There once was a legend of a chain of islands not to far of the coast of Johto. This tale has been circulating around the seas for centuries now, and every sailor knows the name. The Islands of Legends some call them, others the Forgotten Atoll, some even the Isles of Doom. The story has been changed and twisted through out the years, and has been sent through a Telephone Game of sorts, each story slightly different that the rest. However, each has a few similarities, an ancient civilization, a treasure, and a beast that drove them away. These islands will forever haunt the realm of legend and will inspire many naïve sailors who wish to find them.
You are on a cruise ship, a relatively small one at that. You’re here for one reason or another, but what matters is you’re here. You have all been invited on a trip to a beautiful tropical island with three of your Pokémon. Some of you may have gotten on through a contest, some through connections, some through a job. But that is unimportant. The fact that you are on this ship is the important thing. It’s been three days and you only have one more day out at sea. You and your Pokémon have been passing the time doing the many activities the ship has to offer. Then, suddenly, sirens over head start to blare. “All passengers to the deck! This is an emergency. Please proceed to the lifeboats.” You and all the other trainers rush to the front deck. The crew hands out small life jackets and assists you in putting them on. The crew quickly files the groups into life boats before boarding one themselves. All the boats are automatically lowered into the water, and hit it with a loud clunk. You look back at the ship. All seems fine, nothing out of place. And then you notice it. The boat rises up, a giant creature under it. It tosses the boat to the west, towards the shore of a deserted island.
The crew member in your life boat receives instructions to go to the island where the boat was thrown. They start the motor, and each boat slowly drifts toward the sandy beach. About half way there, the wind starts to pick up, and then becomes a gust, then a raging howl. The two other life boats, the one with the crew and another filled with passengers both are thrown of track by the howling winds and the now violent sea. Your boat thrashes around, trapped in a funnel of waves. The boat is soon swept up by a strong current as the waves recede. You look to see where the other two boats, but they seem to have disappeared.
You don’t have this in your mind for very long, because the boat hits land soon after. The crew person on your life boat opens the hatch sealing you off from the outside. All of you file out on to the beach, removing your life jackets. You can’t believe your eyes. The cruise ship sits in front of you. Even though it is relatively small, maybe 40 yards and only three floors, it still towers before you. Most of the windows have no glass, and some wires and metal are protruding from the hull. Your attention turns from the wreckage to the area before you. Palm and Coconut trees line the beach. A large cliff covered in jungle is at the back, creating an alcove of white sand. Many trees are bent over the area, making a slightly shaded area in the back, but not enough cover for rain. A few sticks and dieing leaves, along with some driftwood are scattered along the beach. The sand that is 4 yards from the water is still a little damp. High tide must have just receded. It looks like your trapped here, and you’re gonna have to rough it out until you can get off the island.
You have landed on a chain of islands. To better familiarize you with your surroundings, I will give you an omniscient view of the islands.
Doom Isles:
Rodela
This is the main island, and the one you landed on. A large jungle covers this place, and Grass and Poison, along with some Normal, Dark, Flying, and even the occasional Psychic dwell in it. The thicket is commonly overgrown and tough to traverse. There are various ruins on the island, ranging from large temple like buildings to small clay huts. A small river cuts through the center and a waterfall cascades near the eastern portion of the island. In the little bay you landed in there are two paths, one on each side. The left goes to the west, and the right goes to the east. The path goes through mostly jungle on the west, but comes out at a beach facing Sabu Island. The west path cuts across the waterfall, which has surprisingly sturdy bridge across the cataracts. This path also comes out at the sea, and faces Pliña Island.
Sabu
This island is nothing but sand. A desert spans this area, but the desert doesn’t seem to have natural causes, being in an unnatural area for a desert. A few desert dwellers live around the sand, such as Trapinch, Cacnea, Sandshrew, and the occasional Baltoy. There seems to be an abundance of Baltoy near a group of ruins in the desert, which is near the oasis. This area lies right in the middle of the island, and tends to attract Pokémon often. To the north is Helio Island and to the east is Rodela.
Pliña
A large plain. Nothing more. It spans for two miles at least. May Normal and Flying types inhabit this island, but at night, a few Dark Pokémon have been spotted. It is usually pretty sunny here, but some rain balances out the sun. This is just West of Rodela, and the Magnet Strip lies just north-east.
Helio
A series of caves that tunnel deep under the ocean floor. Oddly enough, the deeper you go, the colder the cave becomes. The upper portions are relatively rocky, but once inside the caves, they become smooth and mostly unobstructed. The lower portions of the caves house water, and are during high tide, these fill to become an underground lake of sorts. Ice Pokémon dwell in the caves, so be prepared. But be warned, this area is frigid, so make clothing out of something warm or bring fire Pokémon. To the east is Mt. Pyro.
The Magnetic Strip
This is a long strip of land that gives of a strange magnetic field. This is the whole reason you came here, and why the islands can not be detected. The ground shines with a dull grayish-purple Granite-like stone. Many storms are attracted to the island and lightning strikes often. The island also mysteriously “floats”, slightly shifting to the left and right everyday. A few Electric and Steel Pokémon hang around here, and are more common during electric storms. The Antelei Reef and Atoll lies just north of here.
The Antelei Reef and Atoll
A large and thriving coral reef beneath the sea. Many ocean dwelling Pokémon live amongst the colorful animals, with some more dangerous ones deep on the edge of the slope. A large Atoll is at the center of the reef, and closes off a large pool of fresh water. The “Lake” has coral of its own, and many Pokémon more used to the fresh water live in this pool. The islands of the atoll shelter a good amount of Pokémon who can’t stay underwater for too long, along with crustacean Pokémon. A Pokémon who can Dive is required to explore the reef, but the Atoll can be explored by anyone who can get there.
Mt. Pyro
This is a large volcano in the northern section of the islands. The volcano is active, and occasionally rumbles, but shows no sign of any eruptions. The mountain is fairly easy to traverse, but becomes steep near the top. A boiling pit of lava sits at the top, and is scorching hot. Many fire Pokémon live on the mountain, and it is not irregular to run into one. Just to the south is the Lost City, Anparta.
Amparta
The city that was abandoned by the ancient people that lived here long ago. It is high atop a plateu, so surfing to it is not an option. You must fly, Teleport or get there some other mean. The outskirts of the city are the ruins of a marketplace, with rotting stands and destroyed storehouses. The inner area is more residential with a house after house. As the buildings get closer to the center, they grow more lavish and larger. In the dead center of the city is a large ruined palace. Somewhere in it lies mountains of gold and riches, but to get to it, you must pass rigorous tests. Many Dark, Psychic, a few Fighting and Normal prowl the city during the day, but ghosts lurk the streets at night. The Pokémon here are very powerful, and it is advised that you stay away until you are totally ready.
The Boat: The PSS Light
A small cruise ship that sits on the beach of Rodela after being tossed from its resting place by a monster. This ship has every thing you need to survive, except you can’t get to it. First, you need to get on the boat by flying or Teleporting on. However, since Pokémon can’t Teleport to places they haven’t seen or don’t know where they are, you can only get to the deck. There is large supply of fresh water in the boat, but the power is out, and the tank is the bowels of the ship, which all entries to have been blocked off. The rooms are all locked, but most have things you could use. The kitchens have all been blocked off as well, but you can try and move them out of the way. All the food in them, lucky for you, will never go bad, for a new freezer system that runs on solar power has been installed, which keeps it fresh for a year. The stoves also still work, along with the ovens. If you can get water from the river, you might be able to cook. The only other thing that works on this ship is the Ice Cream Maker, which you can either use to make low quality Ice Cream (all of the ingredients are in a separate solar freezer that can be accessed from the bar), or put it to use another way. The Bar on the deck has some soft drinks under it, but a lock prevents access to them. All the liquor, beer and wine was shattered in the crash, sorry. The dining room is filled with tables and chairs, and a few things for cocktails, but the chairs and tables are bolted down, and Maraschino Cherries and citrus wedges aren’t filling.
Ok. Now for the registration.
Human
Name: (first/middle (optional)/Last (optional, but appreciated)
Age: (15-30)
Gender: (No Shemales)
Description: (You may mention up to five things you carry [in reason. I.E. No weapons, {pocket knifes are ok} or large objects])
Personality:
History: (No clichés unless they have been taken to another level)
Other: (optional)
Pokémon
You may have one third evo, one second evo, and one first evo. Single evolutions count as second evos. Any Pokémon that have been single evo a one time or another are level twos and there evos are level threes. Babies are first evo, as are their evos, if not conflicting with the last statement. You may have two first evos and a two or three, two second evos and a one, or three first evos.
Species: (No Legends)
Name: (nickname is not needed)
Age: (optional)
Item: (one hold item, within reason)
Gender: (Remember, some can be only one and some are genderless)
Description: (anything different? Shiny?)
Personality:
History: (No clichés unless they have been taken to another level [abandonment by parents or trainers might be excepted])
Other: (optional)
I’ll be accepting 15 people to start with, and 5-10 LSU’s. The LSU’s will start in a different area, though.
Roster
1. Jerichi
2. Charyos
3. <Reserved for HakuBlue>
4. Tale
5. foxkitty
6. InnerFlame
7. Kyyubii
8. lisalover
9. Espeon Forever
10. Lemurian
11. Torky Stu
12. thed3
13. Mighty_Migthyena99
14. MewSwettie
15. masterwannabe
LSU’s
1. Open
2. Open
3. Open
4. Open
5. Open
6. Open
7. Open
8. Open
9. Open
10. Open
Important!!!
I will be doing a sort of god post every once in a while. This will give you a scenario, change the weather, change natural things, shift day and night, ect. I will also respond to it, so don’t worry. During the day, it is advised that you travel, for at night, many powerful Pokémon lurk. You may have conversations before you go to sleep, but please limit them to a few posts. You may make Pokémon appear to have them interact with you and the others, but not beyond the types mentioned at each island. If you want to double check a Pokémon with me, PM me.
Just to get this off the ground, I’m gonna put this up. One of my friends here should be along to post there Regis soon, and I will post mine when I have finished it, so I suggest you wait until either Ushi No Tane, Charyos, or I post our sign-ups if you need an example. But I can reserve you a spot in my RPG if you need to see an example.
Other: All Pokémon may use ANY attack they can learn, regardless of how they learn it. You may only fly on larger birds, including Dodrio, but not Doduo. I have let some Pokémon that can normally not Surf do so, Miltank, Shiftry, Nidoking, Nidoqueen, and a few others. All Pokémon with wings can use Fly, but might not be able to carry you. Golbat may not be flown on. Teleporting can carry you to a spot, but the Pokémon must have seen it before. A good resource for finding out how moves would react in a realistic fashion is here: http://pasbl.upnetwork.net/ . The Attack Descriptions may help you a bit. To find all the Pokémon’s moves, use the SPP Dex. It is the most complete. NO CAPTURES!
OK, let’s get started.
You are on a cruise ship, a relatively small one at that. You’re here for one reason or another, but what matters is you’re here. You have all been invited on a trip to a beautiful tropical island with three of your Pokémon. Some of you may have gotten on through a contest, some through connections, some through a job. But that is unimportant. The fact that you are on this ship is the important thing. It’s been three days and you only have one more day out at sea. You and your Pokémon have been passing the time doing the many activities the ship has to offer. Then, suddenly, sirens over head start to blare. “All passengers to the deck! This is an emergency. Please proceed to the lifeboats.” You and all the other trainers rush to the front deck. The crew hands out small life jackets and assists you in putting them on. The crew quickly files the groups into life boats before boarding one themselves. All the boats are automatically lowered into the water, and hit it with a loud clunk. You look back at the ship. All seems fine, nothing out of place. And then you notice it. The boat rises up, a giant creature under it. It tosses the boat to the west, towards the shore of a deserted island.
The crew member in your life boat receives instructions to go to the island where the boat was thrown. They start the motor, and each boat slowly drifts toward the sandy beach. About half way there, the wind starts to pick up, and then becomes a gust, then a raging howl. The two other life boats, the one with the crew and another filled with passengers both are thrown of track by the howling winds and the now violent sea. Your boat thrashes around, trapped in a funnel of waves. The boat is soon swept up by a strong current as the waves recede. You look to see where the other two boats, but they seem to have disappeared.
You don’t have this in your mind for very long, because the boat hits land soon after. The crew person on your life boat opens the hatch sealing you off from the outside. All of you file out on to the beach, removing your life jackets. You can’t believe your eyes. The cruise ship sits in front of you. Even though it is relatively small, maybe 40 yards and only three floors, it still towers before you. Most of the windows have no glass, and some wires and metal are protruding from the hull. Your attention turns from the wreckage to the area before you. Palm and Coconut trees line the beach. A large cliff covered in jungle is at the back, creating an alcove of white sand. Many trees are bent over the area, making a slightly shaded area in the back, but not enough cover for rain. A few sticks and dieing leaves, along with some driftwood are scattered along the beach. The sand that is 4 yards from the water is still a little damp. High tide must have just receded. It looks like your trapped here, and you’re gonna have to rough it out until you can get off the island.
You have landed on a chain of islands. To better familiarize you with your surroundings, I will give you an omniscient view of the islands.
Doom Isles:
Rodela
This is the main island, and the one you landed on. A large jungle covers this place, and Grass and Poison, along with some Normal, Dark, Flying, and even the occasional Psychic dwell in it. The thicket is commonly overgrown and tough to traverse. There are various ruins on the island, ranging from large temple like buildings to small clay huts. A small river cuts through the center and a waterfall cascades near the eastern portion of the island. In the little bay you landed in there are two paths, one on each side. The left goes to the west, and the right goes to the east. The path goes through mostly jungle on the west, but comes out at a beach facing Sabu Island. The west path cuts across the waterfall, which has surprisingly sturdy bridge across the cataracts. This path also comes out at the sea, and faces Pliña Island.
Sabu
This island is nothing but sand. A desert spans this area, but the desert doesn’t seem to have natural causes, being in an unnatural area for a desert. A few desert dwellers live around the sand, such as Trapinch, Cacnea, Sandshrew, and the occasional Baltoy. There seems to be an abundance of Baltoy near a group of ruins in the desert, which is near the oasis. This area lies right in the middle of the island, and tends to attract Pokémon often. To the north is Helio Island and to the east is Rodela.
Pliña
A large plain. Nothing more. It spans for two miles at least. May Normal and Flying types inhabit this island, but at night, a few Dark Pokémon have been spotted. It is usually pretty sunny here, but some rain balances out the sun. This is just West of Rodela, and the Magnet Strip lies just north-east.
Helio
A series of caves that tunnel deep under the ocean floor. Oddly enough, the deeper you go, the colder the cave becomes. The upper portions are relatively rocky, but once inside the caves, they become smooth and mostly unobstructed. The lower portions of the caves house water, and are during high tide, these fill to become an underground lake of sorts. Ice Pokémon dwell in the caves, so be prepared. But be warned, this area is frigid, so make clothing out of something warm or bring fire Pokémon. To the east is Mt. Pyro.
The Magnetic Strip
This is a long strip of land that gives of a strange magnetic field. This is the whole reason you came here, and why the islands can not be detected. The ground shines with a dull grayish-purple Granite-like stone. Many storms are attracted to the island and lightning strikes often. The island also mysteriously “floats”, slightly shifting to the left and right everyday. A few Electric and Steel Pokémon hang around here, and are more common during electric storms. The Antelei Reef and Atoll lies just north of here.
The Antelei Reef and Atoll
A large and thriving coral reef beneath the sea. Many ocean dwelling Pokémon live amongst the colorful animals, with some more dangerous ones deep on the edge of the slope. A large Atoll is at the center of the reef, and closes off a large pool of fresh water. The “Lake” has coral of its own, and many Pokémon more used to the fresh water live in this pool. The islands of the atoll shelter a good amount of Pokémon who can’t stay underwater for too long, along with crustacean Pokémon. A Pokémon who can Dive is required to explore the reef, but the Atoll can be explored by anyone who can get there.
Mt. Pyro
This is a large volcano in the northern section of the islands. The volcano is active, and occasionally rumbles, but shows no sign of any eruptions. The mountain is fairly easy to traverse, but becomes steep near the top. A boiling pit of lava sits at the top, and is scorching hot. Many fire Pokémon live on the mountain, and it is not irregular to run into one. Just to the south is the Lost City, Anparta.
Amparta
The city that was abandoned by the ancient people that lived here long ago. It is high atop a plateu, so surfing to it is not an option. You must fly, Teleport or get there some other mean. The outskirts of the city are the ruins of a marketplace, with rotting stands and destroyed storehouses. The inner area is more residential with a house after house. As the buildings get closer to the center, they grow more lavish and larger. In the dead center of the city is a large ruined palace. Somewhere in it lies mountains of gold and riches, but to get to it, you must pass rigorous tests. Many Dark, Psychic, a few Fighting and Normal prowl the city during the day, but ghosts lurk the streets at night. The Pokémon here are very powerful, and it is advised that you stay away until you are totally ready.
The Boat: The PSS Light
A small cruise ship that sits on the beach of Rodela after being tossed from its resting place by a monster. This ship has every thing you need to survive, except you can’t get to it. First, you need to get on the boat by flying or Teleporting on. However, since Pokémon can’t Teleport to places they haven’t seen or don’t know where they are, you can only get to the deck. There is large supply of fresh water in the boat, but the power is out, and the tank is the bowels of the ship, which all entries to have been blocked off. The rooms are all locked, but most have things you could use. The kitchens have all been blocked off as well, but you can try and move them out of the way. All the food in them, lucky for you, will never go bad, for a new freezer system that runs on solar power has been installed, which keeps it fresh for a year. The stoves also still work, along with the ovens. If you can get water from the river, you might be able to cook. The only other thing that works on this ship is the Ice Cream Maker, which you can either use to make low quality Ice Cream (all of the ingredients are in a separate solar freezer that can be accessed from the bar), or put it to use another way. The Bar on the deck has some soft drinks under it, but a lock prevents access to them. All the liquor, beer and wine was shattered in the crash, sorry. The dining room is filled with tables and chairs, and a few things for cocktails, but the chairs and tables are bolted down, and Maraschino Cherries and citrus wedges aren’t filling.
Ok. Now for the registration.
Human
Name: (first/middle (optional)/Last (optional, but appreciated)
Age: (15-30)
Gender: (No Shemales)
Description: (You may mention up to five things you carry [in reason. I.E. No weapons, {pocket knifes are ok} or large objects])
Personality:
History: (No clichés unless they have been taken to another level)
Other: (optional)
Pokémon
You may have one third evo, one second evo, and one first evo. Single evolutions count as second evos. Any Pokémon that have been single evo a one time or another are level twos and there evos are level threes. Babies are first evo, as are their evos, if not conflicting with the last statement. You may have two first evos and a two or three, two second evos and a one, or three first evos.
Species: (No Legends)
Name: (nickname is not needed)
Age: (optional)
Item: (one hold item, within reason)
Gender: (Remember, some can be only one and some are genderless)
Description: (anything different? Shiny?)
Personality:
History: (No clichés unless they have been taken to another level [abandonment by parents or trainers might be excepted])
Other: (optional)
I’ll be accepting 15 people to start with, and 5-10 LSU’s. The LSU’s will start in a different area, though.
Roster
1. Jerichi
2. Charyos
3. <Reserved for HakuBlue>
4. Tale
5. foxkitty
6. InnerFlame
7. Kyyubii
8. lisalover
9. Espeon Forever
10. Lemurian
11. Torky Stu
12. thed3
13. Mighty_Migthyena99
14. MewSwettie
15. masterwannabe
LSU’s
1. Open
2. Open
3. Open
4. Open
5. Open
6. Open
7. Open
8. Open
9. Open
10. Open
Important!!!
I will be doing a sort of god post every once in a while. This will give you a scenario, change the weather, change natural things, shift day and night, ect. I will also respond to it, so don’t worry. During the day, it is advised that you travel, for at night, many powerful Pokémon lurk. You may have conversations before you go to sleep, but please limit them to a few posts. You may make Pokémon appear to have them interact with you and the others, but not beyond the types mentioned at each island. If you want to double check a Pokémon with me, PM me.
Just to get this off the ground, I’m gonna put this up. One of my friends here should be along to post there Regis soon, and I will post mine when I have finished it, so I suggest you wait until either Ushi No Tane, Charyos, or I post our sign-ups if you need an example. But I can reserve you a spot in my RPG if you need to see an example.
Other: All Pokémon may use ANY attack they can learn, regardless of how they learn it. You may only fly on larger birds, including Dodrio, but not Doduo. I have let some Pokémon that can normally not Surf do so, Miltank, Shiftry, Nidoking, Nidoqueen, and a few others. All Pokémon with wings can use Fly, but might not be able to carry you. Golbat may not be flown on. Teleporting can carry you to a spot, but the Pokémon must have seen it before. A good resource for finding out how moves would react in a realistic fashion is here: http://pasbl.upnetwork.net/ . The Attack Descriptions may help you a bit. To find all the Pokémon’s moves, use the SPP Dex. It is the most complete. NO CAPTURES!
OK, let’s get started.
Last edited: