Headshot-Jackal465
The Kwisatz Haderach
The Monumental Ten:
"The ten most earthshaking changes and events that changed the Pokemon Gaming world"
This thread will consist of what I believe to be the ten most monumental changes or events in the pokemon videogame series (including R/B/Y, G/S/C, Ru/Sa/Em, LG/FR). You may post other massive events or occurences after or and changes or disagreements you have with my selection.
10: Not all 251 former pokemon present in Ruby/Sapphire version:This took much of the pokemon community by surprise, especially when individuals realized that their personal favorites couldn't make the final cut. Their desperation was soon cleared in LeafGreen and Firered's past trading techniques. This was the first game to not immediately include the ability to "catch 'em all."
9: Usage of Time in G/S:
The first step towards realism in the series. Not only did the game change from morning to day to night according to the time imputed at the start, but daily events changed, ex: bug-catching contests, and later tide changes, making the game never the same again.
8: Berries:
Since their introduction in G/S, berries have become the staple in many team-developing strategies and in-battle techniques. Not only do they allow for a free pass out of a mistake (say inflicted sleep or confusion), but also aid in presenting clever combos (the rest/wake-up technique is a favorite of many). In rare occurences, berries are even used to evolve pokemon (read: feebas).
7: Pokemon Yellow:
The first direct link between the game and the TV show. Pokemon Yellow became the evil conjoined twin of the anime series through its usage of such characters as Jesse and James, Ash's Pikachu, and the ability to obtain all three starting pokemon. Pokemon Yellow also opened the doorway to third instalments to completed generations for years to come. In the G/S world, Pokemon Crystal was developed to mimic yellow's philosophy of, "If it ain't broken, fix it anyway." Pokemon Emerald soon did the same to the third generation games Ruby and Sapphire.
6: Ian Garvey uses Chansey in the 2000 US Pokemon Championship:
Until September 2, 2000, Chansey was often used as a damage sponge, due to its massive HP potential. In the first generation of games, Chansey had the highest number of hit points of all 151 then-existing Pokémon, alongside a high Special rating, offset by a below average speed rating and the lowest Attack and Defense statistics in Pokémon (any version). Thus, Chansey was believed to be useless as a battler in Pokémon competitions because of its limited selection of offensive moves. However, in the Pokémon United States Championships in Seattle, 2000 champion Ian Garvey used his Chansey (nicknamed "Molly") to defeat the competition with the moves Seismic Toss, Thunder Wave, Minimize, and Softboiled. After this, Chansey has emerged as a favorite among combatants. Chansey's reign, however, was cut short by the great special schism of the G/S age.
5: MissingNo. first sighted:
Unless you have lived under a rock for a good portion of your life as a pokefan/fanatic, you have probably come across the excitement over the "glitch" pokemon MissingNo. of Red/Blue versions of the game. It is unknown who it was that first encountered this pokemon, but henceforth, MissingNo. has come to be the single most bizarre and beneficial pokemon of the first generation. The dual Water/Bird types and ability to duplicate items make MissingNo. an anomaly. The dawn of MissingNo. was a huge event in the history of the series.
4: Held Items:
In the same way as Berries changed the way people looked at battling, held items redefined the common battle strategy of the day. Since they were put into play, it becomes common practice to not only describe the moveset of a particular pokemon, but its held item.
3: Breeding Pokemon (EGGS):
When it first came to light that pokemon could be breed to create superpowerful egg pokemon with moves that they could not normally learn by leveling-up. This made it necessary for trainers to breed that ultimate form of a pokemon for maximun effectiveness in battle. It didn't take long for Breeders and trainers alike to take advantage of this technique.
2: Dawn of Dark type crushes the Psychic monopoly:
Before the advent of dark pokemon, The only pokemon types which proved effective when in battle with psychic pokemon were those of bug and ghost pokemon. Ghost attacks, while being super effective against psychic pokemon, could not cut it as there were only two dammage-inflicting ghost attacks, one being nightshade, which does not take-into account the adhering weaknesses of either pokemon. In addition to this, even "Lick" was not effective as all three existing ghost pokemon were also of the poison type. Any psychic pokemon easily ripped-through them. Bug attacks were also weak and few. The addition of dark-type pokemon leveled the playing fields as psychic types could now be defeated by the super-effective dark attacks. The psychic monopoly was finally broken.
AND IN FIRST....
1: The Great Special Schism
With the release of Pokemon Gold and Silver versions, the special stat was split into two factions, "Special Defense" and "Special Attack." While seemingly beneficial to most, it proved quite fatal to such pokemon as Chansey. The game now took even more strategy than before as pokemon had to be specialized to specific tasks--pokemon with high special before got a two-for one deal, but now, the entire gameplay strategy has changed as pokemon with good SP DEF. don't necessarily have descent SP ATK. The schism remains one of the most widely debated subjects of the pokemon world.
Honorable mentions: Pokemon Natures, Pokemon Abilities, Dawn of the Steel type, "Bite" Becomes a Dark attack, Mew glitch in R/B/Y, Gender and Shiny pokemon, RS not backwards compatible...
"The ten most earthshaking changes and events that changed the Pokemon Gaming world"
This thread will consist of what I believe to be the ten most monumental changes or events in the pokemon videogame series (including R/B/Y, G/S/C, Ru/Sa/Em, LG/FR). You may post other massive events or occurences after or and changes or disagreements you have with my selection.
10: Not all 251 former pokemon present in Ruby/Sapphire version:This took much of the pokemon community by surprise, especially when individuals realized that their personal favorites couldn't make the final cut. Their desperation was soon cleared in LeafGreen and Firered's past trading techniques. This was the first game to not immediately include the ability to "catch 'em all."
9: Usage of Time in G/S:
The first step towards realism in the series. Not only did the game change from morning to day to night according to the time imputed at the start, but daily events changed, ex: bug-catching contests, and later tide changes, making the game never the same again.
8: Berries:
Since their introduction in G/S, berries have become the staple in many team-developing strategies and in-battle techniques. Not only do they allow for a free pass out of a mistake (say inflicted sleep or confusion), but also aid in presenting clever combos (the rest/wake-up technique is a favorite of many). In rare occurences, berries are even used to evolve pokemon (read: feebas).
7: Pokemon Yellow:
The first direct link between the game and the TV show. Pokemon Yellow became the evil conjoined twin of the anime series through its usage of such characters as Jesse and James, Ash's Pikachu, and the ability to obtain all three starting pokemon. Pokemon Yellow also opened the doorway to third instalments to completed generations for years to come. In the G/S world, Pokemon Crystal was developed to mimic yellow's philosophy of, "If it ain't broken, fix it anyway." Pokemon Emerald soon did the same to the third generation games Ruby and Sapphire.
6: Ian Garvey uses Chansey in the 2000 US Pokemon Championship:
Until September 2, 2000, Chansey was often used as a damage sponge, due to its massive HP potential. In the first generation of games, Chansey had the highest number of hit points of all 151 then-existing Pokémon, alongside a high Special rating, offset by a below average speed rating and the lowest Attack and Defense statistics in Pokémon (any version). Thus, Chansey was believed to be useless as a battler in Pokémon competitions because of its limited selection of offensive moves. However, in the Pokémon United States Championships in Seattle, 2000 champion Ian Garvey used his Chansey (nicknamed "Molly") to defeat the competition with the moves Seismic Toss, Thunder Wave, Minimize, and Softboiled. After this, Chansey has emerged as a favorite among combatants. Chansey's reign, however, was cut short by the great special schism of the G/S age.
5: MissingNo. first sighted:
Unless you have lived under a rock for a good portion of your life as a pokefan/fanatic, you have probably come across the excitement over the "glitch" pokemon MissingNo. of Red/Blue versions of the game. It is unknown who it was that first encountered this pokemon, but henceforth, MissingNo. has come to be the single most bizarre and beneficial pokemon of the first generation. The dual Water/Bird types and ability to duplicate items make MissingNo. an anomaly. The dawn of MissingNo. was a huge event in the history of the series.
4: Held Items:
In the same way as Berries changed the way people looked at battling, held items redefined the common battle strategy of the day. Since they were put into play, it becomes common practice to not only describe the moveset of a particular pokemon, but its held item.
3: Breeding Pokemon (EGGS):
When it first came to light that pokemon could be breed to create superpowerful egg pokemon with moves that they could not normally learn by leveling-up. This made it necessary for trainers to breed that ultimate form of a pokemon for maximun effectiveness in battle. It didn't take long for Breeders and trainers alike to take advantage of this technique.
2: Dawn of Dark type crushes the Psychic monopoly:
Before the advent of dark pokemon, The only pokemon types which proved effective when in battle with psychic pokemon were those of bug and ghost pokemon. Ghost attacks, while being super effective against psychic pokemon, could not cut it as there were only two dammage-inflicting ghost attacks, one being nightshade, which does not take-into account the adhering weaknesses of either pokemon. In addition to this, even "Lick" was not effective as all three existing ghost pokemon were also of the poison type. Any psychic pokemon easily ripped-through them. Bug attacks were also weak and few. The addition of dark-type pokemon leveled the playing fields as psychic types could now be defeated by the super-effective dark attacks. The psychic monopoly was finally broken.
AND IN FIRST....
1: The Great Special Schism
With the release of Pokemon Gold and Silver versions, the special stat was split into two factions, "Special Defense" and "Special Attack." While seemingly beneficial to most, it proved quite fatal to such pokemon as Chansey. The game now took even more strategy than before as pokemon had to be specialized to specific tasks--pokemon with high special before got a two-for one deal, but now, the entire gameplay strategy has changed as pokemon with good SP DEF. don't necessarily have descent SP ATK. The schism remains one of the most widely debated subjects of the pokemon world.
Honorable mentions: Pokemon Natures, Pokemon Abilities, Dawn of the Steel type, "Bite" Becomes a Dark attack, Mew glitch in R/B/Y, Gender and Shiny pokemon, RS not backwards compatible...
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