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The Pokémon Royal Rumble X-2

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Truly Deceptive

It is I: ME!
Tyranitar, Protect yourself from Surf and/or any other attacks which may envelop the arena.
 

winder222

Weilder of the Aura
Azumaril quickly follow everyone up and use a hidden power water to protect yourself from the other hidden powers if you need to use another hidden power to protect yourself then use hidden power water again then activate your ability and then if the heat wave would come dive into the water to avoid the heat if that would fail use blizzard to block it and dive to get an item once then wait for further commands
 

Sigh!

Bad Taste Everywhere
"Dunsparce use Ice Beam on the surf as it enters your hole to create a frozen barrier so you wont get hit, if that wont work just use Protect
 

HydroSwampert

Well-Known Member
Sneasel, Protect yourself from the Heat Wave since you unfortunately don't have one of the few moves that can apparently counter it. Then activate your ability. If there is another move used to counter the Heat Wave and Blizzard, then disregard this and wait.
 

Aakash98

Well-Known Member
Time for a change of pace


Politoed activate Drizzle and then use Surf to counter the Heat Wave as well as deal damage
 
Xatu, if surf somehow works....pray that you live over the other 2. And if you can dive underwater to help do that....but it prolly won't help.

Oh and if you do die, lament about how much more exciting this group is than the others.
 

Truly Deceptive

It is I: ME!
If any other Surf affects you, Protect yourself from it.
 

Gryoine

"Squawk!"
Block SoulSilver

And the second block begins in a downright upsetting manner, a Politoed is told to attack Xatu with an Ice Beam. Normally, an attck like this--on a single target--would be considered risky and interesting; however, Politoed cannot release such ice at that moment. Xatu, through witnessing this, calms itself and prepares itself for the battlem gaining the bility to bounce back magic.

Xatu the creates a Hidden Power Fighting (1), which causes a chain reaction, with Sneasel countering with a Hidden Power Fighting (1) of its own. Azumarill also counters with a Hidden Power Water (1). Then, it gains Huge Power.

Politoed then recovered from its ice deficiency and managed to shoot a beam of it (1) at Xatu. Xatu, with its increased Zen, sensed Sneasel as it tried to fake it out (2) and Protected (2) that attack, then countered the Ice Beam that was shot at it with a Heat Wave (3). In a flash of brillance, Azumarill dodges the wind attack by diving underwater. Sneasel Protects (3) the Heat wave. Then, Politoed activates its ability and it begins to rain, hoping to lessen the power of the heat. It then summons a wide wave of water (2) to weaken the warm wind. But there is not much that a wave can do to block wind and Politoed is thus hit by the Heat Wave. It teeters and falls to the ground. Xatu also tempts the sun with its eyes, though this does nothing and almost blinds the bird.

POLITOED HAS FAINTED

Azumarill then dives futher underwater to receieve an item, however it is instead attacked by a wild Tentacool's Poison Sting. Luckily it is not poisoned. Sneasel then feels a desire to pick people's pockets.

The whirpoll does not suck anyone in as the chaos comes to a close. The rain falls.

~Participants~
Sneasel (HydroSwampert)
Azumarill (winder222)
Xatu (Sir DJ)

~HP~
1.) Azumarill - 50
2.) Sneasel - 25
2.) Xatu - 25

~Stamina~
1.) Azumarill - 133
2.) Sneasel - 98
3.) Xatu - 75

~Ranks~
1.) Azumarill - 91.5
2.) Sneasel - 74.0
3.) Xatu - 62.5

~Status Effects~
Sneasel -
Azumarill -
Xatu -

~Stat Changes~
Sneasel -
Attack (Total: 0)
Defense (Total: 0)
Special Attack (Total: 0)
Special Defense (Total: 0)
Speed (Total: 0)

Azumarill -
Attack (Total: 0)
Defense (Total: 0)
Special Attack (Total: 0)
Special Defense (Total: 0)
Speed (Total: 0)

Xatu -
Attack (Total: 0)
Defense (Total: 0)
Special Attack (Total: 0)
Special Defense (Total: 0)
Speed (Total: 0)

~Ability Bar~
Sneasel - Pickpocket
Azumarill - Huge Power
Xatu - Magic Bounce

~Protect Bar~
Sneasel - 4
Azumarill - 5
Xatu - 4

~Announcements~
1.) If I made a mistake in any way, just tell me and I'll edit this.
2.) Due to the last tournament style lasting almost two months, we will be conducting two blocks at a time. This shouldn't be too confusing as you should pay attention to who you're up against, but if you block the wrong thing or attack the wrong person, everyone who is up for it may VM you saying "you are a retarded goose".

~Current Stage~
Whirl Islands
Welcome to Whirl islands, the body of water with intense whirlpools. You are all wearing indestructible air tanks (air bubble for fire types and nothing for water types), so you can swim and dive as much as you want throughout this area. The actual islands themselves are currently not accessible, for no particular reason. There are some rocks scattered around the area, which you can use for cover or sit on if you are bored of swimming. *As previously stated this place is full of dangerous whirlpools, many trainers have been sucked in and their possessions are sitting at the bottom of this lake sea thingy. You can dive down whenever you want to go search for an item, when you do this there is a half chance you will find an item and half chance a wild Pokemon will attack you. *At the end of the turn whirlpools will have a 1/10 chance of sucking each player in which will: do 5 damage to you, make you swap any item you are holding with a different one from the sea/lake floor and/or attacked by a wild Pokemon (meaning 0-3 of these things will happen when sucked in). Whenever a rumbler faints on this stage, between all possible existing alternate dimensions in that round, the chances of the whirlpools will increase by 1/5 .

~Field Effects~
Whirpooly (sideways 8 Turns Left)
Raining (sideways 8 turns left)

~Items On Field~
Lost posessions

~Referee Comments~
-You guys, why is it that only winder222 thought of going underwater to dodge attacks? It's not like you'd get hurt under there.
-Why on Earth would a wave of water block a hot wind?
-Aakash98: I know it sucks to get out first, butt his is your first rumble. A few pieces of advice: single-target attacks are normally fairly useless and EXTREMELY risky at the start of a rumble, and it is quite useful to check with the ref if a command will work. I hope you play another round.
-Sir DJ: Well, they screwed you over a bit in HP, but you know how this works so you could do fine. Also that sun bit really should've blinded you just for the aesthetics and so Raichu had a wounded partner. Too bad blinding actually has an effect in PRR.
-HydroSwampert: You, like Sir DJ, can easily pick up from where you are and advance. Good luck.
-winder222: You are in first and dominating quite well. Although those Tentacool really like you (remember the last time you were on this stage and they attacked you?). At least they never poison you. You will probably adavance.

~Final Rankings~
1.)
2.)
3.)
4.)
7.)
7.)
8.)
8.)
15.)
15.)
15.)
15.)
16.)
16.)
16.)
16.) Aakash98's Politoed (Xatu's Heat Wave)

~Gryoine
 
Last edited:

YDT

Positively Ecstatic
Block HeartGold

Tyranitar starts off the round by activating its ability. Slowking summons a Surf(1). Tyranitar and Heracross block this with Protect(1+1)s, while Dunsparce Ice beam(1)s the incoming water to causing an ice barrier at the top of the hole. Dunsparce has run out of oxygen and will lose 2 stamina per hour.

Tyranitar is then pulled under by a whirlpool and when he popped up he was holding a Draco plate.

Ths sandstorm does 5 Damage to Heracross, Dunsparce and Slowking.

~Participants~
Tyranitar (PokeLegend)
Heracross (Shazdar)
Dunsparse (Psiionic)
Slowking (ShadeAce)

~HP~
1.) Tyranitar - 50
2.) Heracross - 45
2.) Dunsparce - 45
2.) Slowking - 45

~Stamina~
1.) Tyranitar - 115
2.) Heracross - 113
2.) Slowking - 92
4.) Dunsparce - 83

~Ranks~
1.) Tyranitar - 107.5
2.) Heracross - 101.5
3.) Slowking - 91
4.) Dunsparce - 86.5

~Status Effects~
Tyranitar - Holding Draco Plate
Heracross -
Dunsparce - Digging, Suffocating (lose 2 stamina per hour underground)
Slowking -

~Stat Changes~
Tyranitar -
Attack (Total: 0)
Defense (Total: 0)
Special Attack (Total: 0)
Special Defense (Total: 0)
Speed (Total: 0)

Heracross -
Attack (Total: 0)
Defense (Total: 0)
Special Attack (Total: 0)
Special Defense (Total: 0)
Speed (Total: 0)

Dunsparce -
Attack (Total: 0)
Defense (Total: 0)
Special Attack (Total: 0)
Special Defense (Total: 0)
Speed (Total: 0)

Slowking -
Attack (Total: 0)
Defense (Total: 0)
Special Attack (Total: 0)
Special Defense (Total: 0)
Speed (Total: 0)

~Ability Bar~
Tyranitar - Sand Stream
Heracross - Moxie
Dunsparce - Serene Grace
Slowking - Regenerator

~Protect Bar~
Tyranitar - 4
Heracross - 4
Dunsparce - 5
Slowking - 5

~Announcements~
1.) If I made a mistake in any way, just tell me and I'll edit this.
2.) Due to the last tournament style lasting almost two months, we will be conducting two blocks at a time. This shouldn't be too confusing as you should pay attention to who you're up against, but if you block the wrong thing or attack the wrong person, everyone who is up for it may VM you saying "you are a retarded goose".

~Current Stage~
Whirl Islands
Welcome to Whirl islands, the body of water with intense whirlpools. You are all wearing indestructible air tanks (air bubble for fire types and nothing for water types), so you can swim and dive as much as you want throughout this area. The actual islands themselves are currently not accessible, for no particular reason. There are some rocks scattered around the area, which you can use for cover or sit on if you are bored of swimming. *As previously stated this place is full of dangerous whirlpools, many trainers have been sucked in and their possessions are sitting at the bottom of this lake sea thingy. You can dive down whenever you want to go search for an item, when you do this there is a half chance you will find an item and half chance a wild Pokemon will attack you. *At the end of the turn whirlpools will have a 1/10 chance of sucking each player in which will: do 5 damage to you, make you swap any item you are holding with a different one from the sea/lake floor and/or attacked by a wild Pokemon (meaning 0-3 of these things will happen when sucked in). Whenever a rumbler faints on this stage, between all possible existing alternate dimensions in that round, the chances of the whirlpools will increase by 1/5 .

~Field Effects~
Whirpooly (sideways 8 Turns Left)
Dunsparce is in a hole with an Ice barrier above him

~Items On Field~
Lost posessions

~Referee Comments~
@Poke: Just stall 9 more turns and you could win

~Final Rankings~
1.)
2.)
3.)
4.)
7.)
7.)
8.)
8.)
15.)
15.)
15.)
15.)
16.)
16.)
16.)
16.) Aakash98's Politoed (Xatu's Heat Wave)
 

Truly Deceptive

It is I: ME!
Use Roar on Dunsparce to send it back into its hole and anyone else who tries to attack you; if you have to in order to keep yourself from losing health and/or if Roar doesn't work like that, just use Protect yourself again either instead or additionally. Then, if Roar did work, use Earthquake.
 

Shazdar

Why is blue?
Heracross swim to avoid the Earthquake or just hover in the air to avoid the Earthquake..
If that doesn't work use Bulldoze around yourself to redirect the Earthquake.
When that doesn't work use protect to block the Earthquake.
Then after blocking or avoiding the Earthquake if it happens activate your ability.
Then wait for further commands after doing this.
 

Sigh!

Bad Taste Everywhere
Dunsparce here is the failsafes you I command you to do:

If the roar works try to head towards the water instead of your hole and float in it to avoid the Earthquake

If that doesn't work try to get out of your hole and use Substitute before or as the eartquake hits to absorb the damage and have a bit substitute left over

If you can't get out in time use Protect to protect yourself from the earthquake

If Tyrannitar just uses protect don't do anything above
 

winder222

Weilder of the Aura
Azumarill use mimic on Xatu's tailwind to gain a speed advantage, then dive for an item, then use hidden power to attack your fellow contestants. Then wait for further commands.
 

Josef Stylin

I want to dye
Block HeartGold

Before the round starts, everyone's favorite reffing hand shows up and grabs Tyranitar. The audience stares in silence, and the hand yells "What, were you expecting something funny?" and then leaves along with Tyranitar.

Then, Dunsparce dug (1) out of its hole.

The sandstorm does 5 Damage to Heracross, Dunsparce and Slowking.

~Participants~
Heracross (Shazdar)
Dunsparse (Psiionic)
Slowking (ShadeAce)

~HP~
1.) Slowking - 55
2.) Heracross - 40
2.) Dunsparce - 40


~Stamina~
1.) Heracross - 113
1.) Slowking - 92
3.) Dunsparce - 83

~Ranks~
1.) Slowking - 98
2.) Heracross - 96.5
3.) Dunsparce - 81.5

~Status Effects~
Heracross -
Dunsparce -
Slowking -

~Stat Changes~

Heracross -
Attack (Total: 0)
Defense (Total: 0)
Special Attack (Total: 0)
Special Defense (Total: 0)
Speed (Total: 0)

Dunsparce -
Attack (Total: 0)
Defense (Total: 0)
Special Attack (Total: 0)
Special Defense (Total: 0)
Speed (Total: 0)

Slowking -
Attack (Total: 0)
Defense (Total: 0)
Special Attack (Total: 0)
Special Defense (Total: 0)
Speed (Total: 0)

~Ability Bar~
Heracross - Moxie
Dunsparce - Serene Grace
Slowking - Regenerator

~Protect Bar~
Heracross - 4
Dunsparce - 5
Slowking - 5

~Announcements~
1.) If I made a mistake in any way, just tell me and I'll edit this.
2.) Due to the last tournament style lasting almost two months, we will be conducting two blocks at a time. This shouldn't be too confusing as you should pay attention to who you're up against, but if you block the wrong thing or attack the wrong person, everyone who is up for it may VM you saying "you are a retarded goose".

~Current Stage~
Whirl Islands
Welcome to Whirl islands, the body of water with intense whirlpools. You are all wearing indestructible air tanks (air bubble for fire types and nothing for water types), so you can swim and dive as much as you want throughout this area. The actual islands themselves are currently not accessible, for no particular reason. There are some rocks scattered around the area, which you can use for cover or sit on if you are bored of swimming. *As previously stated this place is full of dangerous whirlpools, many trainers have been sucked in and their possessions are sitting at the bottom of this lake sea thingy. You can dive down whenever you want to go search for an item, when you do this there is a half chance you will find an item and half chance a wild Pokemon will attack you. *At the end of the turn whirlpools will have a 1/10 chance of sucking each player in which will: do 5 damage to you, make you swap any item you are holding with a different one from the sea/lake floor and/or attacked by a wild Pokemon (meaning 0-3 of these things will happen when sucked in). Whenever a rumbler faints on this stage, between all possible existing alternate dimensions in that round, the chances of the whirlpools will increase by 1/5 .

~Field Effects~
Whirpooly (sideways 8 Turns Left)

~Items On Field~
Lost posessions

~Referee Comments~
EXCITING TURN, AMIRITE

~Final Rankings~
1.)
2.)
3.)
4.)
7.)
7.)
8.)
8.)
15.)
15.)
15.)
15.)
16.)
16.)
16.) PokeLegend's Tyranitar (Modkilled for ban)
16.) Aakash98's Politoed (Xatu's Heat Wave)
 
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