Polipuff
Artisan of Words
Pokemon Cliches
What is a Cliche?
Although dictionary.com describes cliches as a common trite, in the fanfiction world, we often describe cliches as overused ideas while being often poorly executed. If you know you're great at writing (and others think so too), by all means experiment with them. But if you’re a new writer, by all means avoid them like the plague.
Here We Go Again
I don’t think I know a single Pokemon fanfiction author who didn’t start out with one of these.
Alright, imagine a ten year old kid who wakes up late, gets a pokemon from a professor, beats all eight gyms while catching some Pokemon along the way, ending either being champion, or knocked out in the finals/semi-finals. We’ve all read that story. Your fic might be different, though. your OC may travel by themselves. Your OC may be in a new region. But, the truth is, all of these fics have almost the exact beginning and end. When those two are the same, no one cares about the middle anymore.
Here is the plot of basically almost all journey fics:
Ash’s journey is a straight line, while your journey fic is a squiggly line, every once in awhile connecting it.
The beginning and the end is always the same, and the eight connecting points between them are when gym badges are earned. It doesn’t matter how, or where, or why the gym badges are earned. When that gym badge is earned, everything you did to separate yourself from the other journey fics have now vanished. You want your fic to be a parallel line with Ash’s journey, but never touch.
This, however, shouldn’t drive you fully away from journey fics. A good writer can make a journey fic on par with other great fics as well, just proceed with caution.
Training/Catching = Slavery/Abuse
Often found in mature fics, this cliche gets old, fast. While the idea seems really cool, I just see it too often and executed poorly to still be engaged when it’s brought into the universe.
Am I Really the One?
Let’s take a random region to start. How about Hoenn? According to Bulbapedia, the population is 694 as of ORAS. Let’s multiply that by 10,000, an approximation by human density in the anime. That’s 6,940,000 people. If you multiply that number by 7 (The number of regions total), that equals to 48,580,000, or a 1 in 48,580,000 chance of your OC being the ‘chosen one’.
Making your OC the ‘chosen one’ in a story is neither creative, nor logical. Skip this mess and find an idea more sensible.
Goody Two-Shoes
Trainers are supposed to be the good guys, right? And your rival is supposed to be a brat, right?
Wrong.
Being good isn’t bad, but being too good is bad. Everyone has flaws; nobody is perfect, and make sure your OC has plenty. Don’t twist your OC’s flaws into advantages too much either. On the opposite side of the spectrum, we see that maybe ninety percent of the rivals in stories are either brats, or evil. Also, if your main character is evil, please still make them kind-of likable, to increase reader interest.
Instead of good vs. evil, how about:
Neutral vs. evil, but neutral doesn't want to fight evil, so good forces neutral to fight evil, which makes good questionably good, evil questionably evil, and neutral is confused.
Way better, right?
Magic! Pew Pew!
This includes aura powers, psychic abilities, being able to read a Pokemon’s speech/minds, and everything in between.
For your chances of having magical powers, see the chances of being the chosen one, and times that by maybe another thousand. In general, having magical powers for the sake of looking cool, without a great (and when I say great, I mean extraordinary) reason of it, everything just becomes silly.
Magic is okay, it’s just that it’s often executed poorly.
Some others:
Father? What Father? - When the main character’s father is missing/gone/killed.
My Little Legend - When the protagonist befriends/catches a rare or legendary Pokemon within the first few chapters.
Idiot Organizations - Multi-billion dollar evil organizations hire bumbling idiots to be defeated by a kid.
Any others you would like to share?