Nature
- Stealth Rock
- Stone Edge/Knock Off
- Earthquake
- U-turn
So this is my lead. I really like Lando because he is able to not only set up Rocks, but U-Turn out for some chip damage to provide momentum. Along with intimidate, I am often able to find myself in a favorable position against most non ice or water physical attackers. The moveset is standard for pivot lando, and the EVs allow me to survive Thundurus’s HP Ice. I've been testing Stone Edge over Lando’s own HP Ice, but I'm getting mixed results, since Gliscor walls me otherwise.
Broseph (Pinsir) @ Pinsirite
Ability: Mold Breaker
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Quick Attack
- Earthquake
- Swords Dance
- Return
My mega, Pinsir. This guy is a beast, even when not mega evolved. There have been many times where I have been able to successfully lure in Rotom W and cripple it with Earthquake, which 2HKOs with Mold Breaker. Aside from that, I usually mega evolve him right away, as Aerialate Return 2HKOs most things that don’t resist it. Even when my opponent sends in Talonflame, I am able to survive a Brave Bird from full health and KO with Return, which shows how reliable this guy is. Quick Attack gives me priority, which allows me to hit things that are faster than me, such as Lati@s. Swords Dance is for when I am able to get him in safely with Lando, and boost on the switch.
Brofagrigus (Cofagrigus) @ Leftovers
Ability: Mummy
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature
- Will-O-Wisp
- Shadow Ball
- Pain Split
- Haze
The star of the team, Cofagrigus. Hit unigue ability, Mummy, allows me to handle many physical threats that rely on their abilities, such as Xard, Azumarill, and Talonflame. I went with a specially bulky spread to allow me to absorb those hits better, as a base 145 defense stat is godly. His HP stat is severely underwhelming, but that can somewhat be a plus if I can use Pain Split at the right time, which happens to be his only recovery. Will o Wisp allows me to burn the switch in, as smart players will want to have their Pokémon preserve their ability. Haze is here for when people try to get cheeky and set up on me, as well as acting as a stop to Baton Pass.
Brochacho (Thundurus) (M) @ Life Orb
Ability: Prankster
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Taunt
- Thunder Wave
- Thunderbolt
- Hidden Power [Ice]
I originally had a bulky Volcarona here, but after a suggestion and testing, I found that Thundurus works wonders for this team. He check or counters the birds that give this team trouble, which really helps me out. Prankster Thunder Wave allows me to cripple many faster threats that are not Electric or Ground types, which can allow my slower Pokemon to outspeed things they normally couldnt.
Brotein Shake (Conkeldurr) @ Assault Vest
Ability: Guts
EVs: 4 HP / 252 Atk / 252 SDef
Adamant Nature
- Drain Punch
- Mach Punch
- Knock Off
- Ice Punch
Conkeldurr serves two purposes to this team. One, to absorb status bar sleep, and two, defeat special attackers. The set is as standard as it gets, with the special defense EVs allowing me to hit a pseudo SpDef stat in the mid 300 with Assault Vest. Mach Punch is priority, while Drain Punch recovers HP. Knock Off cripples switch ins, as well as walls, allowing me to pseudo break stall. Ice punch is the best move for the third slot, as it hits most dragons for 4x damage, and KOs Lando and Gliscor.
Brotato Chip (Excadrill) @ Air Balloon
Ability: Mold Breaker
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature
- Earthquake
- Rapid Spin
- Iron Head
- Rock Slide
Finally, my spinner, Excadrill. Since defoggers really didn’t seem to fit with my team, I went for a spinner. Excadrill was my go to choice not only because hes a great offensive asset, but because he can beat all spinblockers 1 on 1 bar Gourgeist, who isn’t even common enough. Mold Breaker is key, as it allows me to hit Gengar on the switch, as well as Check Rotom W since I outspeed him. Rapid Spin is necessary, while Iron Head is STAB and allows me to hit fairies hard. Earthquake is mandatory and quite spammable since only true flying types are immune.
So there it is, The Bro Squad. I peaked at 1500 ELO on the ladder, and did quite well in Two Life. Criticism is appreciated, but please no flaming.
Changes are in Bold.
Brochacho (Landorus-Therian) (M) @ Leftovers
Ability: Intimidate
EVs: 248 HP / 172 Def / 88 Spd
Jolly Nature
- Stealth Rock
- Knock Off
- Earthquake
- U-turn
Broseph (Pinsir) @ Pinsirite
Ability: Mold Breaker
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Quick Attack
- Earthquake
- Swords Dance
- Return
Brofagrigus (Cofagrigus) @ Leftovers
Ability: Mummy
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature
- Will-O-Wisp
- Shadow Ball
- Pain Split
- Haze
Bromo Sapien (Thundurus) (M) @ Life Orb
Ability: Prankster
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Nasty Plot
- Thunder Wave
- Thunderbolt
- Hidden Power [Ice]
Brotein Shake (Conkeldurr) @ Assault Vest
Ability: Guts
EVs: 4 HP / 252 Atk / 252 SDef
Adamant Nature
- Drain Punch
- Mach Punch
- Knock Off
- Ice Punch
Brotato Chip (Excadrill) @ Air Balloon
Ability: Mold Breaker
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature
- Earthquake
- Rapid Spin
- Iron Head
- Rock Slide
Ability: Intimidate
EVs: 248 HP / 172 Def / 88 Spd
Jolly Nature
- Stealth Rock
- Knock Off
- Earthquake
- U-turn
Broseph (Pinsir) @ Pinsirite
Ability: Mold Breaker
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Quick Attack
- Earthquake
- Swords Dance
- Return
Brofagrigus (Cofagrigus) @ Leftovers
Ability: Mummy
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature
- Will-O-Wisp
- Shadow Ball
- Pain Split
- Haze
Bromo Sapien (Thundurus) (M) @ Life Orb
Ability: Prankster
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Nasty Plot
- Thunder Wave
- Thunderbolt
- Hidden Power [Ice]
Brotein Shake (Conkeldurr) @ Assault Vest
Ability: Guts
EVs: 4 HP / 252 Atk / 252 SDef
Adamant Nature
- Drain Punch
- Mach Punch
- Knock Off
- Ice Punch
Brotato Chip (Excadrill) @ Air Balloon
Ability: Mold Breaker
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature
- Earthquake
- Rapid Spin
- Iron Head
- Rock Slide
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