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The Pokémon Royal Rumble XIII

Charze

Always flyin'
Noivern, if Zekrom's initial round chain worked, block it with a Round of your own. If that would fail due to confusion, try again to use a Round to block the chain.

If a round chain has not happened because it was imprisoned, use Round

Then, YOLO and activate the Ditto statue
 

octoboy

I Crush Everything
Damn rounds.

If noivern starts another round, solosis lets the cytoplasm surrounding it keep it safe from noivern's noise. If noivern doesn't, solosis keeps on sleeping.
 

Gryoine

"Squawk!"
Audino use the Ferligatr statue because you can. Chain the Round with one of your own. If you get frozen from that or Ditto, break out using a Fire Punch. Use Hidden Power Rock then.

~Gryoine
 

octoboy

I Crush Everything
If solosis is resting, it wakes up. And if zekrom is out of moves and solosis isn't, solosis uses its psychic powers to give zekrom nightmares of shadey-looking, vengeful stunfisk coming after it.

If solosis is awake, solosis lays down to rest instead.
 

octoboy

I Crush Everything
If solosis is resting, it wakes up. And if zekrom is out of moves and solosis isn't, solosis uses its psychic powers to give zekrom nightmares of shadey-looking, vengeful stunfisk coming after it.

I'm not touching you if you can protect, ha ha.
 

Nothingjustgo.

Well-Known Member
The turn begins with Zekrom shouting out a round (1) being blocked by Audino, Solosis, and Noivern's round (1)(1)(1)s. Volcarona has no stamina to be able to defend so she hears all the sounds....

Zekrom then goes to the Hydreigon statue, unleashing a Draco Meteor to hit everyone.

Zekrom then attempts to rest (2), but it is Snatch (2)ed by Solosis. It then rest (3)s again. Noivern then goes to the Ditto Statue. It then unleashes a mighty blizzard doing nothing. It then unleashes a Draco Meteor, hitting everyone for minor damage. Lastly, it unleashes another Draco Meteor for more damage! Yay! It then attempts to rest (2), but it hits itself with confusion instead.

Audino then goes to the statue of its fallen partner and it unleashes a Blizzard, doing nothing. It then rest (2)s.

Solosis jolts awake and evily stares at Zekrom with a Shade of Night (3). This immediately wakes up Zekrom as it lets out a mighty "ROM" in a startle. It shivers in fear as the audience stares in the JumboTron, watching Solosis spook the legendary dragon from several angles. The mighty beast falls...

ZEKROM HAS FAINTED!!!!!!!!

An orange light emits around Zekrom as it flashes onto the final stadium.

"Let's give one more cheer for....Zekrom!"

The audience applauds as the dragon bows and then joins the stadium.

BACK TO THE ACTION.

A light shines in the sixth room, as a statue of the fallen Zekrom appears. Volcarona rest (1)s.

The turn ends with Audino taking damage from its burn, and then it healing off Volcarona's rest.

~Participants~
Audino (Gryoine): 52 / 100 / Healer / Kelpsy Berry / Rock / 5
Volcarona (Mug): 36 / 18 / Swarm / --- / Ice / 5
Solosis (octoboy): 52 / 23 / Magic Guard / --- / Dragon / 4
Noivern (Charze): 60 / 42 / Telepathy / Kelpsy Berry / Ice / 5

~Stat Changes~
Noivern (-5 ATK, -10 Sp. ATK) - Kelpsy Berry (-5 ATK. Permanent), Draco Meteorx2 (-10 Sp. ATK. 2 attacks left)
Audino (-10-15 ATK) - Kelpsy Berry (-5 ATK. Permanent), Burned (-5-10 ATK. 3 turns left)

~Status Effects~
Noivern - confused (2 attacks left)
Audino - Burned (3 turns left), resting

~Current Stage~
House of the Fallen 2.0
You are in a large mansion, with paintings of various pokemon on the walls, none of which hold any significance to the battle at hand. There are candles, which are the only source of light in the area, but once again hold no significance to the match. The real part of the stage are seven different hallways, each with a corresponding statue in the room that is lead to. Each statue will help in their own way upon being activated, but also at a price.

The first room has a Hydreigon statue; this scary dragon will unleash a massive meteor shower with a Draco Meteor, hitting everyone excluding the user for 5 Dragon-typed damage. However, it will drop the users special attack by 10 for their next 3 attacks.

The second room has a Ditto statue; this copycat will use 2-3 other statues effect at random, for half the effect and drawback.

The third room has a Feraligatr. This fierce alligator will unleash a Blizzard, giving everyone a 1/5 chance of being frozen...including the user.

The fourth room has a Rayquaza statue; this mighty emerald dragon will help the user evade an attack with Dragon Ascent (will only help with attacks that would logically make sense). However, this will cost a move and will drop the users attack and defense by 5 for the next 5 turns. If chosen with Ditto, it will allow the user to activate it at any point, and will not count as a statue use that turn. However, it will not cost a move and will only have a 25% chance of working.

The fifth room has a Woobat statue. This swift bat will use a Confusion on a random target, including the user. STAB will not be added

*NEW!* The sixth room has a Zekrom statue. This fearsome black dragon will unleash a Fusion Bolt doing 10 Electric-typed damage to everyone...including the user.

The seventh room has nothing...for now.

Each statue can only be activated once per turn, and each Pokemon can only activate one statue per turn, but if you successfully activate all six statues somehow, you will gain a permanent stat boost of your choice (+5 in Attack/Defense/Sp. Attack/Sp. Defense, or + Speed) that will help you throughout the rest of the rumble. In addition, once you have used a statue you may not use it again until you have used all of the others. Once you have used a statue you will be sent back to the main area, and you may not go to these statues unless you command to use one.

~Field Effects~
There is a trick room (2 turns left)
Audino has activated the Feraligatr statue
Noivern has activated the Ditto statue

~Announcements~
1.) If I made a mistake in any way, just tell me and I'll edit this.
2.) The line at the top is Pokemon (user): HP / Stamina / Ability / Item / Hidden Power Type / Protects
3.) Are you sad that you can not rumble in the UR? Well, there is a solution! Go here to test out to see what a small rumble would work like if there were no chains. If you do not have an account for our forum, feel free to create one :).

~Referee Comments~
The Nothingjustgo. MVP Award
Solosis, now THREE times in a row. It knew the perfect time to strike and screw over Zekrom.​

~Final Rankings~
1.)
2.)
3.)
4.)
5.) Nothingjustgo.'s Zekrom (Solosis's Night Shade)
6.) Burakoru's Woobat (Volcarona's Hurricane)
7.) Rayquaza is Green's Rayquaza (Woobat's Heat Wave)
8.) Gryoine's Feraligatr (Noivern's Round)
9.) Sigh!'s Ditto (Feraligatr's Blizzard)
10.) Burakoru's Hydreigon (Rayquaza's Surf)
 
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Gryoine

"Squawk!"
Audino, activate the Zekrom statue, then use Hyper Voice. If you are supposed to be asleep because I never told you to wake up, wake up before doing that.

~Gryoine
 

octoboy

I Crush Everything
Well, this can't be good, can it?

If it's possible to do so, solosis traps audino in an infestation to gag it with a swarm of bugs so it can't make any infernal racket. Solosis then rests.

If solosis can't prevent damage this way, it instead lays down to rest as audino goes to zekrom's room, then snores, drowning out the hyper voice.
 

Charze

Always flyin'
Alright Noivern, activate your ability (for the first time this UR!).

Then use the Rayquaza statue to avoid the Hyper Voice. If your confusion causes you to not go to any statue, if you have time to, use the Rayquaza statue to avoid the Hyper Voice.
 

Nothingjustgo.

Well-Known Member
Time to make the hard call :(.

Audino wakes up and goes to the Zekrom statue, getting it to throw a giant electric ball that surrounds the field. The waves of electricity circulate zapping everyone in it. The Pokemon is not done yet as Audino lets out a loud Hyper Voice (1), which Solosis Rest (1)s then Snore (2)'s, to drown out some of the noise, but not all of it. Noivern uses the Rayquaza statue to Dragon Ascent (1) out of the way. Volcarona does nothing.

As Volcarona hears Audino's screams it cannot bear the noise. It then collapses to the ground as the Instant Replay shows the moth screaming. An orange light surrounds it.

VOLCARONA HAS FAINTED!!!!!!!!!!!!!!!!!

The moth then appears in the final stadium as the audience gives it one last hurrah.

BACK TO THE ACTION

A Volcarona statue then appears in the stadium as Audino rest (2)s. Noivern attempts to do so with rest(2) but it is too confused, but this finally snaps it out. Audino and Solosis wake up, and Audino takes 5 HP from burn.

~Participants~
Audino (Gryoine): 37 / 100 / Healer / Kelpsy Berry / Rock / 5
Solosis (octoboy): 15 / 100 / Magic Guard / --- / Dragon / 4
Noivern (Charze): 50 / 42 / Telepathy / Kelpsy Berry / Ice / 5

~Stat Changes~
Noivern (-5 ATK, -5 DEF) - Kelpsy Berry (-5 ATK. Permanent), Dragon Ascent (-5 ATK & Def. 4 turns left)
Audino (-10-15 ATK) - Kelpsy Berry (-5 ATK. Permanent), Burned (-5-10 ATK. 2 turns left)

~Status Effects~
Audino - Burned (2 turns left)

~Current Stage~
House of the Fallen 2.0
You are in a large mansion, with paintings of various pokemon on the walls, none of which hold any significance to the battle at hand. There are candles, which are the only source of light in the area, but once again hold no significance to the match. The real part of the stage are seven different hallways, each with a corresponding statue in the room that is lead to. Each statue will help in their own way upon being activated, but also at a price.

The first room has a Hydreigon statue; this scary dragon will unleash a massive meteor shower with a Draco Meteor, hitting everyone excluding the user for 5 Dragon-typed damage. However, it will drop the users special attack by 10 for their next 3 attacks.

The second room has a Ditto statue; this copycat will use 2-3 other statues effect at random, for half the effect and drawback.

The third room has a Feraligatr. This fierce alligator will unleash a Blizzard, giving everyone a 1/5 chance of being frozen...including the user.

The fourth room has a Rayquaza statue; this mighty emerald dragon will help the user evade an attack with Dragon Ascent (will only help with attacks that would logically make sense). However, this will cost a move and will drop the users attack and defense by 5 for the next 5 turns. If chosen with Ditto, it will allow the user to activate it at any point, and will not count as a statue use that turn. However, it will not cost a move and will only have a 25% chance of working.

The fifth room has a Woobat statue. This swift bat will use a Confusion on a random target, including the user. STAB will not be added

The sixth room has a Zekrom statue. This fearsome black dragon will unleash a Fusion Bolt doing 10 Electric-typed damage to everyone...including the user.

*NEW!* The seventh room has a Volcarona. This fiery moth will use Quiver Dance on the user, giving it the buffs but costing 15-20 stamina.

Each statue can only be activated once per turn, and each Pokemon can only activate one statue per turn, but if you successfully activate all seven statues somehow, you will gain a permanent stat boost of your choice (+5 in Attack/Defense/Sp. Attack/Sp. Defense, or + Speed) that will help you throughout the rest of the rumble. In addition, once you have used a statue you may not use it again until you have used all of the others. Once you have used a statue you will be sent back to the main area, and you may not go to these statues unless you command to use one.

~Field Effects~
There is a trick room (1 turn left)
Audino has activated the Feraligatr and Zekrom statues
Noivern has activated the Ditto and Rayquaza statues

~Announcements~
1.) If I made a mistake in any way, just tell me and I'll edit this.
2.) The line at the top is Pokemon (user): HP / Stamina / Ability / Item / Hidden Power Type / Protects
3.) Are you sad that you can not rumble in the UR? Well, there is a solution! Go here to test out to see what a small rumble would work like if there were no chains. If you do not have an account for our forum, feel free to create one :).

~Referee Comments~
-Going without Mug was a hard decision to make, but I had to do it.
-We're in the top 3 folks! HYPE!

~Final Rankings~
1.)
2.)
3.)
4.) Mug's Volcarona (Audino's Hyper voice)
5.) Nothingjustgo.'s Zekrom (Solosis's Night Shade)
6.) Burakoru's Woobat (Volcarona's Hurricane)
7.) Rayquaza is Green's Rayquaza (Woobat's Heat Wave)
8.) Gryoine's Feraligatr (Noivern's Round)
9.) Sigh!'s Ditto (Feraligatr's Blizzard)
10.) Burakoru's Hydreigon (Rayquaza's Surf)
 
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