Nothingjustgo.
Well-Known Member
Solosis, Zekrom, Audino, Woobat all rest (1)(1)(1)(1), while Volcarona lands to the ground.
Solosis and Zekrom then shortly awaken, as Zekrom sets up a tailwind (2). From outside, Rayquaza uses a tailwind (1), setting off a gold paint trap which does nothing. It then uses another tailwind (2), setting off a wacky paint trap, confusing it. It then confusedly uses a third tailwind (3) which...works! This however sets off a rainbow trap, boosting all of his stats!
Volcarona then decides to use a tailwind (1) then rest (2)s, but Solosis gets mad at everyone's speed boosts and decides to set up a room of trick (2)s across the whole field. Zekrom gets scared of this and haze (3)s the whole field, getting rid of it and Volcarona's speed debuff, but the mist does not reach Rayquaza.
Volcarona and Audino then wake up, but Noivern and Solosis then soon rest (2)(3).
The turn ends with Smeargle painting over the fire wall with blue paint, and Rayquaza returning back to the house, but not without setting off a yellow trap, paralyzing it. Poor guy, parayfused. Audino then heals off Woobat and Solosis' rest.
~Participants~
Audino (Gryoine): 100 / 100 / Healer /Kelpsy Berry / Rock / 5
Rayquaza (Rayquaza is Green): 83 / 79 / Air Lock /Qualot Berry / Rock / 5
Zekrom (Nothingjustgo.): 70 / 85 / Teravolt /Kelpsy Berry / Rock / 5
Woobat (Burakoru): 21 / 100 / Simple / Eviolite / Rock / 5
Volcarona (Mug): 100 / 75 / Swarm / --- / Ice / 5
Solosis (octoboy): 63 / 83 / Magic Guard / --- / Dragon / 4
Noivern (Charze): 100 / 100 / Telepathy /Kelpsy Berry / Ice / 5
~Stat Changes~
Woobat (+5 DEF, +5 Sp. DEF) - Eviolite (+5 DEF & SP. DEF. Permanent),
Zekrom (-5 ATK) - Kelpsy Berry (-5 ATK. Permanent)
Rayquaza (+5 ATK, +5 Sp. ATK, +5 Sp. DEF, -6 SPD) - Qualot Berry (-5 DEF. Permanent), Tailwindx3 (-6 SPD. 4 turns left), Rainbow Trap (+5 ATK, DEF, Sp. ATk & Sp. DEF. 4 turns left), Paralyzed (-SPD. 5 turns left)
Noivern (-5 ATK) - Kelpsy Berry (-5 ATK. Permanent)
Audino (-5 ATK) - Kelpsy Berry (-5 ATK. Permanent)
~Status Effects~
Rayquaza - Is fire typed, confused (1 attack left), paralyzed (5 attacks left)
Woobat - Is normal typed
Solosis - Is fire typed
Noivern - Resting
~Current Stage~
Kecleon's Playhouse
A fantastical room of colour and whimsy where fun times may be had by all. The arena is a quirky-looking room with 18 walls, each with a colour that represents one of the types. Whenever a fighter is struck with an attack that causes knockback, they get slammed into a random one of the walls (it’s impossible to make a command to deliberately hit a certain wall). Being slammed into a wall that is a type super effective to yours will cause the damage to be increased by 1 point of damage for 2X super effective, 3 points of damage for 4X effective. Being slammed into a wall that is a type that is not very effective to yours will cause the damage to be decreased by 1 point of damage for 2X not very effective, 3 points of damage for 4X effective. Being slammed into a wall that is a type that you are immune to will cause you to fall through the wall out of the room to the outside area, which will be covered later.
Everyone in this stage has been equipped with Kecleon suits which will cause anyone who gets hit to change their type to that of the attack that hit them. These changes in type will determine the effects of being slammed into walls, but the walls’ effects will be according to the type the target was before they got hit by the attack that got them slammed into the wall. You can go back to your original type by taking the Kecleon suit off, but that will leave you vulnerable, causing your defenses to go down by 10. It’s possible to put the suit back on, and doing so will change your type to the type of the last attack you were hit with while wearing the suit.
Your host, Kecleon sits on a perch hanging in the middle of the room. Kecleon mostly likes to sit back and watch the fun, but being the mischievous thing he is, Kecleon has a 18% chance of attacking one of the fighters with a random move at the end of the turn for half base damage (or with status effects, half the effect). Kecleon will only use single-target moves, and won’t attack a Pokémon that is the same type as he is. It’s possible to attack Kecleon to change his type, but Kecleon can’t be K. O.ed during the match. Kecleon also must be directly targeted to get his type changed; he’s got enough tricks up his sleeve to keep out of the way of multi-target attacks.
Another host to add to the jollity is Smeargle, who at the end of every turn will enter the stage and paint one of the walls, changing its type. This will increase the chance of hitting a wall of the type the wall changes to by an extra 1 in 18, and decrease the chance of hitting a wall the type it changes from by another 1 in 18. A fighter who gets slammed into a wall that’s been painted last turn will land in wet paint, causing their type to change to that of the wall they landed on. Any Pokemon whose colour specified by the pokedex is the same colour as the colour Smeargle used to paint the wall gets to be Smeargle’s favourite colour, allowing them to ask Smeargle to help them by using a move of their choice once per turn (and can only use single target attacks for half base damage). Smeargle can be defeated, and has 50 HP, but like Kecleon, must be directly targeted to be damaged.
The colours of paint Smeargle can use are:
Blue – changes a wall’s type to water, and makes Smeargle listen to blue pokemon
Red – changes a wall’s type to fire, and makes Smeargle listen to red pokemon
Green – changes a wall’s type to grass, and makes smeargle listen to green pokemon
Yellow – changes a wall’s type to electric, and makes smeargle listen to yellow pokémon
Purple – changes a wall’s type to poison, and makes smeargle listen to purple pokémon
Pink – changes a wall’s type to fairy, and makes smeargle listen to pink pokémon
Brown – changes a wall’s type to ground, and makes smeargle listen to brown pokémon
Black – changes a wall’s type to dark, and makes smeargle listen to black pokémon
Grey – changes a wall’s type to rock, and makes smeargle listen to gray pokémon
White – changes a wall’s type to normal, and makes smeargle listen to white pokémon
Finally, there’s the outside of the playhouse. This can only be reached by falling through a wall that is a type you are immune to. Rumblers that leave the playhouse are safe from attacks used in the playhouse, but that doesn’t mean kecleon hasn’t left in a few tricks of his own to deal with. The field outside the playhouse is littered with paint traps. Making a move will set off a trap which uses a random kind of paint. Each colour of paint does something different:
Red paint trap – causes a burn
Blue paint trap – freezes whoever sets off the trap
Yellow paint trap – paralyzes whoever sets off the trap
White paint trap – puts whoever sets off the trap to sleep
Purple paint trap – poisons whoever sets off the trap
Pink paint trap – causes infatuation (whoever sets off the trap becomes infatuated with a random opponent outside the playhouse; if no opponent is outside the playhouse, it causes infatuation with the next opponent to fall out of the playhouse, or a random opponent after the stage changes if no opponents fall out of the playhouse)
Wacky paint trap – confuses whoever sets off the trap
Green paint trap – heals 5-10 damage from whoever set off the trap
Gold paint trap – cures a status affliction from whoever set off the trap
Black paint trap – lowers each stat of whoever set off the trap by 5 for the next 5 turns except speed
Super rainbow paint trap – Boosts each stat of whoever set off the trap by 5 for the next 5 turns except speed
In addition, you will automatically set off a trap at the end of every turn, and will be sent back to the playhouse at the end of the next turn. (Created by octoboy).
~Field Effects~
Everyone has a Kecleon suit.
Kecleon is Normal Type.
Smeargle has 50 HP
Bug wall has been painted over with yellow paint, fire wall has been painted over with blue paint
Smeargle's favourite colour is blue
There is a trick room (4 turns left)
~Announcements~
1.) If I made a mistake in any way, just tell me and I'll edit this.
2.) The line at the top is Pokemon (user): HP / Stamina / Ability / Item / Hidden Power Type / Protects
3.) Are you sad that you can not rumble in the UR? Well, there is a solution! Go here to test out to see what a small rumble would work like if there were no chains. If you do not have an account for our forum, feel free to create one .
~Referee Comments~
-FYI, the reason why Rayquaza's stat says -6, even though it should be -7 is because the max speed decrease is -6. As soon as the tailwind goes away, it will just be at -1 from paralysis.
~Final Rankings~
1.)
2.)
3.)
4.)
5.)
6.)
7.)
8.) Gryoine's Feraligatr (Noivern's Round)
9.) Sigh!'s Ditto (Feraligatr's Blizzard)
10.) Burakoru's Hydreigon (Rayquaza's Surf)
Solosis and Zekrom then shortly awaken, as Zekrom sets up a tailwind (2). From outside, Rayquaza uses a tailwind (1), setting off a gold paint trap which does nothing. It then uses another tailwind (2), setting off a wacky paint trap, confusing it. It then confusedly uses a third tailwind (3) which...works! This however sets off a rainbow trap, boosting all of his stats!
Volcarona then decides to use a tailwind (1) then rest (2)s, but Solosis gets mad at everyone's speed boosts and decides to set up a room of trick (2)s across the whole field. Zekrom gets scared of this and haze (3)s the whole field, getting rid of it and Volcarona's speed debuff, but the mist does not reach Rayquaza.
Volcarona and Audino then wake up, but Noivern and Solosis then soon rest (2)(3).
The turn ends with Smeargle painting over the fire wall with blue paint, and Rayquaza returning back to the house, but not without setting off a yellow trap, paralyzing it. Poor guy, parayfused. Audino then heals off Woobat and Solosis' rest.
~Participants~
Audino (Gryoine): 100 / 100 / Healer /
Rayquaza (Rayquaza is Green): 83 / 79 / Air Lock /
Zekrom (Nothingjustgo.): 70 / 85 / Teravolt /
Woobat (Burakoru): 21 / 100 / Simple / Eviolite / Rock / 5
Volcarona (Mug): 100 / 75 / Swarm / --- / Ice / 5
Solosis (octoboy): 63 / 83 / Magic Guard / --- / Dragon / 4
Noivern (Charze): 100 / 100 / Telepathy /
~Stat Changes~
Woobat (+5 DEF, +5 Sp. DEF) - Eviolite (+5 DEF & SP. DEF. Permanent),
Zekrom (-5 ATK) - Kelpsy Berry (-5 ATK. Permanent)
Rayquaza (+5 ATK, +5 Sp. ATK, +5 Sp. DEF, -6 SPD) - Qualot Berry (-5 DEF. Permanent), Tailwindx3 (-6 SPD. 4 turns left), Rainbow Trap (+5 ATK, DEF, Sp. ATk & Sp. DEF. 4 turns left), Paralyzed (-SPD. 5 turns left)
Noivern (-5 ATK) - Kelpsy Berry (-5 ATK. Permanent)
Audino (-5 ATK) - Kelpsy Berry (-5 ATK. Permanent)
~Status Effects~
Rayquaza - Is fire typed, confused (1 attack left), paralyzed (5 attacks left)
Woobat - Is normal typed
Solosis - Is fire typed
Noivern - Resting
~Current Stage~
Kecleon's Playhouse
A fantastical room of colour and whimsy where fun times may be had by all. The arena is a quirky-looking room with 18 walls, each with a colour that represents one of the types. Whenever a fighter is struck with an attack that causes knockback, they get slammed into a random one of the walls (it’s impossible to make a command to deliberately hit a certain wall). Being slammed into a wall that is a type super effective to yours will cause the damage to be increased by 1 point of damage for 2X super effective, 3 points of damage for 4X effective. Being slammed into a wall that is a type that is not very effective to yours will cause the damage to be decreased by 1 point of damage for 2X not very effective, 3 points of damage for 4X effective. Being slammed into a wall that is a type that you are immune to will cause you to fall through the wall out of the room to the outside area, which will be covered later.
Everyone in this stage has been equipped with Kecleon suits which will cause anyone who gets hit to change their type to that of the attack that hit them. These changes in type will determine the effects of being slammed into walls, but the walls’ effects will be according to the type the target was before they got hit by the attack that got them slammed into the wall. You can go back to your original type by taking the Kecleon suit off, but that will leave you vulnerable, causing your defenses to go down by 10. It’s possible to put the suit back on, and doing so will change your type to the type of the last attack you were hit with while wearing the suit.
Your host, Kecleon sits on a perch hanging in the middle of the room. Kecleon mostly likes to sit back and watch the fun, but being the mischievous thing he is, Kecleon has a 18% chance of attacking one of the fighters with a random move at the end of the turn for half base damage (or with status effects, half the effect). Kecleon will only use single-target moves, and won’t attack a Pokémon that is the same type as he is. It’s possible to attack Kecleon to change his type, but Kecleon can’t be K. O.ed during the match. Kecleon also must be directly targeted to get his type changed; he’s got enough tricks up his sleeve to keep out of the way of multi-target attacks.
Another host to add to the jollity is Smeargle, who at the end of every turn will enter the stage and paint one of the walls, changing its type. This will increase the chance of hitting a wall of the type the wall changes to by an extra 1 in 18, and decrease the chance of hitting a wall the type it changes from by another 1 in 18. A fighter who gets slammed into a wall that’s been painted last turn will land in wet paint, causing their type to change to that of the wall they landed on. Any Pokemon whose colour specified by the pokedex is the same colour as the colour Smeargle used to paint the wall gets to be Smeargle’s favourite colour, allowing them to ask Smeargle to help them by using a move of their choice once per turn (and can only use single target attacks for half base damage). Smeargle can be defeated, and has 50 HP, but like Kecleon, must be directly targeted to be damaged.
The colours of paint Smeargle can use are:
Blue – changes a wall’s type to water, and makes Smeargle listen to blue pokemon
Red – changes a wall’s type to fire, and makes Smeargle listen to red pokemon
Green – changes a wall’s type to grass, and makes smeargle listen to green pokemon
Yellow – changes a wall’s type to electric, and makes smeargle listen to yellow pokémon
Purple – changes a wall’s type to poison, and makes smeargle listen to purple pokémon
Pink – changes a wall’s type to fairy, and makes smeargle listen to pink pokémon
Brown – changes a wall’s type to ground, and makes smeargle listen to brown pokémon
Black – changes a wall’s type to dark, and makes smeargle listen to black pokémon
Grey – changes a wall’s type to rock, and makes smeargle listen to gray pokémon
White – changes a wall’s type to normal, and makes smeargle listen to white pokémon
Finally, there’s the outside of the playhouse. This can only be reached by falling through a wall that is a type you are immune to. Rumblers that leave the playhouse are safe from attacks used in the playhouse, but that doesn’t mean kecleon hasn’t left in a few tricks of his own to deal with. The field outside the playhouse is littered with paint traps. Making a move will set off a trap which uses a random kind of paint. Each colour of paint does something different:
Red paint trap – causes a burn
Blue paint trap – freezes whoever sets off the trap
Yellow paint trap – paralyzes whoever sets off the trap
White paint trap – puts whoever sets off the trap to sleep
Purple paint trap – poisons whoever sets off the trap
Pink paint trap – causes infatuation (whoever sets off the trap becomes infatuated with a random opponent outside the playhouse; if no opponent is outside the playhouse, it causes infatuation with the next opponent to fall out of the playhouse, or a random opponent after the stage changes if no opponents fall out of the playhouse)
Wacky paint trap – confuses whoever sets off the trap
Green paint trap – heals 5-10 damage from whoever set off the trap
Gold paint trap – cures a status affliction from whoever set off the trap
Black paint trap – lowers each stat of whoever set off the trap by 5 for the next 5 turns except speed
Super rainbow paint trap – Boosts each stat of whoever set off the trap by 5 for the next 5 turns except speed
In addition, you will automatically set off a trap at the end of every turn, and will be sent back to the playhouse at the end of the next turn. (Created by octoboy).
~Field Effects~
Everyone has a Kecleon suit.
Kecleon is Normal Type.
Smeargle has 50 HP
Bug wall has been painted over with yellow paint, fire wall has been painted over with blue paint
Smeargle's favourite colour is blue
There is a trick room (4 turns left)
~Announcements~
1.) If I made a mistake in any way, just tell me and I'll edit this.
2.) The line at the top is Pokemon (user): HP / Stamina / Ability / Item / Hidden Power Type / Protects
3.) Are you sad that you can not rumble in the UR? Well, there is a solution! Go here to test out to see what a small rumble would work like if there were no chains. If you do not have an account for our forum, feel free to create one .
~Referee Comments~
-FYI, the reason why Rayquaza's stat says -6, even though it should be -7 is because the max speed decrease is -6. As soon as the tailwind goes away, it will just be at -1 from paralysis.
The Nothingjustgo. MVP Award
I haven't rewarded this during the rumble yet because we've all been playing pretty evenly (except Joey), but I'm going to have to give this to Solosis for screwing people over with Trick Room and forcing Zekrom's hand
I haven't rewarded this during the rumble yet because we've all been playing pretty evenly (except Joey), but I'm going to have to give this to Solosis for screwing people over with Trick Room and forcing Zekrom's hand
~Final Rankings~
1.)
2.)
3.)
4.)
5.)
6.)
7.)
8.) Gryoine's Feraligatr (Noivern's Round)
9.) Sigh!'s Ditto (Feraligatr's Blizzard)
10.) Burakoru's Hydreigon (Rayquaza's Surf)
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