And hollleee shieeet!
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Is this screenshot suggesting what I think its suggesting with the text box!?
Is this screenshot suggesting what I think its suggesting with the text box!?
Forgive me, but what is it suggesting?
Yes, do tell. I mean obvously those are the spirit pipes, but what is so special about Zelda playing them?
And hollleee shieeet!
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Is this screenshot suggesting what I think its suggesting with the text box!?
After playing phantom hourglass I think this one is going to be harder.Phantom hourglass
was easy!
I believe he is referring to the fact that it looks like link is saying it. Link is talking!?
Why yes; it appears we're reading from the inside of Link's mind!
Odd, I was playing that game last night just for fun and memories.
Link's been talking ever since...when people question him about why he's here. For instance, Celia the fairy (Phantom Hourglass) remarks on Link's question how his friend Tetra was kidnapped by the Ghost Ship.
Okay okay there where some forms of instruments in previous games after OoT/MM, but where the available to play the same minute to any tune you wanted even if it sounded crappy like in OoT/MM? No I didn't think so.
http://gonintendo.com/viewstory.php?id=103700
So then it is pretty much 4 dungeons but with some trekking between areas, and only 6 items slots? Eh Nintendo you're missing about.....5 or so. And as for who the hell is the demon king....told you so!
http://www.neogaf.com/forum/showpost.php?p=18432155&postcount=1132
Some art for you guys btw!
You're ruining the moment with your 'logic' and 'proof'.What says that Link's actually talking there? Zelda games have been providing omnipotent narration for as long as there's been actual dialogue in them. Granted, usually it comes from a sidekick of some sort, but still. Ocarina and Twilight and that set had countless places where you could walk up to a rock or a tree or a place and "the game" would give you a blurb about them, text not attributed to any particular character.
You're ruining the moment with your 'logic' and 'proof'.
As much as what BCVM22 said is true (to the given context), I do believe fhq's got a point.You're ruining the moment with your 'logic' and 'proof'.
Well... that entirely depends on who you were aiming that post at.Can't possibly surprise anyone at this point.
And still that's a no. If you saw at all my link to n-gamer(which I will relink to the main part that has the good stuff) its just those 4 dungeons and the central dungeon but with a lot of questing in-between and such.Four dungeons can easily be remedied with a mid-game plot twist. Like with Phantom Hourglass, you start off simply trying to get the fairies and enter the ghost ship, and all of the sudden, Bellum is introduced and you're collecting pure metals.
And still that's a no. If you saw at all my link to n-gamer(which I will relink to the main part that has the good stuff) its just those 4 dungeons and the central dungeon but with a lot of questing in-between and such.
http://www.true-gaming.net/home/?p=5945
So then 5 pages of mostly known stuff. I can't make out what's going out but only thing I can tell is that Niko, one of Tetra's pirates, is still alive. This makes the whole Tetra is Anjaen thing a lot more worthwhile to speculate and all.