The Hunger Games
May the odds be ever in your favor!Welcome to the 57th Hunger Games!
If you are unfamiliar with the Hunger Games, I strongly recomend visiting this site and read up on it a little bit.
I suggest going to the link and read up more on the Hunger Games if you do not know what it is. If you do you can just skip this little part and go to “Plot".
A Little background on The Hunger Games if you are brand new:
- There are 12 districts; and 2 tributes from each district go to the Hunger Games
- The Hunger Games isn't a game but more of a fight to the death in a private enclosed arena. Last one alive, wins.
- Each district will have mentors. Mentors are winners from previous Hunger Games. They are your life line in the Arena. They direct your flow of sponsor's gifts to you.
- Sponsors are people who pay money to help support you in the games. If they feel you have a chance to win, or they want to help you, they will donate a certain amount of money the certain district. From there the mentor will purchase the needed item and send it to the tribute in need.
- The Hunger Games is more than just a killing game. It will broadcasted live to all of Panem for everybody to watch. It is entertainment for the people in the capitol and they treat it as something great.
- The following happens before the actual games begin. (I will go deeper on this further down.): The Repaing, Opening cermonies, training, training scores, interviews, and then you get placed in the arena.
- For the reaping: A district escort will draw the names randomly in the giant crystal ball. Once a name is called they will ask for any volenteers. *Note that districts 1, 2, and 4 are "careers" and will most likely volenteer for the games.
- Careers are well-fed and trained all their life to compete in the games. They are most likely to volenteer to go into the arena. They usually band together in the begining of the Games and work as a team to weed out the weak ones before actually compete against each other.
- Mutattions are genetically altered animals to make them more dangerous. They will appear throughout the games and often used. The short hand reference for muttations is “mutts”.
- Training scores range from 1-12. 1 being awful and 12 being great.
Plot:
The feeling of dread looms in the air in some households. In other households the feeling of pride and excitement dwells. Today is like no other day in the year. Today is reaping day. You go on with your daily activities before getting ready for the reaping. You slowly make your way over to the roped off area with a number on it. The number of the age group you’re in. You slide your way through the crowd of kids. Making eye contact with each sad and sullen eyes. You dully listen to the Mayor speak about the dark days before the district escort comes up to the podium. Her hand dips into the giant crystal ball with your name carefully written on it, along with the hundred other kids in the roped off area. Her hand clings onto a tiny slip of paper before being pulled out. She taps on the microphone to check if it’s working before carefully reading off the name. As the name escapes her lips your heart stops. It’s [your name or a friend/family’s name. Or if you’re a career then it’s some random person’s name and you volunteer anyway.]. This is the beginning of your story from entering the arena to leaving it, dead or alive.
You slowly make your way up to the stage before standinf before your district proudly. The escort reaches her hand in the crystal ball for other gender. This person would be your district partner. She pulls out a clean white slip of paper and begins to read off the name. You look into the crowd and could tell who the person is immediately. By the shocking gasps and the people moving out of the way. The person makes their way to the stage and stands next to you, equally nervous. You both exchange a quick glance before the Anthem Plays and you're rushed out of the scene. Now is the time to say your good-byes to your loved ones. It's like getting your heart ripped out as they are torn away from you. They helplessly watch at home while you are thrown in an arena to kill, or be killed. You haven't given up on hope yet. If you’re going to die, you’re going to die fighting. You haven't accepted death and you will try your best to win it all. To return home to the fortune, the fame, and most importantly, your family.
This RPG:
Will mirror the books as closely as possible. Once the RPG starts it will start like this. We will be going by sections rather than chapters. How this will happen:
First we will begin (after the RPG offically starts) with your character getting ready for reaping. Then somehow your character ends up being a tribute. Say your good-byes and etc.
Once thats done, move on to the pre-Hunger Games opening ceremony. You will be transported to the Capitol where you reside in the training center until the Hunger Games begin. You then meet your prep crew and prepare for opening ceremonies where all 12 districts parade around the Capitol in chariots and costumes representing their district. After that you spend the next 3 days in the training center, getting ready for the actual games. On the 3rd day you each meet with the Game makers and privately perform your talents to them. From there they give you a training score that will be broadcasted. This is for the opponents and any sponsors to get a feel on how good you are. For this portion you will post whatever you present to the Game makers, and me and other co-GM's will give you a score. DONTover power yourself. I don't want everybody to be receiving an 11 or a high score. Be reasonable, this score doesn’t affect how you play in the games at all.
Right after that will be your interview. This post will be smaller with a quick back and forth banter with Caeser Flickerman. After that, the games will begin.
From there I don’t want a blood bath at Corncorpia. (If we have any NPC's then most will perish at the blood bath. If we have 24 tributes who are RPGers then there will be no blood bath.) The games start and then you run in and grab a colored backpack. You determine the color and run off. After evrybody has posted me and the other co-GM's will disclose what was inside that specific backpack, which was pre-determined.
Thats all you need to know for now, just to get a feel of the RPG.
We will all decide on how the killings will work. So its fair and there will be no complaints.
Where are you in this RPG?
You play the role of the unlucky soul who is entered into the Hunger Games. You will play as your own character or 2 characters. Certain districts might have certain talents from living in their district. A few examples would be: District 4, fishing. Naturally they would be better swimmers and fishers. District 11, agriculture. They would know more about plants or edible foods. The Hunger games takes place FAR into the future. But do not expect to find any guns or high tech weapons in the arena. Everything will be as basic as a sling shot to a sword. Sponsors might buy you some high tech things that you need like certain lab made medicines but no weapons thats more high tech than what you naturally find in the arena.
The Tributes:You [can] play as 2 tributes, one boy, and one girl from one district. The tributes from districts 1, 2, and 4 typically are better fed and prepared for the games. You can have your character volunteer to go to the games. Districts 1, 2, and 4 also tend to team up during the games until the opponents thin out. They are the most likely to win, due to them being prepared. For those districts please mention if you’re a career or not as well. The districts are as follows:
District 1; Luxury Goods
District 2; Stone mining and nuclear bombs
District 3; Electronics and technology
District 4; Fishing
District 5; Furnishing and Housing
District 6; Medicine
District 7; Timber and paper
District 8; Cloth and clothing
District 9; Metal Work
District 10; Livestock
District 11; Agriculture
District 12; Coal Mining
Sign Ups:
*You can play as two characters of the same district if you want. Or be one character of the district and have another RPer to take the place of your district partner, if it comes to that. Any untaken characters from a district become a NPC who I will kill off more easily than players. If you have a second character their SU doesn’t have to be as long as your first one.
*Two Characters from 1 District means two sign ups. You don’t have to have 2 characters.
Name: First and last.
Gender:
Age: 12 – 18 only.
District: (What district do you hail from?)
Appearance: (What does your character look like? Go into detail. Clothing, hair, eyes, etc. I want 1 paragraph since I understand how hard appearance can be as there isn’t much. 2 Paragraphs is recommended. Once in arena your clothes will be determined for you.)
Personality: (What if your character like? Two paragraphs, but I’ll be lenient if I feel you explained enough or so.)
History: (Now here is where I expect a lot. Dwell into your history. How was life in your district? Family? Friends? Any special skills you developed as you grew older? I want to know everything with your character. 2 full, beefy paragraphs.
*If you are a career tribute (districts 1, 2, and 4) then tell us how you trained [if you’re a career. You can still be in districts 1, 2, and 4 without being a career.] and stuff like that.)
Weapon: Are you capable with using a weapon? If not, leave blank.
District Token: (This is your token you are allowed to bring into the arena with you. It must not be able to be used as a weapon and is your last piece of home while your in the games. It can range from a button to a necklace. Something small. Think hard about it, as it will represent yourself and your district.)
Strategy: How do you plan to win the games? You dont have to answer if you don't know yet.
*Two Characters from 1 District means two sign ups. You don’t have to have 2 characters.
Name: First and last.
Gender:
Age: 12 – 18 only.
District: (What district do you hail from?)
Appearance: (What does your character look like? Go into detail. Clothing, hair, eyes, etc. I want 1 paragraph since I understand how hard appearance can be as there isn’t much. 2 Paragraphs is recommended. Once in arena your clothes will be determined for you.)
Personality: (What if your character like? Two paragraphs, but I’ll be lenient if I feel you explained enough or so.)
History: (Now here is where I expect a lot. Dwell into your history. How was life in your district? Family? Friends? Any special skills you developed as you grew older? I want to know everything with your character. 2 full, beefy paragraphs.
*If you are a career tribute (districts 1, 2, and 4) then tell us how you trained [if you’re a career. You can still be in districts 1, 2, and 4 without being a career.] and stuff like that.)
Weapon: Are you capable with using a weapon? If not, leave blank.
District Token: (This is your token you are allowed to bring into the arena with you. It must not be able to be used as a weapon and is your last piece of home while your in the games. It can range from a button to a necklace. Something small. Think hard about it, as it will represent yourself and your district.)
Strategy: How do you plan to win the games? You dont have to answer if you don't know yet.
Rules:
1) All forum rules.
2) This is rated PG-14. Minor cursing is allowed.
3) If there is romance then keep it to a minimum. (By minimum I mean you only have a minor crush. Nothing else. Make note of this rule.)
4) Don’t over power yourself. If I see this, I will give you a warning and talk to you about it. If I see it again then a GM will somehow kill you out of the games.
Over Powering consist of:
-Magically finding a needed weapon
-You didn't die when that should've killed you.
-Etc. If I see overpowering I will VM you as a warning. I will be the judge of it.
5) Respect anybody in this RPG. No fights unless its IC and relevant to the story.
6) As GM, I have final word and say in anything. No arguing. Other GM’s also have a say in things.
7) As of right now, Martin_ and I are co-GMs. Any questions PM or VM us. Hopefully I’ll open a discussion thread.
In-Character Rules:
1) Once you died, you either become a sponsor, or mentor of your district. You can only become a sponsor if both of your tributes are dead so no favoring.
2) No killing within the first 2 posts. Once the gong rings out you don’t kill anybody. No blood bath.
3) Once the games begin you are expected to go to the Cornucopia and retrieve a colored backpack. You decide on the color (but once the color is taken it’s off the list and another character can’t take it.) Us GM’s already decided what’s in every colored bag, and you test your luck with taking one. Once everybody retrieved their bag we will reveal the contents for every color. Once again, it is pre-decided. Some may be luckier with what they get; others not so much.
4) At the top of your post please tittle this:
Format: District #, Gender, Name, Area of Arena you’re in.
Example: District 4, Male, Bobby Joe, Area C
If you have 2 characters then do the same when you switch to the other characters. Keep both characters within the same post, even if they aren’t near each other at the time.
5) If you encounter another district you have options.
a. Run: You attempt to escape.
b. Fight: You stay and fight. It’s turn based. 2 paragraphs per post when you’re in a fight. Explain how the fight is going, how you react, what you do. You can maim them but don’t direct kill them yet. Us players will have a vote on how the killings take place.
c. Team-up: You ask the other district if you want to team up. If yes, then there you go. If no: see options a. and b.
6) Explain how you’re surviving with your limited supplies. They will eventually run out if it’s food or water. You can get natural water from streams or ponds. Food you’d have to hunt or find berries or roots or plants.
MAP:
Areas: *There will be traps placed in most areas. There are only 3 safe havens on the map.
*STAR*: Corncorpia
Areas A, B, E, K, I, L, and J: Forest area.
Area C: Sea. The tan dot is a tiny island.
Area F: Volcano
Area D: Snowy area + Mountains
Area G: Marshy area
Area H: Sandy area with sandstorms
Color Key:
Blue: Fresh Water (Except Area C, thats salt water.)
Green:: Forest
Tan: Sand
Redish: Marsh
*STAR*: Corncorpia
Areas A, B, E, K, I, L, and J: Forest area.
Area C: Sea. The tan dot is a tiny island.
Area F: Volcano
Area D: Snowy area + Mountains
Area G: Marshy area
Area H: Sandy area with sandstorms
Color Key:
Blue: Fresh Water (Except Area C, thats salt water.)
Green:: Forest
Tan: Sand
Redish: Marsh
Districts: *A few people who dont SU and the RPG starts will make their District tribute become a NPC who will be killed off faster and before most of the RPGers.
District 1: Luxuary Goods [Career District]
Male Tribute: Resereved - Purrloin. Expires 4/22/11
Female Tribute: Rosalie "Rosa" Reed - played by *Jean Grey*
District 2: Stone Mining and Nuclear Bombs [Career District]
Male Tribute: Vosok Vesselius - Played by Lawn Master
Female Tribute: Open
District 3: Technology and Electronics
Male Tribute: Sam Brisk - played by Ditto.
Female Tribute: Jess "Techno" Brisk - played by Ditto123
District 4: Fishing [Career District]
Male Tribute: Kissmygrass96 reserve
Female Tribute: Sarah - played by crazysteeve1001
District 5: Furnishing and housing
Male Tribute:
Female Tribute: Both reserved my Martin_. Expires 4/20/11
District 6: Medicine
Male Tribute:Open
Female Tribute: Viktoirja Pacunaitė (pronounced "Victoria") - played by Plusle+Minun
District 7: Lumber/Timber and paper
Male Tribute: Dekk Torey
Female Tribute: Isabel “Izzy” Payne. - Both played by locomo
District 8: Cloth and clothing
Male Tribute: - NPC. If you want 8 then reserve it, for now, both tributes are NPC.
Female Tribute: ^^Same^^
District 9: Metal work
Male Tribute: Alex Morgan - played by gmoyes.
Female Tribute: Reserve: LokiTheGengar
District 10: Livestock
Male Tribute: Fleece Saire - Played by ~Neon~
Female Tribute: Open
District 11: Agriculture
Male Tribute: Eziekel "Zeke" Doon - Played by IatosHaunted
Female Tribute: Saira Feramine. - played by Purrloin
District 12: Coal Mining
Male Tribute: Sam Eldahart - played by Buraddo_Aipom.
Female Tribute: Cosette Larimore played by MitsuKasumi.
Reserves expire 3 days after asking for one.
*We will decide how characters die. It will be a vote on how the character died. Like GM's decide, or something. Work for a final resolution or so. Something we can all agree on that’s completely fair.
*I do not own The Hunger Games or the idea of it. All rights go to Suzanne Collins.
My Sign-Up:
Name: Dekk Torey
Gender: Male
Age: 16
District: District 7
Appearance: Dekk isn’t tall, but isn’t short. His height is around 5"7. He is thin but not skinny, and slightly built. He wears contacts on his green eyes. His hair is light brown and styled to be spikey in the front, and rest of his short hair is plain, strait, and untouched in the back. His teeth are strait now, as he got his braces taken off 3 years ago. His skin is tan from working outside, making it a golden brown. He has a small scar on the back of his ear from an accident when he was younger.
Dekk wears a thin light blue t-shirt and baggy dark black jeans. Dekk has a necklace with a symbol of a light blue humming bird on it. On his wrist is an alarm watch that matches his shirt. He has white shoes that’s dirty from being outside too often.
Personality: Dekk is really friendly. He tends to over think things a little bit, and that can be good sometimes. He’s VERY protective of his friends, and family. Dekk's curiosity usually gets the best of him. He isn’t afraid to ask questions, and can be nosey at times. He is a helpless gossip, and will talk about anything. Dekk is shy around new people, but fairly confident with meeting others when he is in a group of friends. He tries to be optimistic, but sometimes he can’t. He dwells on mistakes and past experiences that haunt him. He has no trouble sleeping, and is usually tired. He dreams about whatever he feels at the moment before bed or recalling past events, sometimes dreaming for the future. He is quirky and ignorant. He does not wish to know the truth of something’s because he thinks ignorance is happiness.
Dekk really enjoys company, and hates being alone. He is scared of things and let things get to his mind. He wants protection and comfort, and even the protection of people around him. When it’s quiet his mind never stops thinking, he can never sit still. He tends to be anxious and worrisome. He enjoys going outside to the fresh air, as he thinks it freshens his mind, and it’s a nice feeling to have.
History: Dekk is an only child and he’s glad for that. He would hate to see any of them being sent to the Hunger Games. His dad died when he was 12 leaving him and his mom alone. Dekk’s mother quickly re-married a year later to a lumber worker. Dekk hated his new dad as he was rude and a terrible human being all together. Dekk often would just leave the house because he had enough of him. Dekk’s family never really struggled with money or food after she married the new dad. Dekk’s mother worked in the paper factory so she brought in income. His step-dad was a lumber worker and often forced Dekk to come along with him to work to help out. Even though Dekk was still too young to actually work with the lumber his step-dad brought him anyways. Dekk despised going and thought it was a waste of time. He’d often break off from the other workers to play in the forest. He had experience with throwing knives before. After his dad died his mom and he struggled for a while with food and money. Dekk would slip into the forest and kill rabbits or squirrels throwing knives at them.
Even after his family became stable again with food and money he still went into the woods and practiced. Often times he’d catch a mysterious animal leaping from the trees. Of course it was too fast for him to bring down with throwing knives. Dekk is still at a young age being brought into the lumber forest. It quickly shows how useless he is considering he is very incompetent with an axe. Which is ironic because he is from District 7. He hides his talent with throwing knives from the others as its illegal. Dekk’s friend’s sister was entered in the 50th hunger games. That was when he was aware of how somebody so close from home could be ripped away from their family’s and thrown in an arena to die. He watched intently with every second of it until she finally perished by inhaling a flower’s poison. Dekk grew up with a secret hatred of the games. Of course, it could never being publicly spoken.
Weapon: Throwing knives.
District Token: His necklace
Strategy: Stay alive.
~~~~~~~~~~~~~~
Name: Isabel “Izzy” Payne
Gender: Female
Age: 12
District: 7
Appearance: Isabel is small and scrawny. She is 4’10 in height. Her strait blonde hair falls a little past her shoulders. She normally doesn’t let that happen though as she puts them up in a ponytail or pig tails. She has big round blue eyes that always wander and spark with her curiosity. Most of the time you will catch her wearing her light blue school uniform. The light blue uniform consisted of a white t-shirt and a thin blue jacket over. She had a light blue skirt underneath. The skirt is seperated from the white t-shirt at the middle by a big ribbon exploding into a bow behind her. She wears running shoes everywhere. Her skin is a pale olive color since she doesn’t spend too much time in the sun. Her teeth are straight and white. She looks like pure innocence and usually walks with a little skip.
Personality: Isabel looks all sweet and innocent but she personifies the saying "looks can be deceiving." She is very mischievous and sly. She is always on the hunt for an adventure and gets in trouble often. As a trouble maker she is always on the run and just itches to do something bad. She has an attitude and is manipulative. Depending on whom she is talking to or what the situation is she could be a nice angel or a living devil. She finds a way to get what she wants but is never satisfied. Some believe the reason for her behavior is because she is orphaned. She is kind to younger children and nasty to her elders. Normally shy when meeting new people she is quiet. She isn't one to talk often.
Isabel prefers to be called "Izzy" and hates being called Isabel. She has been described as a loner with little to no friends. The only person she truely cares about is her older brother who protects her. She is a tough individual and rarely will be seen crying. She grown up with nobody but her brother and this hardened her at her young age. She is careless and reckless. She has a distinct talent for screaming which the orphan care takers often hear. They say her lungs are powerful, which they are.
History: Isabel's parents died when she was 2. They were in an old library in District 7 when it caught on fire, burning it down along with them. She was too young to understand and her brother hid her from the truth even though he was young as well. They ended up being put in an orphanage for most of their lives. Isabel was a wild child and often couldn't handle it. She'd often run away from the orphanage to the forest where the workers of District 7 worked. She'd always come back to the orphanage no matter how many times she attempted to escape and run away. As she got older she continued to journey deeper into the forests of District 7. She was allowed in because she always managed to slip past the worker's gate. Due to her small frame and nature she'd always scramble up the trees and sit up there. Occasionally she'd try her luck of swinging from tree to tree. She got better and better at tree jumping eventually making a game out of it. She was small and it was perfect as she soared from tree to tree. Whenever the first sight of anything potentially dangerous happened she immediately headed back to the orphanage.
She grew up watching the hunger games with hatred. She hated watching the the teenagers dying for enjoyment. When she was 10 her only friend in the orphanage was 14 and had been unfortunately entered in the 55th Hunger Games. She had to sit back defencless watching him die. She was at school when the news was announced over the speaker that the boy tribute from District 7 died placing 8th out of 24. She was mortified and hated the Capitol for murdering her friend. Since she was at an orphanage she never had any issues with money or food. She was fed but not well-fed. She'd often steal some pastries from the bakery anyways. After the incident with her friend dying in the Hunger Games she decided not to get close to anybody in fear they would just be thrown into that arena. She doesn't look back at her life as sad, just shocking. She ignores anything bad that happens in her life. Her brother and she don't have much money but they still try to get nice things for each other. When she turned 9 he made her a light blue bracelet that went with her dress. When she got called to be a Tribute in the 57th hunger games she began to think of a strategy. She remembered in the 50th hunger games a tribute used blow darts dipped in poison. She decided this was the way to go since she had the lungs to blow the darts for longer distances.
Weapon: Blow Darts
District Token: The light blue bracelet
Strategy: Find trees and hide out. Make a blow dart or find one to use. Find some lethal poisons to help out.
Gender: Male
Age: 16
District: District 7
Appearance: Dekk isn’t tall, but isn’t short. His height is around 5"7. He is thin but not skinny, and slightly built. He wears contacts on his green eyes. His hair is light brown and styled to be spikey in the front, and rest of his short hair is plain, strait, and untouched in the back. His teeth are strait now, as he got his braces taken off 3 years ago. His skin is tan from working outside, making it a golden brown. He has a small scar on the back of his ear from an accident when he was younger.
Dekk wears a thin light blue t-shirt and baggy dark black jeans. Dekk has a necklace with a symbol of a light blue humming bird on it. On his wrist is an alarm watch that matches his shirt. He has white shoes that’s dirty from being outside too often.
Personality: Dekk is really friendly. He tends to over think things a little bit, and that can be good sometimes. He’s VERY protective of his friends, and family. Dekk's curiosity usually gets the best of him. He isn’t afraid to ask questions, and can be nosey at times. He is a helpless gossip, and will talk about anything. Dekk is shy around new people, but fairly confident with meeting others when he is in a group of friends. He tries to be optimistic, but sometimes he can’t. He dwells on mistakes and past experiences that haunt him. He has no trouble sleeping, and is usually tired. He dreams about whatever he feels at the moment before bed or recalling past events, sometimes dreaming for the future. He is quirky and ignorant. He does not wish to know the truth of something’s because he thinks ignorance is happiness.
Dekk really enjoys company, and hates being alone. He is scared of things and let things get to his mind. He wants protection and comfort, and even the protection of people around him. When it’s quiet his mind never stops thinking, he can never sit still. He tends to be anxious and worrisome. He enjoys going outside to the fresh air, as he thinks it freshens his mind, and it’s a nice feeling to have.
History: Dekk is an only child and he’s glad for that. He would hate to see any of them being sent to the Hunger Games. His dad died when he was 12 leaving him and his mom alone. Dekk’s mother quickly re-married a year later to a lumber worker. Dekk hated his new dad as he was rude and a terrible human being all together. Dekk often would just leave the house because he had enough of him. Dekk’s family never really struggled with money or food after she married the new dad. Dekk’s mother worked in the paper factory so she brought in income. His step-dad was a lumber worker and often forced Dekk to come along with him to work to help out. Even though Dekk was still too young to actually work with the lumber his step-dad brought him anyways. Dekk despised going and thought it was a waste of time. He’d often break off from the other workers to play in the forest. He had experience with throwing knives before. After his dad died his mom and he struggled for a while with food and money. Dekk would slip into the forest and kill rabbits or squirrels throwing knives at them.
Even after his family became stable again with food and money he still went into the woods and practiced. Often times he’d catch a mysterious animal leaping from the trees. Of course it was too fast for him to bring down with throwing knives. Dekk is still at a young age being brought into the lumber forest. It quickly shows how useless he is considering he is very incompetent with an axe. Which is ironic because he is from District 7. He hides his talent with throwing knives from the others as its illegal. Dekk’s friend’s sister was entered in the 50th hunger games. That was when he was aware of how somebody so close from home could be ripped away from their family’s and thrown in an arena to die. He watched intently with every second of it until she finally perished by inhaling a flower’s poison. Dekk grew up with a secret hatred of the games. Of course, it could never being publicly spoken.
Weapon: Throwing knives.
District Token: His necklace
Strategy: Stay alive.
~~~~~~~~~~~~~~
Name: Isabel “Izzy” Payne
Gender: Female
Age: 12
District: 7
Appearance: Isabel is small and scrawny. She is 4’10 in height. Her strait blonde hair falls a little past her shoulders. She normally doesn’t let that happen though as she puts them up in a ponytail or pig tails. She has big round blue eyes that always wander and spark with her curiosity. Most of the time you will catch her wearing her light blue school uniform. The light blue uniform consisted of a white t-shirt and a thin blue jacket over. She had a light blue skirt underneath. The skirt is seperated from the white t-shirt at the middle by a big ribbon exploding into a bow behind her. She wears running shoes everywhere. Her skin is a pale olive color since she doesn’t spend too much time in the sun. Her teeth are straight and white. She looks like pure innocence and usually walks with a little skip.
Personality: Isabel looks all sweet and innocent but she personifies the saying "looks can be deceiving." She is very mischievous and sly. She is always on the hunt for an adventure and gets in trouble often. As a trouble maker she is always on the run and just itches to do something bad. She has an attitude and is manipulative. Depending on whom she is talking to or what the situation is she could be a nice angel or a living devil. She finds a way to get what she wants but is never satisfied. Some believe the reason for her behavior is because she is orphaned. She is kind to younger children and nasty to her elders. Normally shy when meeting new people she is quiet. She isn't one to talk often.
Isabel prefers to be called "Izzy" and hates being called Isabel. She has been described as a loner with little to no friends. The only person she truely cares about is her older brother who protects her. She is a tough individual and rarely will be seen crying. She grown up with nobody but her brother and this hardened her at her young age. She is careless and reckless. She has a distinct talent for screaming which the orphan care takers often hear. They say her lungs are powerful, which they are.
History: Isabel's parents died when she was 2. They were in an old library in District 7 when it caught on fire, burning it down along with them. She was too young to understand and her brother hid her from the truth even though he was young as well. They ended up being put in an orphanage for most of their lives. Isabel was a wild child and often couldn't handle it. She'd often run away from the orphanage to the forest where the workers of District 7 worked. She'd always come back to the orphanage no matter how many times she attempted to escape and run away. As she got older she continued to journey deeper into the forests of District 7. She was allowed in because she always managed to slip past the worker's gate. Due to her small frame and nature she'd always scramble up the trees and sit up there. Occasionally she'd try her luck of swinging from tree to tree. She got better and better at tree jumping eventually making a game out of it. She was small and it was perfect as she soared from tree to tree. Whenever the first sight of anything potentially dangerous happened she immediately headed back to the orphanage.
She grew up watching the hunger games with hatred. She hated watching the the teenagers dying for enjoyment. When she was 10 her only friend in the orphanage was 14 and had been unfortunately entered in the 55th Hunger Games. She had to sit back defencless watching him die. She was at school when the news was announced over the speaker that the boy tribute from District 7 died placing 8th out of 24. She was mortified and hated the Capitol for murdering her friend. Since she was at an orphanage she never had any issues with money or food. She was fed but not well-fed. She'd often steal some pastries from the bakery anyways. After the incident with her friend dying in the Hunger Games she decided not to get close to anybody in fear they would just be thrown into that arena. She doesn't look back at her life as sad, just shocking. She ignores anything bad that happens in her life. Her brother and she don't have much money but they still try to get nice things for each other. When she turned 9 he made her a light blue bracelet that went with her dress. When she got called to be a Tribute in the 57th hunger games she began to think of a strategy. She remembered in the 50th hunger games a tribute used blow darts dipped in poison. She decided this was the way to go since she had the lungs to blow the darts for longer distances.
Weapon: Blow Darts
District Token: The light blue bracelet
Strategy: Find trees and hide out. Make a blow dart or find one to use. Find some lethal poisons to help out.
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