Crobat, with the first command of the round, activates its ability. Then, it releases a rock-typed Hidden Power (1). Sneasel retaliates by releasing its own Hidden Power Dark (1), which protects it from the other. Ho-oh surfaces from the water and flies into the air to dodge these Hidden Powers, but it ultimately proves useless.
Angered, Ho-oh then activates its ability and uses a Thunderbolt (1) on the water, electrocuting it; Misdreavus activates its ability and surfaces, however it was not fast enough to dodge the Thunderbolt, and Crobat Protects (2) the Thunderbolt. Sneasel also Protects (2).
Ho-oh then becomes very frustrating and leaks Toxic (2) onto Misdreavus, who uses Double Team (1) to create ten clones of itself. The Toxic hits a clone, causing it to disappear.
Misdreavus then tries to dodge an imaginary Icy Wind; clearly, nothing happens.
The whirlpool spins and sucks in some random things, but not any Pokemon.
~Participants~
Sneasel (HydroSwampert)
Crobat (crobatconey)
Misdreavus (octoboy)
Ho-oh (pokemonmaster3.0)
~HP~
1.) Sneasel - 50
1.) Crobat - 50
3.) Ho-oh - 6
4.) Misdreavus - 2
~Stamina~
1.) Misdreavus - 134
2.) Sneasel - 113
3.) Crobat - 111
4.) Ho-oh - 110
~Ranks~
1.) Sneasel - 116.5
2.) Crobat - 105.5
3.) Misdreavus - 69
4.) Ho-oh - 61
~Status Effects~
Sneasel -
Crobat -
Misdreavus - 9 clones remaining
Ho-oh -
~Stat Changes~
Sneasel -
Attack (Total: 0)
Defense (Total: 0)
Special Attack (Total: 0)
Special Defense (Total: 0)
Speed (Total: 0)
Crobat -
Attack (Total: 0)
Defense (Total: 0)
Special Attack (Total: 0)
Special Defense (Total: 0)
Speed (Total: 0)
Misdreavus -
Attack (Total: 0)
Defense (Total: 0)
Special Attack (Total: 0)
Special Defense (Total: 0)
Speed (Total: 0)
Ho-oh -
Attack (Total: 0)
Defense (Total: 0)
Special Attack (Total: 0)
Special Defense (Total: 0)
Speed (Total: 0)
~Ability Bar~
Sneasel - Pickpocket
Crobat - Infiltrator
Misdreavus - Levitate
Ho-oh - Pressure
~Protect Bar~
Sneasel - 4
Crobat - 4
Misdreavus - 5
Ho-oh - 5
~Announcements~
1.) If I made a mistake in any way, just tell me and I'll edit this.
2.) Due to the last tournament style lasting almost two months, we will be conducting two blocks at a time. This shouldn't be too confusing as you should pay attention to who you're up against, but if you block the wrong thing or attack the wrong person, everyone who is up for it may VM you saying "you are a retarded goose".
~Current Stage~
Whirl Islands
Welcome to Whirl islands, the body of water with intense whirlpools. You are all wearing indestructible air tanks (air bubble for fire types and nothing for water types), so you can swim and dive as much as you want throughout this area. The actual islands themselves are currently not accessible, for no particular reason. There are some rocks scattered around the area, which you can use for cover or sit on if you are bored of swimming. *As previously stated this place is full of dangerous whirlpools, many trainers have been sucked in and their possessions are sitting at the bottom of this lake sea thingy. You can dive down whenever you want to go search for an item, when you do this there is a half chance you will find an item and half chance a wild Pokemon will attack you. *At the end of the turn whirlpools will have a 1/10 chance of sucking each player in which will: do 5 damage to you, make you swap any item you are holding with a different one from the sea/lake floor and/or attacked by a wild Pokemon (meaning 0-3 of these things will happen when sucked in). Whenever a rumbler faints on this stage, between all possible existing alternate dimensions in that round, the chances of the whirlpools will increase by 1/5 .
~Field Effects~
Whirpooly (sideways 7 Turns Left)
~Items On Field~
Lost Posessions
~Referee Comments~
Unlike YDT, I find it most likely that Sneasel is advancing. Beyond that, I'm not sure. I'll guess Crobat. These were made before I started the reffing.
Sneasel & Crobat: You played it safe and are almost guaranteed to move on; good work.
Ho-oh: I know you've been away for a while, but there are some thign you should know. The most major is that if a move is being chained, you best be sure to chain it as well unless you resist it, are immune to it, or have a heck of a lot more health than your opposition. Nice strategic use of the course for your Thunderbolt.
Misdreavus: You can't just dodge moves by moving away from them, you actually have to block them.
I hope I didn't do anything wrong/stupidly.
~Final Rankings~
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~Gryoine