I've fully updated the first post. Take a look.
When I first saw the remote this morning, I was like "Eh? A remote? That's it?? How the hell do I hold that?". I mean, I was pretty bemused about it all, and my immediate concerns were about holding the unit itself, how sensitive the gyroscopes within are, how using the buttons on it will compare with using those on current and previous gen controllers. That sort of thing. I was still excited from the night before, but that kinda faded when I saw it. And then I read the details about it,
then I got excited, because it actually
does have the potential to change everything. In fact, in a way, I think it already has.
Although, I have to admit I've not yet seen the tech demo footage, but I'll see that soon I'm sure, and the impressions I've heard from others who've seen it are very positive. Well, mostly. A few said they felt distinctly alienated by the design. And that's quite understandable - it's new, it's different, it's nothing like what we're used to. But think about it - it would make controlling many different games easier and more fun.
Imagine, say, a boxing game. You jab hard with the pointer and you give your opponent a good whack which he almost successfully defends against. He tries to strike back, but you lift the pointer upright and block his punch before swinging round and knocking him out.
Something like this might require two pointers though - one for each hand - and a wire peripheral to link the two up, and one may need to be modified to hold an analogue stick, but the potential for something like this becoming reality is most definately there.
I can give another example - a theoretical Nintendo Pennant Chase Baseball Revolution. You're up to the plate, the ball comes flying at you, you take a swing. The bat misses. Second try, you whack the ball into the crowd and manage to run three bases before you're forced to stop.
See what I'm getting at? Sure, it may not work in practice, but dammit this controller could change the way we play forever.