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The faults of X and Y

Discussion in 'Pokémon Generation VI Discussion' started by gentwoer, Mar 13, 2018.

  1. Mega Altaria

    Mega Altaria The best Mega Evolution

    One pretty big one is that the player is unable to access the PC until the player reaches Santalune City. That means if the player has caught more than five Pokémon beforehand, the player is unable to withdraw the extra Pokémon. The player should normally be able to access the PC by the time they reach the first town other than the player's hometown.
     
  2. Leonhart

    Leonhart Disney fanatic

    In the sense that it had no role in the games aside from being a post-game Legendary, although I think a "Z" version might've been planned before we got S/M.
     
  3. Storm the Lycanroc

    Storm the Lycanroc Well-Known Member

    One other fault for XY I see is in regards to Mega Evolution. For a game that advertises Mega Evolution as an important part of the story and lore there isn't much variety in the stones you have access to before beating the Elite Four.

    In contrast at least ORAS gives you access to most of them from the beginning.
     
  4. Dragalge

    Dragalge Your balloon got popped!

    I'll now list some of the gripes I had this gen.

    - Mega Evolution was handled poorly imo. Did some Pokemon really need to be stronger then before? Why do we need Shadow Tag on Mega Gengar? Not to mention the Kalos Starters didn't get a Mega themselves hilariously enough. Say what you will about Z-Moves but at least they didn't ruin the meta like Megas did, aren't as OP, and that every Pokemon can utilize them to some degree (I think). Even the starters themselves get their own Z moves for crying out loud!

    - Lots of trainer's Pokemon did not have all their moveslots filled in with...moves. Only Olympia's Pokemon manages to have entire movesets out of all the gym leaders.

    - Team Flare was an awful villainous team altogether. The scientists are carbon copies of each other and are utterly forgettable...even Xerosic didn't have much going for him despite the Emma arc. And Lysandre was just a bad team leader with how he was handled and what not.

    - A minor one but the gym music was the most boring theme out of all the gens imo. It doesn't have that feeling of intensity to it.

    - The "rivals" were so annoying to deal with and Trevor and Tierno were utterly useless.

    - Exp Share + the change to the exp system made the game way to easy even when you turn it off.

    - Not being able to access the rest of the power plants was saddening. I loved the Kalos Badlands and wanted to see what was inside the other power plants as all those designs looked great!

    - Too many Pokemon shoved into the Dex made it hard to find the newer Kalos Pokemon. I love variety but even too much of it can lead to some problems.

    - The gym leaders returned to being cardboard cutouts after how Gen V made them all important in some way.

    - Battle Maison felt boring compared to the Subway and the Battle Frontiers. Those Chatelaines are forgettable even if I do like Dana's design and pale in comparison to the superior Subway Bosses imo.

    I'm sure I have more but these were what were from the top of my head.
     
    Minedreigon likes this.
  5. Minedreigon

    Minedreigon Prisoner to Formulae

    Wait really? People like the Kalos Badlands? I honestly think this is one of the worst routes in the series. Gimme a second:

    1) The aesthetic is uninteresting. Because of where he camera is positioned a lot of the time all you see is a barren, matte red brown coloured ground with your trainer on it. Sure doesn’t beat having a nice variety in scenery on a route. It’s ugly and repetitive.

    2) The Pokemon that appear here are not only unvaried (also they’re all old Pokémon lol) but also 2/3 of them can have Arena Trap, which makes encounters annoying if you just want to run from them all.

    3) THE BLOODY WIND. Oh boy the wind sucks. I’ve had to wait for it to stop to be able to advance in the direction I want to, and it’s also forced me to encounter Pokémon, which sucks because of Arena Trap.

    With these three things combined I honestly think that from every standpoint this is the worst route ever. It’s uninteresting and tedious.
     
  6. Platinum fan.

    Platinum fan. Enlightenment

    The more I play X and Y the more I don't like it as much. I still like some parts of it, like I'll always have a soft spot for Shauna for whatever reason. But it's so weird how I went from loving this game the first time I played it to just being...meh on it.

    There are several faults with this game but the biggest one for me is one many have already mentioned. Now I'm going to as well. The honorable mention goes to the heavy Kanto pandering which ties into the biggest fault of the game for me. MEGA EVOLUTIONS! I have grown to truly detest the concept of Mega Evolutions. It's a popularity contest and more then half the Pokemon that got Megas don't need them. What is to be gained from making Pokemon like Garchomp, Lucario, Salamence, Gengar, Alakazam, The Kanto starters, Gyarados, Metagross, Alakazam, or Pokemon in general that either already have 3 forms or are generally OP. Mewtwo and Charizard have two different Mega Forms. Why would Mewtwo, a already powerful Pokemon need two forms for? Popularity. Some of the Pokemon like Mawhile and Sableye could have used real evolutions but now they have to settle for the Megas. Mega Evolutions was a dumb gimmick for mostly popular Pokemon. I dislike Mega Pokemon and it's starting to sour my experience with the franchise.
     
    Ducolamia and Minedreigon like this.

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