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The Pokémon Royal Rumble X

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Ledian!

instead of drain punch attack togekiss using focus blast instead of drain punch
 

Sigh!

Bad Taste Everywhere
Togekiss, if Bridge was able to change his attacks wake up and use Protect

If he wasn't able to change his attacks, wake up and use Aerial Ace to avoid the Rock Slide if you can't the Defense plus the Reflect should drastically reduce the damage or if you are fast enough to hit Blaziken before it uses Rock Slide do it.

If you used Aerial Ace to dodge the Rock Slide use it to hit Blaziken. If the Focus Blast is used, and you weren't able to dodge the Rock Slide with the Aerial Ace try to use it to dodge the Focus Blast and hit Ledian.
 
This interesting round begins with Togekiss roost (1)ing from inside the dream world, while Charizard Toxic (1)s Smeargle, then rest (1)s, now appearing in the dream world. Blaziken and Ledian also decides to rest (1)(1) and also appears in the dream world.

In the dream world, Smeargle decides to Thief (2) Charizard, who uses double team (3) after taking the hit. Smeargle then decides to thief (2) Charizard once again, but this time it hits a clone.

Togekiss then decides to aerial ace (1) Blaziken from inside the dream world, but from the dreamyard Blaziken wakes up, making it disappear as the dove is about to hit it.

From the dreamyard, Blaziken uses a rock slide (2) to make rocks fall on top of Togekiss, but it wakes up and uses its +2 speed advantage to use an aerial ace (3) to glide out of the way of the attack and smash into Blaziken but with Togekiss's STAB, type advantage, +20 attack, Blaziken's bulk up defense is still no match...

BLAZIKEN HAS FAINTED!!!!.

Smeargle then decides to wake up, leaving the dream world, and use a psycho shift (3) on Charizard, giving it the bad poison. Ledian then wakes up and uses a drain punch (2) on the painter and another drain punch (3) on Togekiss, doing really little damage due to the dove's defenses and reflect.

The round ends with Ledian taking 5 HP from burn, Charizard taking 5 HP from bad poison, and Slowking having enough time to regenerate itself 15 HP while also taking 5 HP from burn. Smeargle becomes even moodier, having its special attack increased by 10 and its defense dropped by 5.

~Participants~
Togekiss (mitchlord)
Ledian (Bridge)
Charizard (Charizard31)
Slowking (Rotom310)
Smeargle (YDT)

~HP~
1.) Charizard - 67
2.) Slowking – 52
3.) Smeargle - 44
4.) Togekiss - 33
5.) Ledian – 26

~Stamina~
1.) Slowking - 125
----------MAX----------
2.) Charizard – 104
3.) Togekiss – 85
4.) Ledian – 67
5.) Smeargle – 46

~Ranks~
1.) Charizard - 119
2.) Slowking - 114.5
3.) Togekiss - 75.5
4.) Smeargle - 67
5.) Ledian - 59.5

~Status Effects~
Togekiss -
Blaziken -
Ledian - Light Screened (Special Attacks are Halved. 2 turns left), Burned (2 turns left)
Charizard - Double Teamed in the dream world (9 clones left), Badly Poisoned, Resting
Slowking - Light Screened (Special Attacks are Halved. 2 turns left), Burned (3 Turns left)
Smeargle -

~Stat Changes~
Togekiss
Attack (Total: +20) - Bulked Up (+5 Attack. 1 turn left), Bulked Up (+5 Attack. 1 turn left), Moody (+10 Attack. 2 turns left)
Defense (Total: +20) - Moody (+10 Defense. 1 turn left), Moody (+10 Defense. 1 turn left)
Special Attack (Total: 0) - Moody (-5 Special Attack. 1 turn left), Calm Mindedx2 (+10 Special Attack. 2 turns left), Moody (-5 Special Attack. 2 turns left)
Special Defense (Total: +5) - Moody (-5 Special Defense. 1 turn left), Calm Mindedx2 (+10 Special Defense. 2 turns left)
Speed (Total: +4) - Speedboosted (+Speed. 1 turn left), Tailwinded (++ Speed. 1 turn left), Speedboosted (+ Speed. 1 turn left)

Ledian
Attack (Total: +10-15) - Burned (-5-10 Attack. 2 turns left), Bulked Up (+5 Attack. 1 turn left), Bulked Up (+5 Attack. 1 turn left), Moody (+10 Attack. 2 turns left)
Defense (Total: +20) - Moody (+10 Defense. 1 turn left), Moody (+10 Defense. 1 turn left)
Special Attack (Total: 0) - Moody (-5 Special Attack. 1 turn left), Calm Mindedx2 (+10 Special Attack. 2 turns left), Moody (-5 Special Attack. 2 turns left)
Special Defense (Total: +5) - Moody (-5 Special Defense. 1 turn left), Calm Mindedx2 (+10 Special Defense. 2 turns left)
Speed (Total: +6) - Agility (++ Speed. 1 turn left) Tailwinded (++ Speed. 1 turn left), Speedboosted (+Speed. 1 turn left), Tailwinded (+ Speed. 2 turns left)

Charizard
Speed (Total: +2) -Tailwinded (++ Speed. 3 turns left)

Slowking
Attack (Total: -5-0) - Bulked Up (+5 Attack. 1 turn left) Burned (-5-10 attack. 3 turns left)
Defense (Total: +15) - Bulked Up (+5 Defense. 1 turn left), Moody (+10 Defense. 1 turn left)
Special Attack (Total: +5) - Moody (-5 Special Attack. 1 turn left), Calm Mindedx2 (+10 Special Attack. 2 turns left)
Special Defense (Total: +10) - Calm Mindedx2 (+10 Special Defense. 2 turns left)
Speed (Total: +3) - Speedboosted (+ Speed. 1 turn left), Tailwinded (++ Speed. 1 turn left)

Smeargle
Attack (Total: +20) - Bulked Up (+5 Attack. 1 turn left), Bulked Up (+5 Attack. 1 turn left), Moody (+10 Attack. 2 turns left)
Defense (Total: +15) - Moody (+10 Defense. 1 turn left), Moody (+10 Defense. 1 turn left), Moody (-5 Defense. 4 turns left)
Special Attack (Total: +10) - Moody (-5 Special Attack. 1 turn left), Calm Mindedx2 (+10 Special Attack. 2 turns left), Moody (-5 Special Attack. 2 turns left), Moody (+10 Special Attack. 4 turns left)
Special Defense (Total: 0) - Moody (-5 Special Defense. 1 turn left), Calm Mindedx2 (+10 Special Defense. 1 turns left) Moody (-5 Special defense. 3 turns left)
Speed (Total: +4) - Speedboosted (+Speed. 1 turn left), Tailwinded (++ Speed. 1 turn left), Speedboosted (+ Speed. 1 turn left)

~Ability Bar~
Togekiss - Super Luck
Ledian - Iron Fist
Charizard - Solar Power
Slowking - Regenerator
Smeargle - Moody

~Smeargle's Movepool~
Tailwind, Hidden Power, Rest, Psycho Shift, Rain Dance, Earthquake, Bounce, Quick Attack, Aerial Ace, Thief, Protect, Psych Up, Heat Wave, Mimic,

~Announcements~
1.) If I made a mistake in any way, just tell me and I'll edit this.
2.) EA has noticed people actually care if they are credited for the stage, so instead of wasting an announcement slot we'll do what we used to do and put it at the end of the stages.
3.) Smeargle is gonna be sketching a lot of moves, making it difficult for refs and participants to follow, which is why I have added the above section. Any time Smeargle sketches a move, it will be added there.
4.) The Refs spot is removed as it's pretty pointless.
5.) The stat changes section has been re-organized due to how cluttered it is. Please tell me if you have any problems with the new format, it can all be tweaked.

~Current Stage~
Dreamworld
Welcome to the Dreamyard, the wrecked research Facilty of dreams! On ground level, there is simply dirt and busted tiles and wreckage from the explsion, and many big blue barrels full of oil. This can be used for slicks, barricades, flinging, etc. But if you get covered in it by certain means (being pushed in from attacks, etc.), you can get poisoned by the filth!

Above the ground is the wreckage of the second floor. Simple, like the bottom floor but you need to fly/bounce/Other creative way to get up to it. It’s in no way secluded from attacks but can aid you from most, and it has tons of holes and about of quarter of that floor is left.

Below all of this, is the wreckage of the basement. High physic energy is here, so every turn there is a 1/2 chance of either a Physic aftershock, which deals 5 damage to all down there, or a chance of the dream dust effectively giving you a free five stamina.

But the most important part for this stage, THE DREAMWORLD!

You see, when you decide to rest, while your body will stay at the dreamyard, your mind will go to the dream world (this means your body still may be attacked even if you are at the dream world, and you will have to wake up to avoid as always). But at the dream world, you will be able to ATTACK other people also in there, and it still uses normal stamina. Here there is the dream forest, a simple lush forest. Flying pokemon can’t fly too high to do trees, and there are several rivers. If you wake up, you are teleported instantly out (created by Loreni333)

~Field Effects~
Everyone is at the ground level of the Dreamyard
Charizard's mind is in the Dream World

~Items On Field~

~Protect Bar~
Togekiss - 6
Ledian - 4
Charizard - 2
Slowking - 5
Smeargle - 2

~Referee Comments~
-Ledian's speed was above the ma
small-x-7.png
, so I decreased it to +6. In addition, the stalac berry should be gone seeing as that it is already under 25 HP, but it should have not done anything since its speed is already ma
small-x-7.png
ed out. In addition, Bekidding apparently wasn't aware Psych Up also scans the same turns left till it wears out (even though it says that in the attackdex) which is why you may see a bit other inconsistencies with the stat changes from the previous reffing.
-Character analysis time:
Togekiss: You did a good job knocking out someone, and also having your HP and stamina up a bit. You are improving and may even win
Blaziken: I don't know why you didn't avoid the aerial ace, you had a move left. Maybe it was because you didn't see it, or assumed it wouldn't happen. If it was the latter you should have taken precautions just in case!
Ledian: Calculate how much damage you're gonna do before you attack. You're lucky you did so much to Smeargle, but it could have done as little as nothing.
Charizard: To my knowledge you have no refreshing moves and you took a bit damage. Winning may be tough for you
Slowking: I see what you're doing there, but you'll be modkilled ne
small-x-7.png
t turn if you continue to do nothing!
Smeargle: You did a good job harassing Charizard, but you're having a tough time budgetting your stamina. Good luck

Electivire Addict's MVP Award:
No questions asked, this goes to Togekiss who managed to avoid all that crap thrown at it and take out an aggressive competitor.​

~Final Rankings~
1.)
2.)
3.)
4.)
5.)
6.) Digipoke1's Blaziken (Togekiss's Aerial Ace)
8.) pokemonmaster3.0's Sceptile (Blaziken's Heat Wave)
8.) WhoIsWho's Kangaskhan (Blaziken's Heat Wave)
9.) ShadeAce's Armaldo (Togekiss' Silver Wind)
10.) Shinylugia101's Espeon (Charizard's Heat Wave)
11.) aqua275's Infernape (Armaldo's Earthquake)
12.) winder222's Staraptor (Glameow's Slash)
 
Last edited:

Mug

Sgt. Sunshine
Don't you think there should be a thing in the stat changes that says the total change in the stat? I don't want to count all of Smeargle's +200 and -50 to figure out how much Defense boost he has. Could it just say at the end of each stat the total raised or lowered? Example:

Slowking
Attack - Bulked Up (+5 Attack. 1 turn left) Burned (-5-10 attack. 3 turns left) Total: +0
Defense - Bulked Up (+5 Defense. 1 turn left), Moody (+10 Defense. 1 turn left) Total: +15
 
Don't you think there should be a thing in the stat changes that says the total change in the stat? I don't want to count all of Smeargle's +200 and -50 to figure out how much Defense boost he has. Could it just say at the end of each stat the total raised or lowered? Example:

Slowking
Attack - Bulked Up (+5 Attack. 1 turn left) Burned (-5-10 attack. 3 turns left) Total: +0
Defense - Bulked Up (+5 Defense. 1 turn left), Moody (+10 Defense. 1 turn left) Total: +15
That is a good idea.
 

Loreni333

Taking Over Serebii
Hey look, my stage is being used!
...aha. Attack-caption everywhere. Insanity. No rest for the resting. MWAHAHA.
 
ledian use rest
 
Ledian! Wake up

Then use light screen to block the silver wind then combat the heat waves with an Omnious Wind
 

YDT

Positively Ecstatic
Smeargle as Silver Wind starts wake up and use Bounce to go to the second floor, then rest again. If that will do more than 20 damage to you from both attacks instead wake up when silver wind starts counter Heat Wave with Heat Wave then Rest
 

Burakoru

Belly Slide
Smeargle, Ledian, and Slowking decide to Rest (1,1, 1), and Togekiss makes a Tailwind (1)! Charizard then wakes up with a yawn, and makes his own Tailwind (1). Togekiss then decides to start Chaos with a Silver Wind (2)! Ledian uses a Light Screen (2), but since it cannot bee stacked, it only is a waste of stamina. Charizard, Smeargle, who decides to wake up at this time, and Slowking take the hit! Charizard doesn't even feel the hit, but craves revenge anyways, firing a Heat Wave (2) towards everyone. Togekiss very sadly fires a Heat Wave (3) of it's own to protect himself. Ledian fires an Ominous Wind (3) to protect himself from the attack, as well as gaining stat boosts, Smeargle fires a Heat Wave (2), followed by going back to Rest (3), Slowking Does NOTHING! Charizard then finishes with a Rest (3).

All the winds destroy Charizard's Double Team, Slowking and Ledian lose HP from their burns, and Charizard loses 6 HP from the bad poison. A LARGE portion of people's stats die, Smeargle gets Moody about this, his special attack raising, and attack lowering. Everything then goes quiet.

~Participants~
Togekiss (mitchlord)
Ledian (Bridge)
Charizard (Charizard31)
Slowking (Rotom310)
Smeargle (YDT)

~HP~
1.) Charizard - 61
2.) Togekiss - 33
3.) Smeargle - 31
3.) Slowking – 31
5.) Ledian – 21

~Stamina~
1.) Slowking - 171
----------MAX----------
2.) Charizard – 80
3.) Smeargle – 54
4.) Ledian – 35
5.) Togekiss – 15

~Ranks~
1.) Slowking - 116.5
2.) Charizard - 101
3.) Smeargle - 58
4.) Togekiss - 40.5
5.) Ledian - 38.5

~Status Effects~
Togekiss -
Blaziken -
Ledian - Light Screened (Special Attacks are Halved. 1 turns left), Burned (1 turns left)
Charizard - Badly Poisoned, Resting
Slowking - Light Screened (Special Attacks are Halved. 1 turns left), Burned (2 Turns left) Resting
Smeargle - Resting

~Stat Changes~
Togekiss
Attack (Total: +10) - Moody (+10 Attack. 1 turn left)
Defense (Total: 0) -
Special Attack (Total: +5) - Calm Mindedx2 (+10 Special Attack. 1 turn left), Moody (-5 Special Attack. 1 turn left)
Special Defense (Total: +10) - Calm Mindedx2 (+10 Special Defense. 1 turn left)
Speed (Total: +2) - Tailwinded (++ Speed. 4 turns left),

Ledian
Attack (Total: +5-10) - Burned (-5-10 Attack. 1 turn left), Moody (+10 Attack. 1 turn left) Ominous Wind (+5 Attack. 4 turns left)
Defense (Total: +5) - Ominous Wind (+5 Defense. 4 Turns left)
Special Attack (Total: +10) - Calm Mindedx2 (+10 Special Attack. 1 turn left), Moody (-5 Special Attack. 1 turn left) Ominous Wind (+5 Special Attack. 4 turns left)
Special Defense (Total: +15) - Calm Mindedx2 (+10 Special Defense. 1 turn left) Ominous Wind (+5 Special Defense. 4 turns left)
Speed (Total: +2) - Tailwinded (+ Speed. 1 turn left)

Charizard
Speed (Total: +4) -Tailwinded (++ Speed. 2 turns left) Tailwinded (++ Speed. 4 turns left)

Slowking
Attack (Total: -5-10) - Burned (-5-10 attack. 2 turns left)
Defense (Total: 0) -
Special Attack (Total: +10) - Calm Mindedx2 (+10 Special Attack. 1 turn left)
Special Defense (Total: +10) - Calm Mindedx2 (+10 Special Defense. 1 turn left)
Speed (Total: +0) -

Smeargle
Attack (Total: +10) - Moody (+10 Attack. 1 turn left) Moody (-5 attack. 4 turns left)
Defense (Total: -5) - Moody (-5 Defense. 3 turns left)
Special Attack (Total: +25) - Calm Mindedx2 (+10 Special Attack. 1 turn left), Moody (-5 Special Attack. 1 turn left), Moody (+10 Special Attack. 3 turns left) Moody (+10 Special Attack. 4 turns left)
Special Defense (Total: -5) - Moody (-5 Special defense. 2 turns left)
Speed (Total: +0) -

~Ability Bar~
Togekiss - Super Luck
Ledian - Iron Fist
Charizard - Solar Power
Slowking - Regenerator
Smeargle - Moody

~Smeargle's Movepool~
Tailwind, Hidden Power, Rest, Psycho Shift, Rain Dance, Earthquake, Bounce, Quick Attack, Aerial Ace, Thief, Protect, Psych Up, Heat Wave, Mimic,

~Announcements~
1.) If I made a mistake in any way, just tell me and I'll edit this.
2.) EA has noticed people actually care if they are credited for the stage, so instead of wasting an announcement slot we'll do what we used to do and put it at the end of the stages.
3.) Smeargle is gonna be sketching a lot of moves, making it difficult for refs and participants to follow, which is why I have added the above section. Any time Smeargle sketches a move, it will be added there.
4.) The Refs spot is removed as it's pretty pointless.
5.) The stat changes section has been re-organized due to how cluttered it is. Please tell me if you have any problems with the new format, it can all be tweaked.

~Current Stage~
Dreamworld
Welcome to the Dreamyard, the wrecked research Facilty of dreams! On ground level, there is simply dirt and busted tiles and wreckage from the explsion, and many big blue barrels full of oil. This can be used for slicks, barricades, flinging, etc. But if you get covered in it by certain means (being pushed in from attacks, etc.), you can get poisoned by the filth!

Above the ground is the wreckage of the second floor. Simple, like the bottom floor but you need to fly/bounce/Other creative way to get up to it. It’s in no way secluded from attacks but can aid you from most, and it has tons of holes and about of quarter of that floor is left.

Below all of this, is the wreckage of the basement. High physic energy is here, so every turn there is a 1/2 chance of either a Physic aftershock, which deals 5 damage to all down there, or a chance of the dream dust effectively giving you a free five stamina.

But the most important part for this stage, THE DREAMWORLD!

You see, when you decide to rest, while your body will stay at the dreamyard, your mind will go to the dream world (this means your body still may be attacked even if you are at the dream world, and you will have to wake up to avoid as always). But at the dream world, you will be able to ATTACK other people also in there, and it still uses normal stamina. Here there is the dream forest, a simple lush forest. Flying pokemon can’t fly too high to do trees, and there are several rivers. If you wake up, you are teleported instantly out (created by Loreni333)

~Field Effects~
Everyone is at the ground level of the Dreamyard
Charizard's mind is in the Dream World

~Items On Field~

~Protect Bar~
Togekiss - 6
Ledian - 4
Charizard - 2
Slowking - 5
Smeargle - 2

~Referee Comments~
Togekiss: Well, you made chaos but lost a nice amount of stamina,
Ledian: Yeah, you have a shot on your goal of 4th, but Good Luck. You best use them stat boosts while you have them. :)
Charizard: The poison's gonna get stronger, shame to be you. But you still have nice HP and stamina.
Slowking: ..........by doing nothing but resting, you're the best rank wise........wow.
Smeargle: Wow, so lucky you were able to avoid the heat waves.

The You Gotta Bekidding Fail:
This one's gonna head over to Slowking, for doing Nothing but resting, yet being at the top rank. That, is such a fail.​

~Final Rankings~
1.)
2.)
3.)
4.)
5.)
6.) Digipoke1's Blaziken (Togekiss's Aerial Ace)
8.) pokemonmaster3.0's Sceptile (Blaziken's Heat Wave)
8.) WhoIsWho's Kangaskhan (Blaziken's Heat Wave)
9.) ShadeAce's Armaldo (Togekiss' Silver Wind)
10.) Shinylugia101's Espeon (Charizard's Heat Wave)
11.) aqua275's Infernape (Armaldo's Earthquake)
12.) winder222's Staraptor (Glameow's Slash)
 
Last edited:
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